I disabled this in one of my games but i want to know what it does exactly? could i get a relatively simple answer please?
thx in advance for any help i can get
Multithreading divides the task of rendering into smaller, more easily handled tasks split between different cores. It can be especially beneficial for systems with not-so-much power, in that it increases performance.
Although it's not really necessary if you have a well paired CPU and GPU.