[Suiton] with Excālibur

Akatsukii

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The Uzumaki looks at her teacher quizzically, his greeting was odd to say the least."Are you the one who is going to help me to complete my training in water style?"
 

Akatsukii

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Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

Create a water clone then use your chakra to change it's form back into water from that manipulate the chakra into projectiles that are sharp then send them towards your target.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

 

Excālibur1

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Alright, so in my method, you don't have to actually perform the techniques. As long as you seem to have gotten hold of the chakra molding business which you have been doing for the past few techniques, you can just analyze the techs. It's advantages, disadvantages and how you might use it in the battle. Any out of the box ideas would also do. Try to be as descriptive as possible.
 

Akatsukii

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One/three advantages:
  • 1. Very useful if opponent gets too close
  • 2.Great for sneak attacks
  • 3.Requires no handsigns
One/three disadvantages:
  • 1. Can only be used if a water clone is active
  • 2.
  • 3.
How you would use it in battle:I'd use it to counter an unsuspecting opponent while they attempt to weave handseals. Another way I could use it to transition into other techniques.


One/three advantages:
  • 1.Very chakra efficient
  • 2.Precise and quick
  • 3.
One/three disadvantages:
  • 1.I'm assuming the punches have to connect in order for the jutsu to actually work
  • 2. The water arc is very linear in shape so all the opponent has to do is use Wind stream Technique to evade once in the air
  • 3.
How you would use it in battle:I'd use it in conjunction with some Taijutsu techniques
 

Excālibur1

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What's with the one/three advantages and disadvantages >_>

For the first technique, the opponent can make use of the sound of the water clone going into the water so it wouldn't much of a sneak attack unless you make some sound while that is happening.

For the second technique, yes, the punches are the initiative of this technique so in case the punches fail, the entire technique fails.

(Suiton: Setsuna Mizu no Jutsu) – Water Release: Instant Water Technique
Rank: C
Type: Supplementary
Range: Short – Long
Chakra cost: 15
Damage points: N/A
Description: Tobirama using his water mastery will jets towards his opponent at a high rate of speed. Without moving his feet, water forms under them, as if he is skiing across a body of water. (The speed in which this technique uses can be followed by normal sight)
Note: Can only be used by Tobirama biographies.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 

Akatsukii

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From my old training template. I can remove it if you want.


One/three advantages:
  • 1.Can catch the target off guard because of the lack of handsigns
  • 2. Doesn't require a water source
  • 3.
One/three disadvantages:
  • 1.Would be very difficult to hit the opponent if they are constantly moving or have a Dojutsu
  • 2.
  • 3.
How you would use it in battle:I'd use it to lift my opponent into the air, leaving them prone to another attack
 

Excālibur1

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Will try and be as active as possible from now. Yea, remove the template and make it somewhat like a paragraph. The template will kinda not allow you to explain your ideas properly so explaining them in a paragraph is best.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
 
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