[War of Generations] Thirsty Present Osmon vs Thirsty Past Jamal

Osmon

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Unofficial
Default Mid Range
Time Limit: Would prefer a 7 one
Terrain-Once challenge is made an unbelievably large coliseum 30 meters in diameter and 20 meter high walls appears around the fighters until the fight is over. (Normal dirt for the ground )
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My bio is 3 in sig Yamato, cw in my left hand fam.
--------------
As I see Urek approaching I only smirk and say nothing while revealing my cw in my left hand and throw a bolt like arrow infused with lightning chakra that goes towards Urek and reaches short range him in matter of seconds, as soon as it reaches short range, it explodes in a lightning explosion that covers the short range, immediately after that, I channel water chakra as mold my chakra beneath the opponent creating a gushing flow of water rise beneath the ground and trap the opponent in a water prison while he is electrocuted by the lightning jutsu and combining those two would hurt him if not killing him, after that I only make a single hand seal and create 2 shadow clones as I release another 2 lightning infused bolts towards the opponent in free form. "Die Urek."

Raijin No Kogake | Thunder God's Gauntlet
Type: Weapon
Rank: S rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Raijin's Gauntlet is a special gauntlet that was designed by Minato Namikaze himself in order to increase and polish his strategy in Ninjutsu and Hiraishin Jutsu. The Gauntlet is a regular steel Gauntlet which consist of a foldable hidden cross bow on it such that when it is worn on the hands, the Crossbow is hidden under the wrist of the user. This Crossbow is fed mini bolts on each Gauntlet that are made out of materials that are used to manufacture kunais.

Abilities:
The general ability of this crossbow is that the crossbow can send normal or Seal marked (FTG) bolts like a freeform Kunai throw. The Crossbow can send tiny bolt infused with raw chakra like a regular kunai or infuse them with one of the basic five elemental chakras to improve the effect it has on the target like Infusing it with wind to increase sharpness, Lightning to increase piercing power, Fire to burns, earth to harden, etc. Releasing normal or "Infused" bolt(s) comes under freeform attack, like a freeform "infused" Kunai throw.

First Ability:
The first one is that when the infused bolts are released towards the target, the user can perform a single special hand seal ( Like Deidara's "Katsu" ) in order to make the Bolts blast to create a short ranged explosion of the desired element. The explosion will be A ranked in strength and this ability can only be used three times per battle. This counts towards the user's jutsu per turn limit.


Second Ability:
The second ability is the user is able to attach ninja wire/strings to the tail of the bolts while they are released . While these strings are normally A ranked ninjutsu in strength, they are very sharp so that they can slice through or severe a human flesh with ease. The user can use these wire attached bolts(s) to bind the opponent, constricting the movement of any part of the body and pin them to any surface or the ground with the bolt acting as the anchor point fixing itself to the ground/surface. The user can anchor the bolt to any surface/sentinel object as a means to pull himself up ( For example, The user can anchor the bolt to a tree/ground near a swamp to get out of it) . The Wire is A ranked in strength however when these wires are attached to elemental infused bolts they are of A ranked in strength of that particular element and follows elemental strength and weakness. The elemental wires when severing the opponent or impaling through them produces the effects of their particular element. This second ability can be used only 4 times per battle and consumes one jutsu slot. Only one the ability can be used at a time and never both combined. Meaning if the users sends an elemental bolts with wire attached, the user can only use the second ability and cannot make the bolt blast up to create the effect of the first ability.

The Gauntlets are very strong and virtually indestructible but this doesn't mean they can defend against anything and everything. The weapon is chakra sensitive hence when someone else wears it, the gauntlet releases S ranked spikes from within it impaling and severing the hands of the person who used it.

