[Suiton] with Klad

Chihaya

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Jinx walks in circles as she waits for her sensei. She fidgets with her hands hastily, her heart pulsing with excitement and anticipation.

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A powerful gust of winds tilts the trees and all the kind of vegetation back and forth, as a shadowy figure appeared right in front of Jinx. It was Feitan and he spoke with a raspy voice.

"So you're my student huh? Alright, so for what are we here again?" He wondered, while displaying his usual behavior.
 

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The left eye of Jinx twitched. There was a man in front of her who appeared so suddenly. Immediately, she knew it was her sensei. The presence of him was strong and stable. Jinx stopped pulling at her fingers and a big, toothy grin pulled at the corner of her lips. "Well, we're here to train..." She said very quickly. "To learn how to blow up the world and--- I mean.. uh, water training? Yeah we're here for the training of water.. " The words danced off her tongue in a rushed motion and her eyes awkwardly averted to the ground.
 

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Feitan listened as the woman spoke and explaining the purpose of them being here. The Sand ninja exhaled the fresh air and took some steps closer to Jinx. His black hues scanning the woman's appearance before interrogating her. "Very well, then. What can you tell me about the Water Release?"
 

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Jinx's eyes roamed their surroundings as she spoke. She took in a deep breath and let the words fall from her mouth very quickly,
"When using this element, you can manipulate your chakra to form the water, or use the water surrounding you. You can change the state of the water as well as the shape. Offensive water techniques, depending on how much force is exerted, can cause massive internal damage to an opponent. Water is strong again fire as it can extinguish flames, but is weak against Earth. Also, water and lightning go very well together as the water can increase the flow of electricity. Also, water goes fairly well with Wind Release." Immediately as her sentence ended, she took a deep breath. Then she noted, "Sorry I tend to talk really fast sometimes..."
 

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The woman was speaking too fast Feitan could barely make out some words, but she gradually lowered her pace. Feitan's dark hues shot from angle to angle to think of a response. "That was alright for a beginner like you. Though I'd like to add my version."

"Water is the calmest element out of the five. It's mainly common among the ninjas of the Mist. These features make it a distinct element. Water is said to be the most versatile element. It comes in the form of offensive, defensive and supplementary purposes. The energy we have in our bodies can make this peaceful element furious, in order to fulfill our own purposes in whatever situation we might be. As you said, existing water can also be manipulated, which is way easier than generating it. This obviously speaks for itself, for the fact that it makes it a handy element. Water can be combined with Lightning, to make it more destructive overall. If you put a large amount of chakra in your water techniques, then no element can counter it. Water prevails against Fire, however, fails against Earth."

"Now, do you have any questions before we start?"
 

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"I have no further questions, sensei." Jinx nods her head.
 

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"We'll go up to two techniques a time for the time being. You'll perform the technique, and then give two advantages/disadvantages. That's all I will want you to do. Now let's move onto the actual work."


(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

"Said by many, this is one of the most versatile watter attacks. It can save you from various situations solely for the fact that you can do so much with it. You just manipulate existing water or generate it yourself, and then use it for offensive or defensive purposes. You can create literally anything. The rank is the only downside of it."

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

"If you're near a water source, you insert your chakra into it and a thick mist will surround the battlefield. You can also do this without a water source, in other words, with your own chakra. It has no offensive capabilities, however its great for stealth and surprise attacks. Gifted ninjas with Byakugan can see you, however those with Sharingan or Rinnegan can't. Use this technique combined with another one to kill my clone."

Feitan creates a clone which just stands there, oblivious to the fact he's gonna get killed.
 

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Manipulating the chakra inside of her, Jinx focuses hard. She concentrates as she stares at the river next to them. She puts out her hands to guide her in the process, like she's reaching for the water. For the first time ever, she begins manipulating the blue liquid. She feels bubbles of happiness inside her. Directing the blob of water to a tree, she blasts it forward. It hits the tree with a weak amount of force. However, on Jinx's third and fourth try, it hits the tree harder and more confidently.

