(Boko XIV) - Hollow XIV Type:Weapon Rank:S Range:Short (Mid once seperated) Chakra: (30 to activate each system) (-10 per turn) Damage:N/A Description: This sword was originally created for the use of smoke ninjutsu users, but its full potential was realized as it underwent a massive overhaul in design and purpose to help in more general ways. By using its unique container like make up, along with its ability to separate and still function, this blade became a very useful and unique weapon. Black XIV is a large sword that equals to about 6 feet in length. It is made out of hard tempered steel making it quite durable (Can be destroyed by S rank elemental attacks). Its general ability is that the blade is able to separate into 15 parts which can be operated up to mid-range of the user via mental command. Smoke as well as smoke bombs can be shot/released from Black XIV. Each part is the size of a small triangular box, and its edges are sharp enough to cut through objects; however, the different parts of the blade were modified to aid the user in greater ways.
System Ares -On command the user will release four parts from the main blade. Each part will attach to one of the user’s wrists, or one of the user’s ankles. Essentially they serve as ankle and wrist bracers in basic aesthetics, but their purpose is to aid in close ranged combat. (This is possible as these parts are designed to open up, and close around the limbs. The container like design aids in this process.) In exchange for the users chakra, the blades will release smoke around the user up to mid range in all directions to hide his movements. The smoke behaves much like the chakra sensing rain, in the fact that the smoke emitted in this form is linked to the users senses as the blades are linked to the user. Covering his movements with the smoke can aid in close combat situations. The smoke released is only B rank in power, and can be blown away by an appropriate C rank wind technique; however, the smoke will reform in the next turn until System Ares is deactivated. Since the blades are constantly absorbing the user's chakra.
NOTE: It is worthy to note that the following is not an ability outside of its normal functions, but due to the actual form, the user has a certain benefit. Since the user can control the separated blades mentally, should the user become paralyzed/immobilized, the user can simply use his ability to mentally control the movement of the blades in order to move his body despite being immobilized. While doing so, the user can perform non-elemental taijutsu involving the legs and arms by using this ability while under the effects of immobilization.
------------ Ragna was enjoying the beauties of 420 when he stumbled upon le Minato. ("Wow...I never fought a Pineapple before") Ragna said said to himself as he tossed his recreational tube for inhaling burning substances aside. "This should be fun."
Ragna activated the System Aries at which point four parts from the large blade on his back opened and closed around each one of his limbs. (Wrists/ankles). Ragna smiled as smoke that would begin expanding toward mid range with Ragna at the center. Ragna would then begin running toward Minato sensing him through the field of smoke that moved along with him. Once he honed in on his position, Ragna threw a kunai from within the smoke to get things started so to speak.
Afterward Ragna would use his special ninjutsu to turn his entire body into smoke like state as he made his way toward Minato.
System Ares -On command the user will release four parts from the main blade. Each part will attach to one of the user’s wrists, or one of the user’s ankles. Essentially they serve as ankle and wrist bracers in basic aesthetics, but their purpose is to aid in close ranged combat. (This is possible as these parts are designed to open up, and close around the limbs. The container like design aids in this process.) In exchange for the users chakra, the blades will release smoke around the user up to mid range in all directions to hide his movements. The smoke behaves much like the chakra sensing rain, in the fact that the smoke emitted in this form is linked to the users senses as the blades are linked to the user. Covering his movements with the smoke can aid in close combat situations. The smoke released is only B rank in power, and can be blown away by an appropriate C rank wind technique; however, the smoke will reform in the next turn until System Ares is deactivated. Since the blades are constantly absorbing the user's chakra.
(Kemuri no Katachi) - Body of Smoke
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any sort of speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: User is also subject to weather effects that may potentially harm their form.
Note: Only useably by bios that've learned Smoke Ninjutsu.
Entering the field with his chakra sensory active and locating the stoner, Minato would let out a mild smile. Then, upon the release of the smoke Minato can't help but think if this was some of the infamous dank shit thats been going around. Nevertheless, he chose not to verify it at this point. He would instead create a dome of wind spanning from 6 meters in front of him to 10 meters behind Ragna, with a height/width of X meters from/across the ground.(X= Area the smoke reached + 1 meter) The inside of the dome would be filled with violently moving wind which should knock Ragna around and leave him in a miserable state.