Restrictions:
*FTG sealed bolts can only be used my Minato/Tobirama bios*
*Can only be Taught by -Best-*
You must be registered for see images

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 
Last edited:

Jokey

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NB Generation War Rules
Unofficial
Default Mid Range
Time Limit: Would prefer a 7 one
Terrain-Once challenge is made an unbelievably large coliseum 30 meters in diameter and 20 meter high walls appears around the fighters until the fight is over. (Normal dirt for the ground )
You must be registered for see images

My bio is 3 in sig Yamato, cw in my left hand fam.
--------------
As I see Urek approaching I only smirk and say nothing while revealing my cw in my left hand and throw a bolt like arrow infused with lightning chakra that goes towards Urek and reaches short range him in matter of seconds, as soon as it reaches short range, it explodes in a lightning explosion that covers the short range, immediately after that, I channel water chakra as mold my chakra beneath the opponent creating a gushing flow of water rise beneath the ground and trap the opponent in a water prison while he is electrocuted by the lightning jutsu and combining those two would hurt him if not killing him, after that I only make a single hand seal and create 2 shadow clones as I release another 2 lightning infused bolts towards the opponent in free form. "Die Urek."

Raijin No Kogake | Thunder God's Gauntlet
Type: Weapon
Rank: S rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Raijin's Gauntlet is a special gauntlet that was designed by Minato Namikaze himself in order to increase and polish his strategy in Ninjutsu and Hiraishin Jutsu. The Gauntlet is a regular steel Gauntlet which consist of a foldable hidden cross bow on it such that when it is worn on the hands, the Crossbow is hidden under the wrist of the user. This Crossbow is fed mini bolts on each Gauntlet that are made out of materials that are used to manufacture kunais.

Abilities:
The general ability of this crossbow is that the crossbow can send normal or Seal marked (FTG) bolts like a freeform Kunai throw. The Crossbow can send tiny bolt infused with raw chakra like a regular kunai or infuse them with one of the basic five elemental chakras to improve the effect it has on the target like Infusing it with wind to increase sharpness, Lightning to increase piercing power, Fire to burns, earth to harden, etc. Releasing normal or "Infused" bolt(s) comes under freeform attack, like a freeform "infused" Kunai throw.

First Ability:
The first one is that when the infused bolts are released towards the target, the user can perform a single special hand seal ( Like Deidara's "Katsu" ) in order to make the Bolts blast to create a short ranged explosion of the desired element. The explosion will be A ranked in strength and this ability can only be used three times per battle. This counts towards the user's jutsu per turn limit.


Second Ability:
The second ability is the user is able to attach ninja wire/strings to the tail of the bolts while they are released . While these strings are normally A ranked ninjutsu in strength, they are very sharp so that they can slice through or severe a human flesh with ease. The user can use these wire attached bolts(s) to bind the opponent, constricting the movement of any part of the body and pin them to any surface or the ground with the bolt acting as the anchor point fixing itself to the ground/surface. The user can anchor the bolt to any surface/sentinel object as a means to pull himself up ( For example, The user can anchor the bolt to a tree/ground near a swamp to get out of it) . The Wire is A ranked in strength however when these wires are attached to elemental infused bolts they are of A ranked in strength of that particular element and follows elemental strength and weakness. The elemental wires when severing the opponent or impaling through them produces the effects of their particular element. This second ability can be used only 4 times per battle and consumes one jutsu slot. Only one the ability can be used at a time and never both combined. Meaning if the users sends an elemental bolts with wire attached, the user can only use the second ability and cannot make the bolt blast up to create the effect of the first ability.

The Gauntlets are very strong and virtually indestructible but this doesn't mean they can defend against anything and everything. The weapon is chakra sensitive hence when someone else wears it, the gauntlet releases S ranked spikes from within it impaling and severing the hands of the person who used it.

Restrictions:
*FTG sealed bolts can only be used my Minato/Tobirama bios*
*Can only be Taught by -Best-*
You must be registered for see images

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
That moment when you start losing interest in NB...



