Zaphkiel
Seraph
- Joined
- Mar 18, 2013
- Messages
- 12,878
- Reaction score
- 489
(Futon: Usuguraikara Sakebimasu)- Wind Release: Cries from The Dim [5/6]
And:
(Tokei shikake no dageki) Clockwork Strike [4/6]
1.5K each, if you'd be so kind.
Type: Supplementary/Offensive
Rank: S
Range: Mid-Long
Chakra cost: 40
Damage: 80
Description: The user will form the Tiger and Ram hand seals and stomp his dominant foot on the ground, sending his Futon chakra in the form of drilling wind through the earth. The wind will travel exactly 3 meters under the surface before heading towards the intended area. Once the wind has drilled at least 5 meters away from the user he will have the wind dig a huge cavity underground, a 20x20 meter cavity to be exact, resting just 3 meters below the surface. Once this cavity is dug it prevents underground travel in that area, and also prevents earth techniques of A ranked and above that would require sufficient amounts of earth to perform. If any of these techniques are performed over the hidden abyss the ground will shatter and allow anything above it to fall into a 20 meter ditch. However, the ditch isn't so much harmless for the most part, as the wind that had made it would stay circulating as vicious, slicing winds as well as grounded up earth which would be reduced to the point of dust. These winds and dust raging beneath the surface would have the faint whirling sound which could be misinterpreted as crying sounds. Anything or one caught in the hole would be sliced to ribbons in mere seconds. Although the technique lasts 2 turns, the user may flash the Dog hand seal and have all that cooped up wind explode upward from the ground in a massive column of slicing winds and rocks of a diameter 15 meters and an indefinite height whereas the column can continue all the way into the clouds before dispersing. This technique was made primarily to prevent earth technique coming from deep in the ground however.
Note(s):
- Can only be done 2x
- The slicing winds will persist for 2 turns underground after this technique is performed, after these 2 turns the winds will leave but the ditch remains.
Rank: S
Range: Mid-Long
Chakra cost: 40
Damage: 80
Description: The user will form the Tiger and Ram hand seals and stomp his dominant foot on the ground, sending his Futon chakra in the form of drilling wind through the earth. The wind will travel exactly 3 meters under the surface before heading towards the intended area. Once the wind has drilled at least 5 meters away from the user he will have the wind dig a huge cavity underground, a 20x20 meter cavity to be exact, resting just 3 meters below the surface. Once this cavity is dug it prevents underground travel in that area, and also prevents earth techniques of A ranked and above that would require sufficient amounts of earth to perform. If any of these techniques are performed over the hidden abyss the ground will shatter and allow anything above it to fall into a 20 meter ditch. However, the ditch isn't so much harmless for the most part, as the wind that had made it would stay circulating as vicious, slicing winds as well as grounded up earth which would be reduced to the point of dust. These winds and dust raging beneath the surface would have the faint whirling sound which could be misinterpreted as crying sounds. Anything or one caught in the hole would be sliced to ribbons in mere seconds. Although the technique lasts 2 turns, the user may flash the Dog hand seal and have all that cooped up wind explode upward from the ground in a massive column of slicing winds and rocks of a diameter 15 meters and an indefinite height whereas the column can continue all the way into the clouds before dispersing. This technique was made primarily to prevent earth technique coming from deep in the ground however.
Note(s):
- Can only be done 2x
- The slicing winds will persist for 2 turns underground after this technique is performed, after these 2 turns the winds will leave but the ditch remains.
And:
(Tokei shikake no dageki) Clockwork Strike [4/6]
Rank: B
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage: 40
Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot.
Note(s):
- Can only be done 3x
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage: 40
Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot.
Note(s):
- Can only be done 3x
1.5K each, if you'd be so kind.