[Suiton] Water with Ushiro senpai .

Klad

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Right after I carefully listened to his constructions, I begin an immediate action. Whilst performing the five necessary handseals, simultaneously kneading chakra in my gullet. After that, I use nature manipulation to transform the gathered chakra into water natured, which would be sufficent for me to materialise the chakra into a continuious water stream, covering a massive range horizontally, in a circular shape. This would work as a defensive wall to block my enemy's Taijutsu/Kenjutsu attempts, as well as defending from certain elemental techniques.

After performing the only handseal (Ram), I begin by preparring water chakra in my gullet. Tilting my upper torso backwards, I gain more momentum to spit the colossal waves which formed in matter of seconds. With me at the top of a huge wave out of many, I have all my necessary vision of my enemies, analyzing their movement and what not. Then by skillfully manipulating the waves, I use shape manipulation to form a giant orb, which covers a massive area. Cause of the compressed water inside the orb, the opponent will eventually drown/suffocate, unless he'd react.
 

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Good. You learnt:
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Time for S-Ranks:

Next up, is a game jutsu, shown by Tobirama. You gather a very high amount of chakra and clap your hands, after which you slam them on the ground, channeling your gathered Water chakra into the ground. You then manipulate the water to stream through the ground, which would form a large pool of water under your opponent. This pool of water spirals rapidly and violently, gushing up in the form of a "burst", which would serve to push your opponent into the air. The moment this happens, you string the Bird → Dog → Snake → Rat handseals and manipulate your chakra in the pool, forming 8 "bullets" of water, which rise up like bullets and raise your opponent further into the air, while disorienting him and causing damage. Once they hit, these water bullets rise above your opponent, and you then again apply spatial recomposition to turn all the bullets together into a giant dragon of water which rushes downwards and then you control it to grab the opponent by it's jaws, and forcefully bring him down in a coiling manner, slamming him against the ground, as the dragon would disperse into a massive pool of water. This can potentially cause a high level of damage if used right.

[video=youtube;LXiTUbROtJQ]https://www.youtube.com/watch?v=LXiTUbROtJQ[/video]
 

Klad

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I start to gather huge amounts of chakra within my body, while clapping my palms, following on slamming them against the ground. This would allow me to channel water chakra beneath my opponent, resulting in a big water pool to form in an explosive manner, which would lift him in the air. Performing the string of handseals, I manipulate the water pool so eight bullets of water would emerge, and damage the opponent, as well as distracting him. The water bullets would once again rise up even higher to form a giant dragon, which slams onto opponent's body, damaging him severely.
 

Klad

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I start to gather huge amounts of chakra within my body, while clapping my palms, following on slamming them against the ground. This would allow me to channel water chakra beneath my opponent, resulting in a big water pool to form in an explosive manner, which would lift him in the air. Performing the string of handseals, I manipulate the water pool so eight bullets of water would emerge, and damage the opponent, as well as distracting him. The water bullets would rise up in teh air, and due to me applying shape manipulation into them, the water bullets would take shape of a giant dragon, which dashes to him in a coiling manner, grabbing him by the jaws, and crashing him onto the ground, resulting in severe injures and fractures.
 

Naruto.

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Nice. ;3 You learnt:
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.

Another Tobirama technique. This was shown in the manga. You weave the Tiger handseal, and gather a large amount of Water chakra in your gullet. Then, you channel it to your mouth and exhale it as a stream of water. However, the catch here is that, while you exhale the water, you spatially recompose it to make it as thin as possible, and exhale it as a super thin and highly sharp jet, which has the ability to cleanly rip through several Shinju branches at once, which is a very impressive feat by itself. Your opponent will be insta-killed if he doesn't defend in time, since you can cleanly rip off his head from his body, as well as slice through rock like butter. The stream is very fast and you can alter the direction of the stream by moving your head, as well as you can create longer cuts if you wish, and can be dangerous to summons too!

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I start by performing the only Tiger handseal, while gathering water chakra in my gullet. Further manipulating it, I channel it in my mouth, and spit a stream of water. Now, this water stream is no ordinary. By applying shape manipulation, I make the water stream to narrow itself. Simply put, the stream will get thinner, and as a result of this, the sream becomes very sharp which can cut the most solid rock like butter. The speed of the stream will alert the opponent to make a move, because by one second later, he might find himself being cut in half and no longer in one piece.
 

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(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

Alright. Next up; this is the Water counterpart of Great Flame Technique. For this, like the other S-Ranks, you inhale and then gather a huge amount of chakra in your chest. As a recoil action, you use the force of your inhaled air to exhale a humongous torrent of water from your mouth as a gigantic torrent, which starts off with a very less horizontal width, but widens as it travels. This is one of the most widespread Water jutsus, and can be used to flood entire battlefields in seconds. Due to the water being exhaled in the form of a highly concentrated torrent, you can rip through certain semi-solid and solid earth jutsus and push yourself away from them, as well as this jutsu parallels Great Flame Technique and Great Fire Majestic Annihilation in might.