A bolt like thiny thing arrow. How boring. Urek yawns as he thinks of a way to get rid of the arrow and... there it is, an idea. Without making any handseals Urek would quickly inhale and afterwards exhale a large amount of water from his mouth which would destroy the small arrow looking thing and continue towards you. Before they both clash, Urek would detach the stream from his mouth before he electrocutes himself. Before he let's loose of the stream he would slightly move his head down so that the torrent would crush upon the ground and form a semi pseudo tsunami that would move it's way towards you while you start losing vision of me. (If you continue with the water orb then... yeah, you know what would happen)

As you're busy with the pseudo tsunami Urek would start placing both hands together as if he was praying while releasing large amounts of water chakra into the water molecules in the air.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

Suiton Bunshi: Water Molecules
Rank: Forbidden
Type: Supplementary
Range: Short-Mid
Chakra Cost: 80
Damage : (15 damage per turn )
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: can be used as a water source
 
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Osmon

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That moment when you start losing interest in NB...



A bolt like thiny thing arrow. How boring. Urek yawns as he thinks of a way to get rid of the arrow and... there it is, an idea. Without making any handseals Urek would quickly inhale and afterwards exhale a large amount of water from his mouth which would destroy the small arrow looking thing and continue towards you. Before they both clash, Urek would detach the stream from his mouth before he electrocutes himself. Before he let's loose of the stream he would slightly move his head down so that the torrent would crush upon the ground and form a semi pseudo tsunami that would move it's way towards you while you start losing vision of me. (If you continue with the water orb then... yeah, you know what would happen)

As you're busy with the pseudo tsunami Urek would start placing both hands together as if he was praying while releasing large amounts of water chakra into the water molecules in the air.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

Suiton Bunshi: Water Molecules
Rank: Forbidden
Type: Supplementary
Range: Short-Mid
Chakra Cost: 80
Damage : (15 damage per turn )
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: can be used as a water source
As Urek simply counters the lightning arrow by forming a water blast from his mouth while sending the water wave towards me, I simply channel chakra to the earth in front of me and create a landslide while directing it towards the water wave, before it starts getting bigger and becomes a tsunami, stopping both of our jutsus at the process. After that, I mold my earth chakra to create an opening in the sky while dripping a large amount of sticky, thick and adhesive mud that rains upon the opponent, crushing him while leaving him unable to move. As soon as the portal opens, I immediately get into action not leaving the opponent think for a suitable counter to the earth jutsu. I channel fire chakra at my hand and ignite them with fire as several ropes of flame tide the opponent and constrict him while burning his skin to death as the earth mud crushes him from above, leaving him unable to move and probably dead because of the combination. "So weak yet so stupid, These oldies ain't shit bruh."

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

[Katon : Bakuretsu Honoo Katana No Jutsu] - Fire Release : Explosive Flame Blades Technique
Type: Attack
Rank: S
Range: Short- Long
Chakra cost: 40
Damage points: 80
Description : User ignites his/her arms and generates long torrents of flames from them, which move to hit the enemy in a spiraling formation. Each connecting strike seems to generate a powerful burning explosion, It has two different uses , one the user can use it as a normal s ranked katon attack so the flame go directly towards the opponent , two the user can create a several ropes made of flame ,tiding the opponent and melting his skin
Note: Can only be used 3 times
Note: Can't use any katon jutsu at the same turn
Note: Can't use higher than A rank katon technique on the next turn
Note: Must be Sannin ranked or above
 

Jokey

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Hmmmm... I think that I've actually succeeded in performing the Water Molecules just in time. Water bullet > Landslide > Water molecules > Dropping lid. Since the dropping lid takes a little time... if you do not agree then say so. For the sake of the battle I'll act as if the water molecules aren't there until you agree and then I will continue the battle as if they're... there z.z

''Boom'' said the water to the earth. So predictable... Urek thought. ''Oh well'' As the earth rose Urek watched carefully while both hands were in a praying position as he gathered the necessary water amount for the technique. A brief time afterwards he would feel a large chakra amount from above. With both visions blocked Urek would still act thanks to his Kiyoshi abilities and thus decided to merge with the ground.

