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<p>[QUOTE="Imperfect, post: 17886356, member: 181978"]</p><p style="text-align: center"><img src="http://i.imgur.com/1BNsZgr.gif" data-url="http://i.imgur.com/1BNsZgr.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Sound Ninjutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">My Customs</span></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#13: (Ototon Taijutsu: Renzoku Futsuu no Panchi) Sound Release Body Technique: Consecutive Normal Punches</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Ototon Taijutsu: Renzoku Futsuu no Panchi) Sound Release Body Technique: Consecutive Normal Punches</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 40</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> A relatively simple, yet deceptive, technique that is as deadly as it is simplistic, the Consecutive Normal Punches technique has the user utilize low frequency, high amplitude sound waves to perform a unique kind of physical attack. The user starts by simply gathering a large quantity of Sound Release Chakra within one of their fists, manipulating it to achieve the aforementioned low frequency, high amplitude waves within the chosen limb. As this happens, physical vibrations can be seen, even with the naked eye, emanating from the user's chosen hand/ arm, signalling the technique's preparations are met. Finally, upon throwing a punch, even a basic, straightforward jab, the user releases the gathered Chakra, causing their own fist to vibrate at an unbelievable, near uncontrollable, rate. Visually it appears as though the user is punching with numerous fists, or is employing some manner of after-image to confuse the enemy, however, what is truly happening is that the user's fist, due to vibrating so violently, physically alternates between so many positions concurrently that it appears that there's more than one punch being thrown. This is similar to the phenomenon when <a href="http://i.imgur.com/1NjfH7J.gif">plucking a guitar string</a>, appearing as though there's more than one string is physically occupying the same spaces. The movement caused by the vibrations from the string being plucked are simply too fast for the naked eye to perceive them all, leaving movements of the string out, and giving the appearance that more than one string is present. In the case of this Jutsu, although it's the same principle, due to it being executed via Chakra, the danger is very much real. The total number of fists can range from dozens to hundreds of individual attacks, and this, combined with the large overall quantity of Sound Chakra being utilized to have the user's fist act and be perceived in such a way, is where the lethality of this technique comes from. Because despite this Jutsu creating an attack that looks like a simple punch with after-images, each and every punch is, technically, real. The user isn't attacking with illusions, they are attacking with sheer speed, creating multiple attacks from a single release of Sound Release Chakra to cause intense vibrations. This allows the user to target a large angle of front of themselves, or spread the focus of an attack over a wider surface area of their target, with the vibrations inflicting the same type of damage most other Sound-based Taijutsu techniques impose on the affected party. The vibrations can damage both soft tissues and harder materials, such as bones, while the physical punch(es) the user performs can spread this damage across the majority of the body, with varying effects and damage, depending on the area the user strikes.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can be used a max of twice per battle/ event. </span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> User must wait 2 turns between usages.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> User cannot perform S-Rank or above Sound Release techniques for 2 turns after this technique's usage.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="http://i.imgur.com/hRuapYi.gif" data-url="http://i.imgur.com/hRuapYi.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=18&p=20946650&viewfull=1#post20946650">χ</a>]</p><p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="https://narutobase.net/forums/showthread.php?t=500799&page=2">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Customs Taught to Me</span></p><p></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Ototon: Shinsei no Asgard) - Sound Release: Asgardian Divinity</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Ototon: Shinsei no Asgard) - Sound Release: Asgardian Divinity</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra</strong>: 40</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> The user will release their Ototon Chakra throughout their body to vibrate their body at the same frequency as an object or technique. They will appear to flicker at an exceedingly fast rate, matching the vibrations of the targeted element or material. This will allow the targeted entity to move through them or for them to move through it without taking damage. As there is totally no interaction between the user and the entity, this will allow them to phase through techniques regardless of it's damage. This will work regardless of it's properties or phase, working equally on solid, liquid, gaseous, energy and other states of matter. It should be noted that the user can still move and interact with things as normal barring the material in question (e.g. steel), allowing them to run, wield weapons and fight while this is active. However they should take care when using this technique, as if the floor is composed of the same material, they will phase through it and fall perpetually. </span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Lasts one turn</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be used four times per battle</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> No S- Rank or above Sound in the next turn</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Only works on S-Ranks of equal or lesser Chakra[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Nathan's Sound CJ</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=157594&page=272&p=19203682&viewfull=1#post19203682"><strong>(Ototon: