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Naruto Role Playing
Jutsu
Custom Jutsu Users
~xHoudinii's Bag Of Magic Tricks~
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<p>[QUOTE="Houdinii, post: 14850129, member: 105769"]</p><p><span style="font-size: 15px">Lightning:</span></p><p></p><p>(Raiton: Buzoku no San no Keimusho)- Lightning Release: Tribal Sun Prison</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Mid-Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will perform three hand seals, and then raise ten, flat rectangular pieces of stone from the ground in a circle formation bordering the outside of short range around the opponent. The rectangular stones protrude no higher than the ground, being compared to something like a concrete sidewalk. After they rise to the ground, the user will create large tornadoes of lightning on top of each stone rectangle that shoot up seven feet into the air. This is achieved by the user channeling lightning chakra into the stone, similar to the action in Lightning Release: Four Pillar Bind. As they appear, they begin to rapidly spin around the inside of the circle of stones, converging on the opponent. Once successfully converged around the opponent, the tornadoes combine into one massive fifteen foot tornado, creating a deadly electrical explosion.</p><p>Note: Can only be taught by Selendrile</p><p>Note: No S-rank lightning on the same or next turn</p><p>Note: Usable twice per battle</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=591122">http://narutobase.net/forums/showthread.php?t=591122</a></p><p></p><p></p><p>[Raition: Bakudo #61] - Lightning Release: Way of Binding #61</p><p>Type: Supplementary/Offense</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user gathers lightning chakra in the index finger (either one) and points it at their enemy to release his lightning chakra around his opponent and use shape manipulation to create 6 flat pieces of what seem to be a triangle, and on his command cause those 6 pieces of triangle impale his enemy from all side around in a hexagonal manner. Once the unfocused raiton chakra pierces the body it will release a flow of electricity throughout the body.</p><p></p><p>Notes:</p><p>-Due to the lightning chakra being unfocused, it can paralyze the enemy for one turn only.</p><p>-Can only be used 3x per fight.</p><p>-Illustration of jutus shown here: [<a href="http://img2.wikia.nocookie.net/__cb20101221014307/bleach/en/images/5/55/Rikuj%C5%8Dk%C5%8Dr%C5%8D.gif">X</a>]</p><p>-Can only be taught by Venom</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=637565">http://narutobase.net/forums/showthread.php?t=637565</a></p><p></p><p>(Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation</p><p>Type: Offense/Supplementary/Defense</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (Depends on technique)</p><p>Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.</p><p></p><p>Note: Can only be used three times</p><p>Note: Can only be taught by Noni</p><p>Note: A duplicate can last up to two turns max</p><p>Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control</p><p>Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=662042">http://narutobase.net/forums/showthread.php?t=662042</a></p><p></p><p>(Raiton: Īguru no enchō)- Lightning Release: Extension of the Eagle</p><p>Type: Supplementary/Offense/Defense</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30 (+10 for every shape created)</p><p>Damage Points: N/A (Depends on the shape)</p><p>Description: An elemental lightning technique based around shape manipulation. The basic concept is, the user will erect a chain, or spear of lightning, out of a users own preexisting lightning technique (not including Chidori). Lightning techniques such as Thunder Dragon Tornado and Lightning Beast Running Technique (and other humanoids) will be able to compliment this technique well, having spear(s) or chain(s) come out the body, for various tasks. This technique is meant to compliment lightning techniques that are focused, or self-sustaining techniques. Some form of lightning combined with other elements (dual elemental technique) can also work with this technique in logical forms. The spear and/or chain are different actually. The spear more lethal, and meant to pierce and deliver serious damage to the opponent (similar to False Darkness Spear), and the chain can actually bind and shock the opponent, paralyzing them in place. Each can reach up to mid range in distance. The user can decide where to raise, and aim the artillery. The user can also decide to control them and continuously move them around the body of the technique (through mental command). A drawback is the user can never perform both a chain and a spear on the same technique, as well as if they decide to erect more of the same shape on a technique, they would have to drain more chakra. The power of this technique is equally divided between the number of created chains/spears.</p><p></p><p>Note: Can only be used three times</p><p>Note: Can only be taught by Noni</p><p>Note: A shape can last up to two turns max</p><p>Note: A shape can only be used on one technique at a time, if the user wants to change the shape, they would have to re-perform the technique</p><p>Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=662042">http://narutobase.net/forums/showthread.php?t=662042</a></p><p></p><p></p><p>(Raiton: Rai Shinsei)- Lightning Release: Electrical Reconstruct</p><p>Type: Offense/Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A </p><p>Description: An advance lightning application technique, provided by the user through unique shape manipulation. The user by concentrating on their lightning techniques, will re-create the overall bodily structure of most electrical techniques, "hardening" them or in short, making them more concentrated then before. This technique can be considered a "next level" technique, since it can be used on virtually any lightning technique and bring them up a new level of abilities. Even already tangible/concentrated techniques can benefit this jutsu by its effect granted. The initiation of this technique is done by simply performing an extra hand seal during performance of the initial lightning jutsu, it would allow it to be done within the same time-frame. By having lightning more concentrated, they become less likely to conduct on water, have a specific penetrable offensive ability, less unpredictable through movement, but tougher to hear since its so compacted. Brightness remains relatively the same however. This technique can be considered a unique method of electrical creation. This form of lightning can also be used to combat other energy based techniques without phasing through one another. When this technique is used in conjunction to unfocused lightning techniques, they lose their numbing/paralyzing qualities in exchange for more destructive ones. For example, Nagashi