vs The Sage [Closed]

Shīnju

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Since your OP Ill use both of my bios against you lol






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We can start in the middle on the rock platform


Canyon is enclosed like a giant bowl



Kisame & Aya Sees a strange person infront of them . Kisame glances back at samehada while using his peripheral to keep a eye on him.



Samehada has never acted this crazy before he must be someone of interest


You think so ? That ugly thing on your back is always acting up....You Who are you ?



Awaiting an answer aya activates her 3 tomoe while Kisame grabs his sword waiting for a response


Samehada
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Hoshigaki Kisame , Suikazan Fuguki and Killer Bee bios.


Doujutsu: Sharingan
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 
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