[WSE] Visenya Targaryen, Lady of Dragonstone

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VISENYA TARGARYEN



Fire and Blood - Perzys Ānogār


Age by age have men stood up and said to the world,
'From what has come before me, I was forged,
But I am new and greater than my forebears.'
And so each man walks the world in ruin, abandoned and untried.
Less than the whole of his being.
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Lady of Dragonstone
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基本情報 | Basic Information
Name: Visenya Targaryen
Nickname: Lady of Dragonstone, Sorceress
Gender:
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Female
Age: 32, born 779
Clan: Ōtsutsuki

外観 | Looks
Visenya, like her siblings, possesses the classical Targaryen traits; long silver-gold hair and deep, purple eyes. Her features are fine and her skin smooth and pale, complimenting her lean and voluptuous physique. She is no Amazon, although at 5’10 she is taller than most women, but owing to years of training hers is undoubtedly the body of a warrior. Visenya is a comely woman with plump lips and high cheekbones, but hers is a harsher, more austere beauty than her sister Rhaenys, a fact that reflects her character. Although pleasing to look at, she can appear stern and unapproachable. Visenya often wears her long hair in braids or bound up in rings; it would reach the small of her back if she did not. She is as comfortable in armor as she is in fine garbs.

人格 | Personality
Visenya’s appearance reflects her character; alluring, but jagged to the touch. She is an intelligent, passionate and sensual woman, but equally stern, serious and unforgiving. Visenya will go very far to achieve her ambitions, but she shies away from what she perceives as malignance, being more utilitarian in her disposition and motivated by a strong sense of justice. Visenya sees nothing as inherently good or evil, but instead as a function of its consequentialist utility. She is not scholarly by nature, but is self-disciplined enough to have achieved a solid grasp of many subjects and fields. Visenya is fiercely loyal, but her loyalties can twist and turn.

村情報 | Village Info
Village of Birth: Dragonstone, the Ancrath Archipelago
WSE Clan: House Targaryen





ランクチャクラ | Rank & Chakra Info

Ninja Rank: Sage of Yang (4750 Chakra Points, 200 Health Points, 14 Base Speed)
Specialties: Ninjutsu, Taijutsu, Yang, Medjutsu & ZX Buster
Elements:

Wind ReleaseCompleted
Fire ReleaseCompleted
Lightning ReleaseCompleted
Earth ReleaseCompleted
Water ReleaseCompleted
Volcanic WaterPractitioner
Atmospheric PressurePractitioner
SiliconCo-Creator
AlgaeCo-Creator
Empyrean WindCreator
Your ninjutsu:

NinjutsuCompleted
TaijutsuCompleted
NB TaijutsuCompleted
KenjutsuCompleted
GenjutsuCompleted
FūinjutsuCompleted
MedjutsuCompleted
KinjutsuCompleted
RinneganCompleted
YangCompleted
SummoningsWyverns
Leg WeightsTraining

Custom Fighting Styles

Namikazeron: Creator, Practitioner
Lazy Fist: Practitioner
Jeet Kune Do: Practitioner
Kyotōryū Taijutsu: Practitioner
Satsui no Hadō: Practitioner
ZX Buster: Master

Body Seals
[Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion
Type: Supplementary
Rank: B
Range: N/A (+1 range to technique applied to)
Chakra Cost: N/A (+20 to the technique used prior to this)
Damage Points: N/A
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.