would behave as a focused lightning technique. It would expand from the user more slowly due to being a focused lightning technique and it's effects would by no means be immediate. However, it will become capable of dealing damage and destroying higher ranked (S-Rank and below) techniques following Raiton's elemental strengths and weaknesses. </p><p></p><p>Note: Can only be used four times</p><p>Note: Can only be taught by Yusei</p><p>Note: Can't be used on Forbidden rank lightning</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=662042&p=19449161#post19449161">http://narutobase.net/forums/showthread.php?t=662042&p=19449161#post19449161</a></p><p></p><p>Raiton: (Farao kesshō hogo) — Lightning Release: Pharaoh's Plasm Protection </p><p>Type: Supplementary/Defensive/Offensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra Cost: 40 (-10 chakra per turn)</p><p>Damage Points: 80</p><p>Description: An advancement of the plasma ball technique. The user will manipulate their chakra to create a golden 360 degree plasma- like barrier of an extremely focused nature around them. Able to serve as a formidable defense, even from techniques as wide-ranged as the Quicksand Waterfall Flow technique. Unlike the initial "Plasma ball technique" which it is derived from, the barrier is capable of manifesting whips from any part of its being. The whips are of a focused nature, exhibiting a somewhat similar solid tangibility to that of chidori true spear. However not to the same extent and thus are more free flowing making them capable of physical actions such as piercing, grabbing, constricting and actions similar. Allowing them to be able to be used in a number of ways. For example having a whip wrap around a sword and proceed to attack with it, or simply controlling a whip to go forward and impale an opponent. The whips are able to extend to mid-range, and there is no limit to how many whips can be manifested. Logic applies of course in the sense that with every additional whip the strength of each individual whip weakens. The user can only use lightning release, basic chakra techniques and physical based techniques while sustaining the barrier. However releasing whips from the barrier cost a move. Another unique effect is the barrier passively releases a surge of electricity into anything it touches, having it conduct (This is A rank and costs an additional move). Also similar to the initial technique, the user can choose to release the barrier, however in a more refined state. Able to release it in a wave from any direction or release it as a 360 degree omnidirectional wave. Due to how focused the barrier itself is, it doesn't retain any shocking or numbing properties, nor do the whips retain such an ability. The technique can be seen as an advancement of the initial plasma barrier technique in regards to an addition of shape manipulation and refinement in control and intensity being more focused. Still however, retaining a few of the limitations of the original technique. Such as only being able to release the barrier up to mid-range, which also applies to the extension of the whips.</p><p></p><p>Note: Can only be used two times per battle</p><p>Note: The technique lasts a maximum of 3 turns</p><p>Note: Only Lightning, physical, and basic chakra techniques can be used while sustaining the barrier.</p><p>Note: Releasing whips costs an additional move</p><p>Note: Having something conduct lightning from contact counts as an additional move</p><p>Note: Being released in a wave ends the effects of the technique</p><p>Note: 2 turn interval before the technique can be used again</p><p>Note: The maximum size of the barrier is short-range and the whips are what enable this technique to reach up to mid-range.</p><p>Note: Can only be taught by Yusei</p><p></p><p>Learned here: <a href="http://narutobase.net/forums/showthread.php?t=698023">http://narutobase.net/forums/showthread.php?t=698023</a></p><p></p><p></p><p>Raiton: Zeusu Takumi no Waza | Lightning Release: Zeus' Craftsmanship</p><p>Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Calling on concepts from 'Four Pillar Bind' and 'Lightning Blades Levitation', this technique allows the user to perform two hand seals and send Lightning chakra into the ground to carve out multiple shapes of rock through the careful administration of the destructive properties of lightning. Various shapes can be crafted, ranging from walls, cubes and pillars to spikes and even crude weapons. The shapes, filled to the brim and coated with lightning chakra, can be manipulated to violently rise from the ground, guided into a desired position, and can even be made to levitate mid-air. Upon creation the shapes will, acting as conductors and amplifiers for the lightning chakra, release multiple bolts of lightning that dance from one shape to the next at rapid speeds and repeatedly shock anything caught within their formation. Meanwhile the created shapes pose the threat of crushing, smashing into, or stabbing through anything caught within their path. The created shapes can be of a large enough scale to impale and completely incapacitate a large summoning such as Gamabunta. However they can also be created in far smaller sizes for the sake of releasing smaller, yet far more potent lightning bolts. In the case of the creation of but a single shape, lightning will radiate out from around the rock forming a perimeter of electricity that will cover twice the area of that which the rock covers. </p><p></p><p>Note:</p><p>- Can only be used 2x</p><p>- No Lightning techniques above A rank in the user's next turn</p><p>- Can only be taught by Scaze </p><p></p><p>Learned here:<a href="http://narutobase.net/forums/showthread.php?t=494415&p=20365681#post20365681">http://narutobase.net/forums/showthread.php?t=494415&p=20365681#post20365681</a></p><p></p><p></p><p>(Raiton: Zeusu Mōretsuna Bēru)- Lightning Release: Zeus's Ferocious Veil</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user will release an omnidirectional pulse of unfocused electricity from every inch of their body. Initially this electricity does no harm to anything or anyone. The pulse can reach all around the battlefield along the ground and sky. The pulse can just barely be perceived with the naked eye but it cannot be reacted to physically or blocked by a technique. After set the battlefield will have random bursts of non-hazardous electricity. The purpose of this terrain change is whenever the user performs techniques within the vicinity they will naturally conduct with the electricity present around the atmosphere and terrain. However, to activate this conduction the user must perform a hand seal along side with the technique/weapon used this allows for the technique to be used only by the user, so the opponent gains no benefit from this technique. The conduction happens within the same time frame. Kunai's become conducted with ease, every water attack