"Two advantages of this ability would be that you can choose to use it defensively or offensively and form anything you'd want out of the water. Forming anything seems like it could really come in handy. You could form kunai, shields, etc... anything you didn't have to help you in the fight. Two disadvantages would be the low rank and that I assume, it would be very easy to block/dodge these attacks."




Jinx nods, understanding her sensei. This time, she chooses to use the chakra inside of her to create the water. Manipulating the chakra inside her, she feels the chakra coming up towards her mouth. The odd feeling was something she never felt before. Opening her mouth, she released the chakra, causing mist to soak the air. Feitan's clone beings wandering the mist, confused and nearly sightless. Then, using the previous technique she just learned, she took a small wave of the water nearby and crashed it onto the clone. Then she did it once again, but with a blast of water. Feitan's clone then poofed into a cloud of defeat.

"Two advantages of this would be that it can cover largish areas, because air is endless and mist tends to spread. Also, it can blind multiples of opponents/enemies. Two disadvantages of this would be that it potentially removes your vision too.Also, it could turn your environment against you, as the enemy could also attack you out of surprise."
 

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Neat! :eek: I love the way you RP.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

"Pretty simple. Either from your chakra or from pre existing water sources, you create a water sword. It's pretty sharp, and can be used in a common fashion for hand-to-hand combat."

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

"A defensve water technique. You swing your arm to create a water barrier which is used to block incoming projectiles or close combat techniques. Be careful when using this though, the rank isn't too promising. "
 

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Thank you :D

Manipulating the chakra within her, the familiar coolness of the chakra returns. The water that comes out of her hand is formed into a decent sized sword. She wields it confidently as the sharpness of it seems dependable. She swings the blade around a couple times, cutting and slicing tall grass and plants.

"Two advantages of this would be if your opponent liked to stay in close range. Also good if your opponent has a weapon but you do not. Two disadvantages would be if the user stayed far away or if they had access to any type of shield or defense (which I'm sure they do)."




The chakra inside Jinx begins to twist and turn as she controls it. She holds her hand straight out and bites her lip. Releasing the cool feeling from her arm, a shield of blueness appears. The wind blows a couple small rocks towards Jinx in which get blocked by the shield.

"An advantage to this shield would be to quickly stop incoming kunai or shurkiens. Also, it could be helpful to throw up a shield to block any terrain bits and pieces or something. Two disadvantages would be the low rank and that it probably isn't too big."
 

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Keep em coming, you completed D ranks!

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

You perform the three handseals and then you create a water whip. Now it can be applied in various situations. You can lash it around and hurt your opponent, or wrap them up. Since lightning is best friends with water, the water whip can serve as a medium for you to channel your lightning techniques!

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Now this one is a good technique. You perform the necessary handseals and build up your chakra in your body. You then spit a stream of sticky liquid substance which is adhesive. It covers any range! This sticky liquid can restrict opponent's movements, and mess up his plans. Though if the opponent applies raw chakra on his foot he can walk freely around the syrup, if he has done so earlier, that is.
 

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Jinx's tiny hands clasp together to form the three hand seals. Rat, dog and ox. She feels the chakra inside her bubble with excitement and then she points her two fingers, and a long water whip is formed. She lashes it against a tree and it leaves a rather deep mark in the bark. She whips once more, but this time, she has it wrap around the trunk.

2 Advantages: Whips can be hard to dodge, especially if it wraps around the opponent. Whips are fast and striking. Also, the fact that it's water means that lightning can empower it and that's pretty dope if you ask me.
2 Disadvantages: Earth shields or something could easily block the attack and also seems to be easily countered as it is a C rank and such a short, mid ranged attack.

After forming the ram and tiger seals, Jinx feels her cool chakra foam around in her mouth. She then spits out the chakra in which is mixed with water. It spills over the grass in front of her and the liquid proves to be sticky. A tiny squirrel in which runs past gets it's tiny paws stuck in the trap. Jinx sidesteps her trap and pulls the tiny guy out of it and places him on a branch.

2 Advantages: Chances are that the enemy wasn't predicting your move, so they probably don't have raw chakra covering their feet.
2 Disadvantages: They could use earth techniques to avoid stepping on it theoretically. Or in fact, just jump in the air.
 
