[Suiton] Water

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You perform an handseal and create a clone made of water which gets 1/10 of your chakra and can use up to C rank water jutsu, according to the mods in the Rp chat thread when the clone dies, the chakra it has left returns to you. Also you require a water source to perform the jutsu.
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Without handseals, you channel chakra into a water source which you manipulate to bring forth spinning pressurized water, this jutsu however is restricted to short range, such a waste.
(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Now, I believe this jutsu is useless, why would I manipulate the mist to blind someone when that's what the mist itself does.
Using your chakra, you manipulate the mist in such a way that it reflects natural light to the opponent's fafe/eyes blinding them .
(Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu
 

Sasori

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You posted the same thing twice lol.

Performance: After hearing what he had to do Sasori first performed a single hand seal, and began to focus their water chakra nearby. In just a few seconds a replica of Sasori appeared consisting entirely out of water. The limit of the clones was however short-range so Sasori had to make sure he kept it nearby for protection.

Advantages: Can use up to C-rank water.

Disadvantages: Can't move out of short-range.

Questions: NA.

2)
Performance: Sasori began to observe a near by pond of water, and decided to take advantage of it. Focusing his water chakra into the pond he began to manipulate a portion of the water in to a needle. Using shape manipulation he caused for the needle to spin rapidly adding more damage.

Advantages: Can attack from 360 degrees.

Disadvantages: Requires a water source.

Questions: NA

3) ( I mean I get what the purpose of it is to do, at first the mist limit their field of vision, but with this it will actually blind them and make it hard to act)

Performance: Lastly, with the dense mist spread throughout the area Sasori would try to manipulate and take advantage of it. Controlling the mist with his water he manipulated it so that any natural light that entered it would blind anyone inside with a bright light.

Advantages: Actually blinds the enemy.

Disadvantages: Must have already the mist.

Questions: NA
 

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2. It's pressured water not needles
Straight forward, you clap your hands together to make a spiralling vortex of water form around you from thin air which then proceeds to cascade into a water fall that either moves all around or towards a particular target.
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after clapping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

You perform six handseals and cause rain to fall from clouds which is sorta like a sixth sense that allows you to sense the EXISTENCE of a target within the range of the rain, it doesn't give you the pinpoint location of the target as clearly shown by the anime when Pein still had to tell konan to find Jiraiya
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it
.
Perform 6 handseals and spread your hands palms first out to form a sphere of water around a target however you must keep atleast an arm in the sphere at all times, good combo with the water clone however beware of Lightning.
(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside avirtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.
 

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1) Performance: Sasori starts off by quickly clapping their hands and begin to concentrate their water in the air. After he clapped his hands a vortex of water was conjured out of thin air in front of him. Now with the vortex in front of him he decided to send the vortex of water directly at a clone in front of him ready to violently attack the target with B-rank strength.

Advantages: Does not need hand seals.

Disadvantages: The clapping of your hands probably gives away the usage of a jutsu.

Questions: NA

2) Performance: Next, Sasori began to swiftly perform a set of hand seals, and begins to focus his rain chakra in the sky. As his chakra is being merged with the sky it causes for it to begin raining heavily. There is however a special property of this rain and that it being linked directly to Sasori's chakra. While the rain was falling Sasori would be instantly aware of any chakra tha was not his.

Advantages: Allows you to become aware of another person's chakra.

Disadvantages: Does not give pin point directions.

Questions: NA

3)

Performance: To finish up, Sasori began to perform a set of hand seals, and then held out his hands while at the same time he began to focus his water in his palms. While his palms were out a large dense sphere of water would form in front of him. It formed directly in front of the man trapping in an a dense bowl of water which restricted his movements greatly. Sasori got enough water to perform this jutsu because of how he spewed out of water from his mouth. With one hand still inside of the barrier he waited to see what his enemy would do.

Advantages: Good for restricting an enemy's movements.

Disadvantages: Requires a lot of hand seals and then requires for at least one arm to stay inside.

Questions: NA
 

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1) Performance: Sasori starts off by quickly clapping their hands and begin to concentrate their water in the air. After he clapped his hands a vortex of water was conjured out of thin air in front of him. Now with the vortex in front of him he decided to send the vortex of water directly at a clone in front of him ready to violently attack the target with B-rank strength.

Advantages: Does not need hand seals.

