When Worlds Collide; Crow vs Teh Driz.

Drizzy

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The Basic 5 Elements, Ninjutsu, Taijutsu, Genjutsu are allowed.
Custom Elements, Custom Weapons and Custom Jutsu allowed.
Killing is allowed, Stealing is not allowed.
The use of substitution Techniques and Kai is not allowed.
Weather: Clear Sky, Few clouds
Time: Day
Terrain:Where Sasuke and Itachi fought, away from the building on a plain terrain with a few rocks.


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in my right hand. You may begin. ^^

 
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Ryūjin

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The Basic 5 Elements, Ninjutsu, Taijutsu, Genjutsu are allowed.
Custom Elements, Custom Weapons and Custom Jutsu allowed.
Killing is allowed, Stealing is not allowed.
The use of substitution Techniques and Kai is not allowed.
Weather: Clear Sky, Few clouds
Time: Day
Terrain:Where Sasuke and Itachi fought, away from the building on a plain terrain with a few rocks.


You must be registered for see images




in my right hand. You may begin. ^^

biography, Rebellion in Dante's right hand, Vergil is merged inside Dante.

You begin mate i'm not in the mood to begin xd i'll probably reply tomorrow i'm insanely tired atm. :p

-Rebellion-
Rank: S
Type: Weapon
Range: Short - Long
Chakra Cost: 40 (+ 30 for blocking each fire attack)
Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
~Cannot be used without mastering the fire element.
~User takes -10 damage when absorbing a fire technique.
~Can only block fire techniques 3 times per battle.
~Can only be weilded by ~Crow~
 
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Drizzy

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biography, Rebellion in Dante's right hand "a CW" and a normal Japanese Ookatana in Vergil's hand, they walk into the field while not fused and are seperate, 5 meters away from each other.

You begin mate i'm not in the mood to begin xd i'll probably reply tomorrow i'm insanely tired atm. :p
*Izuna creates a pillar behind you to hit you on the butt, making you fall forwards*

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

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*Izuna creates a pillar behind you to hit you on the butt, making you fall forwards*

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Dante feels the earth shaking a bit underneath his feet as he suspects it's an earth technique, Dante releases Aluminum chakra around all of his body creating a thin sheet of aluminum covering Dante's body from all directions making somewhat of an armor of Aluminum, as Aluminum is harder than the normal earth, as the pillar rises up touching Dante's aluminum armor it breaks instantly.

(Arumiton: Arumi No Sōken) - Aluminium Release: Aluminium Creation
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: The user utilizes his aluminium chakra and releases it into the air..while using the shape manipulation to form the aluminium into different shapes , protective walls of aluminium and pillars of aluminium basically to any form the user wants just as versatile as the wood element, this is like the earth release technique but on a larger scale and usage of aluminium metal.

Yeah! baby i can do that =DD

 
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Drizzy

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Dante feels the earth shaking a bit underneath his feet as he suspects it's an earth technique, Dante releases Aluminum chakra around all of his body creating a thin sheet of aluminum covering Dante's body from all directions making somewhat of an armor of Aluminum, as Aluminum is harder than the normal earth, as the pillar rises up touching Dante's aluminum armor it breaks instantly.

(Arumiton: Arumi No Sōken) - Aluminium Release: Aluminium Creation
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description: The user utilizes his aluminium chakra and releases it into the air..while using the shape manipulation to form the aluminium into different shapes , protective walls of aluminium and pillars of aluminium basically to any form the user wants just as versatile as the wood element, this is like the earth release technique but on a larger scale and usage of aluminium metal.

Yeah! baby i can do that =DD

As soon as the rock crumbles, Izuna performs a few handseals, then to exhale 3 Dragon head shaped fire Balls directed towards you, he grabs his sword, being very vigilant, awaiting your move.

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Driz: Just warming up.
 

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As soon as the rock crumbles, Izuna performs a few handseals, then to exhale 3 Dragon head shaped fire Balls directed towards you, he grabs his sword, being very vigilant, awaiting your move.

