[CJ] With Le Gobbers

El Alucard

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Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: After performing the Boar handseal, this technique enables the user through a transmission of earth chakra, to lay a dormant trap that stays on the field, untill triggered by the lift of pressure. By compressing and converting the earth beneath the combatant into a sticky liquid, the ground below the target will lower slightly to an extend which is overall unnoticeable. Should the lift of pressure occur should the target move, the trap will trigger and explode similiar to a grenade converging onto everything within short-range. The sticky liquid is similiar to the mud found in Swamp of the Underworld. The user can create one trap per usage, within the range of the technique which is fairly fast in creation, such as it is upon explosion.

Note: Can only be used thrice per battle.

This technique uses earth chakra to create a sneaky trap that's triggered by pressure. By turning the ground beneath an opponent into a sticky, explosive substance, it sets off like a grenade when pressure is lifted. It's a crafty way to catch enemies off guard, control the battleground, and cause havoc, but its limited usage means it's best reserved for key moments in battle where surprise attacks or area control are vital.

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release

This technique involves the continuous release of earth chakra into the ground, generating minor quakes within a mid-range radius around the user with every step or movement, causing opponents to lose balance. However, the user's restriction to Earth Release-based elements during this technique limits their elemental abilities. Although it may initially surprise opponents and disrupt their balance, opponents could adapt over time, minimizing the impact of subsequent quakes. It can be used up to three times per battle and serves as a means to unsettle opponents and create openings, yet its effectiveness diminishes as opponents adapt to the quakes.
 
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