Note:
Can only be used three times per battle
Must have a one turn cool down the least between each usage
Seal must be place within user's bio
Can only be taught by Venom
(Fūinjutsu: Hagane Hie no Ikkō) – Sealing Technique: Chilling Steel of the Militant Buddhist
Type: Defensive
Rank: B-Rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a general, sealing-assisted execution of the hard style martial arts exercise known as the ‘Iron Shirt.’ The execution of Hagane Hie no Ikkō requires the user to find his central equilibrium using Zhang Zhuang and then aligning his breath, movement and chakra circulation. This immediate stress plus the spike in heart rate, will activate a small seal that is passively applied to the users chest. This seal further assists the flow of chakra, spreading it and adding a dense sort of chakra to flow around users muscles and body, strengthening it. These actions and chakra flow, combined with the user’s general physique and resistance to damage, can lessen the damage taken by the physical elements of an attack by 20 damage points. The seal functions autonomously, requiring no input from the user.
-Must be included in the user’s bio or stated at the beginning of a fight.
-Can only be taught by ZK.
-Can only be used by a Tai specialist.
Fuuinjutsu: Do~ūmu no bodi (Sealing Arts: Body of Doom)
Type:Supplementary
Rank: B
Range:Short
Chakra: 20 (-10 per turn)
Damage:N/A
Description:This seal may be passively applied to the users bio, or it can be applied in the form of the Kanji for "Repeat" forming on the user's body in mid battle. When this seal is applied it remains active until the end of the battle. When active, it forms an almost skin tight barrier over the user and any weapons he may holding at the time, the color of such barrier being dependent on the user. This barrier is basically dormant and does absolutely nothing until 2 conditions are met. The first is that the user must be using a taijutsu or kenjutsu technique. The second is that while using the aforementioned type of technique, the user is touching an elemental technique made up of another being's chakra. When these two conditions are met, the barrier will absorb 10 chakra (note that this doesn't meant it takes anything away from its rank or power) from the jutsu it is touching and immediately use that chakra to passively infuse itself with whatever type of chakra that it absorbed. It should be noted that this gives the barrier no inherent power nor defenses, but what it does do is combine the chakra absorbed with the power of the Taijutsu or Kenjutsu move in order to give it an elemental infusion, making it play on equal terms with the whatever element it is touching at the time. This will also allow the users Tai/Ken techniques to interact with an opposing elemental jutsu without the user getting hurt, as again, the raw power of these types of techniques from the user now have the same elemental infusion as a type of coating over them against the technique they would be used against. For example, due to having an elemental coating over it, the user could the D rank Slap technique to slap a D rank fire ball out of the way. And again, the barrier is merely providing protection, the users tai or kenjutsu is providing the power to truly compete. If the barrier absorbs chakra from an opposing technique, it will negate the cost of 10 chakra for that turn due to the chakra absorbed fueling it. To clarify, the barrier itself does no damage and provides no defense. It only coats the users taijutsu and kenjutsu techniques in the same opposing element that the user is touching at the time, allowing the user to interact equally with an element he normally wouldn't be able to using those fields (such as fire) without being hurt. Without a taijutsu or kenjutsu move used with this barrier, the barrier is pretty much useless.
-The activation may be passively done but counts as a move slot
-Only works on the Basic Five Elements
-Can only be used four times per battle
(Fuuinjutsu: Karada no shinayaka-sa) Sealing Arts: Ease of Body
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: A body seal that reacts only to certain physical movements of the user, the Ease of Body seal is filled with the user's chakra before battle, which fuels the seal and allows its use. This seal only activates once the user uses non elemental taijutsu. Non Elemental Taijutsu often requires the user to infuse his body with chakra in order to successfully perform the technique he is attempting, which is strange because as shown, taijutsu is usually used to preserve chakra. This seal rectifies this by flooding the user's body with chakra at the exact points it needs to be in order to execute successfully, eliminating the need for the user to input chakra himself for this brand of Tai. By flowing chakra through the body for the user, the user is free to keep his chakra reserves in check, merely performing the actions necessary whilst the seal provides the boost in power needed.
-The user's next 4 Non Elemental Taijutsu moves don't require any chakra input from the user
-Seal can be used twice per battle
-3 Turn Cooldown between activations of this seal
-Seal may be passively applied

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背景情報 | Background Info
span back centuries to the Golden Age of Chungsu. But in recent decades the Targaryens have lived in peace, shielded from the declining state of affairs in the Freehold. Under the leadership of Aenar and Aerion, Dragonstone’s fortress expanded to its peak, encompassing the entire northern section of the island. To the south of the castle, a small town with a bustling economy formed. In 775 Aenar dies from a fever, leaving Aerion to inherit Dragonstone. His rule, like his father’s, is largely peaceful and prosperous focusing on continuing his father’s work.

Four years later, Alyssa passes away of old age. Following this tragic event, in intervals of two years each, Aerion's three children are born who he names Visenya, Aegon, and Rhaenys. By the year 790, each of the Targaryen children claimed their dragon: Visenya tamed Vhagar, Aegon tamed Balerion, the oldest of the three children of Syrax, and Rhaenys claimed Meraxes. It was on this auspicious day that all three of the children began their training and education; Aerion instructed the Master of Arms to rigorously train the three to become extremely skilled fighters. The children were educated in both Valyrian culture and common culture, being fluent in both languages. They became skilled combatants and dragonriders, making them exceptional even in Targaryen history.