Kakki ni Michita Ken) - Sound Release: Vibrant Fist</strong></a></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 20 </span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique begins with the user attacking the enemy with a punch or a slap towards either side of the enemies head. The moment that his his hand connects with the enemies body, inaudible sound waves will be released, from the hand, towards the user’s skull. These sound waves will travel through the canals in the ears heading towards the <a href="http://usercontent2.hubimg.com/7057329_f520.jpg">Semicircular Canals</a> which controls the balance of the body is very important for Taijutsu techniques and perceiving the location of the individual properly. The sound waves will damage this organ, so that the enemies body movements will not match with what the other senses tell the body to do. They in short can’t make out the correct location so that the hits that the enemy intends to land, won’t connect.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">- Can only be used three times per-match.</span></p><p><span style="font-family: 'Times New Roman'">- Lasts for six turns.</span></p><p><span style="font-family: 'Times New Roman'">- Must wait three turns to reuse.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong><a href="http://narutobase.net/forums/showthread.php?t=157594&page=247&p=18641710&viewfull=1#post18641710">(Ototon: Sensō no chōritsu) - Sound Release: Rhythm of War </a></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short (Self)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 20</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A (+5 to Non-Chakra based Taijutsu)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> A spin on sound that is meant to be beneficial to the target, this innovative technique developed by Nathan. It uses sound to alter the targets' brainwaves in order to increase their physical proficiency. The user produces a low sonorous sound, this sound isn't used on anyone but rather used on the user themselves. Once under the influence of the sound the user will begin to feel their blood "boiling with anticipation", their body will seem lighter and more supple, and they will have enhanced physical prowess due to the brainwaves altered by the sound. The sound is able to persist only as long as the sound is present which requires the user to constantly manipulate and duplicate the sound waves which affect the the user. The only downside to this technique is that is the user choices to channel any other Chakra based techniques, excluding sound, this technique will cease. The way the user uses the sound waves on themselves is by releasing tiny amounts of sound Chakra all throughout their body a method also know as "<a href="http://en.wikipedia.org/wiki/Whole_body_vibration">whole body vibration</a>" but just distributed at a much higher frequency.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">- The technique lasts three turns.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be used four times per-match.</span></p><p><span style="font-family: 'Times New Roman'">- Must wait two turns before reusing. </span></p><p><span style="font-family: 'Times New Roman'">- Can only use free-form, Non-chakra enhanced Taijutsu, as well as Sound techniques that are B-rank & below while this is active.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=283&p=19772270&viewfull=1#post19772270"><strong>(Ototon Genjutsu: Me o kii) - Sound Release Illusionary Art: Listening Eyes</strong></a></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30 (-10 per-turn it's activated)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique utilizes the user’s knowledge of sound and its vibrations. Through years of training to recognize objects and the way they vibrate and release sound waves, the user translates that knowledge into a visual sense by inducing himself into a Genjutsu. Within the Genjutsu, the user is able to physically see the sound-waves released from an object when it is created, moves, or produces any sort of sound. Stationary sound waves (from something such as a tree, boulder, etc) appear as blue waves. Sound-waves from moving objects (such as a person, kunai, technique, etc) can range from yellow to red depending on the object’s speed. By colour differentiating the various sound waves, it allows the user to filter out the waves that are irrelevant to the current situation. Furthermore, this technique can also alert the user to movement of an object before the object actually moves. For example, if the opponent begins to move forward, his muscles, tendons, and other tissues would begin contracting and elongating in order to produce the movement. This produces sound-waves that can alert the user to the movement before it actually occurs.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">- Once activated, it lasts for three turns.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be used thrice per-match/four per-event.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19127713&viewfull=1#post19127713"><strong>(Ototon: Damu Hooru) - Sound Release: Dumb Hole </strong></a></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary/Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short (Short - Mid for offensive application)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 40 (-20 per each turn the Dumb Hole's supplementary application is active)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 80 (+10 for offensive application when sound is absorbed)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique is based off a interesting concept known as the "<a href="https://en.wikipedia.org/wiki/Sonic_black_hole">Sonic/Acoustic Black Hole</a>" or "Dumb Hole". The user starts by gathering Sound Release Chakra either in a specific part of their body, or throughout their entire body. The user then releases this Chakra in the form of a "bubble" around themselves which can be as large or as small as they wish, but it's size is restricted to Short Range of themselves. The bubble consist of high frequency, low energy sound waves, which vibrate at an extremely high frequency, so any noise that the barrier makes is above regular hearing, but this also creates an interesting effect. As the sound waves are vibrating at a higher frequency than most other sounds, especially those that are not created as a result of Sound Release, they act like a barrier for all but the most powerful Sound Waves, making it impossible for sounds from outside the bubble to be perceived inside the bubble. This applies in reverse too, making sounds from inside the bubble impermeable from the outside.