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Such beautiful animation.
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Edit: Shit got resized. <_>
 
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Klad

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Gathering huge amounts of chakra in my chest, I use nature manipulation to have that quantity transformed in water natured chakra. Then I'd channel it towards my mouth, which from there, I'd release a water stream, which at first seems to be very lacking. However the whole gist of this technique would come later. Fueling it with more chakra, in an blink of an eye, the stream of water widens massively, forming humongous torrents of water in front of me, which would work for defensive or supplementary uses. Because of the unimaginable quantity of water released, it would be enough for it to cover the whole battlefield, as a result, creating water sources for certain water technqiues afterwards.
 

Klad

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I think this

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.

The wave of earth would block the water.
 

Naruto.

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I think this

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.

The wave of earth would block the water.
Fail. :|
I meant, what jutsu of Earth would you use this on? To counter it?
Usually, Water isn't used in opposition to Earth, since Earth>Water. Although, yes, you can use Water Bullet to push away and rip through the Earth, but it is used to counter this:

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Can you tell me the reason why?
 

Klad

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Oh :| I thought what earth technique would you use to defend from the water technique .-. Sorry for this x d

The volume of the water released can lift you and successfully escaping the swamp.
 

Naruto.

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Oh :| I thought what earth technique would you use to defend from the water technique .-. Sorry for this x d

The volume of the water released can lift you and successfully escaping the swamp.
The volume part is correct. One more thing you missed is that, it's a humongous "torrent" of water. It can rip and cut through the liquid Earth very quickly, since it's concentrated at one single point, and widens as it goes. All clear?
 

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Gut. U_U
Method 2 is over! *cracks neck*

Here's the 3rd method:

Method 3: Water Manipulation

Alright, so we've covered techniques that come from one's own body, creating projectiles, streams and even our own water sources. Now we're onto techniques that require the usage of an existing source of water. This method focuses on using water from a water source and manipulating it to form the techniques we want. When going about using these techniques, you expel the chakra from your body into the water source as opposed to the previous methods where you'd manifest the chakra itself into water. There are a few exceptions I believe, within this method, however most of these techniques require a water source in order for you to use them. Now, the properties of these techniques vary. There may be projectile type techniques or continuous techniques that require you to constantly focus chakra in order to use. In essence, these techniques may exhibit qualities of water techniques in previous methods but the unique thing about this method would be that you'd need a water source for these.
You know the drill.
 

Klad

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So the name of the method is self explanatory. You manipulate water and use them to your benefits. Water manipulating, is actually channeling your chakra in an existing water, and manipulating it, creating waves, projectiles, shields of water that fall under that category. Now, how this makes things easier for us, is what I'm going to explain. Because we already have existing water in the terrain, one doesn't need to "create" the very water with his own chakra. This saves a lot of time, as well as handseals of course. You simply manipulate the water and redirect it towards the target. However, the fact you mostly need existing water for these, also is a disadvantage because water sources aren't always present near us.
 

Naruto.

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Correct. Very well said. Good points!

Method 3: Water Manipulation

Alright, so we've covered techniques that come from one's own body, creating projectiles, streams and even our own water sources. Now we're onto techniques that require the usage of an existing source of water. This method focuses on using water from a water source and manipulating it to form the techniques we want. When going about using these techniques, you expel the chakra from your body into the water source as opposed to the previous methods where you'd manifest the chakra itself into water. There are a few exceptions I believe, within this method, however most of these techniques require a water source in order for you to use them. Now, the properties of these techniques vary. There may be projectile type techniques or continuous techniques that require you to constantly focus chakra in order to use. In essence, these techniques may exhibit qualities of water techniques in previous methods but the unique thing about this method would be that you'd need a water source for these.
 

Naruto.

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From now on, just analyze the technique. No need of performing.

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

Quite simple. You require your opponent to stand on a source of water for this. You insert a good amount of your Water chakra into the water source, and shape manipulate it at various points to materialize forth four giant sharks of water from all the 4 sides. You then control these sharks to rush at your opponent and make it hit him, which would certainly have bone crushing force. Due to the way they hit, they hurl your opponent into the air. Once he's in mid-air, you can follow up with other techniques, so this is a very combo friendly technique. The best way would be to form the sharks quite near to the opponent so that it would be harder to evade. Albeit, he can still escape once he's mid-air. The range is short, so it's meh. Also, the sharks aren't self sustaining, so you've gotta fuel chakra to them to control their trajectories.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source

One of my favorite techniques. You weave three handseals, and insert your Water chakra into the area around your opponent or wherever there's a water source. You then shape manipulate the water to give it speed and force, causing a violent spinning vortex of water, which eventually turns into a tornado. It can be offensively, as well as defensively. Defensively, you can form the vortex around you and manipulate it in such a way so as to not make it violent in nature, to obviously not knock yourself out with your own technique. Needless to say, it can deflect giant projectiles and can melt giant fireballs, firestorms, etc. You can use the cover of the vortex to merge with the water or turn invisible. The drawback is that your vision of the opponent is hindered, although the vice versa ofcourse applies too. Offensively, you can form it around your opponent and make it violent. The force of the tornado alone is enough to render him unconscious. Quite an excellent technique to combo with wind jutsu to add more destructive force and add shredding and rotational force.
 
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