Disadvantages: The clapping of your hands probably gives away the usage of a jutsu.

Questions: NA

2) Performance: Next, Sasori began to swiftly perform a set of hand seals, and begins to focus his rain chakra in the sky. As his chakra is being merged with the sky it causes for it to begin raining heavily. There is however a special property of this rain and that it being linked directly to Sasori's chakra. While the rain was falling Sasori would be instantly aware of any chakra tha was not his.

Advantages: Allows you to become aware of another person's chakra.

Disadvantages: Does not give pin point directions.

Questions: NA

3)

Performance: To finish up, Sasori began to perform a set of hand seals, and then held out his hands while at the same time he began to focus his water in his palms. While his palms were out a large dense sphere of water would form in front of him. It formed directly in front of the man trapping in an a dense bowl of water which restricted his movements greatly. Sasori got enough water to perform this jutsu because of how he spewed out of water from his mouth. With one hand still inside of the barrier he waited to see what his enemy would do.

Advantages: Good for restricting an enemy's movements.

Disadvantages: Requires a lot of hand seals and then requires for at least one arm to stay inside.

Questions: NA
@ Number 1.
The vortex forms around you, you are the center of the vortex and please for heaven's sake give me better advantages and disadvantages
 

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1)
Advantages:
1) Can also act as sheld to avoid attacks since it surrounds the user.

Disadvantages:
1) User is vulnerable to lightning jutsu while active.

2)
Advantages:
1) Can passively detect objects.

Disadvantages:
1) Only detects what's on the ground.

3)
Advantages:
1) Makes for a good defensive barrier.

Disadvantages:
1) User is vulnerable to attacks while jutsu is active
 

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Self Explanatory, You transform your body into Water to evade physical attacks, Nothing special
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

You slam hope foot on the ground and Water rises as a jet of water that travels towards the opponent
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

You spit a strong Water Wave from the mouth which is very compressed.
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
 

Sasori

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1)
Performance: Sasori begins by focusing his water chakra throughout his body until he finally manipulated it in order to change it into a liquid state where physically attacks would easily phase through him, but made him vulnerable to lightning.

Advantages: Can be used during taijutsu to allows an opponents attack go righ through you which could throw them off balance.

Disadvantages: User is vulnerable to lightning jutsu and cannot attack.

Questions: NA

2)

Performance: To start off, Sasori began by forming one hand seal and followed up by slamming his foot on the ground causing for a jet of water to rise up. As it rose from the ground it swiftly made it away towards the man in attempts to take slices at him.

Advantages: Happens pretty fast with little movements.

Disadvantages: One given linear direction.

Questions: NA

3)

Performance: Sasori began by focusing his Water chakra in his mouth area until he finally opened his mouth to spew out a compressed water wave aimed at a clone in front of him with enough power to forcefully blow it away.

Advantages: Doesn't have handseals so it can be performed quickly.

Disadvantages: Would take multiple blast to actually carve down an area.

Questions: NA
 

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Sorry for the late replies... Xams have started.
With 6 handseals, this jutsu allows one to make water rise from the ground which can be used in various ways
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

A jutsu used to propel one through a body of water while also partially masking the user's presence, sadly it can only be used in a large Water source.
(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.*
Note: Must be a large water source such as a lake to use.

The user releases a fairly powerful jet of water from the user's hands.
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
 

Sasori

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[FONT=&quot]
1)
Performance: Sasori starts off by focusing his water chakra followed by performng the necessary hand seals for the jutsu. Deciding already what he needs the water for he spews out water around him to encase him in a protective barrier.
[/FONT]

[FONT=&quot]Advantages: Is pretty ambiguous so can be used for whaever purpose the user has.
[/FONT]

[FONT=&quot]Disadvantages: Has quite a bit of hand seals. [/FONT]

[FONT=&quot]Questions: NA

[/FONT]
[FONT=&quot]1)
Performance: While standing in a nearby lake Sasori began to focus his water chakra through his body. Eventually, he would then release his charka throughout his body which would send him underwater allowing him to travel semi-detected.
[/FONT]

[FONT=&quot]Advantages: Can mask the user's presence in a sense.
[/FONT]

[FONT=&quot]Disadvantages: User is suseptible to jutsu while underwater.[/FONT]