When the two eldest siblings, Aegon and Visenya, came of age, they were wed. On the auspicious day both were presented with family heirlooms. Aegon was granted Blackfyre, a blade forged from Hangurian Ore. Following the wedding however, Aegon married his younger sister Rhaenys. While incestuous marriage was typical in House Targaryen, polygamous marriages were not. Yet, despite this, Aerion had no objections to his middle son’s decisions, and allowed the wedding to take place.

The Targaryen family hears word in the year 804 that the Kyuubi had ravaged Chungsu, leaving nothing behind but ruins. It was a somber day for the Targaryens, as Aerion and Aenar had made it practice to teach the family their ancestry and history. Posthumously Alyssa, Aenar's late wife, is named 'the Dreamer' for her vision of the climactic collapse of the Hangurian Freehold. Only six months following the collapse of the Freehold, around the New Year, Aerion passes away. Aegon, his eldest son, inherits his father's titles and becomes Lord of Dragonstone. However, unique to Aegon's reign, he rules jointly with his sisters and prefers to leave governing matters in their hands, rather than his own. The three set their sights toward the other islands of Ancrath Archipelago.


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他の | Other

Vhagar – Visenya's’s affinity for Ninjutsu allows her to have her tamed dragon, Vhagar, by her side at all times. Vhagar is a fully grown, female Continental Wyvern of considerable size, being 12.2 meters (40 ft) in length from snout to tail, 2.4 meters (8 ft) tall at the hips, with a wingspan of 20,5 meters (67 ft) and weighing nearly six metric tons. Vhagar’s scales are a deep and dark green, but her spinal crest, horns and wing bones are all shades of white and beige. She has two muscular legs, a powerful, sleek tail and several rows of razor sharp teeth in her huge mouth. Her wings are equipped with a short, thick claw on the carpal bone of each appendage, with several phalanx bones extending from both, which she uses to support herself on land. Vhagar has a large chakra reserve of 300 and possesses the ability to wield Fire and Wind Release up to S-Rank.

Summoning Technique: Wyrms of Legends (Kuchiyose no jutsu: Densetsu no Hiryu)
Rank: B
Type: Supplementary/Summoning
Range: Short
Chakra cost: 20
Damage Points: N/a
Description: The technique allows the user to summon Wyrms. The procedure for the summoning is fairly standard, following the same steps as regular summoning technique. In addition to that, the user has the liberty to use tattoo’s as well as incorporate the summoning ritual with other techniques as individuals have demonstrated throughout the series. Wyrms are mature Wyverns, they are capable fighters of different types, natures, colors/appearances, sizes and ranks. Wyrms range anywhere from 1-15m of length and a maximum wingspan of 25m. Each wyrm possesses a natural ability (no chakra cost) as well as a chakra nature, their strength of their abilities is equivalent to their ranks. The user is only capable of summoning wyrms proportional to their own strength, so wyrms by different users would differ in base strengths despite their ranks. In a single use the user can summon a single S-rank, 2 A-rank or 3 B-rank Wyrms. Their types are as follows:

Continental Wyvern: The most common kind of flying, fire-breathing Wyvern. Their natural talent is Fire breathing. In addition to the ability to fly (at speeds of: Users Base speed Lvl. +1), they also have a strong Jaw (Abnormal bite force, equal to wyrm’s rank). Continental Wyverns possess Fire and Wind natures. They can use their natures and natural abilities up to their own ranks. They do not possess the ability to use shape manipulation, so their attacks, chakra based or natural talents, only come in basic forms such as fire balls, streams of fire, gusts and twisters of wind.

Piscine Wyvern: Piscine wyvern are less common amphibious Wyverns. They are majestic creatures with scales that break down light to prism, and wings adept for swimming and flying alike. Their natural talent is the ability to create an electric field. Piscine Wyvern do not possess fire breathing abilities, but they have an electric organ instead which they use to discharge electrical attacks. They can operate in water (speed=Users Base speed Lvl. +1) or in air (speed=Users Base speed Lvl. -1), and possess water and lightning natures. They can use their natures and natural abilities up to their own ranks. They do not possess the ability to use shape manipulation, so their attacks, chakra based or natural talents, only come in basic forms such as lightning bolts, electrical fields around the body, waves and whirlpools of water.

