[CJ] with Negative Knight

Detective L

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( Suiton: Dāku• u~ōtāzu ) | Water Release: The Dark Waters
Type: Supplementary
Rank: A rank
Range: Short – Mid range
Chakra: 30
Damage: N/A
Description: The user starts by forming three hand seals, and then manipulating Water within reach (short to mid range). The user will then insert his chakra into the water source, and cause this Water to turn into a dark, black flammable oil. This happens quite fast, and can easily be set ablaze with any fire based jutsu. This technique can be used to change the properties of Water, within reason, basically only allowing the user to change a water source of small size into the dark flammable oil. When used in a large water source, only a small patch will be changed.

-Can only be taught by -L-
-Can only be used twice a fight
-Requires mastery of Water to be used

Analyze it, NK style
 

Negative Knight

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Allows me to turn a section of water into oily, flammable water :)

I'd like use it on mist or rain droplets on the opponent's body then follow up with Lonesome Ember or something. Another combo is my Sweat of the Bloated Pig + this.
 

Ndlovu

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*Appears in a large plume of smoke*

*coughs*

"Really?"

*Sigh*

"Alright man, here is the jutsu you are going to learn."

Doton - Bourei no Tsuchi | Earth Release - Tyranny of Terra
Rank: A
Type: Supplementary
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: The user will perform a single handseal and slam their hands onto the ground before causing a wide portal to open up above the battlefield (Similar to Earth Release: Sticky Earth Drop). From the portal, a heavy downpour of adhesive rain will be let forth with the exception that the droplets are composed entirely of sticky mud rather than water. Once the droplets of mud make contact with anything, the mud will swiftly harden into sturdy, solid rock. However, since the droplets of mud are made from the user's chakra, they will be unaffected by its stickiness and droplets which come into contact with them will not harden into rock. As a result, this technique can be used to encase the opponent in a makeshift prison of rock or even to convert the surface of nearby water sources and swamps into earth, restricting their usage. Since the downpour spans over the course of two turns, conventional methods of offsetting the technique are negated (e.g. Chidori Nagashi) as at best they'll have a momentary effect. To effectively counter this technique, the opponent can use a continuous lightning-based technique (e.g. the Raikage's Armour) or acquire a suitable shelter/defense to seek cover under. Another way of countering this technique is the destruction of the portal itself with a strong enough technique (following Earth's elemental strengths and weaknesses).

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Cool down of two turns in between usages
Note: Can only be Taught by Ndlovu

Explain the jutsu to me.. (how it works?) Then perform it.

 

Detective L

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Okay, so after a single hand seal and slamming your hand onto the ground, one opens up a portal. Through this portal, an adhesive mud will pour down, composed of sticky mud. Once this mud touches something, it will form it into a hard rock. The user, unaffected by the downpour or droplets due to it being made of the users chakra. Basically, this downpour lasts for up to two turns making it quite the technique and difficult to counter.

Dean starts off by forming a single hand seal and slamming his hands onto the ground. Manipulating his Earth based chakra, Dean opens up a portal through which a heavy downpour of adhesive mud is ejected. This mud falls down unto my opponent, creating a make shift prison, forming into a sturdy rock that traps the opponent within it.

Questions:

-So it can be made up to long range right? How big is the portal?
 
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