We've met previously, when I approached you about this technique, you've explained all my questions so now I'm without!Alright, so you're wanting Water Bomb. Are you also wanting its greater variant or just the standard technique?
(Suiton: Mizu Bakudan) Water style: Water Bomb
Rank: B
Range: Short-long
Damage: 10 (per orb) or 30 ( collectively)
Chakra: 30
Description: The user pulls water from plants, or near-by water sources to form orbs of water (up to 5 +10 chakra for each orb after that) that can either be detonated by enemy touch or by the user themselves. The justu can remain dormant until set off. When detonated, the orbs send water Senbon out in every direction. If activated by user, all orbs are detonated, if detonated by enemy, only the touched orb is detonated. (- 5 chakra per orb per turn.)
We've met previously, when I approached you about this technique, you've explained all my questions so now I'm without!
*nods to the scroll*
As for the greater version, it is up to you, I'm fine either wayThough indeed I would, though there is a limit of damage you can pour out at most, it's almost triple the chakra efficiency per damage point. Water Bomb is limited only by my chakra reservations, though it's basically 1 damage per chakra point spent. Greater Water Bomb is almost 3 damage per chakra point spent, so it might sort of make up for heavy restrictions.
Thank you very much!Yeah, no problem.
(Suiton: Kyousei Mizu Bakudan) Water style: Great Water Bomb
Rank: S
Range: Short-Long
Chakra: 80
Damage: 80 collectively, or 40 individually.
Description: This jutsu works the same way as: (Suiton: Mizu Bakudan) Water style: Water Bomb. This jutsu creates ten (10) orbs instead of five, and they are twice the size of the orbs of the weaker form of this jutsu. Instead of Water Senbon, when detonated, these orbs fire Water Kunai. (+20 chakra to make additional orbs, - 15 chakra per orb, per turn) No more than twenty (20) orbs may be active at one time, and because of the amount of water needed for this jutsu, a water source must be nearby, or the user must be in a heavy downpour of rain. Because of the amount of water needed for this jutsu, only C rank and below water jutsu can be used by the user after using this jutsu, for two (2) turns. Only usable one time per battle, but the orbs can remain dormant until activate/detonated.
Its essentially just a more burst damage oriented version of the same technique with some archaic restrictions, but there you go. Have fun.