[Witchwood] Rhaenys vs Mereoleon

Zatanna

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Rules:
The arena itself is a perfect circle, stretching to mid-range in all directions from its center, containing only sand and dirt.
- Fights in the arena operate by normal NW rules, with a few notable exceptions:
- The time limit will always be 24 hours, no exceptions.
- The time limit also extends to quoting and discussing a move, although after a Sensei has been contacted the time limit is paused and remains so until a verdict has been posted, but it does not resetafterwards, it simply continues. If no Sensei can be found in good time ZK can be contacted for verdicts.
- The contenders do not have the right to a second check, or a Moderator check, should an issue arise during the battle. This means that the first check is also the final one on that issue. However, if a checker is contacted directly for the check both contestants must agree on who they wish to contact.


Actives:
Chakura Chikara) - Chakra Enhanced Strength
(Spoiler)Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.

Note: Can only be used by Sakura, Momoshiki, or Tsunade bios.
Note: Once activated, lasts the entire battle.(/spoiler)

(Byakugō no In) White Strength Seal (1/5)
Type: Supplementary
(Spoiler)Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The Byakugō no In is a powerful sealing technique used by Tsunade and later taught to Sakura. By storing chakra over a period of time, the user creates a seal on their forehead which keeps the chakra undisturbed for future use. Once the seal is formed and is fully filled, the users already impressive chakra control allows them to fully access their chakra and as such produce a greater physical strength or perform techniques without any wasted stamina or chakra. The effort to fuel the chakra into the seal is such that when it finally becomes full, the user can re direct his focus and his chakra to his body once more, taking full advantage of it and its own chakra control. To release the seal, one uses the command Infūin: Kai (White Seal: Release), pumping the stored chakra back into the body, greatly increasing chakra flow. The release command will open the seal and allow the stored chakra to pump back into her body. The seal has two levels of release which enable the use of specific techniques unique to Tsunade:

-Level 1: User partially opens the seal, which makes the markings of the White Seal spread around her face. The Chakra that flows from the Seal (adding 500 chakra points) powers Tsunade's physical abilities, increasing her already chakra enhanced enormous strength to monstrous levels, adding another +15 to her Taijutsu. Her medical techniques are boosted in both speed and effectiveness (heals twice as much, twice as fast). This level enables her the ability to use (Sōzō Saisei) Creation Rebirth on herself or on others through Katsuyu.

-Level 2: After releasing Level 1 of the White Seal, the user forces the seal to open completely. Upon release, the markings of the white seal spread around Tsunade's body. This level unleashes the full chakra contained in the White Seal (adding 1000 chakra points), boosting her physical abilities, strength and power to unimaginable levels. Her Taijutsu gains another additional +25 boost in damage and her medical techniques gain a tremendous boost in speed and effectiveness (adds twice as much healing as before, twice as fast). This level enables her the ability to use the (Byakugō no Jutsu) Strength of a Hundred Technique on her self or through Katsuyu on others.

Note: Can only be used by Tsunade and Sakura Bios
Note: Level 1 lasts for 7 turns, Level 2 lasts for 5 turns
Note: Because Sakura is younger and doesn't need to spend chakra from the seal to keep her body young, she can more effectively use the chakra of the seal and gains and additional +10 to Taijutsu for each level.
Note: Each level can only be used once and each count as a move
Note: After the release of the White Seal and when its duration expires, user will be rendered deprived of stamina and have trouble molding chakra. For 3 turns she cannot use healing techniques nor mold chakra above A-rank.

