Use Zetsu cause I have a feeling that Im going to be fighting more and more of them through this war. I'll be using
You must be registered for see links
and i prefer to go first ^_^ goodluck.
Btw your the first person to fight both brothers in my bio simultaneously and all I write is purely Rp xD so no offence
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Roxas stands upon a featureless field waiting for his chosen opponent to arrive. He clenches his fist, betraying his nervousness and excitement on his otherwise calm facade. His eyes scan the field, he wanted to get this battle started but he didn't want his foe to get the jump on him. His eyes snap to a point on the ground as they detected movement and he is slightly disturbed by what they see. What at first appears to be some kind of plant bursts and continues to grow out of the ground, leaving Roxas slightly disgusted at the unnatural nature of it as his opponent rises from the earth.
So you've come, I will use you to first measure our strength and then as a stepping stone to ascend to even further heights!
To begin Roxas performs the Ram hand seal and releases a huge blast of powerful wind towards you, drawing your attention from your surroundings. At same time as Roxas' hand seal, Sora's left leg emerges out of the back of Roxas' and by channeling his katon chakra into the ground and stomping he forms three large pillars of fire. The first pillar is made directly beneath you, while the other two are made in front of you to the left and right, forming a triangle formation.Once this wind comes in contact with the first two pillars it gets ignited and erupts into a maelstrom of flame, incinerating you.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
For reference the wind gets released first and then the fire activates from underneath you.
Use Zetsu cause I have a feeling that Im going to be fighting more and more of them through this war. I'll be using
You must be registered for see links
and i prefer to go first ^_^ goodluck.
Btw your the first person to fight both brothers in my bio simultaneously and all I write is purely Rp xD so no offence
===============================================================
Roxas stands upon a featureless field waiting for his chosen opponent to arrive. He clenches his fist, betraying his nervousness and excitement on his otherwise calm facade. His eyes scan the field, he wanted to get this battle started but he didn't want his foe to get the jump on him. His eyes snap to a point on the ground as they detected movement and he is slightly disturbed by what they see. What at first appears to be some kind of plant bursts and continues to grow out of the ground, leaving Roxas slightly disgusted at the unnatural nature of it as his opponent rises from the earth.
So you've come, I will use you to first measure our strength and then as a stepping stone to ascend to even further heights!
To begin Roxas performs the Ram hand seal and releases a huge blast of powerful wind towards you, drawing your attention from your surroundings. At same time as Roxas' hand seal, Sora's left leg emerges out of the back of Roxas' and by channeling his katon chakra into the ground and stomping he forms three large pillars of fire. The first pillar is made directly beneath you, while the other two are made in front of you to the left and right, forming a triangle formation.Once this wind comes in contact with the first two pillars it gets ignited and erupts into a maelstrom of flame, incinerating you.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
For reference the wind gets released first and then the fire activates from underneath you.
Hmm... I wasn't expecting such a small runt to come after us. Also, we aren't a stepping stone, we're a boulder!
Do most people have a third leg?
Have we seen that before?
Orochimaru raised some oddballs in his village. Conjoined twins.
So like us? Hahaha, that freak would try and copy us!
Copies of the original will never be as strong as the original.
As the wind approaches, the two Zetsu halves also split and while splitting they begin kneading chakra into their free hand. As the wind is about halfway, the Zetsu release a powerful combination attack that utilizes the Wind Style: Rasengan and the Water Style: Destruction Torrent. This combo effectively drowns out the fire and blocks out the wind when it combines with the fire.
(Shigai Katsu no Jutsu) - Body-Splitting Technique
(Shigai Katsu no Jutsu) - Body-Splitting Technique
Rank: D-Rank
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique enables Zetsu to split his body into two: the white half and the black half. While separated, the two can act on their own and perform techniques. Each half when split grows a missing leg and body mass but do not grow a missing eye, ear or arm. The two halves can also use this technique to merge back into one entity.
Note: Can only be used by Zetsu.