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">In addition to acting like "soundproofing", Dumb Hole has another application, which is far more violent and destructive than it's more supplementary application. By compressing the same high frequency, low energy Sound Release Chakra anywhere within of short range from the user, the user is able to create a much more violent, but controllable Dumb Hole, which visually resembles a Rasengan, that acts like a Black Hole for Sound Waves, drawing in any Sound from the immediate vicinity and trapping it inside the Dumb Hole. Once the sound Chakra is trapped within the confines of the dumb hole, the user is able to use their own Chakra to amplify and change the Sound trapped within the Dumb Hole, changing it into a sound wave that has low frequency and high energy, or in other words, destructive qualities. Once the user has changed the sound so that is able to act like a destructive Sound Jutsu, they aim the Dumb Hole at their designated target and weaken it's surface, causing the sound waves trapped within to violently burst out in the direction of the designated target, releasing them in the form of a destructive wave of Sound.</p><p></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> This technique's offensive application can only be used two (2) times per battle.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> If the offensive application is used, the user must wait two (2) turns before they can use this technique again.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The supplementary application can only be used three (3) times per-match.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The supplementary application stays active for three (3) turns, unless countered, or manually halted by the user. </span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The user can also only use Sound, Wind, Lightning, Ninjutsu, Taijutsu, Kenjutsu & Genjutsu techniques below A-rank while this supplementary application is active. </span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Ototon Genjutsu: Ototataku) - Sound Illusionary Art: The Sound of Drums</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary </span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Mid</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> By activating this Genjutsu though the click of a finger, or any sound the user releases sound waves that travel towards the opponent and induces a Genjutsu that follows the following the victim's mind begins repeating a simple pattern. Four drum beats in a second by second loop, constantly repeating in their mind. The sound of it tears away at the victim's mind, leaving them mentally weak until their mental state deteriorates to a point where their reaction time is halved from the annoyance from the drums playing in their head.. The way this works is it plays havoc on the brain's capabilities of identifying touch, smell, sounds, sights, etc. The brain detects this sound as an anomaly, so it shuts down the auditory senses, rendering them basically deaf. That doesn't work and the sound still plays, so it starts shutting down the senses, one at a time until there's nothing left to shut down. The sound's still playing though, so it does one last thing; One last ditch effort to try and remove the sound. The brain shuts down areas that pertain to logic and reasoning, leaving the victim in a state of disarray, but the sound plays on still. Whilst in reality the opponent is a broken mess, and unable to move.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">- Can only be used twice per-match. Must wait two turns to use it again</span></p><p><span style="font-family: 'Times New Roman'">- Cannot be layered. </span></p><p><span style="font-family: 'Times New Roman'">- No Genjutsu for one turn after the use of this. </span></p><p><span style="font-family: 'Times New Roman'">- Lasts two turns unless broken.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Ototon: Kodai Sorufējusukēru) - Sound Release: Ancient Solfeggio Scale</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Self - Short (Direct Contact)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 40 (-20 per ability used that has a turn duration)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique is derived from "The Ancient Solfeggio Scale", which basically is: "Solfeggio frequencies make up the ancient 6-tone scale thought to have been used in sacred music, including the beautiful and well known Gregorian Chants. The chants and their special tones were believed to impart spiritual blessings when sung in harmony. Each Solfeggio tone is comprised of a frequency required to balance your energy and keep your body, mind and spirit in perfect harmony." To start the use of this technique, the user gathers up a large amount of sound Chakra that can either be released, or used in two options. The user then either starts to vibrate the Chakra, either within their own body, or the body of their intended target Using their Chakra, the user is able to manipulate and alternate between specific frequencies the Chakra vibrates at, resulting in various beneficial effects on the receiving party. The available frequencies, and the effects generated by them, are as follows;</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>174 Hz - "Do" (Pain Relief) -</strong> The lowest of the Solfeggio Scale, this frequency uses the slow and calming vibrations to act as a sort of anaesthetic, relieving the affected of pain and trauma. While under the effects of "Do", the user/ target is more tolerant of minor pain, (i.e broken finger, or broken toe, etc) lending them a brief respite from the burden of physical damage. The target is unaware of their body's own pain for 2 turns.