will carry electricity, and earthly material will have a veil of lightning around its body, giving all these types of substances an extra amount of lethality and shocking damage. Only techniques that do not offer a benefit would be things like wind, wood, lightning, fire, etc. Logical elements apply to this as well as their alternative releases. This allows the user to constantly have a source of electricity to combine with their techniques. It does not enhance speed of techniques, gives it a new set of abilities or things of the sort, the technique originally will remain the same ability and purpose wise, just lethality is increased. The amount of electricity around the body of these material will correspond with its original size. This pulse can be manipulated and localized to fit the range and terrain that is needed for the user, but will always have the user in the center. Weapons benefit 10+ damage while techniques will be updated to one rank stronger along with the benefits lightning entails. Essentially any technique created within the dome will have the electricity, material that are created outside it will not have the benefit.</p><p></p><p>Note: Can only be used twice</p><p>Note: Lasts four turns</p><p>Note: Must wait two turns before re-use</p><p>Note: Only usable with feasible elements</p><p>Note: Does not work with techniques above S-Rank</p><p></p><p></p><p>Learned here:<a href="http://narutobase.net/forums/showthread.php?t=369711">http://narutobase.net/forums/showthread.php?t=369711</a></p><p></p><p>Raiton: Nori sono Kumo)-Lightning Release: Law of the Cloud</p><p>Type: Offensive /Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40 (+15 per turn)</p><p>Damage: 80</p><p>Description:To begin the user will form three hand seals and focus their chakra into the air in an area of their choice but at least 5m away from the opponent. By doing so they form a small flat disc of pure lightning, this disc possess a single function that revolves around offensive jutsu that occur after its creation. For whenever the user would form or release an offensive jutsu at a target the disc would automatically launch a single focused spear of lightning at the target (A ranked in power) which has great piercing properties. The disc will continue to do so for each offensive jutsu the user employs until it ends or is destroyed(Max of 2 spears per turn). The disc passively takes a constant toll on the users chakra to retain its energy and angle itself at its target.</p><p>Note:</p><p>-Lasts for 2 turns </p><p>-Can only be used 2 times</p><p>-Can only launch a maximum of 4 spears before it ends, each counting as one of the three jutsu per turn</p><p>-Can only use lightning while active </p><p>-Can only be taught by Sasori</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=714924&p=20722920#post20722920">http://narutobase.net/forums/showthread.php?t=714924&p=20722920#post20722920</a></p><p></p><p>Raiton:Kegareta ashi-Lightning Release: Dirty Foot</p><p>Type: Supplementary/Offensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description:</p><p>The user channels his lightning chakra into the ground to short range from him. With this, he would be mixing his lightning chakra with earth while forming a dormant static electricity within the earth surface. This however does not harm anyone atop the earth but the static lightning only responds to movement and pressure on the ground. The technique is particularly potent not for pressure that results from normal walking but pressure on the earth that results from running. The fast interval of steps on which the opponent makes with the ground would quickly generate static electricity from the ground that spreads outwards from the feet and into the opponent's body. The more the speed, the higher the electricity that would be conducted through the opponent. The static electricy though would not cause fatal electrocution but painful shocking that only paralyses the opponent. The pain from the static shock increases with increase in speed, likewise the level of muscle paralysis increases with increased speed. </p><p>This would not work on the user or anyone other than the user walking normally. It only trigers when the opponent is running since the steps puts more pressure on the earth when compared to walking. </p><p>-2x per battle</p><p>-Last 4 turns or until deactivated</p><p>-Paralysis last for 2 turns</p><p>-While active, the user can not use other elements except lightning. He is still able to use non elemental abilities though.</p><p>-2 turns in between usage.</p><p>-The technique is noticeable and can be seen</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=721114&p=20922897#post20922897">http://narutobase.net/forums/showthread.php?t=721114&p=20922897#post20922897</a></p><p></p><p>Raiton:Nisshoku): Lightning Release: Eclipse</p><p>Type: Offensive</p><p>Rank: Forbidden</p><p>Range: Short - Mid</p><p>Chakra: 50(-30 per turn)</p><p>Damage: 90</p><p>Description: The user would weave 3 handsigns and create 4 large portals at least 5 meters from the opponent. The portals would be used to surround him except from below. This means a portal would be above, in front, behind, left and right. The user can place all the portals in an array above the opponent. From each portals, a large dragon entirely made of focused lightning would rain down towards the direction it is facing without the dexterity to divert from its path and would continue until it hits something able to stop it (mid range). The dragon is very large that it would hit and affect a 5m radius impact. The unique aspect of the portal is that it continues to rain down this type of dragon though with different colors until the time for the portal runs out or the portal is destroyed. Each portal would release a dragon per turn without the dragon loosing its power. For example, If the portals release 4 dragons this turn, the four dragons amount to a forbidden rank. The portal release another 4 dragons next turn and they'll also amount to a forbidden ranked attack.</p><p>-Portal last for 2 turns until the user stops it or destroyed</p><p>-Usable one time per battle</p><p>-The user's speed would be reduced by a rank for 2 turns due to over exerting the chakra</p><p>-The user suffers 30 damage.</p><p>-The user spends 30 chakra every turn its active</p><p>-The user can only use 2 moves per turn while its active.