[Suiton] Water with Zaphkiel .

Motion

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Moving on,

This technique is performed with the clasp of a hand, which is a plus when it boils down to speed based combat or when in a sticky situation. You'll summon a vortex of water to spiral around you, like a cylindrical wall of water. Now this can be used to defend and attack enemies or techniques in a 360 degree angle of your position but be careful for objects falling from above into the eye of the vortex, where you stand. With different investments of chakra you can have this a C ranked or B ranked. However at your rank of Chuunin you're only capable of C ranked.

*B ranked fire dragon leaps towards you, threatening to trap you in a red hot constrictor coil with its serpentine body*

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.
* I ranked up to S-Jounin


Kuzan claps his hands together and a vortex of water begins to circle around him very rapidly. Kuzan doesn't put that much chakra into it so it simply clashes with the Katon technique and creates smoke, protecting Kuzan from harm.
 

Zaphkiel

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* I ranked up to S-Jounin


Kuzan claps his hands together and a vortex of water begins to circle around him very rapidly. Kuzan doesn't put that much chakra into it so it simply clashes with the Katon technique and creates smoke, protecting Kuzan from harm.
Nice! And btw, Fire x Water clashes result in steam. Not like the actual release that the Jinchuriki Han uses though. Moving on nonetheless.

This technique is for the sole purpose of sensing enemies otherwise undetected or unseen. It can stretch to cover your person alone or the entire battlefield. However, if a sensor type ninja suppresses his chakra you won't be able to sense him. This is usually used as a battle opener to give the upper hand, and it can also be used in the middle of a battle in case you wanted to fill an extra move slot without the odds of interruption. I'm sure you'll come up with a good way.

No RP scenario for this one.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Motion

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Nice! And btw, Fire x Water clashes result in steam. Not like the actual release that the Jinchuriki Han uses though. Moving on nonetheless.

This technique is for the sole purpose of sensing enemies otherwise undetected or unseen. It can stretch to cover your person alone or the entire battlefield. However, if a sensor type ninja suppresses his chakra you won't be able to sense him. This is usually used as a battle opener to give the upper hand, and it can also be used in the middle of a battle in case you wanted to fill an extra move slot without the odds of interruption. I'm sure you'll come up with a good way.

No RP scenario for this one.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Kuzan weaves six handseals Bird → Rat → Ox → Monkey → Rat → Snake. This mixes Kuzans chakra with the clouds above, causing rain that is highly in sync with his senses, allowing Kuzan to sense everything that is being rained on.
 

Zaphkiel

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Not just 'anything', any chakra source it comes in contact with. So you can't sense non chakra infused objects like a simple kunai or something. Only people, chakra obviously, and ninjutsu that uses chakra. As I said earlier though, sensors may suppress their chakra.

Moving on, now we have an iconic Suiton technique. The Water Prison Jutsu. By using a water source or expelling it from your mouth you can shape it into a dense sphere of water, so much so that the opponent is unable to move. But you must keep your hand inside the sphere for it to maintain shape. Another advantage is that your Water Clones can be used as direct source for this technique, meaning, if the clone is in direct physical contact with the opponent you can have them disperse and engulf the opponent in the prison, you'd still need to get your hand in and maintain it though.

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*points to a guy running at you with a kunai*

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.
 

Motion

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Not just 'anything', any chakra source it comes in contact with. So you can't sense non chakra infused objects like a simple kunai or something. Only people, chakra obviously, and ninjutsu that uses chakra. As I said earlier though, sensors may suppress their chakra.

Moving on, now we have an iconic Suiton technique. The Water Prison Jutsu. By using a water source or expelling it from your mouth you can shape it into a dense sphere of water, so much so that the opponent is unable to move. But you must keep your hand inside the sphere for it to maintain shape. Another advantage is that your Water Clones can be used as direct source for this technique, meaning, if the clone is in direct physical contact with the opponent you can have them disperse and engulf the opponent in the prison, you'd still need to get your hand in and maintain it though.

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*points to a guy running at you with a kunai*

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.
After performing a set of handseals, Snake → Ram → Horse → Hare → Ram → Horse → Hare I counter the man running towards me with a kunai of my own and with my other hand, I grab ahold to his shirt and trap him in a prison made of water. The man begins to pass out from the lack of oxygen.
 

Zaphkiel

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Ok sorry for the break ._.

The next technique is a form of substitution allowing your body to become liquid and avoid physical damage. Now if you read the Battle Arena Rules you'd know that you can only substitute once per match. This means, you can only use this technique once on any given occasion. Other forms of substitution include the Fire Substitute and Change of Bodystance Technique. Personally I think this to be a Hozuki clan technique as only Suigetsu has been shown to actually use it, but that's not for me to decide. Quick! Gai is about to Dynamic Entry your face!

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
 
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