( Byakugō no Jutsu ) Strength of a Hundred (1/5)
Type: Supplementary/Defensive
Rank: Forbidden
Range: Short
Chakra: 100 (-40 per turn)
Damage: N/A (can repair up to 500 health points per turn)
Description: This is a forbidden technique that is accessible to those who have mastered the Creation Rebirth technique, and as such, is only known to and usable by Tsunade and Sakura. While very similar in nature to its parent technique — which facilitates the regeneration of injuries through accelerated cell division — it however does not require the use of hand seals, meaning the users wounds begin to heal as soon as they are inflicted. That is to say that where the Creation Rebirth technique needs the users conscious input to both activate and define the duration of the healing process, any wound sustained while this technique is in effect will begin recovery automatically, with no voluntary control from her part. With this technique active, the user is virtually immune to physical damage and doesn't need any sort of control over the healing process, enabling healing to happen even if she isn't conscious. The speed of healing is, because of it, greatly enhanced and perfected when compared to Creation Rebirth. To such an extent that she is able to heal internal organs completely in a matter of mere moments.
Note: Can only be used after the release of the second level of White Strength Seal and lasts a maximum of 4 turns.
Note: Can only be used by Tsunade and Sakura bios
Note: The user can use it through Katsuyu on allies, healing them 300 points per turn
(Heishi Piru) Soldier Pills (3/4)
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use




As the new challenger approached, Rhaenys was feeling that familiar excitment for battle once again, the thirst for conquests. This new challenger looked quite capable of taking care of things, and could pose a threat if taken lightly. Rhaenys decided she would have to test out her opponents capabilities before deciding on a method of attack.
As Rhaenys gathered chakra into her fist, she plunged it down into the ground creating a shockwave that ripped up the earth in the arena, rippling all the way to the walls. Discharging the chakra into the ground, the instsntly spread and then detonated causing an explosion underneath the ground rising upwards once again covering the entire arena bar for Rhaenys herself.
Should her opponent survive this, she would be impressed.

Ten Junketsu | Heavenly Purity
Type: Offensive/Defensive
Rank: B/S (B)
Range: Short-Long
Chakra: 20/40 (20+25=45-10=35)
Damage: 40/80 (40+20+25+25+35+10=155)
Description:
Based along the usage of the shock wave, the user will channel chakra into their fists as they strike the ground creating a large shock wave that erupts ripping up the ground creating cracks and crevasses up to long range. As the user strikes the ground they will release the chakra creating a depth charge like effect where the chakra will be channelled running underground through the cracks and upturned earth towards the opponent. Then the chakra will detonate creating a large explosion creating a pillar up to mid range in the air.
Notes:
B rank can be used 4 times with a 1 turn cooldown inbetween each usage.
B rank can only reach up to mid range
S rank can only be used 2 times with a 2 turn cooldown inbetween each useage and nothing S rank or above the following turn.
Can only be used by Sakura bios
 

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Mereo made sure to leave Blastoise behind. I Mean, he was a relativley new summon. Gauging her opponent, she seemed to be quite the person, but so was the lioness, herself. Getting into position, she noticed her opponent swing her arms to the ground. That moment it all started. A huge shockwave shook and traveled the ground causing cracks and the whole nine racing in all directions. The force was amazing. Mereo knew that physically her opponent was stronger, but technique wise? She had to see. Without much thinking she thought she would use one of her signature techniques. Right before the detonation/impact she would disperse herself into scorch heat waves in mid range (All across the arena) This would not only heat up the arena but it would also distort the vision of her opponent making it come off as a mist. Doing this she quickly reforms to the side of the woman (The side where your hand punched the ground with). As she forms she quickly launches towards her opponent with what seemed to be like a syrup like rasengan. Getting closer in range she attempts to smash the rasengan towards the mid section of her opponent.