</p><p>-Unable to use other elemental techniques not lightning while active</p><p></p><p>Learned here:</p><p><a href="http://narutobase.net/forums/showthread.php?t=726572&p=21106719#post21106719">http://narutobase.net/forums/showthread.php?t=726572&p=21106719#post21106719</a></p><p></p><p>(Raiton: Urufu no Jūjika) - Lightning Release: Wolf's Cross</p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80 </p><p>Description: The user will begin this technique by first creating four small lightning orbs on every side of the opponent in front, behind, to the right and to the left. The orbs upon their formation are very small and possess a weak charge but as they approach the opponent something odd occurs, this technique is truly a testament to one's mastery over lightning. The orbs of electricity all will upon reaching short range of the opponent begin to attract one another due to their opposite charge, infused within them by the user of this technique, they also increase in size. The lightning used to create this technique is destructive, upon reaching short range around the target, the orbs will erupt into destructive lightning much like chidori remei. This will happen all around the target at the same time crushing the target with destructive lightning on all sides and destroy anything they come into contact with (following lightning s/w). These explode inwards so as to not hurt the user, all shooting inwards from 5m on each side of the target.</p><p></p><p>Note: Can only be taught by Jᴀʏ</p><p>Note: Can only be used twice per battle. </p><p>Note: No A rank or above lightning techniques in the same turn or following.</p><p>Note: The orbs must be launched at a distance beyond five meters.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=730707">https://narutobase.net/forums/showthread.php?t=730707</a></p><p></p><p>(Raiton: Vuaruhara no Handan) | Lightning Release: Judgement of Valhalla</p><p>Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: By performing three handseals and infusing chakra into the sky, the user will be capable of calling down large lightning bolt(s) (up to eight) from the air. Each lightning bolt can have a radius large enough toaffect an area up to short range in size, making them powerful and large enough to pierce gigantic holes through even the largest of summons. As the lightning bolts descend they will rapidly charge the air around them, creating a field of electricity that, similar to ‘levitating blades’ will result in anything within short range of the lightning bolt being forced to levitate, and subsequently drawn in towards the lightning bolt through attraction at the speed of the lightning technique. When the lightning bolt strikes the ground, it will not immediately disappear, but will instead linger as a pillar of lightning after its initial earth shattering impact. Alternatively, the Lightning bolt can be made to disperse upon impact with the ground into an unfocused current so strong that it will charr the earth black as it conducts into the ground, while also neutralising any earthen based chakra within the ground on account of its chakra nature. Naturally, the user will be unaffected by any of the Lightning’s conduction effects as it is their chakra, meanwhile the effects of the Lightning bolt will completely expire after two turns.</p><p></p><p>Notes:</p><p>Can only be used 2x.</p><p>No lightning techniques above B rank for the rest of the turn.</p><p>Two turn cooldown between uses.</p><p></p><p>Learned here:</p><p><a href="https://narutobase.net/forums/showthread.php?t=751727">https://narutobase.net/forums/showthread.php?t=751727</a></p><p></p><p>(Raiton: Zeusu no Raimei) | Lightning Release: Zeus’ Thunderbolt</p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40 (- 10 per turn to sustain)</p><p>Damage Points: 80</p><p>Description: A technique whereby the user will perform three handseals while rapidly expelling lightning chakra from their body. Through the performance of such, the user will be capable of materialising lightning bolt(s) via infusing the air around them with a strong charge. The amount and sizes of the lightning bolts are freely subject to the users intentions, but could be of a great enough scale to wipe out large earthen constructs such as ‘Opening Earth Rising Excavation’ and send a rain of lightning towards opponents, or small and focused such as a senbon, to deal pinpoint but extreme piercing damage. The real use of this technique however comes when control is maintained over it - through doing so the user will be capable of having lightning bolts split, merge, shift in size and change direction, allowing for the lightning bolts to be easily maneuvered to fulfil various offensive and defensive purposes. While control is sustained, the lightning bolts will also be capable of, on command, dispersing into the ground or solid terrain and conducting through it as a directed unfocused charge, neutralising any earthen based chakra (KG/CE included) within the structure during its travel, and then re-emerging back into a focused lightning bolt when the user so wishes to strike the opponent. This of course respects normal elemental interactions (that is, that the Lightning bolts will weaken when neutralising weaker Earthen chakra), and the surface of the conducting object will glow a distinct blue, serving as a warning hint to observant shinobi of the lightnings presence. Lightning bolts can only be materialized within short range of the user; furthermore, choosing to sustain control over Zeus’ Thunderbolt however has the massive drawback of limiting the user to the lightning element, elements that have lightning as a component, and non-elemental abilities.</p><p></p><p>Notes:</p><p>Can only be used 3x</p><p>When the user finishes sustaining this technique they will be barred from using Lightning techniques A rank and above, for the rest of the turn.</p><p></p><p>Learned here:</p><p><a href="https://narutobase.net/forums/showthread.php?t=751727">https://narutobase.net/forums/showthread.php?t=751727</a></p><p></p><p>(Raiton: Autosupāku) Lightning Style: Outspark</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: N/A</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: Outspark is a technique that involves infusing additional chakra into the users Lightning techniques. The result of this is that, the users future lightning techniques will radiate an electric field which will have little to no effect on living beings or most of the common paranephalia of a battlefield due to how weak it is. It will however be strong enough to infuse nearby rubble, bits of debris, small rocks or even droplets of water with an electrical charge. The electrical charge will serve two simultaneous purposes - firstly, like ‘lightning blade levitation’, the bits of rubble will be made to levitate around the lightning technique in question; furthermore, the levitated rubble, infused to the brim with lightning chakra, will vibrate at high speeds. What this means is that once harmless small materials will instead be drawn in towards a lightning technique, and surround it to form a makeshift barrier of extremely abrasive material. This will add a physical edge to the offensive of a lightning technique, and effectively increase its offensive power by +20.</p><p></p><p>Notes: </p><p></p><p>This technique can be activated instantly as a result of having no independent usages, and will apply to all of the users lightning techniques (where logically applicable). It will last for two turns, and can only be used twice, furthermore, once it’s duration expires the user will be barred from using Lightning techniques A rank and above on the next turn. Lightning techniques with this alteration applied are infused with an additional 10 chakra.</p><p></p><p>Learned here:</p><p><a href="https://narutobase.net/forums/showthread.php?t=761956&p=21822548#post21822548">https://narutobase.net/forums/showthread.php?t=761956&p=21822548#post21822548</a></p><p>[/QUOTE]</p>
