[Suiton] Waindo

Waindo

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As Yuri-san has finished with the last of his instructions and sent a bunshin on the lake behind Waindetsu; he stats to mold up a sufficient amount of suiton chakra infusing it to the water beneath the clones feet; momentarily afterwards the water beneath his feet starts spining rapidly fast while spiraling inwards; sucking the bunshin down in a sudden whirpool;


Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source



As soon as the bunshin went underwater; Waindetsu turns his attention towards Yuri-sama, concetrating and molding up a big amount of suiton chakra again; expelling it trough his lifted hands after doing a short sequence of handseals, it manifestes as a flammable black mist that instantly takes a form of a few black clouds above his senpai; instantly splashing him with a sticky oily liquid from the clouds which than disperse.


Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.



He than walks towards him while pulling out a pack of cigarettes from his pouch and lighting one up;

Ehehehe, Yuri-san. Hehehehe *poooooof*

He throws the cigar behind him, maniacally laughing;

Hahahaha, relax Yuri-sama, I'm just kidding xD

First one is a great tech but it's severely terrain dependable. The usuall elemental pros and cons apply aswell.
The second technique is awesome in combination with Katon jutsus, I reckon that this oily technique has the same elemental weaknesses minus katon? No further questions.
 

Roy

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I reckon that this oily technique has the same elemental weaknesses minus katon? No further questions.
Pretty much yeah.
__

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Perform the hand seals [Boar β†’ Dog β†’ Ram] and send your chakra into the ground forcing spring water to emerge from the ground even if no water whatsoever is located in the ground and manipulate the resulting water current and form it into a wave to spread around the battlefield to use as a source for water techniques for example.

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

While having a water clone on the field manipulate the water composing it and dissolve the clone and turn the resulting water into four pointed projectiles to be shot at your opponent dealing some damage while piercing their skin, though not lethal.
 

Waindo

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Pretty much yeah.
__

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Perform the hand seals [Boar β†’ Dog β†’ Ram] and send your chakra into the ground forcing spring water to emerge from the ground even if no water whatsoever is located in the ground and manipulate the resulting water current and form it into a wave to spread around the battlefield to use as a source for water techniques for example.

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

While having a water clone on the field manipulate the water composing it and dissolve the clone and turn the resulting water into four pointed projectiles to be shot at your opponent dealing some damage while piercing their skin, though not lethal.
As Yuri-san has finished with his elaborate instructions, Waindetsu starts molding up a sufficient amount of water chakra while doing Boar-Dog-Ram handseals and concetrating on the area around him, infusing a vast amount of suiton to the earth; suddenly a big mass of water emerges from beneath him, covering the entire mid range around him.


Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.



Right after that he produces a water clone that starts running towards Yuri-sama's clone on mid range; as the clone is running, Waindetsu lifts his right hand towards him; as he closes his fist the clone seemingly explodes to water and forms into four short compressed suiton projectiles that impale Yuri-san's clone trough it's shoulders. The clone immediatly disperses.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.



First tech is ok to do in a dry area when I would for example need a water source for another suiton technique. But overall it is an training technique and pretty much useless on the battlefield imo.
The second technique is an awesome distraction tech and I actually see me combining this with some of my Hydrification techniques in the future. The usuall elemental pros and cons apply.
 

Roy

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Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

First strike my clone with a couple of punches and kicks sending him into the air and then swipe your palm across in an arc releasing a crescent blade of water to strike my now airborne clone.


Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

One of the better water techniques albeit being low ranked. Send your water chakra into the ground beneath your opponent and make it thrust upward in one fast upward movement lifting your target up into the air. Pretty useful to throw your opponent off balance and all, can also be angled at a small incline to sent them forward or backward or use it on yourself to move around and possibly dodge something.


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Form the Ram hand seal and generate water around your right arm. Then thrust it forward and release the water into the form of a projectile bullet driving into your opponent pushing them back.
 

Waindo

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After Yuri-san has finished with his instructions for the set, Waindetsu molds up a sufficient amount of suiton chakra while running towards the bunshin on the approach; as they are at point blank, Waindetsu slows down a bit delivering a headbutt followed by several gut punches, as the bunshin has lowered down due to a chain of gut punches received, Waindetsu finishes the combo with a highkick to the bunshin's chin; as the bunshin has been airborne a meter or two by the last brutal kick; Waindetsu swings his arm in an arc, releasing the previously molded suiton chakra in a form of a compressed suiton crescent blade; cutting the airborne bunshin from it's crotch to it's chin; as the bunshin starts splitting in two it simply disperses;

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.



As the bunshin disperses, Yuri senpai produces another one on mid range from Waindetsu; he starts to mold up a big amount of water chakra again; manipulating it so it bursts out the ground beneath the bunshin. Suddenly a large quantity of water bursts out from beneath the bunshin, lifting him about 10 meters in the air and dispersing afterwards.

Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.



Waindetsu instantly turns his attention to another bunshin approaching from his left, as the bunshin is almost at short range; Waindetsu makes Ram handseal generating a big amount of water around his right arm; as the manifested chakra compresses more and more; Waindetsu thrusts his arm towards the incoming bunshin, releasing a compressed suiton bullet that impales the bunshin from point blank, pushing him several feet back before it disperses.


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.