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>285 Hz - "Io" (Healing Increased Efficiency) -</strong> The "Io" frequency is perhaps one of the most beneficial forms on the Solfeggio Scale, this frequency helps return tissue into its original form. 285 Hz influences energy fields, sending them a message to restructure damaged organs. It also leaves your body rejuvenated and energized. In other words "Io" helps the repair of damage done to it's target, allowing them to be healed faster and more effectively by Medical Shinobi. Any Medical Jutsu performed on a target under the effects of the "Io" frequency cost 50% less Chakra, which last for a max of 3 turns and expire when a Medical Jutsu is performed on the user. The sound itself doesn't actually heal the user in anyway, but it just creates an opening for Medical Ninjas to use their techniques more efficiently.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>396 Hz - "Ut" (Killing Intent Resistance) -</strong> "Ut" is a rather unique frequency, as it grants its target a feeling of liberation from negative feelings, such as guilt, fear or anger, and general corruption of the mind through whatever means (as long as the Jutsu used to corrupt the mind is the same or lower ranked, than this Jutsu). Through this liberation the user is granted a high level of mental clarity, the likes of which may seem alien to them. Thanks to the relief of the burden of negative emotions, a beneficiary of the "Ut" frequency will be less susceptible to techniques that prey on such emotions. This makes the user one level more resistant to the "Killing Intent" Jutsu for 2 turns, after which their mind and new capabilities will return to their original state before anything had happened.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>417 Hz - "Re" (Re-encouragement) -</strong> Next tone from the Solfeggio scale is connected with resonation processes or processes of amplification. Re can “delete” person’s “alienation from God” and enable returning to the “right path”. This Solfeggio frequency cleanses traumatic experiences and clears destructive influences of past events. It can be used for cleaning limiting impression, which disables the person to achieve her life goals. When speaking of cellular processes, tone Re encourages the cell and its DNA to function in an optimal way. 417 Hz frequency energizes your body cells and helps to use their creative potentials. This one creates a small window of opening where the users reaction speed is by a scale factor of 1.5x, that being said this frequency is activated will only last the turn it is used on.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>852hz - "La" (Genjutsu Resistance) -</strong> Tone ‘La’ is linked to your ability to see through the illusions of your life, such as hidden agendas of people, places and things. This frequency can be used as means for opening a person up for communication with the all-embracing Spirit. It raises awareness and lets you return to spiritual order. Regarding cellular processes, 852 Hz enables the cell to transform itself into a system of higher level. The sound created from this effect, creates a resistance to Genjutsu, how this works is that the sound reverberates the users Chakra flow in such a way that it constantly fluctuates the Chakra which makes it easier for the easy to break out of Genjutsu up to the same rank as this Jutsu, this technique lasts for two turns. And this only works on basic Genjutsu, and sound based. Anything that comes from a Doujutsu is unaffected.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">- Only one effect can be used per-usage.</span></p><p><span style="font-family: 'Times New Roman'">- Each effect can only be used once per-match/twice per-NW event.</span></p><p><span style="font-family: 'Times New Roman'">- Cool down of two turns before re-use.</span></p><p><span style="font-family: 'Times New Roman'">- Not a Medical Ninjutsu technique, this is rather a technique that enhances the use of medical Ninjutsu though the use of specific frequencies.</span></p><p><span style="font-family: 'Times New Roman'">- Can only be taught by Nathan.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">All Taught Here [<a href="http://narutobase.net/forums/showthread.php?t=500799&p=19853179">X</a>]</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><a href="https://animebase.me/threads/with-imperfect.779101/post-22090211">Mirai's Sound Customs</a></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER](Ototon: Maesutoroteiruzuobu) Sound Release: Tales of the Maestro</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Rank: B-Rank</span></p><p><span style="font-family: 'Times New Roman'">Range: Short -Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 20</span></p><p><span style="font-family: 'Times New Roman'">Damage: 40</span></p><p><span style="font-family: 'Times New Roman'">Description: Through the kneading of chakra into the user’s weapon or hand, they will vibrate it with their chakra. By waving their hand around, the user gives form to up to five compressed destructive sound waves in the form of musical notes. They will then thrust their forward, causing the notes to be released at the enemy, which upon contact causes a short range explosion of one meter, destroying anything near the point of impact. Can only be used four times per battle.