[QUOTE="Houdinii, post: 14850129, member: 105769"] [SIZE=4]Lightning:[/SIZE] (Raiton: Buzoku no San no Keimusho)- Lightning Release: Tribal Sun Prison Rank: S Type: Offensive Range: Mid-Long Chakra cost: 40 Damage points: 80 Description: The user will perform three hand seals, and then raise ten, flat rectangular pieces of stone from the ground in a circle formation bordering the outside of short range around the opponent. The rectangular stones protrude no higher than the ground, being compared to something like a concrete sidewalk. After they rise to the ground, the user will create large tornadoes of lightning on top of each stone rectangle that shoot up seven feet into the air. This is achieved by the user channeling lightning chakra into the stone, similar to the action in Lightning Release: Four Pillar Bind. As they appear, they begin to rapidly spin around the inside of the circle of stones, converging on the opponent. Once successfully converged around the opponent, the tornadoes combine into one massive fifteen foot tornado, creating a deadly electrical explosion. Note: Can only be taught by Selendrile Note: No S-rank lightning on the same or next turn Note: Usable twice per battle Learned here: [URL="http://narutobase.net/forums/showthread.php?t=591122"]http://narutobase.net/forums/showthread.php?t=591122[/URL] [Raition: Bakudo #61] - Lightning Release: Way of Binding #61 Type: Supplementary/Offense Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user gathers lightning chakra in the index finger (either one) and points it at their enemy to release his lightning chakra around his opponent and use shape manipulation to create 6 flat pieces of what seem to be a triangle, and on his command cause those 6 pieces of triangle impale his enemy from all side around in a hexagonal manner. Once the unfocused raiton chakra pierces the body it will release a flow of electricity throughout the body. Notes: -Due to the lightning chakra being unfocused, it can paralyze the enemy for one turn only. -Can only be used 3x per fight. -Illustration of jutus shown here: [[URL="http://img2.wikia.nocookie.net/__cb20101221014307/bleach/en/images/5/55/Rikuj%C5%8Dk%C5%8Dr%C5%8D.gif"]X[/URL]] -Can only be taught by Venom Learned here: [URL="http://narutobase.net/forums/showthread.php?t=637565"]http://narutobase.net/forums/showthread.php?t=637565[/URL] (Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation Type: Offense/Supplementary/Defense Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: N/A (Depends on technique) Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus. Note: Can only be used three times Note: Can only be taught by Noni Note: A duplicate can last up to two turns max Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique Learned here: [URL="http://narutobase.net/forums/showthread.php?t=662042"]http://narutobase.net/forums/showthread.php?t=662042[/URL] (Raiton: Īguru no enchō)- Lightning Release: Extension of the Eagle Type: Supplementary/Offense/Defense Rank: A Range: Short-Mid Chakra Cost: 30 (+10 for every shape created) Damage Points: N/A (Depends on the shape) Description: An elemental lightning technique based around shape manipulation. The basic concept is, the user will erect a chain, or spear of lightning, out of a users own preexisting lightning technique (not including Chidori). Lightning techniques such as Thunder Dragon Tornado and Lightning Beast Running Technique (and other humanoids) will be able to compliment this technique well, having spear(s) or chain(s) come out the body, for various tasks. This technique is meant to compliment lightning techniques that are focused, or self-sustaining techniques. Some form of lightning combined with other elements (dual elemental technique) can also work with this technique in logical forms. The spear and/or chain are different actually. The spear more lethal, and meant to pierce and deliver serious damage to the opponent (similar to False Darkness Spear), and the chain can actually bind and shock the opponent, paralyzing them in place. Each can reach up to mid range in distance. The user can decide where to raise, and aim the artillery. The user can also decide to control them and continuously move them around the body of the technique (through mental command). A drawback is the user can never perform both a chain and a spear on the same technique, as well as if they decide to erect more of the same shape on a technique, they would have to drain more chakra. The power of this technique is equally divided between the number of created chains/spears. Note: Can only be used three times Note: Can only be taught by Noni Note: A shape can last up to two turns max Note: A shape can only be used on one technique at a time, if the user wants to change the shape, they would have to re-perform the technique Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control Learned here: [URL="http://narutobase.net/forums/showthread.php?t=662042"]http://narutobase.net/forums/showthread.php?t=662042[/URL] (Raiton: Rai Shinsei)- Lightning Release: Electrical Reconstruct Type: Offense/Supplementary Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A Description: An advance lightning application technique, provided by the user through unique shape manipulation. The user by concentrating on their lightning techniques, will re-create the overall bodily structure of most electrical techniques, "hardening" them or in short, making them more concentrated then before. This technique can be considered a "next level" technique, since it can be used on virtually any lightning technique and bring them up a new level of abilities. Even already tangible/concentrated techniques can benefit this jutsu by its effect granted. The initiation of this technique is done by simply performing an extra hand seal during performance of the initial lightning jutsu, it would allow it to be done within the same time-frame. By having lightning more concentrated, they become less likely to conduct on water, have a specific penetrable offensive ability, less unpredictable through movement, but tougher to hear since its so compacted. Brightness remains relatively the same however. This technique can be considered a unique method of electrical creation. This form of lightning can also be used to combat other energy based techniques without phasing through one another. When this technique is