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Hmm... I wasn't expecting such a small runt to come after us. Also, we aren't a stepping stone, we're a boulder!
Do most people have a third leg?
Have we seen that before?
Orochimaru raised some oddballs in his village. Conjoined twins.
So like us? Hahaha, that freak would try and copy us!
Copies of the original will never be as strong as the original.
As the wind approaches, the two Zetsu halves also split and while splitting they begin kneading chakra into their free hand. As the wind is about halfway, the Zetsu release a powerful combination attack that utilizes the Wind Style: Rasengan and the Water Style: Destruction Torrent. This combo effectively drowns out the fire and blocks out the wind when it combines with the fire.
(Shigai Katsu no Jutsu) - Body-Splitting Technique
(Shigai Katsu no Jutsu) - Body-Splitting Technique
Rank: D-Rank
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique enables Zetsu to split his body into two: the white half and the black half. While separated, the two can act on their own and perform techniques. Each half when split grows a missing leg and body mass but do not grow a missing eye, ear or arm. The two halves can also use this technique to merge back into one entity.
Note: Can only be used by Zetsu.
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Heh your one to talk about copying. You rely on copying others to fight!
As our two combo techniques clash and cancel out Roxas begins a string of three hand seals. Simultaneously Soras hands emerge out of Roxas back and unseen by either Zetsu he performs the Ram hand seal and forms a pit big enough that it begins to pull both halves of Zetsu to the center. If they reach the center the Zetsu's will be sucked underground and crushed. As the antlion techniques activates and both halves are surprised by their sudden loss of footing Roxas completes his hand seals and spits out a barrage of small but powerful wind blasts towards the duo. The blasts cover a wide range and advance quite quickly.
Finally once Roxas has released his wind Soras right and left hand emerge out of the back of Roxas' right and left leg respectively. He then slams them to the ground and channels his suiton chakra in the sky above the middle of the pit and forms a massive amount of water 10m in the air. The water then begins to fall and if it hits either Zetsu they will be pinned to the ground and be sucked under.
(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
Heh your one to talk about copying. You rely on copying others to fight!
As our two combo techniques clash and cancel out Roxas begins a string of three hand seals. Simultaneously Soras hands emerge out of Roxas back and unseen by either Zetsu he performs the Ram hand seal and forms a pit big enough that it begins to pull both halves of Zetsu to the center. If they reach the center the Zetsu's will be sucked underground and crushed. As the antlion techniques activates and both halves are surprised by their sudden loss of footing Roxas completes his hand seals and spits out a barrage of small but powerful wind blasts towards the duo. The blasts cover a wide range and advance quite quickly.
Finally once Roxas has released his wind Soras right and left hand emerge out of the back of Roxas' right and left leg respectively. He then slams them to the ground and channels his suiton chakra in the sky above the middle of the pit and forms a massive amount of water 10m in the air. The water then begins to fall and if it hits either Zetsu they will be pinned to the ground and be sucked under.
(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
Better safe sending out lamb then to send out the Shepard.
Yeah! Shinobi hide in the shadow and we were made after the strongest in history!
We aren't supposed to tell people that...
As the wind comes into attack the Zetsu, Black Zetsu releases a a volley of fire from his hand that pass through the wind with great pressure stopping them. They continue with weakened strength. White Zetsu at this time deals with the large pit trap by causes an immense tree trunk to form out of the ground that is being swallowed by the antlion technique so that the flow of soft earth is stopped. The immense root then wraps forward and heads towards the two conjoined shinobi. The root upon reaching them will wrap around them and crush them. As the wood travels towards the twins, Black Zetsu forms a twister out of his mouth.
(Bakuhatsu Enhogan) – Exploding Flame Shots
(Bakuhatsu Enhogan) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant root branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them. These roots grow from the ground or from the users own body.
Note: Can only be used by Obito Uchiha and Zetsu
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
Better safe sending out lamb then to send out the Shepard.
