Dat Minato Namikaze in sig.
You may have the first move if you wish.![]()
I'd prefer you to take it, I'm in the middle of making a bio.
Disclaimer this song contains graphic content and language, those not wishing to listen have the option of not clicking the spoiler.
As you wish... xd
It's time to unleash....My true power!!
Minato stands in front of his opponent, drawing two S/T kunai's, he holds them in a reverse grip and dashes at high speeds towards his opponent, leaping in to the air around three feet in front of him, dropping from above in a forward flip motion attempting to drop his right leg to the top of his opponents skull, assuming the attack connects he follows up by rolling his body in to a flurry slicing his opponents back painfully with both kunai as he spins in the air.
Landing behind his opponent Minato delivers a brutal roundhouse kick from this position, sending his opponent sliding along the floor.
Minato Namikaze, I definitely can't take my eyes off of the likes of you
Katherine readies herself by watching her opponent's movements carefully, she takes note of him drawing two kunai and knowing his reputation for space time ninjutsu and that he never does anything without a reason she becomes wary of the kunai in his hand. She also subtly retrieves an explosive tag from her ninja pouch and seeing him forward flip into the air just in front of her and seeing his leg fly downward she reacts by throwing her arms up to the top of her head, crossing one over the other, balling her hands into fists, creating an 'X'. As Minato's downward kick comes into contact with the centre of this 'X' she bends her knees and then pushes up with all her strength, breaking the 'X' shape and effectively pushing Minato away. As her hands break apart she slaps the explosive tag she retrieved at the start of the battle onto the bottom of Minato's shoe. She then throws her body back in an arc and performs two quick back flips getting out of Minato's blast range.
I fear your eyes will not be fast enough to keep on me.
Minato's kick descends on the opponent, expecting that a block is imminent his true plan springs in to action, the moment he feels the pressure on his leg as it connects using all the speed built up in his body from the flip he releases the kunai in his right and left hand as his lightning armor activates.
(Raiton: Aian Itten no Yoroi) - Lightning Release: Ion Particle Armor
Rank: Forbidden
Type: Defence
Range: -
Chakra Cost: 55 (+20 each turn active)
Damage Points: - (-40 to the user when armor is activated, -5 damage per turn, whilst active, +20 to all Lightning Jutsus, -10 from any Lightning Jutsu)
Description: The user gathers all positive electrically charged Ions in the nearby enviroment, creating an ultimate armor of Lightning that is capable of rejecting all positive and negative electrons that are coming in touch with them.The user's speed increases to Lee's 3rd Gate speed and his general competence in Lightning attacks increases.Each turn the armor is active, the ions zap the user's skin causing discomfort while he moves around.The first time the armor is activated, it slightly burns the surface of the skin.
- Once the armor is deactivated, it cannot be activated for the rest of the battle.
- May be taught only by Shigure.
Simeltaneously as the lightning armor is forming his kunai would have hit the floor, knowing that now his opponents arms are airborne blocking his leg and still unable to have broken contact or placed the seal Minato vanishes appearing on his opponents right hand side slamming a lightning charged rasengan using both hands in to the opponents sternum as the arms are still hanging in mid air with no guard against it.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Notenly Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
Elemental Rasengan
Rank:S
Type:Attack/Defence
Range:Short
Chakra Cost:N/A
Damage Points:N/A (80 base +20 from armor)
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects.
Note:Must know rasengan
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When the lightning armor materializes around Minato she feels that her arms are beginning to burn so in order to get away from him quickly and easily she releases her earth chakra into the ground and she fully submerges into the ground as the kunai hits the ground. Katherine travels away from Minato until she is at long range behind him. She rises from the ground and as she is fully raised she forms the horse handseal and expels from her mouth a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. As this wall of flames is release Katherine starts focusing her wind chakra into her chest, building it up. She then smacks her chest and releases a huge spiraling sphere of wind that travels after the thick wall of flames. Upon reaching mid range the wind tech combines with the fire technique annd bursts out the other side as a wind/fireball combination. This heads on towards Minato and the wall follows closely behind.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
Arggghhh, feel the power of my third form!!
(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.
Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.
As his opponent enters the earth Minato feels the pressure lessen on his leg, deciding against teleporting he simply allows himself to lower to the earth leaving one kunai in the ground and grabbing another back in his hand, his blazing lightning aura activates, overlapping his already potent lightning armor, covering him in swirls of flaming lightning with the kunai held tightly.
He stands walking forwards angrily towards the opponent who has just emerged from the ground, his opponent makes a handseal releasing an enormous wall of fire, Minato then watches as the fire blasts forwards with increased force from the wind becoming a combination attack as this happens and the attack closes in on him Minato simply makes a single handseal raising his kunai and teleporting the attack behind him, making it seem as though the fire had simply passed him causing no harm.
A tactic to inflict terror in the opponents heart as his imposing figure appears walking forwards still unharmed.
(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.
Prepare to feel the true power of the fourth hokage!
His third form... Needs more black U_U
As Minato is walking toward Katherine she performs the snake handseal while channeling her water chakra into her mouth. She then spills out massive amounts of water from her mouth, raising her up into the air. By doing this she also creates a small ocean's worth of water that engulfs Minato and the entire battlefield. Now that hse is raised up on her pillar of water with Minato at her finger tips she uses the great abundance of water, also at her finger tips, and she begins creating hundreds of water sharks from this small ocean. They all shoot up into the air from the water to Katherine's left and right. They then amount to a massive one thousand water sharks that enter a wall formation and rain down on Minato, completely obliterating him.
You may have many forms but I can obliterate, bitch...
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
Obliterate this.
Minato watches as the opponent makes a handseal and water begins spilling from his mouth, as this happens he summons lord sendo who fuses with him instantly granting him flight, he kicks off the floor launching airborne at untrackable speeds straight at the opponent as the water still spills from her mouth leaving her unable to react or move as she is suspended in the air part way through the technique.
(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.
-Can only be fused for 3 turns
He appears in front of the opponent slamming a blazing lightning blade through her throat, with huge force.
The fire from the blade engulfs her body as the blade hits ending her life.
That was my final form.
(Kaen rai ken) - Blazing lightning blade
Rank: S
Type: Attack
Range: Short-mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather a large amount of fire and lightning chakra around their fist. They will focus the lightning chakra to make it sharp, while they control the fire to surround the sharp shaped lightning. The user will then punch at their target, the lighting will cut what it comes into contact with (within reason, like not Forbidden ranked stuff) while the fire will be released in a huge burst blasting forwards to mid range burning what ever the user has hit with the lighting wrapped around the flames to shock and numb what ever it hits for 1 turn.
Note: useable twice
Note: No water jutsu in the same turn