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Driz: Just warming up.
Finished warming up yet? ;)

As soon as the fire leaves your mouth, Dante injects fire chakra into Rebellion, absorbing the fire technique no matter where it is as Rebellion's blade turns into bloody red while the eyes of the skull in the handle ignites in flames, unlocking rebellion's special ability that's absorbing the fire, considering that an Aluminum armor is encasing Dante, he wouldn't get harmed by the fire, instead it will just weaken the armor [-10 damage points to it], instantly as Dante is absorbing the fire, he makes a vertical slash with rebellion expelling a large vertical fire wave into Drizzy's direction in which it's boosted in power by +15 damage points due to rebellion's other special ability as Dante continues absorbing the fire from your technique.

(Katon: Dōki no Rebellion) - Fire Release: Rebellion Wrath
Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user grabs his Rebellion and concentrates a massive amount of fire chakra into it , then makes a crescent shaped pattern with rebellion horizontally or vertically while releasing the fire chakra causing a large cresent shaped wave of fire that races in the desired location.
Note: 3 times per battle
Note: The user loses the ability to block fire techniques when using this 3 times.
Note: The user can't enhance the damage of a fire technique any further when using this 3 times.

 

Drizzy

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Finished warming up yet? ;)

As soon as the fire leaves your mouth, Dante injects fire chakra into Rebellion, absorbing the fire technique no matter where it is as Rebellion's blade turns into bloody red while the eyes of the skull in the handle ignites in flames, unlocking rebellion's special ability that's absorbing the fire, considering that an Aluminum armor is encasing Dante, he wouldn't get harmed by the fire, instead it will just weaken the armor [-10 damage points to it], instantly as Dante is absorbing the fire, he makes a vertical slash with rebellion expelling a large vertical fire wave into Drizzy's direction in which it's boosted in power by +15 damage points due to rebellion's other special ability as Dante continues absorbing the fire from your technique.

(Katon: Dōki no Rebellion) - Fire Release: Rebellion Wrath
Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user grabs his Rebellion and concentrates a massive amount of fire chakra into it , then makes a crescent shaped pattern with rebellion horizontally or vertically while releasing the fire chakra causing a large cresent shaped wave of fire that races in the desired location.
Note: 3 times per battle
Note: The user loses the ability to block fire techniques when using this 3 times.
Note: The user can't enhance the damage of a fire technique any further when using this 3 times.

[FONT=Microsoft Sans Serif"]
As the vertical slash leaves the sword, Izuna performs a single seal, summoning a large volume of water unto the fire, the water positioned to land on the fire, and rush to my right [your left] far from range. As soon as the water lands atop the fire and is rushing to my right, with steam rising, I ignore the steam and release several balls of wind at the location you two were before, they travel at great speed, clearing sections of the steam.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.

Driz: Time for the Party![/FONT]
 
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Ryūjin

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As the vertical slash leaves the sword, Izuna performs a single seal, summoning a large volume of water unto the fire, the water positioned to land on the fire, and rush to my right [your left] far from range. As soon as the water lands atop the fire and is rushing to my right, with steam rising, I ignore the steam and release several balls of wind, they travel at great speed.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.

Driz: Time for the Party!
You do realise you stopped a stronger S-rank fire with 95 damage points with a B-ranked water right? O_O and your using Drizzy not Izuna lol xd
___________________

As the water is falling from the sky to collide with the fire, Vergil weaves handseals causing the sky to rain chakra infused droplets letting him know Drizzy's location at all times.

(Suiton: Ukojizai no Jutsu) - Water Release: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Dante, up ahead.
Right!

As Vergil senses the wind and notifies Dante immediately, Dante shoots a large fireball that spreads over a wide area with the usage of Rebellion Dante forms only a single handseal and the technique is enhanced with +15 damage points making it 75 damage points also this is formed fairly fast due to Rebellion granting Dante with faster reactions.

(Katon: Zukokku) - Fire Release: Intense Pain
Rank: A
Type: Offense
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
Instantly as that happens, Vergil concentrates his chakra on the rain in front of you forming it into multiple large bullets of rain that falls down on you from above like huge falling rocks, hitting you with blunt force.