Yeah! Shinobi hide in the shadow and we were made after the strongest in history!
We aren't supposed to tell people that...
As the wind comes into attack the Zetsu, Black Zetsu releases a a volley of fire from his hand that pass through the wind with great pressure stopping them. They continue with weakened strength. White Zetsu at this time deals with the large pit trap by causes an immense tree trunk to form out of the ground that is being swallowed by the antlion technique so that the flow of soft earth is stopped. The immense root then wraps forward and heads towards the two conjoined shinobi. The root upon reaching them will wrap around them and crush them. As the wood travels towards the twins, Black Zetsu forms a twister out of his mouth.
(Bakuhatsu Enhogan) – Exploding Flame Shots
(Bakuhatsu Enhogan) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant root branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them. These roots grow from the ground or from the users own body.
Note: Can only be used by Obito Uchiha and Zetsu
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
Your fire wouldn't continue towards me btw B rank fire cancels A rank wind
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Strongest in history? Ha! Enough bluffing, show us what you really have!
As soon as you form the wood, Roxas knows they have to take swift action. So in response Sora's head and arms emerge from Roxas' chest and he forms a single hand seal. He then releases a huge wall of fire towards the Zetsu duo, this fire would destroy the wood and continue towards you. At the same time as the fire being released, Roxas focuses his Suiton chakra underneath black Zetsu as he would be preparing to release his twister shot, this forms a gushing flow of water which then forms into a dense orb thus trapping him.
As soon as he released the fire Sora knows he has to keep the pressure up and so he continues by concentrating his Doton chakra underneath white Zetsu. By doing so he causes sharp spikes to erupt out of the ground attempting to skewer him.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
Your fire wouldn't continue towards me btw B rank fire cancels A rank wind
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Strongest in history? Ha! Enough bluffing, show us what you really have!
As soon as you form the wood, Roxas knows they have to take swift action. So in response Sora's head and arms emerge from Roxas' chest and he forms a single hand seal. He then releases a huge wall of fire towards the Zetsu duo, this fire would destroy the wood and continue towards you. At the same time as the fire being released, Roxas focuses his Suiton chakra underneath black Zetsu as he would be preparing to release his twister shot, this forms a gushing flow of water which then forms into a dense orb thus trapping him.
As soon as he released the fire Sora knows he has to keep the pressure up and so he continues by concentrating his Doton chakra underneath white Zetsu. By doing so he causes sharp spikes to erupt out of the ground attempting to skewer him.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
But we don't fight much. We weren't designed to fight remember?
Idiot... Just because we weren't designed for that purpose doesn't mean we don't excel at it.
As the fire is released, Black Zetsu sees this and stops using his wind technique and rather releases an immense wall of water that travels outwards with the wood. The wall is large enough to drown out the fire and as it does, it coats the wood with water to allow a portion of it to continue through with some partial amount of wood. As the water is formed, White Zetsu forms a large amount of roots to form in the ground below both of the Zetsu and then causes these roots to travel above ground, weaving into and above the ground, and wrap around you. These roots block out the water that would normally rise and blocks out the ground from rising. White Zetsu also causes the roots to rise high enough that your vision of Black Zetsu is gone. These roots also extend far past you as only a portion of the roots is used to wrap around you. They extend mid-range behind you. Black Zetsu then takes this opportunity to blend into the roots and appear behind you quietly.
(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
(Kagero) Mayfly
(Kagero) Mayfly
Rank:A-Rank
Type:Supplementary
Range:Short-Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins. Although once in the ground the travel speed is, indeed, fast, merging and emerging with and from the ground is not very fast. This allows the user to conceal his presence completely, making it almost impossible to detect him, although it was noted that Byakugan users can still spot the user. If an underground technique of higher rank is used, its possible to stop the user or force him to surface.
Note: Can only be used by Zetsu bios.
Note: Usable 5 times per Battle.
But we don't fight much. We weren't designed to fight remember?