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Ototon: Ongaku no Kodou ) Sound Release: Heartbeat of Music</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Rank: C</span></p><p><span style="font-family: 'Times New Roman'">Range: Short - Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 15 ( - 5 per turn)</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: Heartbeat of Music is a unique sound sensing technique, which works relatively close to it's parent technique Sound Release: Inner Sonar Skill revolving releasing sound waves into the surrounding area(aka using inaudible sound that is passively emitted from the user and bouncing off of objects.) but also on a psychological state of synesthesia; though Chromesthesia to be more precise. Chromesthesia or or sound-to-color synesthesia is a type of synesthesia in which heard sounds automatically and involuntarily evoke an experience of color. What this technique does is through the use of Sound Release, the user will knead a certain amount of chakra into their body in order to produce a frequency that replicates the effects mentioned above. The frequency will travel from the ears and into the brain - allowing certain sounds when heard to “illuminate” as certain color, allowing the user a unique form of sensory such as when rushing water is heard it will appear as a bright blue coloration towards the user, or the crackling sound of flames will appear as fiery red color or the voices of certain people etc though this isn’t always true. There are times when certain people with this condition will see the color differently from others, though this is merely cosmetic in terms of the actual technique though it will help the user identify the elemental nature of techniques based on their coloration - allowing for some cosmetic usage between each user. Though certain objects might remain silent in nature, the rebounding sound waves will still "locate" the object of interaction and will be seen as dull grey coloration instead. It should also be noted that despite the visual and auditory phenomenon, it does not hinder the user's perception of their surroundings etc whatsoever. This technique lasts the same duration of Inner Sonar Skill (6 turns max) though it can be deactivated at any given time.[/SPOILER]</span></p><p>[/QUOTE]</p>
[QUOTE="Imperfect, post: 17886356, member: 181978"] [CENTER][IMG]http://i.imgur.com/1BNsZgr.gif[/IMG] [FONT=Times New Roman][SIZE=5]Sound Ninjutsu[/SIZE] [SIZE=3]My Customs[/SIZE][/FONT][/CENTER][FONT=Times New Roman] #13: (Ototon Taijutsu: Renzoku Futsuu no Panchi) Sound Release Body Technique: Consecutive Normal Punches [SPOILER][B](Ototon Taijutsu: Renzoku Futsuu no Panchi) Sound Release Body Technique: Consecutive Normal Punches[/B] [B]Type:[/B] Offensive [B]Rank:[/B] S-Rank [B]Range:[/B] Short [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] A relatively simple, yet deceptive, technique that is as deadly as it is simplistic, the Consecutive Normal Punches technique has the user utilize low frequency, high amplitude sound waves to perform a unique kind of physical attack. The user starts by simply gathering a large quantity of Sound Release Chakra within one of their fists, manipulating it to achieve the aforementioned low frequency, high amplitude waves within the chosen limb. As this happens, physical vibrations can be seen, even with the naked eye, emanating from the user's chosen hand/ arm, signalling the technique's preparations are met. Finally, upon throwing a punch, even a basic, straightforward jab, the user releases the gathered Chakra, causing their own fist to vibrate at an unbelievable, near uncontrollable, rate. Visually it appears as though the user is punching with numerous fists, or is employing some manner of after-image to confuse the enemy, however, what is truly happening is that the user's fist, due to vibrating so violently, physically alternates between so many positions concurrently that it appears that there's more than one punch being thrown. This is similar to the phenomenon when [URL="http://i.imgur.com/1NjfH7J.gif"]plucking a guitar string[/URL], appearing as though there's more than one string is physically occupying the same spaces. The movement caused by the vibrations from the string being plucked are simply too fast for the naked eye to perceive them all, leaving movements of the string out, and giving the appearance that more than one string is present. In the case of this Jutsu, although it's the same principle, due to it being executed via Chakra, the danger is very much real. The total number of fists can range from dozens to hundreds of individual attacks, and this, combined with the large overall quantity of Sound Chakra being utilized to have the user's fist act and be perceived in such a way, is where the lethality of this technique comes from. Because despite this Jutsu creating an attack that looks like a simple punch with after-images, each and every punch is, technically, real. The user isn't attacking with illusions, they are attacking with sheer speed, creating multiple attacks from a single release of Sound Release Chakra to cause intense vibrations. This allows the user to target a large angle of front of themselves, or spread the focus of an attack over a wider surface area of their target, with the vibrations inflicting the same type of damage most other Sound-based Taijutsu techniques impose on the affected party. The vibrations can damage both soft tissues and harder materials, such as bones, while the physical punch(es) the user performs can spread this damage across the majority of the body, with varying effects and damage, depending on the area the user strikes. [B]Note:[/B] Can be used a max of twice per battle/ event. [B]Note:[/B] User must wait 2 turns between usages. [B]Note:[/B] User cannot perform S-Rank or above Sound Release techniques for 2 turns after this technique's usage. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]http://i.imgur.com/hRuapYi.gif[/IMG][/CENTER][/SPOILER] [CENTER]Approved Here [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=18&p=20946650&viewfull=1#post20946650"]χ[/URL]][/CENTER] [INDENT]People I have Taught this Custom To. #1 [URL="https://narutobase.net/forums/showthread.php?t=500799&page=2"]Nathan.