[CJ] With Jokey

Wanheda

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Doton: Rando Funnu ) - Earth Style: Raging Land

Type: Supplementary-Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra into the ground, causing pieces of land to rise up. Beside the rose up lands are sharp spikes that will also be created
with chakra.

&

(Doton: Daichi Bokudan) - Earth Style: Earth Bomb

Rank: C
Type: Supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: When this bomb hits anything, it will create a giant wall that will fall into the opponent.
 

Wanheda

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(Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai
Type: Attack
Rank: B
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.

&

(Kumokasumi Saezuru) - Disappearing Chirps
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user does the Tiger hand seal. When your opponent attacks you, you disappear into 10 birds flying and chirping away.
You reappear 30 meters away from where you disappeared.

Thanks fam. z.z
 

Jokey

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(Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai
Type: Attack
Rank: B
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.

&

(Kumokasumi Saezuru) - Disappearing Chirps
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user does the Tiger hand seal. When your opponent attacks you, you disappear into 10 birds flying and chirping away.
You reappear 30 meters away from where you disappeared.

Thanks fam. z.z
Explain both.
 

Wanheda

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1. You channel chakra into a random kunai and throw it at the opponent. Once thrown you manipulate the wind chakra thats in the kunai which causes it to explode into a giant tornado that follows the opponent.

2. Perform a hand seal and before you are hit with a technique from the opponent you turn into 10 birds which fly away from the vicinity, going in a 30 meter distance before reforming.

Eyy, do it gotta be 30 meters? o-o
 

Jokey

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1. You channel chakra into a random kunai and throw it at the opponent. Once thrown you manipulate the wind chakra thats in the kunai which causes it to explode into a giant tornado that follows the opponent.

2. Perform a hand seal and before you are hit with a technique from the opponent you turn into 10 birds which fly away from the vicinity, going in a 30 meter distance before reforming.

Eyy, do it gotta be 30 meters? o-o
Yeah. It does. But it doesn't matter whether in the air, to the left or right or w/e. Keep logic in mind, this technique harmful to any technique.
 

Wanheda

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Katon:Yuudoku Kaen Hari ) - Fire Style: Toxic Flame Needle
Type: Attack
Rank: B
Range: Mid-Long
Chakra Cost: 20
Damage Points: 40
Description: The user lights their hari with their chakra.
When the needles tips of the needles contact skin, they burn the opponents skin and inject poison into their body.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

Genjutsu: Sendo Shazou (Illusion Technique: Death Image)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged
Note: Lasts only 2 turns

(Fuuton: Tenryū no Yokugeki) - Wind Dragon's Wing Attack
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: User concentrates wind chakra trough both his arms and by that the user will release a large whirlwind of wind from each of his/her arms, which twists and rotates to attack the targets in the surrounding area.

Note; The user must have mastered Wind
Note; Can only be used three times per battle
Note; Only B-Ranked wind technique's and below the following turn

Lets get it popping fam.
 
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