[FONT=&quot]Questions: NA

[/FONT]
[FONT=&quot]1)
Performance: Sasori starts by focusing his water chakra in his hand to and then began to aim his hands at a clone in front of him. He then began to release an intense jet of water of from his hands which would slice right through the clone.
[/FONT]

[FONT=&quot]Advantages: User can control the direction of where they target as well as it doesn't require hand seals.
[/FONT]

[FONT=&quot]Disadvantages: Can only reach up to Short-range.[/FONT]

[FONT=&quot]Questions: NA[/FONT]
 

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After performing four handseals, the user creates a large spiraling stream of water which can be used to strike the opponent from several logical angles.
(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

Quite explanatory, you create a whirlpool that sucks anyone in range underwater.
(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

After performing three handseals, you create a flammable black mist that forms a cloud, you can then move the cloud above your target before dispersing it and covering them in oil.
(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.*
 

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[FONT=&quot]1)
Performance: Sasori starts off by focusing his water chakra followed by performng the necessary hand seals for the jutsu. Deciding already what he manipulates a near by water source until large spiral of water which could be used to cut down a target from several angles.
[/FONT]

[FONT=&quot]Advantages: Is pretty ambiguous so the user can manipulate it to attack from multiple angles
[/FONT]

[FONT=&quot]Disadvantages: Requires a near by water source.[/FONT]

[FONT=&quot]Questions: NA

[/FONT]
[FONT=&quot]2)
Performance: Sasori starts off by focusing his water chakra underneath a pool of water where his target was. He summoned forth the water into a whirlpool which would suck in the clone and drown it.
[/FONT]

[FONT=&quot]Advantages: Doesn't have any hand seals.
[/FONT]

[FONT=&quot]Disadvantages: Needs a water source[/FONT]

[FONT=&quot]Questions: NA

[/FONT]
[FONT=&quot]3)
Performance: Sasori starts off by focusing his water chakra followed by performng the necessary hand seals for the jutsu. Deciding already what he needs the water for he controls a black mist above a clone of his target. Once he was ready he dispersed the cloud so that it would spew oil on it covering it in a flammable oil.
[/FONT]

[FONT=&quot]Advantages: Is interesting how it is a flammable mist.
[/FONT]

[FONT=&quot]Disadvantages: Doesn't do anything damage so requires another jutsu for it to take actual effect.[/FONT]

[FONT=&quot]Questions: NA[/FONT]
 

Lytes

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I'm back. I'm going to go as fast as I can within this two weeks holiday.
---
This jutsu is self explanatory. It allows you to create a waterfall.
(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


You manipulate one of your water clones to dissolve into water and turn into four pointed projectiles that you can fire at a target.
(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.
 

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1)

performances: After performing the needed hand seals Sasori creating an enourmius spring that would hide his location

Advantages: Can hide your location

disadvantages: Needs chakra to constantly fuel it

questions: NA

2)
performances: With the water clone he already had in his possession he would control it to transform into a liquid state that would hold for sharp projectiles ready to stab the enemy

Advantages: Can be used anywhere the clone is

disadvantages: Need to use a jutsu before hand

questions: NA
 

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1)

performances: After performing the needed hand seals Sasori creating an enourmius spring that would hide his location

Advantages: Can hide your location

disadvantages: Needs chakra to constantly fuel it

questions: NA

2)
performances: With the water clone he already had in his possession he would control it to transform into a liquid state that would hold for sharp projectiles ready to stab the enemy

Advantages: Can be used anywhere the clone is

disadvantages: Need to use a jutsu before hand

questions: NA
Cmon mehnnn... Do it again... Put more into it.
 

Klad

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Takin over and all. All you need to do is ask quesitons, if any.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.

( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

( Suiton: Kuchi Dangan) - Water Release: Mouth Shot
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A technique where the user spits out a single senbon-shaped droplet of water with high velocity which is hard to avoid. Once the droplet hits anything, it forcefully bursts and hurts the target. While the technique lacks the force to seriously endanger somebody, it can be used to weaken enemies while they are distracted.
 

Klad

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Yeah sure. The safest way is to use it against a tech which doesn't cover a lot of space, though.

B ranks

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

Klad

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10 meters is mid.

Moving on. Last B ranks

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

( Suiton: Mizuame Bakujō ) - Water Release: Starch Syrup Binding Rope
Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.
 
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