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Klad

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Alright. Do not hesitate to ask questions, by the way.

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
Water clones... They require a water source and the Tiger handseal. These clones have a tiny amount of your overall chakra, and can't travel beyond short range from the user without you losing control over it. They can perform up to C rank techniques, pretty handy if you ask me. They can also perform free-form martial arts attacks. After they have took a considerable damage, they disperse back to water.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.
Another technique which requiers a water source. Though, you and your opponent need to be on a water surface. The user inserts his chakra under the water, and brings up a liquid mass from underneath. The sheer force can do some damage to the target, and you can literally attack with this from anywhere. It works pretty nicely for distraction, or combined with techniques of such nature.
 

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"Okay, I'll be sure to ask any questions I'm wondering about."

As the wind blows gingerly, Jinx places her hand in the tiger seal. She closes her eyes to concentrate. As she utilizes her chakra, she can feel the presence of two figures pop up next to her. Peeking her eyes open, she see's two of herself, but made in the form of liquid. Inside, she gets really excited. She commands them to throw some shuirken and fight eachother. They do skillfully but lack the full capacity of what Jinx can do herself. Eventually, her clones step too far away and out of short range and lose control, falling into two puddles of sadness.

I like this technique U_U However two disadvantages would obviously be they have to stand in short range and that they can only perform up to C ranked water abilities that require a nearby source. Nonetheless, I think there are some powerful C ranked water techniques, so I'm not complaining. Advantages would be that you can send out extra attacks with them so that the enemy will have more to fend off. Also, power comes in numbers, amirite? Also, if and when the clones fall into a puddle of water, I'll just utilize that water into a technique of my own or something. I wouldn't create too many clones. How many clones can be made anyway?

As Jinx stands on a small pond, her sensei is waiting by a tree, watching her. Jinx concentrates and feels the cool breeze around her. She manipulates her chakra from within and feels it as it leaves her body by her legs and into the water. She begins to sweat as she feels the water ripple a bit. Eventually, a big, drill-like form of water punctures through the surface of the water. The excess water rains down on Jinx. She does this a few more times before becoming fully soaked in water.

I based my thing off this image.
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Two advantages would be that it can be created anywhere on the water, leaving your opponent in a sticky situation and they can't really escape the technique unless they leave the water. Also, the technique has a lot of force and power. If the technique didn't hit your opponent it would serve as a distraction or obstacle in there way. Two disadvantages would be that it has to be preformed on water, so it's pretty landscape based. Unless the fight was willingly on water, agreed by both opponent's, I don't know why your opponent would willingly follow you onto the water. Unless they themselves wanted to utilize the water themselves. Another disadvantage is if the opponent gets close to you, nearly in fighting range, it would be a bad idea to preform this technique as it would serve as a disadvantage to you.
 

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Impressed, Feitan commends the kunoichi and decides to answer her question. "you can make however you want, but note that they will be weaker. Let's say, if you create one water clone, he will have the power of 50 chakra. If you make two, they will have each 25 and so on."

Let's move on.

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

This requires an early usage of the Hidden Mist Jutsu. You can reflect the natural light in a way to blind your opponent for as long as he's in the mist. He won't be able to see and is vulnerable to any attack!

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

A double rank technique. (You will be able to use the B rank one once you reach that rank). You clap your hands together and make yourself be surrounded by a spitalling water vortex which reaches very high. It then drops into a crashing wave which washes your targets away and severly damage them, depending on how much chakra you put to it. (C or B rank) It's the technique Tobirama used against Hiruzen.

[video=youtube;w_gc3bREk40]https://www.youtube.com/watch?v=w_gc3bREk40[/video]
 
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Chihaya smiles at her sensei before stretching to do the next techniques.

As the hidden mist is already polluting the air, Jinx rubs her eyes. She squeezes her hands as she attempts to manipulate the natural light of the mists water. Jinx herself stands in the mist and squints her eyes as she finally succeeds to reflect the light at just the right angle and blinds herself.