Without making a sound, Urek would pop out the ground from behind his foe that was busy trying to find a small glimpse of his foe. But then, it struck him. It's sad, that he had to finish his opponent off this way. But oh well, he wanted to fight other newbies. And with that thought, he killed his foe off with a blade of fire that struck him right in the back, torching him from the inside.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Katon: Katana Kaji) - Fire Style: Blade of Fire
Rank: B
Type: Attack
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user creates a sword of fire. When the user stabs something, the whole body/whatever ignites in flames.
Note: No sword intended
 

Osmon

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Hmmmm... I think that I've actually succeeded in performing the Water Molecules just in time. Water bullet > Landslide > Water molecules > Dropping lid. Since the dropping lid takes a little time... if you do not agree then say so. For the sake of the battle I'll act as if the water molecules aren't there until you agree and then I will continue the battle as if they're... there z.z

''Boom'' said the water to the earth. So predictable... Urek thought. ''Oh well'' As the earth rose Urek watched carefully while both hands were in a praying position as he gathered the necessary water amount for the technique. A brief time afterwards he would feel a large chakra amount from above. With both visions blocked Urek would still act thanks to his Kiyoshi abilities and thus decided to merge with the ground.

Without making a sound, Urek would pop out the ground from behind his foe that was busy trying to find a small glimpse of his foe. But then, it struck him. It's sad, that he had to finish his opponent off this way. But oh well, he wanted to fight other newbies. And with that thought, he killed his foe off with a blade of fire that struck him right in the back, torching him from the inside.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Katon: Katana Kaji) - Fire Style: Blade of Fire
Rank: B
Type: Attack
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user creates a sword of fire. When the user stabs something, the whole body/whatever ignites in flames.
Note: No sword intended
Sorry for being so late fam z.z
-----------------
After succesfully stopping opponent's move and the earth chunks raise above my eye level, blocking my vision, I immediately bite my little finger a little and wipe it in my right hand summoning a small snake called Asmodeus in my shoulder, a small yet a snake that has some awesome abilities. As I summon the snake, he begins talking in my head. "I can hear a sound underground, just beneath you, he's heading behind you, get ready, Yamato-san." As the snake says this, I stay in that position, as the opponent rises, I channel water chakra at my mouth and exhale a pressurized jet stream of water from my mouth as I move my head to the right and do a clock-wise turn with the water jet moving in extreme speeds, cutting his head along with his sword, in matter of seconds.

(Hebi Kuchiyose: Asmodeus) - Snake Summoning: Asmodeus
Rank: A
Range: Short
Type: Summoning
Chakra: 30
Damage: N/A
Description: After performing the necessary requirements for performing the summoning technique, the user summons Asmodeus which is a small black and white snake about 50 cm in length, Asmodeus doesn't have any combat skills and can't be used for any type of defensive measures like majority of the other snake summons, but Asmodeus was born with a special gift that makes him just as important as any other powerful snake, Asmodeus' snake senses are almost double as sensitive as regular snakes, he is able to detect even the slightest bit of a vibration 120 meters away, Asmodeus can still however travel underground like all snakes and thanks to his miniature size he wouldn't be easily detected by regular ninja even if he travels close to the surface of the ground, Shady also has the ability to contact any other snake summoning via telepathy as well as its summoner.

Note - Can only be summoned once per battle.
- Lasts for 4 full turns until automatically dispersed.
- Summon is able to detect any vibration (this includes any movement and any sound since sound is produced through high frequency vibrations.) across the entirety of the battlefield, And also up to 120 meters maximum, but cannot sense any chakra.
- When traveling underground the summon can only be detected by Doujutsu users and those with Sensory abilities.
- Can only be taught by Yashiro.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 
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