I could actually see me using this three techs in a combo move, pretty decent techs. First one is awesome and it does not require handseals, pretty decent for a close up tai/ken fight;
Second one is a great distraction tech or a tech which would allow me to place my opponent where I want him (perhaps thrusting him upwards before finishing him with an attack from above. Or a comb with some raiton tech.
Third tech is decent aswell, even for defensive purposes to thrust my enemy backwards before doing the follow up tech.
The usuall suiton pros and cons apply. No questions for now.
 

Roy

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Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

Create a body of water beneath yourself and ride it in a linear path. The technique is originally used to ride the water and then strike your opponent with sword strikes but you can obviously just ride the water and then do something else, for example-.. make your opponent think you're engaging in close combat but at the last minute use the water as a source for a strong, short ranged water technique. The speed of the moving water is comparable to your base running speed, not much to it.


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.

Place your hand before your mouth and expel water onto it as you pull it away forming a whip in the palm of your hand which you can then lash towards your opponent to send them flying backwards.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

This technique can be performed in two different ways. Either condense the water vapour in the air above you generating multiple projectiles of water above you to be shot at your opponent. The second usage is by swinging your hand across releasing a barrage of small water bullets from your hand instead.
 

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Hearing out the last of the senpai's inputs, Waindetsu simply releases a surfboard sized amount of water from his hands that were just hanging down the sides of his body after molding a sufficient amount of chakra; the created wave is manipulated to take an appearance of a surf-board; as soon as it's created, Waindetsu jumps on it with his right hand extended towards Yuri-san; the stream of water bursts forward, and is seen passing towards sensei while Waindetsu is excitedly dancing and clapping his hands on it; Waidetsu is seconds afterwards seen as a blue dot on the far end of the training grounds.

Oiiii! Yuuriii-san, how to stooop this thiiing!?

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.



Few minutes afterwards he pops out of the ground infront of Yuri-sama.

Heh, I almost ended up in Kirigakure for god's sake. It's an ok technique for close up fight or what not, to me pretty useless cuz I can transform to water.

As Yuri-sama is pointing out on his new bunshin; Waindetsu again molds up a big amount of water chakra, redirecting it up trough his gullet and to his mouth; he places his hand before his mouth, and as he starts to expell a water stream it starts to take shape of a long whip made out of condensed suiton chakra; as it is protruding trough his mouth he uses his placed hand to pull back the whip from his mouth; immediatly afterwards lashing it towards the bunshin in one swift motion, poofing the bunshing out and dispersing the technique.

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.



This one seems decent enough; I would also use it in situations to bind my opponent momentarily not only for offense. The usuall elemental pros and cons apply aswell.

As he gave the insight of the whip jutsu, he proceeds to mold up another batch of water chakra, redirecting it to his dominant hand; instantly swinging his hand in a swift motion from right to left; as he does this, dozens of small condensed water projectiles (bullet-like) are shot towards the mountain side; doing some damage before dispersing.

He turns towards Yuri-san giving the last short explanation;


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.



This tech is very usefull, either for a combo starter, distraction even a finisher. I see me using this untill I get more refined with suiton. No further questions senpai.
 

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Work cuts into my energy z.z sorry for the late reply.

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform the hand seals and mold your water chakra into the palm of your hand and create a vortex of water which you then blast forward in the form of a spiralling wall of water to either attack your opponent or defend yourself. The technique is pretty straightforward but looks nice cosmetically.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

One of the most often used water techniques in the series. After weaving the long row of hand seals you manipulate a water source and use the water to create a giant dragon to strike your opponent with physical force. Depending on your specialties this technique can range from either a B-Rank all the way upto an S-Rank. Though due to the immense amount of hand seals it's not really worth using unless water is your primary specialty.
 

Waindo

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Work cuts into my energy z.z sorry for the late reply.

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform the hand seals and mold your water chakra into the palm of your hand and create a vortex of water which you then blast forward in the form of a spiralling wall of water to either attack your opponent or defend yourself. The technique is pretty straightforward but looks nice cosmetically.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

One of the most often used water techniques in the series. After weaving the long row of hand seals you manipulate a water source and use the water to create a giant dragon to strike your opponent with physical force. Depending on your specialties this technique can range from either a B-Rank all the way upto an S-Rank. Though due to the immense amount of hand seals it's not really worth using unless water is your primary specialty.
After patiently hearing out Yuri-sama's last set of instructions, Waindetsu starts molding up a vast amount of suiton chakra, redirecting it trough to his dominant hand while doing a set of handseals; Boar β†’ Dog β†’ Ram, while Yuri senpai sent one of his bunshins on the offensive; immediatly after locking the last seal, Waindetsu lifts his right hand towards the incoming bunshin, in a matter of seconds a condensed vortex of suiton chakra is rampaging on top of Waindetsu palm, he extennds his hand outwards and sends the entirety of the water vortex bursting towards the bunshin, poofing it out and dispersing few meters afterwards.


Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required



Waindetsu than proceeds to mold a big amount of suiton chakra once again, while walking towards the lake they've trained a while ago; upon reaching it and listening to the next set of inputs, he starts to do a big sequence of handseals, though he does them in an impressive spead, the handseals are; Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird, instantly after locking the handseal sequence I gigantous water dragon bursts out from the lake; immediatly plunging towards another Yuri-san's bunshin on the other side of the lake, poofing it out. Waindetsu turns towards Yuri senpai whom is slowly strolling towards him.


Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.



Hmm senpai, I see both techniques as pretty useful and cool, second one is redicolous cuz the number of handseals but I see myself using it occasionally when I master water since it's gonna be specialty.

Usual elemental pros and cons apply for both jutsus. No further questions we can continue Yuri-sama.
 
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