[/URL] #2 #3 #4 #5 #6 [/INDENT][/SPOILER] [HR][/HR] [CENTER] [SIZE=3]Customs Taught to Me[/SIZE][/CENTER] (Ototon: Shinsei no Asgard) - Sound Release: Asgardian Divinity [SPOILER][B](Ototon: Shinsei no Asgard) - Sound Release: Asgardian Divinity[/B] [B]Type:[/B] Supplementary [B]Rank:[/B] S [B]Range:[/B] N/A [B]Chakra[/B]: 40 [B]Damage:[/B] N/A [B]Description:[/B] The user will release their Ototon Chakra throughout their body to vibrate their body at the same frequency as an object or technique. They will appear to flicker at an exceedingly fast rate, matching the vibrations of the targeted element or material. This will allow the targeted entity to move through them or for them to move through it without taking damage. As there is totally no interaction between the user and the entity, this will allow them to phase through techniques regardless of it's damage. This will work regardless of it's properties or phase, working equally on solid, liquid, gaseous, energy and other states of matter. It should be noted that the user can still move and interact with things as normal barring the material in question (e.g. steel), allowing them to run, wield weapons and fight while this is active. However they should take care when using this technique, as if the floor is composed of the same material, they will phase through it and fall perpetually. [B]Note:[/B] Lasts one turn [B]Note:[/B] Can only be used four times per battle [B]Note:[/B] No S- Rank or above Sound in the next turn [B]Note:[/B] Only works on S-Ranks of equal or lesser Chakra[/SPOILER] Nathan's Sound CJ [SPOILER][URL="http://narutobase.net/forums/showthread.php?t=157594&page=272&p=19203682&viewfull=1#post19203682"][B](Ototon: Kakki ni Michita Ken) - Sound Release: Vibrant Fist[/B][/URL] [B]Type:[/B] Supplementary [B]Rank:[/B] B-Rank [B]Range:[/B] Short [B]Chakra:[/B] 20 [B]Damage:[/B] N/A [B]Description:[/B] This technique begins with the user attacking the enemy with a punch or a slap towards either side of the enemies head. The moment that his his hand connects with the enemies body, inaudible sound waves will be released, from the hand, towards the user’s skull. These sound waves will travel through the canals in the ears heading towards the [URL="http://usercontent2.hubimg.com/7057329_f520.jpg"]Semicircular Canals[/URL] which controls the balance of the body is very important for Taijutsu techniques and perceiving the location of the individual properly. The sound waves will damage this organ, so that the enemies body movements will not match with what the other senses tell the body to do. They in short can’t make out the correct location so that the hits that the enemy intends to land, won’t connect. [B]Notes:[/B] - Can only be used three times per-match. - Lasts for six turns. - Must wait three turns to reuse. - Can only be taught by Nathan. [HR][/HR] [B][URL="http://narutobase.net/forums/showthread.php?t=157594&page=247&p=18641710&viewfull=1#post18641710"](Ototon: Sensō no chōritsu) - Sound Release: Rhythm of War [/URL][/B] [B]Type:[/B] Supplementary [B]Rank:[/B] B-rank [B]Range:[/B] Short (Self) [B]Chakra:[/B] 20 [B]Damage:[/B] N/A (+5 to Non-Chakra based Taijutsu) [B]Description:[/B] A spin on sound that is meant to be beneficial to the target, this innovative technique developed by Nathan. It uses sound to alter the targets' brainwaves in order to increase their physical proficiency. The user produces a low sonorous sound, this sound isn't used on anyone but rather used on the user themselves. Once under the influence of the sound the user will begin to feel their blood "boiling with anticipation", their body will seem lighter and more supple, and they will have enhanced physical prowess due to the brainwaves altered by the sound. The sound is able to persist only as long as the sound is present which requires the user to constantly manipulate and duplicate the sound waves which affect the the user. The only downside to this technique is that is the user choices to channel any other Chakra based techniques, excluding sound, this technique will cease. The way the user uses the sound waves on themselves is by releasing tiny amounts of sound Chakra all throughout their body a method also know as "[URL="http://en.wikipedia.org/wiki/Whole_body_vibration"]whole body vibration[/URL]" but just distributed at a much higher frequency. [B]Notes:[/B] - The technique lasts three turns. - Can only be used four times per-match. - Must wait two turns before reusing. - Can only use free-form, Non-chakra enhanced Taijutsu, as well as Sound techniques that are B-rank & below while this is active. - Can only be taught by Nathan. [HR][/HR] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=283&p=19772270&viewfull=1#post19772270"][B](Ototon Genjutsu: Me o kii) - Sound Release Illusionary Art: Listening Eyes[/B][/URL] [B]Type:[/B] Supplementary [B]Rank:[/B] A-rank [B]Range:[/B] Short [B]Chakra:[/B] 30 (-10 per-turn it's activated) [B]Damage:[/B] N/A [B]Description:[/B] This technique utilizes the user’s knowledge of sound and its vibrations. Through years of training to recognize objects and the way they vibrate and release sound waves, the user translates that knowledge into a visual sense by inducing himself into a Genjutsu. Within the Genjutsu, the user is able to physically see the sound-waves released from an object when it is created, moves, or produces any sort of sound. Stationary sound waves (from something such as a tree, boulder, etc) appear as blue waves. Sound-waves from moving objects (such as a person, kunai, technique, etc) can range from yellow to red depending on the object’s speed. By colour differentiating the various sound waves, it allows the user to filter out the waves that are irrelevant to the current situation. Furthermore, this technique can also alert the user to movement of an object before the object actually moves. For example, if the opponent begins to move forward, his muscles, tendons, and other tissues would begin contracting and elongating in order to produce the movement. This produces sound-waves that can alert the user to the movement before it actually occurs. [B]Notes:[/B] - Once activated, it lasts for three turns. - Can only be used thrice per-match/four per-event. - Can only be taught by Nathan. [HR][/HR] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19127713&viewfull=1#post19127713"][B](Ototon: Damu Hooru) - Sound Release: Dumb Hole [/B][/URL] [B]Type:[/B] Supplementary/Offensive [B]Rank:[/B] S-rank [B]Range:[/B] Short (Short - Mid for offensive application) [B]Chakra:[/B] 40 (-20 per each turn the Dumb Hole's supplementary application is active) [B]Damage:[/B] 80 (+10 for offensive application when sound is absorbed) [B]Description:[/B] This technique is based off a interesting concept known as the "[URL="https://en.wikipedia.org/wiki/Sonic_black_hole"]Sonic/Acoustic Black Hole[/URL]" or "Dumb Hole". The user starts by gathering Sound Release Chakra either in a specific part of their body, or throughout their entire body. The user then releases this Chakra in the form of a "bubble" around themselves which can be as large or as small