[CJ] With Daemon

Mudo

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*Appears*


(Bushidō: Saisho no Seijū: Yi no Shuiro Fenikkusu) - Way of the Warrior: First Holy Beast: Vermilion Phoenix of Yi
Rank: S
Type: Supplementary, Defensive
Range: Short
Chakra: 40
Damage: N/A
Description: The Vermilion Phoenix is the first and supreme Holy Beast, said to manifest itself to worthy Samurai who have learned to harness the power of the three lesser beasts beforehand. Despite its alleged superiority, the type of role the Phoenix plays is that of a support-based one; additionally, unlike the other series of techniques, this is not initiated through any form of Iaidō or Samurai Saber technique. It is activated by exuding one's chakra along the entirety of the body, causing the Phoenix (wings, upper torso and head) to manifest itself from the back of the Samurai. Its total wingspan stretches up to three meters, granting the Samurai the ability of flight, along with increasing the damage of all other Holy Beast techniques by twenty during the turns in which this is active. The Samurai can further manipulate the Phoenix at will to shield them from simple projectile-based weapons or techniques; though it should be noted that because this technique is not created through the Samurai Saber, the Phoenix does not interact neutrally with the five basic elements, instead, it is weak to any of them similar to normal raw chakra. Staying true to the legends of the Phoenix being reborn from its "ashes", if it is prematurely destroyed, it can be reactivated on the following turn for half the initial chakra cost, although if this is done, it only remains active for that same turn before disappearing.
Restrictions:
Note: Can only be used once per battle.
Note: Can only be used by Samurai biographies.
Note: Lasts for three turns, after which the Samurai will be unable to use any A-rank and above Samurai-Saber based techniques for the following turn. If the Phoenix is reborn after being destroyed and ends on the same turn, this same restriction applies.
(Bushidō: Daini no Seijū: Echigo no Konpeki Tsuin Ryū) - Way of the Warrior: Second Holy Beast: Azure Twin Dragon of Echigo
Rank: S
Type: Defensive, Offensive
Range: Short - Mid
Chakra: 40
Damage: 80
Description: A maneuver which employs the concept of Zettai Tōroku, or Absolute Inscription, along with the Samurai Saber technique using short-swords. The Samurai will begin by activating the Samurai Saber technique within both weapons (if not already activated prior), before they unsheathe both of the blades using the Art of Iaidō, utilizing shape manipulation to form the chakra coursing through the blades into the shape of semi-tangible dragons, one dragon head stemming from each of the two individual blades. From here, there are two ways in which this technique can be applied; in a defensive manner, using the concept of Absolute Inscription to slash all around oneself, as the dragons violently circle the immediate vicinity all around in an effort to protect its master. Not only is this capable of defending against physical based attacks, but energy based ones as well. This is possible due to the speed in which the Samurai has unsheathed and slashed around them self with Iaidō, creating compressed waves of wind that push away at all forms of attacks (this is not wind release -- an example of the concept of using speed and strength to achieve this particular affect can be seen in the Leaf Dragon God technique). In an offensive manner, the Samurai can control the dragons completely with blade movements in order to make them bite into their target(s) or defend from attacks that aren't in their immediate short range. The dragons are individually equivalent to A-rank in strength, combining as an S rank technique only when used together to defend from attacks or when attacking simultaneously with both dragon constructs.
Restrictions:
Note: Can only be used by Samurai biographies.
Note: Can only be used twice per battle.
Note: As with all forms of Iaidō, this requires that both short-swords be sheathed prior to initiating the technique.
Note: Because the dragon constructs are formed from the Samurai Saber technique, the user is capable of sustaining its form continuously for only one turn following the initial activation of this technique as long as they fuel chakra into the blades (20 chakra for the following turn), or until the dragons have been destroyed.