(Shakuton: Taisan hatsugen) Scorch Stylel: Disperse Revelation
Type: Supplementary | Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: This is an extremely useful technique when you are stuck in a tight situation, and have very little time to react. The user will gather up large amounts of their scorch chakra changing the property of their body into pure scorch throughout their body while almost instantly surging that chakra outward causing their body to disperse. The user can disperse into two ways, one being scorch waves. If the user disperse into scorch waves, they will spread all around (up to long range) like mist (Still visible to the opponent). This will not only heat up the surroundings wilting anything that contains moisture (excluding humans and summonings). Of course, this still follows normal elemental S/W. Or two, the user can disperse into hundreds of mini mini scorch orbs the size of marbles that also disperse up to long range. Unlike the scorch wave, this technique does not evaporate the moisture and limit the sight, but radiates potent heat from the mini scorch orbs which would cause 3rd degree burns upon contact with the mini scorch suns, causing the opponent to not only be incredibly burnt making their body tender but, causing them additional damage throughout the battle. The real unique thing about this technique is that, the scorch is an extension of the users self and can reform wherever scorch is present on the field excluding three meters around the opponent by causing all of the scorch to be directed and reform at said location. Making this technique a great technique for evading and attacking at the same time. Though in this state, the user is still vulnerable to lightning and follows the s/t guide for the interaction.

Note: This technique can only be twice
Note: This technique can only utilized the wave and the mini mini scorch suns once (Meaning once you use the scorch wave version the first time, you cant use it the second time)
Note: This technique last for one move slot
Note: This technique can not be used in the same turn as scorch techniques
Note: Must wait 2 turns before using this technique again
Note: Cannot be used whilst the opponent's raiton is restricted in any way


(Tungusten : Tungusten Rasengan) Tunsten Release Rasengan
Rank: Forbidden
Type: Attack / Defence
Chakra: 100
Damage: 160
Description: User makes rasengan and adds tungsten element to it make it Silver Syrup sphere, it can be used for attack as when it comes in contact with opponent it covers the whole body, hardens and crushes the body And for defense it can be used as when stricken on ground it makes a huge wall capable to blocking attacks
Notes:
1. Twice a battle
2. No S rank tungsten jutsu for 1 turn after using rasengan 1 time
3. No A rank Tungsten or Earth jutsu after using this twice.
 

Zatanna

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Rhaenys was taken aback, as her opponent seemingly dispersed into several heatwaves, his chakra transforming him. He was a clever one, perhaps she could use him in her village. Thinking that he would be striking from an unseen vantage point next, potentially one of her blind spots, Rhaenys would weave three seals as sugar surged around her body, increasing not only her speed but strength as well. Beginning to breath quicker she called out,

Perhaps I could use you, to come be a part of my village. With your talents and my leadership, I'm sure we could rule these lands!

She waited for the moment for him to strike. and as the sound of his footsteps approaching, the familiar sound of chakra forming, she turned lifting her leg upwards feigning a roundhouse kick. She then would drop the leg into his ankle, rotating and grabbing his reaching out hand that held the rasengan by the wrist, using his forward momentum and her turning speed with momentum to pull him forward, tripping over his pinned ankle while rotating behind him. Holding his hand out stretched with her other hand on the back of his neck, she pinned him to the floor.

How about you come work for me instead?


Type: Supplementary
Rank: A-F
Range: Short
Chakra: 30-50
Damage: N/A (-15 to user for each turn of F rank)
Description:
The user will gather Sugar chakra around their body, creating a direct source for every muscle and fibre, providing a huge boost to energy allowing the body to be push to extreme limits.
-A rank requires 2 handseals, while S rank requires 3 and F rank requires 5.
-While in S rank mode, the user can only use Non elemental Ninjutsu apart from Amaiton, as well as nonelemental Taijutsu, Kenjutsu and Genjutsu.
-While in F rank mode, the user can only use Amaiton elemental ninjutsu, non elemental Taijutsu/Kenjutsu

Bakafu - Blast (A Rank)
With one instant surge of chakra around the body to the muscles, the user is able to move at 2x the speed they normally can allowing them to move and dash at incredible speeds. This movement lasts for mere seconds useful as an escape or closing distance technique.
Restrictions:
Can only be used 4 times per match
No techniques above S rank Next turn

Moeru - Blaze (S Rank)
Channelling Amaiton chakra around the body, the user creates a source of readily available energy allowing the muscles to work at their limits without losing any energy. The draw back to this is the lactic acid build up that comes afterwards. By fueling the muscles with sugar for 3 turns, the user moves at 3x their speed, giving a +15 to taijutsu due to the increase in speed.
Restrictions:
Can only be used 3 times per match
No other Sugar release techniques upon ending for 2 turns
No Techniques above S rank for 2 turns upon ending.


