[War of Generations] - Gatsndshanks Vs Venom

Venom

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I return from my fight, still in as good shape as when I once left here. I await a new opponent.

Lurking in the shadows I see a oldie standing alone. I quickly take out my phone and send a text msg to him because...i had his number stored <_>

-Official challenge. Shall I make the thread sir? z.z

Well, it's not like I can decline it. So go right ahead.

NB Generation War Rules
Official
Default Mid Range
Time Limit: 3-7days (default 3 days)
Terrain-Once challenge is made an unbelievably large coliseum 30 meters in diameter and 20 meter high walls appears around the fighters until the fight is over. (Normal dirt for the ground )
All out

Bio:

Post a link to your bio and I'll have first move sir z.z
 

Gatsndshanks

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*sniff sniff* when was the last time you had a bath? Geez...
 

Venom

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Right as the man speaks Kidd reaches in his pouch to take out 2 kunais strap with explosive tags. He would then tap into his clan’s powers to open up several portals all over the battlefield to have Keigoku rain down all over. As the portals rip open, the two kunais were thrown directly at the man.

You must be smelling yourself there old geezer..

( Togesuzumebachi no Ame ) - Rain of Stinging Wasps
Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 105 [Due to clan rank]
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

1,800 - 30 = 1,770
 

Gatsndshanks

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The portals open and the kunais have been flung. With my hands by my side, I release my own kunai also with explosive tags to combat your own. A violent explosion erupts in the middle, heard far across the land. This does two things 1) hinders the sight between us with a large smokey aftermath and 2) causes the droplets to scatter and disperse around the vinicty (mainly away from the two of us due to the projection). Unbenownst to you however, i've made my way into the area of the aftermath with a burst of acceleration and blistering pace and given the range we began in, it takes me a mere second to come cannoning out your end of the smoke leftover and at first glance of me coming out, sharingan on show; you're trapped in an illusion where a murder of crows also follow me out of the smoke and flock around you, causing you to panic and fling your arms around in order to fend them off but in reality, i've dug my heels into the ground, spun on them and with a tailing arm afforded by my SNK abilities, charged up chidori in an instant, extend it and decapitated your head clean off in one clean motion.

Passive - (Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.

(Bōshi Genjutsu: Koukon Karasu) – Illusionary Eye Technique: Dusk Crow
Rank: B
Type: Supplementary
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.
 

Venom

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As agreed your gen wouldn't work and you're hit by the raining Keigoku (No S ranks, Med nin, fuuin etc while being hit by the rain). I didn't explain how your character acted while being hit by the rain, i left that up to you to write <_>
___

Eustass began surveying the area properly as u came out of his sight. Soon after, he saw u exit the smoke at a fast pace and 3T sharingan active. As Kidd looked into your eyes he felt a slight nudge, signifying that foreign chakra was attempting to enter his body. Kidd would begin to gather Ototon chakra in both hands while beginning to bring them together as u continue to run forward, closing the gap quickly. Kidd would divert his eyes to focus elsewhere on your face as he claps his hand. You’re instantly frozen but not stop. Due to the fast momentum you’re coming with, you begin to fly forward, about to hit the ground. By this time Kidd would already be channelling lightning chakra to his right hand, but a bit more than normal. He would then swing his hand downwards diagonally from right to left, swinging a large lightning chakra rope in attempts to split your body in two, possibly killing you near instantly due to you being in short range of him now. He swung the rope before your body plummeted to the ground.

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

Lightning Release: Lightning Ropes (Raiton: Raikou Saku)
Rank: S
Type: Attack/Supplementary
Range: Short-Mid
Chakra cost: 40
Damage points: 130
Description: The user channels a large amount of lightning chakra into their dominate hand. The lightning forms around the hand. Then using shape manipulation, shaping the lightning into a long rope capable to slash through solid rock and flesh numbing it for one turn. The rope is strong enough to pull a 200lbs man up a tree or drag on the ground.
-Only used three times per battle
 