Two advantages of this technique would be that if the enemy is blinded, they cannot block your incoming attack. Also, if the enemy is in the mist, it is your territory and you have almost complete control over them. Two or more disadvantages would be that I'm lazy and prefer strong, offensive attacks, rather than taking the time to blind my opponent. But, a disadvantage would be that maybe your opponent could also surprise you from the mist, as mist is rather foggy and still confusing. So technically, you could render yourself vulnerable maybe if your opponent plays off of the mist him/herself.

With determination glinting in her dark brown eyes, Chihaya claps her hands together. She utilizes the water from within her and all around her, the water begins to rotate. The water circles around her a couple times before rising high into the air. When it reaches its peek, Chihaya orders it forward and it crashes down onto trees and the grassy terrain.

Two advantages of this technique would have to be that when the water is rotating around you and when you make it rise, it could block incoming shuriken/kunai/etc. Also, then, you could use the wave as an attack. It's like killing two birds with one stone. Also, performing the jutsu with just a clap is very useful and quick. Two disadvantages would be possibly that the jutsu takes time as it must rotate around the user then rise into the air before crashing down into a wave. Another disadvantage would be that you can't cancel the move in the middle of it and it proves to be a rather large, lengthy attack. So if the opponent tried something sneaky and tried attacking as you were in the midst of performing the technique, you'd be in a sticky situation.
 

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Great work as always.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

A supplementary technique. This one allows you to sense chakra energies. To do this process, you start off by perfoming the Bird → Rat → Ox → Monkey → Rat → Snake hand seals and make it rain. Each droplet is linked to your chakra senses, and should the dots touch over anything which has a chakra system, you will be able to sense it. Though, logically, since you sense via rain, you cannot see what's going on underground. You can keep the rain going unless you decide to cancel it, with just one handseal.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

Being close to an enemy, you perform the necessary handseals and create a solid sphere of water which traps the target in. Normally, they won't be able to escape it unless you decide to cancel the technique. To maintain the sphere, however, you must have one arm inside the sphere. The target trapped in is unable to move due to the intensity of the water and they will eventually drown in the process. You can also use your water clones as a water source, and have them turn into a water sphere to trap the target in.
 

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First and for most, Chihaya forms the hand seals: Bird, Rat, Ox, Monkey, Rat and Snake. Suddenly, it begins to rain. It starts off as a little drizzle before falling harder. As it rains down on even her, it rains down on her sensei too. She senses his chakra underneath his skin and realizes how useful of a technique this could me. Before they both get too wet, Chihaya clasps her hands into a handseal and stops the rain.

I think two advantages of this technique would be that it's good for detecting a surprise attack. Also, you can keep it raining however long you please, to ensure that there wont be any future sneak attacks during that battle. Two disadvantages would be that you can't sense if someone is coming up from the ground. Also, the amount of handseals are quite a bit.

Chihaya creates two water clones. One in which runs with her, and the other in which is the opponent. Her and her water clone rush towards the odd man out and when Chihaya is ready, she forms the massive amount of handseals. Once her clone grabs onto the enemy clone, he melts into a sphere of water in which traps her opponent. Chihaya's one arms stays in the bubble of water as her clone inevitably suffocates and melts into water.

I'ma start with the disadvantages which would be the massive amount of handseals. The other disadvantage is that you must keep one of your arms preoccupied by keeping it in the sphere of water. Two advantages would be that you can use this to defend yourself by using the sphere on yourself instead of the enemy. And another advantage would be that you can chose to use it with a water clone, or through your mouth. Both easily used.
 

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Neat, just neat! Should I switch to three techniques per post to go faster? If yes, then I will do it in the next post!

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
An useful technique which allows you to freely transform your body into liquid. This way you avoid direct physical damage from any attack,but you can't attack while in this form. You also are vulnerable to lightning techniques while in this form, so think it out well before you use this technique.

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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
Perform the tiger handseal and manipulate your water chakra in a way that you send it mainly in your feet. Slam your limb on the ground and send said chakra underground, then manifest it into a fast jet of water which rises up and cuts through the target.

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