(Bushidō: Dai San Seijū: Kai no Byakko) - Way of the Warrior: Third Holy Beast: White Tiger of Kai
Rank: S
Type: Offensive
Range: Mid-Long
Chakra: 40
Damage: 80
Description: Kai no Byakko combines the concept of Iai Beheading with the Samurai Saber; it is part of a series of fabled samurai techniques based on the Four Holy Beasts. The user will activate the Samurai Saber technique (if not already activated prior) while simultaneously unsheathing it using Iaidō, gripping the sword with both hands as they swing it downward, releasing a torrent of chakra that takes the form of a massive tiger (slightly smaller than the Greater Stone Golem); the speed of the release is such that the tiger travels forward in the direction of the slash at the rate of a destructive sound release technique/slightly quicker than a wind release technique. The tiger crashes down onto the ground as it reaches the target, swiping its paw in a downward motion to cleave the opponent's head open and crush them. An alternate movement involves drawing the blade with Iaidō and pointing it directly in front with both hands in a forward thrusting motion, causing the tiger to materialize on the ground and sprint forward. The former maneuver is essentially used to contest against attacks that come from the sky or to drop down on the opponent, while the latter is used against incoming attacks that travel at ground level. From here, the Samurai can control the tiger's movements through their blade; these movements consist of moving the tiger to chase after its prey or swiping and biting into them. This technique is unique in that it cannot be used if the target is short range from the Samurai due to the sheer size of the tiger construct.
Restrictions:
Note: Can only be used by Samurai biographies.
Note: Can only be used twice per battle.
Note: Because the tiger is formed from the Samurai Saber, the user is capable of sustaining its form continuously for one turn following the initial activation of this technique as long as they fuel chakra into their blade (20 chakra for the following turn), or until the tiger has been destroyed.
Note: For the alternate movement that creates the tiger at ground level; the same restriction of distance applies, meaning that it doesn't materialize into the construct until the torrent of chakra reaches five or more meters away from the Samurai.
(Bushidō: Dai Shi Seijū: Genbu no Kurogame) - Way of the Warrior: Fourth Holy Beast: Black Tortoise of Genbu
Rank: S
Type: Defensive
Range: Short
Chakra: 40
Damage: N/A
Description: The Kurogame of Genbu is another renown Samurai technique, and the fourth Holy Beast. Similar to its counterpart techniques, this utilizes the concept of the Samurai Saber and Iaidō to create a construct that provides a near absolute defense. After evoking the Samurai Saber technique (if not activated prior) the user will unsheathe their blade using Iaidō, performing a 360 degree horizontal slash while simultaneously releasing chakra, which in turn forms a construct that takes the form of a tortoise encompassing the immediate vicinity of the Samurai. The size of the tortoise doesn't exceed past short range, and varies in height such that its user can stand within it comfortably regardless of their own height. Immediately following the rotational slash, the Samurai pierces the earth below them with their blade, completing the technique. The result is a defense that completely encases the Samurai in a "dome" of chakra; the earth below is also covered by the tortoise, protecting them from attacks that may come from directly underneath. Additionally, the density of the chakra in which the tortoise is formed from causes the opponent to completely lose sight of the Samurai from within the dome, preventing any genjutsu that requires visual contact from going through; this is a double-edged sword however, since the Samurai will also be unable to see their opponent while inside. Due to the speed in which this technique is released through Iaidō, the entire construct forms at a moment's notice.
Restrictions:
Note: Can only be used twice per battle.
Note: Can only be used by Samurai biographies.
Note: The amount of damage this technique can take is equivalent to its rank.