as they wish, but it's size is restricted to Short Range of themselves. The bubble consist of high frequency, low energy sound waves, which vibrate at an extremely high frequency, so any noise that the barrier makes is above regular hearing, but this also creates an interesting effect. As the sound waves are vibrating at a higher frequency than most other sounds, especially those that are not created as a result of Sound Release, they act like a barrier for all but the most powerful Sound Waves, making it impossible for sounds from outside the bubble to be perceived inside the bubble. This applies in reverse too, making sounds from inside the bubble impermeable from the outside. [INDENT]In addition to acting like "soundproofing", Dumb Hole has another application, which is far more violent and destructive than it's more supplementary application. By compressing the same high frequency, low energy Sound Release Chakra anywhere within of short range from the user, the user is able to create a much more violent, but controllable Dumb Hole, which visually resembles a Rasengan, that acts like a Black Hole for Sound Waves, drawing in any Sound from the immediate vicinity and trapping it inside the Dumb Hole. Once the sound Chakra is trapped within the confines of the dumb hole, the user is able to use their own Chakra to amplify and change the Sound trapped within the Dumb Hole, changing it into a sound wave that has low frequency and high energy, or in other words, destructive qualities. Once the user has changed the sound so that is able to act like a destructive Sound Jutsu, they aim the Dumb Hole at their designated target and weaken it's surface, causing the sound waves trapped within to violently burst out in the direction of the designated target, releasing them in the form of a destructive wave of Sound.[/INDENT] [B]Note:[/B] This technique's offensive application can only be used two (2) times per battle. [B]Note:[/B] If the offensive application is used, the user must wait two (2) turns before they can use this technique again. [B]Note:[/B] The supplementary application can only be used three (3) times per-match. [B]Note:[/B] The supplementary application stays active for three (3) turns, unless countered, or manually halted by the user. [B]Note:[/B] The user can also only use Sound, Wind, Lightning, Ninjutsu, Taijutsu, Kenjutsu & Genjutsu techniques below A-rank while this supplementary application is active. [B]Note:[/B] Can only be taught by Nathan. [HR][/HR] [B](Ototon Genjutsu: Ototataku) - Sound Illusionary Art: The Sound of Drums[/B] [B]Type:[/B] Supplementary [B]Rank:[/B] A-rank [B]Range:[/B] Short - Mid [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] By activating this Genjutsu though the click of a finger, or any sound the user releases sound waves that travel towards the opponent and induces a Genjutsu that follows the following the victim's mind begins repeating a simple pattern. Four drum beats in a second by second loop, constantly repeating in their mind. The sound of it tears away at the victim's mind, leaving them mentally weak until their mental state deteriorates to a point where their reaction time is halved from the annoyance from the drums playing in their head.. The way this works is it plays havoc on the brain's capabilities of identifying touch, smell, sounds, sights, etc. The brain detects this sound as an anomaly, so it shuts down the auditory senses, rendering them basically deaf. That doesn't work and the sound still plays, so it starts shutting down the senses, one at a time until there's nothing left to shut down. The sound's still playing though, so it does one last thing; One last ditch effort to try and remove the sound. The brain shuts down areas that pertain to logic and reasoning, leaving the victim in a state of disarray, but the sound plays on still. Whilst in reality the opponent is a broken mess, and unable to move. [B]Notes:[/B] - Can only be used twice per-match. Must wait two turns to use it again - Cannot be layered. - No Genjutsu for one turn after the use of this. - Lasts two turns unless broken. - Can only be taught by Nathan. [HR][/HR] [B](Ototon: Kodai Sorufējusukēru) - Sound Release: Ancient Solfeggio Scale[/B] [B]Type:[/B] Supplementary [B]Rank:[/B] S-Rank [B]Range:[/B] Self - Short (Direct Contact) [B]Chakra:[/B] 40 (-20 per ability used that has a turn duration) [B]Damage:[/B] N/A [B]Description:[/B] This technique is derived from "The Ancient Solfeggio Scale", which basically is: "Solfeggio frequencies make up the ancient 6-tone scale thought to have been used in sacred music, including the beautiful and well known Gregorian Chants. The chants and their special tones were believed to impart spiritual blessings when sung in harmony. Each Solfeggio tone is comprised of a frequency required to balance your energy and keep your body, mind and spirit in perfect harmony." To start the use of this technique, the user gathers up a large amount of sound Chakra that can either be released, or used in two options. The user then either starts to vibrate the Chakra, either within their own body, or the body of their intended target Using their Chakra, the user is able to manipulate and alternate between specific frequencies the Chakra vibrates at, resulting in various beneficial effects on the receiving party. The available frequencies, and the effects generated by them, are as follows; [B]174 Hz - "Do" (Pain Relief) -[/B] The lowest of the Solfeggio Scale, this frequency uses the slow and calming vibrations to act as a sort of anaesthetic, relieving the affected of pain and trauma. While under the effects of "Do", the user/ target is more tolerant of minor pain, (i.e broken finger, or broken toe, etc) lending them a brief respite from the burden of physical damage. The target is unaware of their body's own pain for 2 turns. [B]285 Hz - "Io" (Healing Increased Efficiency) -[/B] The "Io" frequency is perhaps one of the most beneficial forms on the Solfeggio Scale, this frequency helps return tissue into its original form. 285 Hz influences energy fields, sending them a message to restructure damaged organs. It also leaves your body rejuvenated and energized. In other words "Io" helps the repair of damage done to it's