Following the dome's creation, Minato would begin to arc around the dome while dropping FTG kunais like babies. Significantly, one would be dropped at his initial position, another 10 meters back, and one would be thrown towards the sky with enough force to have it land in 2 turns, god bless the left arm <_>. As for the others they would be dropped every 5 meter Minato crosses around the dome. Why though? Cause reasons.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique Passive
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
Entering the field with his chakra sensory active and locating the stoner, Minato would let out a mild smile. Then, upon the release of the smoke Minato can't help but think if this was some of the infamous dank shit thats been going around. Nevertheless, he chose not to verify it at this point. He would instead create a dome of wind spanning from 6 meters in front of him to 10 meters behind Ragna, with a height/width of X meters from/across the ground.(X= Area the smoke reached + 1 meter) The inside of the dome would be filled with violently moving wind which should knock Ragna around and leave him in a miserable state.
Following the dome's creation, Minato would begin to arc around the dome while dropping FTG kunais like babies. Significantly, one would be dropped at his initial position, another 10 meters back, and one would be thrown towards the sky with enough force to have it land in 2 turns, god bless the left arm <_>. As for the others they would be dropped every 5 meter Minato crosses around the dome. Why though? Cause reasons.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique Passive
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
LOL dank shit, anywho..I'm assuming my body of smoke doesn't go through.
-------------
As Ragna moved within his smoke toward Minato, Ragna could feel the enemy's chakra coming into contact with his field of smoke. "Wow he entered an enigmatic field of smoke. Dude has some balls."
Ragna would soon feel Minato's chakra making contact throughout his hazy field as he prepared the wind dome. Once again Ragna would notice the foreign chakra impeding his field as it made contact with his smoke. Ragna could see the smoke shifting as well as feel the slightest hinderance of his movements as the dome was created. Assuming it was a jutsu to blow away his field of 420, Ragna released a continuous stream of smoke from his mouth that he then manipulated into several Dragons linked to his own body. These smoke dragons, capable of reaching long range would coil withing the existing field of smoke, making it much thicker. A+B=S rank). The field of smoke would become too thick for the wind dome to be successfully manipulated within that area and thus the wind dome would fail to be complete; however, the wind would also be strong enough to briefly clear away to smoke allowing Ragna to see Minato beginning to run and place many ninja tools on the ground, in fact some were already placed. Being well versed in fuinjutsu, Ragna noticed a similarity in how he prepared his own basic techniques. He wondered if they were of the exploding tag variety, or if they were placed to seal something.
"It is a gamble to get close huh? I'll have to take some precautions."
The truth was, Ragna was interested in what strategy the strange man possessed. As a defensive measure Ragna would slam his hands on the ground and release smoke deep into the pores of the earth throughout the battlefield. As Ragna stood up an eerie fog like smoke would rise from the depths of the earth and float throughout the battlefield up to their waists. He would then throw a kunai, should Minato not act to make sure he wasn't having anymore "babies." 0_0
"What are you up to?"
I need to update Dead Zone to the new smoke rules. >_>
(Enryū) - Smoke Dragon
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: By unleashing a continuous stream of smoke from mouth, the user can use his chakra to shape the smoke into the form of a dragon linked to himself. This gives him the advantage when facing enemies that specialize in close quarter or physical combat as the dragon is completely composed of smoke, making it so that physical attacks are useless against it. He can form several Smoke Dragons at once, but in this case, each one proportionally smaller and weaker. Its primary battle ability is to envelop and suffocate the target. However, as smoke is dissolved when it comes into contact with water or wind, this technique is weak against water and wind based attacks.
Note: Only useably by bios that've learned Smoke Ninjutsu.
Deddo Taiiki | Dead Zone Type: Attack/Defense Rank:S Range: Short-Long Chakra:40 (-15 per turn) Damage: N/A Description: The user will channel their smoke deep into the pores of the earth by slamming their hands on the ground. Once it is channeled then it will seep out of the earth almost like a dense fog that rises up to the lower body of the enemy and user. The eerie fog envelops the entire battlefield up to the human waist, but this is not its true purpose. Ghost like skeletons swarm the enemy at the users command. These skeletons will also move to defend the user when the enemy attacks by colliding with the attack sent toward the user. Smoke ninjutsu is only the manipulation of smoke through basic chakra and it is weak against all basic elements. Raiton pierces through it, Fire overpowers it, water makes it unusable, wind blows it away, and earth can simply move through it. The skeletons are only able to completely defend from B rank elemental jutsu and A rank non-elemental techniques by swarming it. As with most smoke jutsu its intangibility makes it immune to physical CQC. The only offensive power the skeletons have is blinding the enemy at the users command by surrounding him with numbers. The skeletons regenerate after every turn meaning their effects can be used once per turn.
Restrictions -Can only be used by smoke bios -Must be taught by Omega -Can only be used once -Dead Zone is only active for 3 turns. -No S rank smoke ninjutsu can be activated while Deadzone is active -No S Rank or above Smoke Ninjutsu on the turn this is deactivated -Skeletons won't regenerate if destroyed completely