Explain how they work.
 

Daemon

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The First Holy Beast - Forms wings that sprout from the Samurai's back and act as a form of defense as well as a supplementary technique that grants flight. It also increases the strength of the other 3 techniques by 20 damage points. When destroyed, It can be activated for a one-turn only use for a quick defense. However, the downside is it can only withstand A rank damage techniques.

The Second Beast - This technique is mainly offensive and plays off an idea I had long ago but it was rather a combo than a jutsu. Using Samurai Sabre in conjunction with absolute inscription to create a powerful attack that hits in all directions. It's also functions as an offensive and defensive technique simultaneously. The user can control the dragons using blade movements which allows for dynamic attacks.

Third Holy Beast - Is a technique that again uses the samurai sabre tech with the principles of Iaido. The user forms a tiger construct out of their sword similar to the earth golem technique. It can be directed and controlled like the Second Beast. However, the beast is so large that it cannot be used within close range.

Finally, Fourth Holy Beast - is my personal favorite. Using Samurai Sabre in conjunction with the Iaido style. This quickly erects a turtle shell of chakra around the user. But it cuts the user's vision of the opponent and visa versa.
 

Mudo

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The First Holy Beast - Forms wings that sprout from the Samurai's back and act as a form of defense as well as a supplementary technique that grants flight. It also increases the strength of the other 3 techniques by 20 damage points. When destroyed, It can be activated for a one-turn only use for a quick defense. However, the downside is it can only withstand A rank damage techniques.

The Second Beast - This technique is mainly offensive and plays off an idea I had long ago but it was rather a combo than a jutsu. Using Samurai Sabre in conjunction with absolute inscription to create a powerful attack that hits in all directions. It's also functions as an offensive and defensive technique simultaneously. The user can control the dragons using blade movements which allows for dynamic attacks.

Third Holy Beast - Is a technique that again uses the samurai sabre tech with the principles of Iaido. The user forms a tiger construct out of their sword similar to the earth golem technique. It can be directed and controlled like the Second Beast. However, the beast is so large that it cannot be used within close range.

Finally, Fourth Holy Beast - is my personal favorite. Using Samurai Sabre in conjunction with the Iaido style. This quickly erects a turtle shell of chakra around the user. But it cuts the user's vision of the opponent and visa versa.
Good. Phoenix is currently being updated so that it can affect the defensive-based techniques by increasing their rank plus one, so they'll be able to tank an F-rank when combined with the former should the update be approved.


(Konmoui|Nentenkei)- Soul Menace | Twisting Punishment
Type:Attack
Rank:A
Range:Short
Chakra Cost:30
Damage Points:60
Description: the user focuses lightning chakra into their palms then the user slams his/her on the opponents chest. When it connects the user turns there palm to the right in a 90 degree angle when the opponent turns their hand it will release the massive wave of chakra into the opponent sending them flying backward.
(Can only be used twice per battle)
(Can only be taught by Daemon)
An open palm strike charged with lightning chakra that blasts the target away after striking and twisting the palm to the right.

(Nousatsu Kenjutsu|Vorutekkusu) - Enchanted Sword Technique | Vortex
Type:Attack
Rank:A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user focuses chakra into the tip of their blade(s). The user the begins to spin in a counterclockwise direction and they hold their sword(s) outward. The user then releases the chakra sending a burst from the tip of the sword capable of slicing clean through a boulder.
(Can only be used three times per battle)
(Can only be taught by Daemon)
After charging the tips of a blade or blades with chakra, the user spins while holding the sword(s) outward, sending a circular burst of chakra outward.

(Nousatsu Kenjutsu|Bāsaku) - Enchanted Sword Technique | Berserk
Type:Supplementary
Rank:S
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: the user focuses a very massive chakra into their blade(s) then release a 9 hit combo on the opponent that comprises of a series of slices focusing on the torso and rib cage. This move can be done without adding chakra to the blades but the chakra gives it more effective damage
(Can only be used three times per battle)
(Can only be taught by Daemon)
After channeling a large amount of chakra into the blade(s), the user strikes the target with a nine-hit combo focused on the torso and rib cage.

(Nousatsu Kenjutsu|Rasuto Arukanamu) - Enchanted Sword Technique | Last Arcanum
Type:Attack
Rank:B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The focuses a massive amount of chakra into their blades then they deliver A series off three slashes to the opponents body. The strikes cannot cause any instant death injuries but it can leave deep cuts in the opponents skin. (series of Strikes: 1 Horizontally across the waste,1 Diagonally across the chest,and 1 Vertically down the chest.)
(Can only be used three times per battle)
(Can only be taught by Daemon)
A lesser version of the previous technique that involves slashing three times at any point in the opponent's body.
 
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