Brute Wyvern: Brute wyvern are an even rarer breed of wyvern that underwent evolution slightly differently. They sports a pair of long, highly developed forelimbs instead of wings. Over the years, their wingspan was reduced to hardened fists. Brutes are agile combatants (speed=Users Base speed Lvl. +2), capable of jumping high and over long range distances. They do not have any natural abilities, but they are capable of using taijutsu (within reason) as well as throw punches up to their own ranks. The can only use earth natures, up to the level of specialists and are capable of using shape manipulation.

Deviants: They are a collective class of Wyverns with odd features. This category encompasse all Wyrms with peculiarties such as two heads each capable of breathing fire or multiple pairs of wings. Deviants are capable of using shape manipulation, and can have the natural abilities or qualities of any of the previous 3 types defined in any combination. They can have any of the 5 basic chakra natures. Deviants are one of a kind (so only one can be summoned at a time), their speed is always [Users Base speed Lvl. +1], they are always S ranked and they can use natural fire breathing or electrical organs twice per battle.

Note: Each Wyrm can have One chakra nature, restricted to the natures the type of Wyvern can have.
-An S rank Wyrm has a chakra reserve of 300, and it can use its Natural Ability(s) up to 3 times per conflict. A rank Wyrms have a reserve of 150 each, and can use their natural skills twice per battle. B rank Wyrms have a reserve of 100 each, and can use their natural skills once per battle. Only a single Deviant (S rank) can be summoned at a time, it can have a reserve of no more than 200. Wyrms stay in battlefield until their chakra reserves allow.
-Each ranked ability natural or chakra based, costs one of the user’s 3 moves per turn though they can be performed simultaneously with the user (unranked use is considered free form).
Visenya always wields the ancestral sword of the House Targaryen and one of the Treasured Tools, in addition to a pair of special boots suited for ZX Buster and a set of small, almost unnoticeable finger claws:
(Kiranai Ken) – Dark Sister
Type: Weapon
Rank: S
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: Dark Sister is a beautiful, double-edged longsword forged from Hangurian Ore, with a golden, flame-like pommel and a crossguard of the same material and likeness with a round, cut ruby set in the center on both sides. The longsword is imbued with no offensive capabilities; it is in fact known as the sword that does not cut, even though its edge is sharp. Instead, the blade of Dark Sister is intrinsically connected to the Yang nature of chakra. The longsword serves as a conduit for life energy, naturally absorbing it from selected targets within short range in small amounts (-5 per turn) and storing it. The flat side of the blade functions as a lens and by looking through it the user is able to perceive every detail, both internal and external, of the anatomy of whoever they are looking at, even some more indirect details like their natural lifespan and health pool; chakra reserve, affinities, and signature; and future health problems. Through physical contact Medical Ninja are feely able to use the life energy to heal an amount equal to the life energy absorbed and direct this healing energy to where it is most needed. Dark Sister always quickly returns to its wielder if they mentally will it, though this ability cannot be used offensively.
- Can only be used by Zero Kelvin
Bashōsen ) - Banana Palm Fan
Type: Supplementary
Rank: S
Range: Short - Long
Chakra cost: 40 ( -20 passively per turn to wield )
Damage points: 80
Description: The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession.
Note: Can only be used by Kinkaku, Ginkaku and Hagoromo Otsutsuki.
She also has the technique Tekken activated:
Tekken | Iron Fist
Rank: A
Type: Supplementary
Range: Self
Chakra cost: 40
Damage points: +10 to Taijutsu that involves using ones hands
Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands.
Unless otherwise is specified Visenya will always start all battles with her Rinnegan activated:
( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.
Yang Mastery:
Yang Release specialists are more resistant to physical damage such as normal taijutsu and blunt weapons (reduction of up to 40 damage per technique), low ranked burns, electrocution, etc and won't be damaged by the use of Forbidden Rank techniques (though still needing to abide to the restrictions of the technique none the less).

Elemental Mastery:
Rinnegan users possess equal, full mastery of all of the 5 chakra natures. The user has no specific elemental specialty, being able to use all elemental chakras with increased speed with the same ease. Users are also able to choose one Elemental Specialist jutsu to use per event.

Medicine:
(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.
絵 | Pictures
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主題歌や | Theme Song and Background Music


戦い | Battles
Won: None
Lost: None

"You can only win the game when you understand that it is a game. Let a man play chess, and tell him that every pawn is his friend. Let him think both bishops holy. Let him remember happy days in the shadows of his castles. Let him love his queen. Watch him lose them all."

Added a personal summon.
Updating:

□ Approved □
 
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