target, allowing them to be healed faster and more effectively by Medical Shinobi. Any Medical Jutsu performed on a target under the effects of the "Io" frequency cost 50% less Chakra, which last for a max of 3 turns and expire when a Medical Jutsu is performed on the user. The sound itself doesn't actually heal the user in anyway, but it just creates an opening for Medical Ninjas to use their techniques more efficiently. [B]396 Hz - "Ut" (Killing Intent Resistance) -[/B] "Ut" is a rather unique frequency, as it grants its target a feeling of liberation from negative feelings, such as guilt, fear or anger, and general corruption of the mind through whatever means (as long as the Jutsu used to corrupt the mind is the same or lower ranked, than this Jutsu). Through this liberation the user is granted a high level of mental clarity, the likes of which may seem alien to them. Thanks to the relief of the burden of negative emotions, a beneficiary of the "Ut" frequency will be less susceptible to techniques that prey on such emotions. This makes the user one level more resistant to the "Killing Intent" Jutsu for 2 turns, after which their mind and new capabilities will return to their original state before anything had happened. [B]417 Hz - "Re" (Re-encouragement) -[/B] Next tone from the Solfeggio scale is connected with resonation processes or processes of amplification. Re can “delete” person’s “alienation from God” and enable returning to the “right path”. This Solfeggio frequency cleanses traumatic experiences and clears destructive influences of past events. It can be used for cleaning limiting impression, which disables the person to achieve her life goals. When speaking of cellular processes, tone Re encourages the cell and its DNA to function in an optimal way. 417 Hz frequency energizes your body cells and helps to use their creative potentials. This one creates a small window of opening where the users reaction speed is by a scale factor of 1.5x, that being said this frequency is activated will only last the turn it is used on. [B]852hz - "La" (Genjutsu Resistance) -[/B] Tone ‘La’ is linked to your ability to see through the illusions of your life, such as hidden agendas of people, places and things. This frequency can be used as means for opening a person up for communication with the all-embracing Spirit. It raises awareness and lets you return to spiritual order. Regarding cellular processes, 852 Hz enables the cell to transform itself into a system of higher level. The sound created from this effect, creates a resistance to Genjutsu, how this works is that the sound reverberates the users Chakra flow in such a way that it constantly fluctuates the Chakra which makes it easier for the easy to break out of Genjutsu up to the same rank as this Jutsu, this technique lasts for two turns. And this only works on basic Genjutsu, and sound based. Anything that comes from a Doujutsu is unaffected. [B]Notes:[/B] - Only one effect can be used per-usage. - Each effect can only be used once per-match/twice per-NW event. - Cool down of two turns before re-use. - Not a Medical Ninjutsu technique, this is rather a technique that enhances the use of medical Ninjutsu though the use of specific frequencies. - Can only be taught by Nathan. [CENTER]All Taught Here [[URL="http://narutobase.net/forums/showthread.php?t=500799&p=19853179"]X[/URL]][/CENTER][/SPOILER] [URL="https://animebase.me/threads/with-imperfect.779101/post-22090211"]Mirai's Sound Customs[/URL] [SPOILER](Ototon: Maesutoroteiruzuobu) Sound Release: Tales of the Maestro Type: Offensive Rank: B-Rank Range: Short -Long Chakra: 20 Damage: 40 Description: Through the kneading of chakra into the user’s weapon or hand, they will vibrate it with their chakra. By waving their hand around, the user gives form to up to five compressed destructive sound waves in the form of musical notes. They will then thrust their forward, causing the notes to be released at the enemy, which upon contact causes a short range explosion of one meter, destroying anything near the point of impact. Can only be used four times per battle. (Ototon: Ongaku no Kodou ) Sound Release: Heartbeat of Music Type: Supplementary Rank: C Range: Short - Long Chakra: 15 ( - 5 per turn) Damage: N/A Description: Heartbeat of Music is a unique sound sensing technique, which works relatively close to it's parent technique Sound Release: Inner Sonar Skill revolving releasing sound waves into the surrounding area(aka using inaudible sound that is passively emitted from the user and bouncing off of objects.) but also on a psychological state of synesthesia; though Chromesthesia to be more precise. Chromesthesia or or sound-to-color synesthesia is a type of synesthesia in which heard sounds automatically and involuntarily evoke an experience of color. What this technique does is through the use of Sound Release, the user will knead a certain amount of chakra into their body in order to produce a frequency that replicates the effects mentioned above. The frequency will travel from the ears and into the brain - allowing certain sounds when heard to “illuminate” as certain color, allowing the user a unique form of sensory such as when rushing water is heard it will appear as a bright blue coloration towards the user, or the crackling sound of flames will appear as fiery red color or the voices of certain people etc though this isn’t always true. There are times when certain people with this condition will see the color differently from others, though this is merely cosmetic in terms of the actual technique though it will help the user identify the elemental nature of techniques based on their coloration - allowing for some cosmetic usage between each user. Though certain objects might remain silent in nature, the rebounding sound waves will still "locate" the object of interaction and will be seen as dull grey coloration instead. It should also be noted that despite the visual and auditory phenomenon, it does not hinder the user's perception of their surroundings etc whatsoever. This technique lasts the same duration of Inner Sonar Skill (6 turns max) though it can be deactivated at any given time.[/SPOILER][/FONT] [/QUOTE]
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