(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
Let's see how good you really are.
Dance o_o
 

Drizzy

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You do realise you stopped a stronger S-rank fire with 95 damage points with a B-ranked water right? O_O and your using Drizzy not Izuna lol xd
___________________

As the water is falling from the sky to collide with the fire, Vergil weaves handseals causing the sky to rain chakra infused droplets letting him know Drizzy's location at all times.

(Suiton: Ukojizai no Jutsu) - Water Release: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Dante, up ahead.
Right!

As Vergil senses the wind and notifies Dante immediately, Dante shoots a large fireball that spreads over a wide area with the usage of Rebellion Dante forms only a single handseal and the technique is enhanced with +15 damage points making it 75 damage points also this is formed fairly fast due to Rebellion granting Dante with faster reactions.

(Katon: Zukokku) - Fire Release: Intense Pain
Rank: A
Type: Offense
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
Instantly as that happens, Vergil concentrates his chakra on the rain in front of you forming it into multiple large bullets of rain that falls down on you from above like huge falling rocks, hitting you with blunt force.

(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
Let's see how good you really are.
Dance o_o
As soon as the large Fire is released, the mist is now gone, instantly, black flames appear around my arm, I then release the chakra directly to your fire to destroy it. Just in time, I notice the rain coming down more heavy, as I look upwards to see compressed rain in the form of large water boulders, I place my hands on my face, as water quickly surrounds me, just in time as your jutsu is making impact, I am safely protected. At the end of your jutsu, the water is released, Driz summons a large amount of water once again, this time, it is summoned above you two.

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

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As soon as the large Fire is released, the mist is now gone, instantly, black flames appear around my arm, I then release the chakra directly to your fire to destroy it. Just in time, I notice the rain coming down more heavy, as I look upwards to see compressed rain in the form of large water boulders, I place my hands on my face, as water quickly surrounds me, just in time as your jutsu is making impact, I am safely protected. At the end of your jutsu, the water is released, Driz summons a large amount of water once again, this time, it is summoned above you two.

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.


(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
Now Dante.
Take this dude.

As the water forms a large human creature around you protecting you from the rain, Dante causes gigantic spiked pillars to rise out of the ground behind you, in front of you and around you at an angle hitting you from all sides, becoming very big like the "destructive rising rock pillars" technique as Aluminum Pillars rise underneath you in a similar manner to the wood release wrapping and grabbing your legs and sticking you to the ground not allowing you to escape, the spiked pillars cover a radius of Mid - Long range in front of Dante.

(Arumiton: Sōdai Arumi No Sōken) - Aluminium Release: Ultimate Aluminium Creation
Type: Supplementary/Attack/Defence
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
- Can only be used 3 times per battle.
Simultaneously while Dante does that Vergil uses the rain to sense your location as he causes clouds to gather into the sky above Mid - Long range from him, shooting 2 large lightning bolts from the sky, due to the rain falling the water which is falling on top of you become electrified shocking you as the lightning falls onto your location from above, even if it misses you it will fall over the aluminum causing the aluminum to become electrified and transform the aluminum spiked pillars into Lightning rods, due to the aluminum being an excellent lightning conductor.

(Raiton: Jishinkaminarikajioyaji Kumo Ame Borito) - Lightning Release: Thunder Cloud Raining Bolts
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user sends chakra into the sky and then causes the sky to rain, sending loads of lightning bolts crashing down at the enemy. Even if the enemy dodges the technique it will go into the ground and weaken all the surrounding earth around them.
- Can only be used three times a battle
- Up to six lightning bolts can be directed and shot
Right after Dante causes the pillars to rise up out of the ground he injects his chakra into your circularity system, casting a genjutsu onto you as he makes you believe you are trapped in a dark room, the dark is so intense that it blinds you completely.

(Genjutsu: Kuro) - Illusion Technique: Dark
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage Points: 40 [Blinded]
Description: The opponent is trapped in a pitch black room. After they come out, their eyes are so used to the dark that it takes 1 turn to recover.
Note: The dark lasts for 2 turns
 
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