Kirakira - Glitter (F Rank)
One of the most dangerous and reckless uses of Amaiton, is the Glitter. Glitter surrounds the muscles in sugar chakra, with a ready supply effectively drowning the muscles in the chakra. Pushing the users body beyond normal safe limits, this mode effectively stresses and tears muscles due to the extreme strain put on them. While extremely dangerous, this does also give the user for 2 turns to move at 4x their speed, with an added bonus of +25 to their taijutsu. After the jutsu ends, the user is left extremely drained to the overloaded build up of lactic acid in their system and the risk of hypoglycemia.
Restrictions:
-Can only be used once per match
-No other sugar release for 3 turns upon ending
-No other techniques above A rank for 2 turns after ending.
-User takes an additional 20 damage for 2 turns after ending from attacks
( Heru Tenma Zetsumei Nigiri ) - Hell Demon Death Grip
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A (25-10=15)
Damage points: 60+20+25+25+35+10+15=190
Description: The user begins by feigning a kick and then redirecting the momentum of the kick into a powerful stomp that pins the target by the ankle. Then, putting more weight on the leg that is pinning the target, the user jerks forwards before delivering a bone-shattering punch aimed to slam them into the ground.
 

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Rhaenys was taken aback, as her opponent seemingly dispersed into several heatwaves, his chakra transforming him. He was a clever one, perhaps she could use him in her village. Thinking that he would be striking from an unseen vantage point next, potentially one of her blind spots, Rhaenys would weave three seals as sugar surged around her body, increasing not only her speed but strength as well. Beginning to breath quicker she called out,

Perhaps I could use you, to come be a part of my village. With your talents and my leadership, I'm sure we could rule these lands!

She waited for the moment for him to strike. and as the sound of his footsteps approaching, the familiar sound of chakra forming, she turned lifting her leg upwards feigning a roundhouse kick. She then would drop the leg into his ankle, rotating and grabbing his reaching out hand that held the rasengan by the wrist, using his forward momentum and her turning speed with momentum to pull him forward, tripping over his pinned ankle while rotating behind him. Holding his hand out stretched with her other hand on the back of his neck, she pinned him to the floor.

How about you come work for me instead?


Type: Supplementary
Rank: A-F
Range: Short
Chakra: 30-50
Damage: N/A (-15 to user for each turn of F rank)
Description:
The user will gather Sugar chakra around their body, creating a direct source for every muscle and fibre, providing a huge boost to energy allowing the body to be push to extreme limits.
-A rank requires 2 handseals, while S rank requires 3 and F rank requires 5.
-While in S rank mode, the user can only use Non elemental Ninjutsu apart from Amaiton, as well as nonelemental Taijutsu, Kenjutsu and Genjutsu.
-While in F rank mode, the user can only use Amaiton elemental ninjutsu, non elemental Taijutsu/Kenjutsu

Bakafu - Blast (A Rank)
With one instant surge of chakra around the body to the muscles, the user is able to move at 2x the speed they normally can allowing them to move and dash at incredible speeds. This movement lasts for mere seconds useful as an escape or closing distance technique.
Restrictions:
Can only be used 4 times per match
No techniques above S rank Next turn

Moeru - Blaze (S Rank)
Channelling Amaiton chakra around the body, the user creates a source of readily available energy allowing the muscles to work at their limits without losing any energy. The draw back to this is the lactic acid build up that comes afterwards. By fueling the muscles with sugar for 3 turns, the user moves at 3x their speed, giving a +15 to taijutsu due to the increase in speed.
Restrictions:
Can only be used 3 times per match
No other Sugar release techniques upon ending for 2 turns
No Techniques above S rank for 2 turns upon ending.