used in conjunction to unfocused lightning techniques, they lose their numbing/paralyzing qualities in exchange for more destructive ones. For example, Nagashi would behave as a focused lightning technique. It would expand from the user more slowly due to being a focused lightning technique and it's effects would by no means be immediate. However, it will become capable of dealing damage and destroying higher ranked (S-Rank and below) techniques following Raiton's elemental strengths and weaknesses. Note: Can only be used four times Note: Can only be taught by Yusei Note: Can't be used on Forbidden rank lightning Learned here: [URL="http://narutobase.net/forums/showthread.php?t=662042&p=19449161#post19449161"]http://narutobase.net/forums/showthread.php?t=662042&p=19449161#post19449161[/URL] Raiton: (Farao kesshō hogo) — Lightning Release: Pharaoh's Plasm Protection Type: Supplementary/Defensive/Offensive Rank: S Range: Short - Mid Chakra Cost: 40 (-10 chakra per turn) Damage Points: 80 Description: An advancement of the plasma ball technique. The user will manipulate their chakra to create a golden 360 degree plasma- like barrier of an extremely focused nature around them. Able to serve as a formidable defense, even from techniques as wide-ranged as the Quicksand Waterfall Flow technique. Unlike the initial "Plasma ball technique" which it is derived from, the barrier is capable of manifesting whips from any part of its being. The whips are of a focused nature, exhibiting a somewhat similar solid tangibility to that of chidori true spear. However not to the same extent and thus are more free flowing making them capable of physical actions such as piercing, grabbing, constricting and actions similar. Allowing them to be able to be used in a number of ways. For example having a whip wrap around a sword and proceed to attack with it, or simply controlling a whip to go forward and impale an opponent. The whips are able to extend to mid-range, and there is no limit to how many whips can be manifested. Logic applies of course in the sense that with every additional whip the strength of each individual whip weakens. The user can only use lightning release, basic chakra techniques and physical based techniques while sustaining the barrier. However releasing whips from the barrier cost a move. Another unique effect is the barrier passively releases a surge of electricity into anything it touches, having it conduct (This is A rank and costs an additional move). Also similar to the initial technique, the user can choose to release the barrier, however in a more refined state. Able to release it in a wave from any direction or release it as a 360 degree omnidirectional wave. Due to how focused the barrier itself is, it doesn't retain any shocking or numbing properties, nor do the whips retain such an ability. The technique can be seen as an advancement of the initial plasma barrier technique in regards to an addition of shape manipulation and refinement in control and intensity being more focused. Still however, retaining a few of the limitations of the original technique. Such as only being able to release the barrier up to mid-range, which also applies to the extension of the whips. Note: Can only be used two times per battle Note: The technique lasts a maximum of 3 turns Note: Only Lightning, physical, and basic chakra techniques can be used while sustaining the barrier. Note: Releasing whips costs an additional move Note: Having something conduct lightning from contact counts as an additional move Note: Being released in a wave ends the effects of the technique Note: 2 turn interval before the technique can be used again Note: The maximum size of the barrier is short-range and the whips are what enable this technique to reach up to mid-range. Note: Can only be taught by Yusei Learned here: [URL="http://narutobase.net/forums/showthread.php?t=698023"]http://narutobase.net/forums/showthread.php?t=698023[/URL] Raiton: Zeusu Takumi no Waza | Lightning Release: Zeus' Craftsmanship Type: Offensive/Defensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: Calling on concepts from 'Four Pillar Bind' and 'Lightning Blades Levitation', this technique allows the user to perform two hand seals and send Lightning chakra into the ground to carve out multiple shapes of rock through the careful administration of the destructive properties of lightning. Various shapes can be crafted, ranging from walls, cubes and pillars to spikes and even crude weapons. The shapes, filled to the brim and coated with lightning chakra, can be manipulated to violently rise from the ground, guided into a desired position, and can even be made to levitate mid-air. Upon creation the shapes will, acting as conductors and amplifiers for the lightning chakra, release multiple bolts of lightning that dance from one shape to the next at rapid speeds and repeatedly shock anything caught within their formation. Meanwhile the created shapes pose the threat of crushing, smashing into, or stabbing through anything caught within their path. The created shapes can be of a large enough scale to impale and completely incapacitate a large summoning such as Gamabunta. However they can also be created in far smaller sizes for the sake of releasing smaller, yet far more potent lightning bolts. In the case of the creation of but a single shape, lightning will radiate out from around the rock forming a perimeter of electricity that will cover twice the area of that which the rock covers. Note: - Can only be used 2x - No Lightning techniques above A rank in the user's next turn - Can only be taught by Scaze Learned here:[URL="http://narutobase.net/forums/showthread.php?t=494415&p=20365681#post20365681"]http://narutobase.net/forums/showthread.php?t=494415&p=20365681#post20365681[/URL] (Raiton: Zeusu Mōretsuna Bēru)- Lightning Release: Zeus's Ferocious Veil Type: Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: N/A Description: The user will release an omnidirectional pulse of unfocused electricity from every inch of their body. Initially this electricity does no harm to anything or anyone. The pulse can reach all around the battlefield along the ground and sky. The pulse can just barely be perceived with the naked eye but it cannot be reacted to physically or blocked by a technique. After set the battlefield will have random bursts of non-hazardous electricity. The purpose of this terrain change is whenever the user performs techniques within the vicinity they will naturally conduct with the electricity present around the atmosphere and terrain. However, to activate this conduction the user must perform a hand seal along side with the technique/weapon used this allows for the technique to be used only by the user, so the opponent gains no benefit from this technique. The conduction happens within the same time frame. Kunai's become conducted with ease, every water attack will carry electricity, and