Idiot... Just because we weren't designed for that purpose doesn't mean we don't excel at it.
As the fire is released, Black Zetsu sees this and stops using his wind technique and rather releases an immense wall of water that travels outwards with the wood. The wall is large enough to drown out the fire and as it does, it coats the wood with water to allow a portion of it to continue through with some partial amount of wood. As the water is formed, White Zetsu forms a large amount of roots to form in the ground below both of the Zetsu and then causes these roots to travel above ground, weaving into and above the ground, and wrap around you. These roots block out the water that would normally rise and blocks out the ground from rising. White Zetsu also causes the roots to rise high enough that your vision of Black Zetsu is gone. These roots also extend far past you as only a portion of the roots is used to wrap around you. They extend mid-range behind you. Black Zetsu then takes this opportunity to blend into the roots and appear behind you quietly.
(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
(Kagero) Mayfly
(Kagero) Mayfly
Rank:A-Rank
Type:Supplementary
Range:Short-Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins. Although once in the ground the travel speed is, indeed, fast, merging and emerging with and from the ground is not very fast. This allows the user to conceal his presence completely, making it almost impossible to detect him, although it was noted that Byakugan users can still spot the user. If an underground technique of higher rank is used, its possible to stop the user or force him to surface.
Note: Can only be used by Zetsu bios.
Note: Usable 5 times per Battle.
Tch, experience? Brother lets show them our skill!
Lets do it.
Roxas watches closely as you overpower the fire technique and allow your wood to continue to advance on them. In response he performs a quick set of two hand seals and spits out a huge, dense sphere of air. This air then smashes through your first wood jutsu and as the wood from the second is created and then begins to move forward, the wind meets it and they clash, resulting with both jutsu being destroyed. This also gives the brothers a perfect view of both Zetsu, due to the wood being removed as a factor. Sora on the other hand decides to take a more offensive approach. While he is still sprouting out of Roxas' chest he times his attack so that the moment that the second handseal for the wind jutsu is formed, he forms a single handseal himself and using the water from his earlier suiton technique(from the GWI it would still remain and be inbetween the two Zetsu's) he creates a powerful dragon which forms suddenly and launches itself at white Zetsu, slamming into his side while he would be distracted by the goings on in front of him.
Once he had finished releasing his wind jutsu Roxas forms the Ram handseal and expels a huge amount of water, this would advance on you initially in the form of a huge wave while it would raise the brothers into the air. Once all the water has been released Roxas chooses not to form it into an orb and instead lets it form into a lake over the battlefield. The brothers stand waiting on top of this lake to see if their opponents make it to the top.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Tch, experience? Brother lets show them our skill!
Lets do it.
Roxas watches closely as you overpower the fire technique and allow your wood to continue to advance on them. In response he performs a quick set of two hand seals and spits out a huge, dense sphere of air. This air then smashes through your first wood jutsu and as the wood from the second is created and then begins to move forward, the wind meets it and they clash, resulting with both jutsu being destroyed. This also gives the brothers a perfect view of both Zetsu, due to the wood being removed as a factor. Sora on the other hand decides to take a more offensive approach. While he is still sprouting out of Roxas' chest he times his attack so that the moment that the second handseal for the wind jutsu is formed, he forms a single handseal himself and using the water from his earlier suiton technique(from the GWI it would still remain and be inbetween the two Zetsu's) he creates a powerful dragon which forms suddenly and launches itself at white Zetsu, slamming into his side while he would be distracted by the goings on in front of him.
