Doflamingo
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Xbox One has been completely dumped on by critics in the weeks since it was unveiled last month. Critics claimed that key details about the gaming process were left unanswered, that the hardware the Xbox incorporated was insufficient, and that — what is likely the biggest criticism, especially in our new post-PRISM spying scandal world — users' privacy was being compromised.
And Xbox has failed to respond.
Now we're heading into E3, the mega gaming expo where new hardware, software, games, and consoles are announced to the gaming public. And Xbox is in damage control mode, yet not really succeeding in controlling the damage.
Going into this week, here were the known unknowns about the Xbox One:
1) The new Xbox has been criticized heavily as having everything BUT a unique gaming system. Th Xbox One will boast a Blu-ray drive, 500GB hard disk and 8GB RAM. Cloud memory storage is also in the cards, though unconfirmed (cloud storage is the future anyways, so its almost expected the new Xbox will utilize the capability in some capacity). An HDMI port will allow you to watch and record live TV from the box directly, further consolidating it as a central home entertainment hub.
2) There are very few details about the gaming. Will the new Xbox revolve around superior graphics systems or utilize the same schematics as the Xbox 360? Will Microsoft attempt to curb the ability of gamers to share games, purchase second-hand titles, and play without an Internet connection? Will Xbox LIVE be a critical component of the new console?
3) Then there are the less nuanced, more necessary questions everyone wants to know (which Microsoft has not yet made clear): When can we buy it and for how much?
Price tags and launch dates are the key missing details on the Xbox One (and, to be fair, the Playstation 4), though it’s unclear if these data points will emerge from the news conferences in Los Angeles on Monday.
In response to these critical questions, Microsoft has unveiled some new details about how the Xbox One console will manage its users' privacy and ownership rights (and lets just say probably won't make any new friends out of the mass of critics). The details outline:
- Discs will be used to install games, but not play them
- Any games you buy are linked to your account
- You can sign into any Xbox One and play your own games
- Any games on your device can be played by anyone signed into that Xbox
- Up to 10 people can be logged into your library from different locations and play your games
- You can lend a game to a friend who has been on your 'Friends List' for 30 days
- You can only lend a game to a friend once
- You can play games from two locations at the same time
- Publishers decide if games can be re-sold, and Microsoft will not take a cut of resold games
- Xbox One will always be on, in stand-by, and plugged into a broadband connection
- Consoles will have to check-in online every 24 hours
- If you're playing your games on another console, you'll have to check-in every hour
- You can take your device offline from Xbox Live and still watch Blu-Rays, TV and DVDs
- Kinect won't record conversations or send data back to Xbox HQ "without your explicit permission"
This quick outline seems to confirm Microsoft fans' biggest fears. About everything.
It's not looking good, Microsoft. Not looking good at all.