Kirakira - Glitter (F Rank)
One of the most dangerous and reckless uses of Amaiton, is the Glitter. Glitter surrounds the muscles in sugar chakra, with a ready supply effectively drowning the muscles in the chakra. Pushing the users body beyond normal safe limits, this mode effectively stresses and tears muscles due to the extreme strain put on them. While extremely dangerous, this does also give the user for 2 turns to move at 4x their speed, with an added bonus of +25 to their taijutsu. After the jutsu ends, the user is left extremely drained to the overloaded build up of lactic acid in their system and the risk of hypoglycemia.
Restrictions:
-Can only be used once per match
-No other sugar release for 3 turns upon ending
-No other techniques above A rank for 2 turns after ending.
-User takes an additional 20 damage for 2 turns after ending from attacks
( Heru Tenma Zetsumei Nigiri ) - Hell Demon Death Grip
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A (25-10=15)
Damage points: 60+20+25+25+35+10+15=190
Description: The user begins by feigning a kick and then redirecting the momentum of the kick into a powerful stomp that pins the target by the ankle. Then, putting more weight on the leg that is pinning the target, the user jerks forwards before delivering a bone-shattering punch aimed to slam them into the ground.
It was almost as easy as Mereo wanted it to be. The moment she comes in with the rasengan,her opponent not only notice but extend her leg towards Mereos ankle while also grabbing the hand with the rasengan. This of course made Mereo stumble, but before she would fully fall to the ground, she user her hand to touch the hands of her opponent (Your hand thats grabbing my wrist) quickly channeling chakra into her body. Doing this created a patch of phosphorus on her hands, while quickly following up with a confirmation handseal with the hand thats being held channeling chakra into the phosphorus patch. This would detonate the opponents hand blowing it off. Same gor Mereoleon herself since she was gripped by the opponents hand.

Though the pain was great, Mereoleon was prepared for it. Blood now spilling from her arms, same with her opponent, she simply grined as she step back allowing her whole body to turn into scorch as she traveled. She didnt do this to gain distance but she did this to stop the bleeding in her arm. Her turning into pure scorch cauterize her physical wound.



(Rinton: Onchou Bakuha Kokuou) Phosphorous Release: Grace Of The Exploding King
Type: Supplementary / Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: This is a unique type of jutsu, only used when the opponent physically hits the opponent. The user will engage in physical contact with the enemy on any part of the opponents body. Once done the user will channel their phosphorus chakra onto the point of contact causing a small phosphrous patch to grow on said part that is 12 inches in both width and height. The user will then do a conformation handseal causing the phosphorus patch to ignite on said body part. The explosion is strong enough to blow off said body part and can be lethal depending on where it has struck. If the opponent somehow removes the patch from their body, it can no longer be ignited/detonated.

Note: Can use 3 times per battle
Note: Technique can stay lingering for 3 turns before the phosphorus patch fades away
Note: This technique can be chained with a taijutsu technique aswell
Note: Cant use any phosphorus techniques of S rank and above in the next turn

(Shakuton: Kokyuu Helios) Scorch Style: Breath Of Helios
Type:Offensive|Defensive|Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage:N/a
Description: This technique is the mother technique of the scorch technique Scorch Body/Body of the sun. The user will utilize the heated air version of scorch by taking a step in any direction. Once done the user will release all of their scorch chakra in their body turning themselves into scorch itself. This technique, though intangible is not used to bypass damage but use as another means of dodging, and/or traveling, as the user for a brief moment will travel through the air while in this scorch form in haste (Users Base Speed). This technique has very little offensive abilities as the damage from this technique cause minimum damage (Equal to D rank burns upon impact on opponent). The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and use this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can only be used twice per battle
Note: This technique is easily visible to the naked eye
Note: Cant use any scorch custom above A rank in the same turn


Join you?! You have guts asking me such thing. Though it may seem like you will need a helping hand after what just happened. Lets see how things play out.
 