earthly material will have a veil of lightning around its body, giving all these types of substances an extra amount of lethality and shocking damage. Only techniques that do not offer a benefit would be things like wind, wood, lightning, fire, etc. Logical elements apply to this as well as their alternative releases. This allows the user to constantly have a source of electricity to combine with their techniques. It does not enhance speed of techniques, gives it a new set of abilities or things of the sort, the technique originally will remain the same ability and purpose wise, just lethality is increased. The amount of electricity around the body of these material will correspond with its original size. This pulse can be manipulated and localized to fit the range and terrain that is needed for the user, but will always have the user in the center. Weapons benefit 10+ damage while techniques will be updated to one rank stronger along with the benefits lightning entails. Essentially any technique created within the dome will have the electricity, material that are created outside it will not have the benefit. Note: Can only be used twice Note: Lasts four turns Note: Must wait two turns before re-use Note: Only usable with feasible elements Note: Does not work with techniques above S-Rank Learned here:[URL="http://narutobase.net/forums/showthread.php?t=369711"]http://narutobase.net/forums/showthread.php?t=369711[/URL] Raiton: Nori sono Kumo)-Lightning Release: Law of the Cloud Type: Offensive /Supplementary Rank: S Range: Short-Long Chakra: 40 (+15 per turn) Damage: 80 Description:To begin the user will form three hand seals and focus their chakra into the air in an area of their choice but at least 5m away from the opponent. By doing so they form a small flat disc of pure lightning, this disc possess a single function that revolves around offensive jutsu that occur after its creation. For whenever the user would form or release an offensive jutsu at a target the disc would automatically launch a single focused spear of lightning at the target (A ranked in power) which has great piercing properties. The disc will continue to do so for each offensive jutsu the user employs until it ends or is destroyed(Max of 2 spears per turn). The disc passively takes a constant toll on the users chakra to retain its energy and angle itself at its target. Note: -Lasts for 2 turns -Can only be used 2 times -Can only launch a maximum of 4 spears before it ends, each counting as one of the three jutsu per turn -Can only use lightning while active -Can only be taught by Sasori Learned here: [URL="http://narutobase.net/forums/showthread.php?t=714924&p=20722920#post20722920"]http://narutobase.net/forums/showthread.php?t=714924&p=20722920#post20722920[/URL] Raiton:Kegareta ashi-Lightning Release: Dirty Foot Type: Supplementary/Offensive Rank: S Range: Short Chakra: 40 Damage: N/A Description: The user channels his lightning chakra into the ground to short range from him. With this, he would be mixing his lightning chakra with earth while forming a dormant static electricity within the earth surface. This however does not harm anyone atop the earth but the static lightning only responds to movement and pressure on the ground. The technique is particularly potent not for pressure that results from normal walking but pressure on the earth that results from running. The fast interval of steps on which the opponent makes with the ground would quickly generate static electricity from the ground that spreads outwards from the feet and into the opponent's body. The more the speed, the higher the electricity that would be conducted through the opponent. The static electricy though would not cause fatal electrocution but painful shocking that only paralyses the opponent. The pain from the static shock increases with increase in speed, likewise the level of muscle paralysis increases with increased speed. This would not work on the user or anyone other than the user walking normally. It only trigers when the opponent is running since the steps puts more pressure on the earth when compared to walking. -2x per battle -Last 4 turns or until deactivated -Paralysis last for 2 turns -While active, the user can not use other elements except lightning. He is still able to use non elemental abilities though. -2 turns in between usage. -The technique is noticeable and can be seen Learned here: [URL="http://narutobase.net/forums/showthread.php?t=721114&p=20922897#post20922897"]http://narutobase.net/forums/showthread.php?t=721114&p=20922897#post20922897[/URL] Raiton:Nisshoku): Lightning Release: Eclipse Type: Offensive Rank: Forbidden Range: Short - Mid Chakra: 50(-30 per turn) Damage: 90 Description: The user would weave 3 handsigns and create 4 large portals at least 5 meters from the opponent. The portals would be used to surround him except from below. This means a portal would be above, in front, behind, left and right. The user can place all the portals in an array above the opponent. From each portals, a large dragon entirely made of focused lightning would rain down towards the direction it is facing without the dexterity to divert from its path and would continue until it hits something able to stop it (mid range). The dragon is very large that it would hit and affect a 5m radius impact. The unique aspect of the portal is that it continues to rain down this type of dragon though with different colors until the time for the portal runs out or the portal is destroyed. Each portal would release a dragon per turn without the dragon loosing its power. For example, If the portals release 4 dragons this turn, the four dragons amount to a forbidden rank. The portal release another 4 dragons next turn and they'll also amount to a forbidden ranked attack. -Portal last for 2 turns until the user stops it or destroyed -Usable one time per battle -The user's speed would be reduced by a rank for 2 turns due to over exerting the chakra -The user suffers 30 damage. -The user spends 30 chakra every turn its active -The user can only use 2 moves per turn while its active. -Unable to use other elemental techniques not lightning while active Learned here: [URL="http://narutobase.net/forums/showthread.php?t=726572&p=21106719#post21106719"]http://narutobase.net/forums/showthread.php?t=726572&p=21106719#post21106719[/URL] (Raiton: Urufu no Jūjika) - Lightning Release: Wolf's Cross Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: The user will begin this technique by first creating four small lightning orbs on every side of the opponent in front, behind, to the right and to the left. The orbs upon their formation are very small and possess a weak charge but as they approach the opponent something odd occurs, this technique is truly a testament to one's mastery over lightning. The orbs of electricity all will upon reaching short range of the opponent begin to attract one another due