Once he had finished releasing his wind jutsu Roxas forms the Ram handseal and expels a huge amount of water, this would advance on you initially in the form of a huge wave while it would raise the brothers into the air. Once all the water has been released Roxas chooses not to form it into an orb and instead lets it form into a lake over the battlefield. The brothers stand waiting on top of this lake to see if their opponents make it to the top.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
As White Zetsu is stricken by the water dragon, he turns the area stricken into rock to defend himself from the dragon as well as the area he lands on into rock so that he can defend himself from the force of impact, after hitting the ground, he releases the wet rock armor. As White Zetsu is stricken, Black Zetsu sees the water being released from your mouth and while it is being released, Black Zetsu creates a large golem just below the two Zetsu and as it is being formed, the golem takes a wide-arcing swing at the two clones and also block the Zetsu from getting wet. As the golem swings, White Zetsu releases a large amount of roots into the body of the golem that travel through it's arm and as it swings an additional root comes out of the arm, extending the reach and surprising you. The root comes of the arm in such a manner that it would pierce through your body.
(Doton no Yoroi) - Earth Release Armor
(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant root branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them. These roots grow from the ground or from the users own body.
Note: Can only be used by Obito Uchiha and Zetsu
As White Zetsu is stricken by the water dragon, he turns the area stricken into rock to defend himself from the dragon as well as the area he lands on into rock so that he can defend himself from the force of impact, after hitting the ground, he releases the wet rock armor. As White Zetsu is stricken, Black Zetsu sees the water being released from your mouth and while it is being released, Black Zetsu creates a large golem just below the two Zetsu and as it is being formed, the golem takes a wide-arcing swing at the two clones and also block the Zetsu from getting wet. As the golem swings, White Zetsu releases a large amount of roots into the body of the golem that travel through it's arm and as it swings an additional root comes out of the arm, extending the reach and surprising you. The root comes of the arm in such a manner that it would pierce through your body.
(Doton no Yoroi) - Earth Release Armor
(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Piercing Branch Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant root branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them. These roots grow from the ground or from the users own body.
Note: Can only be used by Obito Uchiha and Zetsu
Tch what an annoying opponent we have or is it opponents? Ah who cares.
Sora smirks as a giant golem raises you above the waves. In response he performs a quick set of three hand seals and spits out a small fireball towards your Golems upper chest. Once it reaches the golem is will explode into a firestorm that will race across and cover your Golems body, including where the two Zetsu are standing. As Sora releases his fire Roxas finishes expelling his water technique and he notices your Golem start to swing its arm in what appears to be an attack towards them. To Counteract this he performs a set of two hand seals and launches a large, dense sphere of wind towards the Golems upper arm, intending to smash the arm off. Due to the winds fast speed it will reach the Golem just after the fire races across his body, so the moment it hits it gets empowered by the fire and manages to deal crippling blow to the Golem, doing a great deal of damage to it.
Finally after he has released the fire Sora watches very closely, knowing that timing is very important for his intentions. The moment the fire explodes and begins to race across the Golem he opens a portal 1m above the two Zetsu's heads and releases a huge amount of sticky mud, once the fire reaches it its boils it with the two Zetsu inside, before hardening and immobilizing them.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
Tch what an annoying opponent we have or is it opponents? Ah who cares.
Sora smirks as a giant golem raises you above the waves. In response he performs a quick set of three hand seals and spits out a small fireball towards your Golems upper chest. Once it reaches the golem is will explode into a firestorm that will race across and cover your Golems body, including where the two Zetsu are standing. As Sora releases his fire Roxas finishes expelling his water technique and he notices your Golem start to swing its arm in what appears to be an attack towards them. To Counteract this he performs a set of two hand seals and launches a large, dense sphere of wind towards the Golems upper arm, intending to smash the arm off. Due to the winds fast speed it will reach the Golem just after the fire races across his body, so the moment it hits it gets empowered by the fire and manages to deal crippling blow to the Golem, doing a great deal of damage to it.