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Gatsndshanks

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I never particularly agreed about getting hit with the rain but whatever and it doesn't say anywhere that I can't use S-ranks either... Regardless, I'll carry on and I never said I continued running when I left the smoke, I stopped my momentum and dug (note: past tense) my heels to stop the momentum.
~~~~~~~

Struck by the sound technique, my muscles begin to feel numb. I can tell I'm in a bad spot and not to mention the mental struggles I'm going through with each droplet touching me. This calls for desperation. My Sharingan then instantly transforms into it's next level - the Mangekyou Sharingan. With the activation and in such short-range of me and given the moment you avert your eyes away, your face is then set ablaze with the fires as hot the the sun's surface. Writhing in pain, you lose all of composure. The battle from there on is won while the fire burns for seven days and seven nights.

(Doujutsu: Mangekyou Sharingan) Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 50 (-25 per turn to keep active)
Damage: N/A (-10 per turn)
Description:
The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

(Doujutsu: Amaterasu) - Eye Technique: Shining Heaven
Rank: Forbidden Rank
Type:Attack
Range:Short-Long
Chakra cost: 70
Damage Points: 120 (-30 to the user)
Descripton:
One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This dispiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the flames actually ignite. This is related to the somewhat slow ignition and burn of the flames. While they burn for 7 days, can't be doused and are hard to avoid, they spread and burn through the target slowly. Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it, as target would need to move faster than the user can focus his eye on it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemy has 1 turn before losing conscious and eventually being completely consumed, during which he experiences excruciating pain and damage.
 

Venom

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Completely forgot again ~_~ sorry was a bit rush...began making my move at 5:05pm and the deadline is 5:16pm allow me if u see mistakes ;_;

Focusing on your face as you enter short range, body still numb I witness a droplet of blood running down your cheek. Instead of gathering lightning chakra in my right hand, I instead reach in my pouch with my left hand that is close to my waist to throw 5 special tags forward towards you. I thought that perhaps you would activate your susanoo to protect your numb body. After serving Kumogakure for many years and hearing the rumours of this man wielding the Mangekyou Sharingan, I think that I would finally get to see it display here and now.

Mere seconds after the swing and release of the special tags, I feel a sudden heat upon my face. “Amaterasu?!” I scream in my mind as the pain spreads. I would then tap into my clan's special power to purge my mind of the pain I’m feeling so that I can continue on fighting normally (The Drain). Following this, I would then quickly try my best to ignore the pain and perform a hand seal to replace my body with a body of flames. By doing this, I reappear outside your short range behind you as the explosion sets off.

To make myself safe, I would move back as fast as I can in order to get out of the blast radius you’re in all the while using the Keigoku that hit you as a form of mental energy to ‘heal’ the body.

(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.

The Drain (Passively): Similarly, skilled Nekura above a certain rank possess one of the most useful powers. The Drain. Once one of their Keigoku attacks have connected with the opponent, istead of letting their Keigoku dissipate, the Nekura bring the Keigoku back to them and pour the stolen strength from the opponent's mind into theirs. This firms up their mind, and even if they have injuries makes their mind pretend it isn't there and force the body to function as it normall would.

1,770 - 70 = 1,700 (Last turn)
1,700 - 60 = 1,640
 

Gatsndshanks

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Completely forgot again ~_~ sorry was a bit rush...began making my move at 5:05pm and the deadline is 5:16pm allow me if u see mistakes ;_;

Focusing on your face as you enter short range, body still numb I witness a droplet of blood running down your cheek. Instead of gathering lightning chakra in my right hand, I instead reach in my pouch with my left hand that is close to my waist to throw 5 special tags forward towards you. I thought that perhaps you would activate your susanoo to protect your numb body. After serving Kumogakure for many years and hearing the rumours of this man wielding the Mangekyou Sharingan, I think that I would finally get to see it display here and now.

Mere seconds after the swing and release of the special tags, I feel a sudden heat upon my face. “Amaterasu?!” I scream in my mind as the pain spreads. I would then tap into my clan's special power to purge my mind of the pain I’m feeling so that I can continue on fighting normally (The Drain). Following this, I would then quickly try my best to ignore the pain and perform a hand seal to replace my body with a body of flames. By doing this, I reappear outside your short range behind you as the explosion sets off.

To make myself safe, I would move back as fast as I can in order to get out of the blast radius you’re in all the while using the Keigoku that hit you as a form of mental energy to ‘heal’ the body.

(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.

1,770 - 70 = 1,700 (Last turn)
1,700 - 60 = 1,640

le quote :(
 

Gobi Gobletsson

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My judgement was asked.


By the time you witness the blood droplet from his eye, you should not have worried about flinging out tags. You should've been worried about yourself. The moment you reach for your tags, your face is set ablaze much as explained before. The Drain may keep your pain at bay, but your vision is gone from existence. Well, boiling eyeballs and blisters is a hurtful thing I bet.

Now I don't know where you've got that fire substitution from, but if it works anything like a substitution which is a result of high speed movement and replacement of another object, the fire is still attached to your skull. In this case, it could also be viewed as a reverse summoning technique, or a summoning technique, or even a teleportation technique, but... I really doubt the latter. In any case, we have viewed certain teleportations or summonings, be it reversal or not, the things attached to a target follows unless the target specifically is seen in the manga/anime or states that it can choose individual targets, etc.

I believe even if you manage to ''escape'' you're still caught ablaze - Burning. You would've had a better chance trying for a full-body surge that would be able to push away the fire, similiar to Yamato with wooden pillars.

Anyway, I believe that you're interrupted throwing tags, set afire. The moment you try for escape you find it futile as your skin melts away. You die.
 
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