to their opposite charge, infused within them by the user of this technique, they also increase in size. The lightning used to create this technique is destructive, upon reaching short range around the target, the orbs will erupt into destructive lightning much like chidori remei. This will happen all around the target at the same time crushing the target with destructive lightning on all sides and destroy anything they come into contact with (following lightning s/w). These explode inwards so as to not hurt the user, all shooting inwards from 5m on each side of the target. Note: Can only be taught by Jᴀʏ Note: Can only be used twice per battle. Note: No A rank or above lightning techniques in the same turn or following. Note: The orbs must be launched at a distance beyond five meters. [URL="https://narutobase.net/forums/showthread.php?t=730707"]https://narutobase.net/forums/showthread.php?t=730707[/URL] (Raiton: Vuaruhara no Handan) | Lightning Release: Judgement of Valhalla Type: Offensive/Supplementary Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: By performing three handseals and infusing chakra into the sky, the user will be capable of calling down large lightning bolt(s) (up to eight) from the air. Each lightning bolt can have a radius large enough toaffect an area up to short range in size, making them powerful and large enough to pierce gigantic holes through even the largest of summons. As the lightning bolts descend they will rapidly charge the air around them, creating a field of electricity that, similar to ‘levitating blades’ will result in anything within short range of the lightning bolt being forced to levitate, and subsequently drawn in towards the lightning bolt through attraction at the speed of the lightning technique. When the lightning bolt strikes the ground, it will not immediately disappear, but will instead linger as a pillar of lightning after its initial earth shattering impact. Alternatively, the Lightning bolt can be made to disperse upon impact with the ground into an unfocused current so strong that it will charr the earth black as it conducts into the ground, while also neutralising any earthen based chakra within the ground on account of its chakra nature. Naturally, the user will be unaffected by any of the Lightning’s conduction effects as it is their chakra, meanwhile the effects of the Lightning bolt will completely expire after two turns. Notes: Can only be used 2x. No lightning techniques above B rank for the rest of the turn. Two turn cooldown between uses. Learned here: [URL="https://narutobase.net/forums/showthread.php?t=751727"]https://narutobase.net/forums/showthread.php?t=751727[/URL] (Raiton: Zeusu no Raimei) | Lightning Release: Zeus’ Thunderbolt Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Mid Chakra Cost: 40 (- 10 per turn to sustain) Damage Points: 80 Description: A technique whereby the user will perform three handseals while rapidly expelling lightning chakra from their body. Through the performance of such, the user will be capable of materialising lightning bolt(s) via infusing the air around them with a strong charge. The amount and sizes of the lightning bolts are freely subject to the users intentions, but could be of a great enough scale to wipe out large earthen constructs such as ‘Opening Earth Rising Excavation’ and send a rain of lightning towards opponents, or small and focused such as a senbon, to deal pinpoint but extreme piercing damage. The real use of this technique however comes when control is maintained over it - through doing so the user will be capable of having lightning bolts split, merge, shift in size and change direction, allowing for the lightning bolts to be easily maneuvered to fulfil various offensive and defensive purposes. While control is sustained, the lightning bolts will also be capable of, on command, dispersing into the ground or solid terrain and conducting through it as a directed unfocused charge, neutralising any earthen based chakra (KG/CE included) within the structure during its travel, and then re-emerging back into a focused lightning bolt when the user so wishes to strike the opponent. This of course respects normal elemental interactions (that is, that the Lightning bolts will weaken when neutralising weaker Earthen chakra), and the surface of the conducting object will glow a distinct blue, serving as a warning hint to observant shinobi of the lightnings presence. Lightning bolts can only be materialized within short range of the user; furthermore, choosing to sustain control over Zeus’ Thunderbolt however has the massive drawback of limiting the user to the lightning element, elements that have lightning as a component, and non-elemental abilities. Notes: Can only be used 3x When the user finishes sustaining this technique they will be barred from using Lightning techniques A rank and above, for the rest of the turn. Learned here: [URL="https://narutobase.net/forums/showthread.php?t=751727"]https://narutobase.net/forums/showthread.php?t=751727[/URL] (Raiton: Autosupāku) Lightning Style: Outspark Type: Supplementary Rank: B Range: N/A Chakra: 20 Damage: N/A Description: Outspark is a technique that involves infusing additional chakra into the users Lightning techniques. The result of this is that, the users future lightning techniques will radiate an electric field which will have little to no effect on living beings or most of the common paranephalia of a battlefield due to how weak it is. It will however be strong enough to infuse nearby rubble, bits of debris, small rocks or even droplets of water with an electrical charge. The electrical charge will serve two simultaneous purposes - firstly, like ‘lightning blade levitation’, the bits of rubble will be made to levitate around the lightning technique in question; furthermore, the levitated rubble, infused to the brim with lightning chakra, will vibrate at high speeds. What this means is that once harmless small materials will instead be drawn in towards a lightning technique, and surround it to form a makeshift barrier of extremely abrasive material. This will add a physical edge to the offensive of a lightning technique, and effectively increase its offensive power by +20. Notes: This technique can be activated instantly as a result of having no independent usages, and will apply to all of the users lightning techniques (where logically applicable). It will last for two turns, and can only be used twice, furthermore, once it’s duration expires the user will be barred from using Lightning techniques A rank and above on the next turn. Lightning techniques with this alteration applied are infused with an additional 10 chakra. Learned here: [URL="https://narutobase.net/forums/showthread.php?t=761956&p=21822548#post21822548"]https://narutobase.net/forums/showthread.php?t=761956&p=21822548#post21822548[/URL] [/QUOTE]
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