Finally after he has released the fire Sora watches very closely, knowing that timing is very important for his intentions. The moment the fire explodes and begins to race across the Golem he opens a portal 1m above the two Zetsu's heads and releases a huge amount of sticky mud, once the fire reaches it its boils it with the two Zetsu inside, before hardening and immobilizing them.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
As the fire begins to approach the golem, White Zetsu causes an immense amount of sharks to erupt out of the water and form an immense wall-like formation that crashes through the small fire with ease. Since the water was released and naturally flowing out as a lake, there is no longer your chakra in the water. Since the fire ball wasn't released the damage to the wall is withheld in a tiny area. As the wall continues on to you, the wall just reaches you when the sphere is released. Black Zetsu sees this opportunity and releases his chakra from the earth golem. He then unleashes a large amount of wood into from himself and into the ground so that multiple roots erupt out of the water around you. At the same time you deal with this, Zetsu releases a large amount of spores into the two twins' one body.
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
(Hōshi no Jutsu) - Spore Technique
(Hōshi no Jutsu) - Spore Technique
Rank: S-Rank
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40 (-30 per turn)
Damage Points: N/A
Description: Zetsu is able to plant spores in his opponents' bodies, unbeknownst to the opponents themselves (including Chakra Sensors, Doujutsu users, etc). These spores re triggered upon the users will or after a set amount of time and grow into a white mass of a variable number of clones of White Zetsu, that engulf the target, restricting their movement and absorbing their chakra as they grow. This chakra can then be transferred to someone else, provided the white clones of Zetsu were able to make contact with the person whose chakra is to be replenished. Through this technique, the user is able to create up to 4 clones. The clones can then be used for the clone body substitution technique or for simply combat.
Note: While the targets chakra is being absorbed, he is limited to A-Ranks and below.
Note: Can only be triggered once per battle and each target can only have a maximum of 4 spores
As the fire begins to approach the golem, White Zetsu causes an immense amount of sharks to erupt out of the water and form an immense wall-like formation that crashes through the small fire with ease. Since the water was released and naturally flowing out as a lake, there is no longer your chakra in the water. Since the fire ball wasn't released the damage to the wall is withheld in a tiny area. As the wall continues on to you, the wall just reaches you when the sphere is released. Black Zetsu sees this opportunity and releases his chakra from the earth golem. He then unleashes a large amount of wood into from himself and into the ground so that multiple roots erupt out of the water around you. At the same time you deal with this, Zetsu releases a large amount of spores into the two twins' one body.
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
(Hōshi no Jutsu) - Spore Technique
(Hōshi no Jutsu) - Spore Technique
Rank: S-Rank
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40 (-30 per turn)
Damage Points: N/A
Description: Zetsu is able to plant spores in his opponents' bodies, unbeknownst to the opponents themselves (including Chakra Sensors, Doujutsu users, etc). These spores re triggered upon the users will or after a set amount of time and grow into a white mass of a variable number of clones of White Zetsu, that engulf the target, restricting their movement and absorbing their chakra as they grow. This chakra can then be transferred to someone else, provided the white clones of Zetsu were able to make contact with the person whose chakra is to be replenished. Through this technique, the user is able to create up to 4 clones. The clones can then be used for the clone body substitution technique or for simply combat.
Note: While the targets chakra is being absorbed, he is limited to A-Ranks and below.
Note: Can only be triggered once per battle and each target can only have a maximum of 4 spores
As the twins see their fire get easily overwhelmed by your water they form a new plan. To begin Sora's hands emerge from Roxas back and unseen by the two Zetsu he begins a string of 5 handseals, Roxas on the other hand waits til your wall of water is almost upon them before he spits out a barricade of water that forms around and slightly above the twins, effectively blocking your jutsu from hitting them. At the exact same time as the barricade is formed Sora completes his 5th hand seal and he summons four pillars around you and your Golem that shoot out lightning the moment they appear. This paralyses both of you, stopping your attack while damaging your Golem and stopping his punch.
Now that the twins have a clear line of sight to you again Roxas performs a set of two hand seals before spitting out a fast and dense sphere of wind that races towards you. It is aimed at your Golems head and if it hits it will smash the Golems head causing enough damage for the Golem to start to fall apart while simultaneously knocking the both of you off it.
(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.