Zatanna

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It was almost as easy as Mereo wanted it to be. The moment she comes in with the rasengan,her opponent not only notice but extend her leg towards Mereos ankle while also grabbing the hand with the rasengan. This of course made Mereo stumble, but before she would fully fall to the ground, she user her hand to touch the hands of her opponent (Your hand thats grabbing my wrist) quickly channeling chakra into her body. Doing this created a patch of phosphorus on her hands, while quickly following up with a confirmation handseal with the hand thats being held channeling chakra into the phosphorus patch. This would detonate the opponents hand blowing it off. Same gor Mereoleon herself since she was gripped by the opponents hand.

Though the pain was great, Mereoleon was prepared for it. Blood now spilling from her arms, same with her opponent, she simply grined as she step back allowing her whole body to turn into scorch as she traveled. She didnt do this to gain distance but she did this to stop the bleeding in her arm. Her turning into pure scorch cauterize her physical wound.



(Rinton: Onchou Bakuha Kokuou) Phosphorous Release: Grace Of The Exploding King
Type: Supplementary / Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: This is a unique type of jutsu, only used when the opponent physically hits the opponent. The user will engage in physical contact with the enemy on any part of the opponents body. Once done the user will channel their phosphorus chakra onto the point of contact causing a small phosphrous patch to grow on said part that is 12 inches in both width and height. The user will then do a conformation handseal causing the phosphorus patch to ignite on said body part. The explosion is strong enough to blow off said body part and can be lethal depending on where it has struck. If the opponent somehow removes the patch from their body, it can no longer be ignited/detonated.

Note: Can use 3 times per battle
Note: Technique can stay lingering for 3 turns before the phosphorus patch fades away
Note: This technique can be chained with a taijutsu technique aswell
Note: Cant use any phosphorus techniques of S rank and above in the next turn

(Shakuton: Kokyuu Helios) Scorch Style: Breath Of Helios
Type:Offensive|Defensive|Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage:N/a
Description: This technique is the mother technique of the scorch technique Scorch Body/Body of the sun. The user will utilize the heated air version of scorch by taking a step in any direction. Once done the user will release all of their scorch chakra in their body turning themselves into scorch itself. This technique, though intangible is not used to bypass damage but use as another means of dodging, and/or traveling, as the user for a brief moment will travel through the air while in this scorch form in haste (Users Base Speed). This technique has very little offensive abilities as the damage from this technique cause minimum damage (Equal to D rank burns upon impact on opponent). The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and use this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can only be used twice per battle
Note: This technique is easily visible to the naked eye
Note: Cant use any scorch custom above A rank in the same turn


Join you?! You have guts asking me such thing. Though it may seem like you will need a helping hand after what just happened. Lets see how things play out.
With the sugar surging around her body, Rhaenys could easily track and watch and her opponents hand was coming towards her wrist. Unable to stop it in time however, the detonation goes off, severely burning both her and her opponents wrist and hands. The burning stung, but thanks to her healing the flesh that was missing and burnt skin instantly healed back up, however it did cause her to lose grip with her opponent. Needing to finish this fight quickly, Rhaenys charged chakra into her legs as they began to crackle, and delivered a massively destructive roundhouse to his body, faster than his eyes could track, following up with a kick to his chest, knocking him into the air. As he rose , she sprung up like a bolt of lightning, flipping forward with an axe kick, sending him crushing back down to the ground with a loud crash.

( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40+25=65-15=50
Damage points: 80+20+25+25+35+15=200
Description: The user charges their legs with lightning chakra to enhance their striking speed and to discharge the electricity when making contact with the target to cause temporary paralysis in the areas that are struck, this effect lasting for one turn. The user then launches themselves at the target, dealing rotating kicks to knock them off balance in addition to sweeping kicks and roundhouse kicks to further knock the opponent into the air. The user finishes off with dealing a final hammer kick to the target to send them crashing into the ground.
 
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