vs. Priest

Illyasviel

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Unofficial,everything allowed
Mid range on opposite sides of the stream
I'll go with Juuzou,post your bio and you can start if you want :d
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Priest

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Unofficial,everything allowed
Mid range on opposite sides of the stream
I'll go with Juuzou,post your bio and you can start if you want :d
You must be registered for see images
Priest Bartholomew in sig.


Seeing Jouzou before him, Priest could remember those times that he used to train him. He had expected him to challenge him one day, cos only through that would he know if he had learned. The kid is however weird, even for Priest and thus he needs to be serious about the fight. Priest would activate his inner sonar skill while running towards him. On getting to short range, He would jump into the sky and come down with a powerful heel drop kick. The kick would be aimed for the boy's head, plummeting him to the ground and probably knock him unconscious.
Priest would take note of his immediate surrounding, while he would equally focus chakra into the sole of his feet while traversing across the water during his run.

Hello Kid. I hope you are doing the right thing,

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
 

Illyasviel

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Priest Bartholomew in sig.


Seeing Jouzou before him, Priest could remember those times that he used to train him. He had expected him to challenge him one day, cos only through that would he know if he had learned. The kid is however weird, even for Priest and thus he needs to be serious about the fight. Priest would activate his inner sonar skill while running towards him. On getting to short range, He would jump into the sky and come down with a powerful heel drop kick. The kick would be aimed for the boy's head, plummeting him to the ground and probably knock him unconscious.
Priest would take note of his immediate surrounding, while he would equally focus chakra into the sole of his feet while traversing across the water during his run.

Hello Kid. I hope you are doing the right thing,

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
(Kuro Henshintan)-Black Shapeshifter
Type:Weapon
Rank:A
Range:Short
Chakra:N/A(30 for every shape change)
Damage:N/A
Description:The Black Shapeshifter is a weapon made of rare metals that can be found only on high mountains.The weapon can change into two diferent forms.It's primary form is a form of a long black katana.The second form is a form of a long black scythe with a red edge that has a long thick wire conected to it that is held on the back of a shinobi.

~Note:The weapons form can be changed only twice per battle

His old teacher was here,Juuzou wasn't too thrilled having to meet him,knowing how crazy the old man was,but he needed him to train him more,he just came to ask for that hoping everything would go fine...but noo the old man as soon as he saw Juuzou charged towards him...
Damn old man...
As Priest ran towards the stream and jumped into the air,Juuzou took his scythe,he always carried with himself,from his back and as he did so,spread the wire attached to it in circles through short range of him.His teacher was coming from above towards Juuzou and as he was close Juuzou intercepted him with his scythe,stabbing Priests lower front before he could kick him,continuing to push him to the ground with it,slamming him on his back.
That shouldn't kill him...I think...
 

Priest

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(Kuro Henshintan)-Black Shapeshifter
Type:Weapon
Rank:A
Range:Short
Chakra:N/A(30 for every shape change)
Damage:N/A
Description:The Black Shapeshifter is a weapon made of rare metals that can be found only on high mountains.The weapon can change into two diferent forms.It's primary form is a form of a long black katana.The second form is a form of a long black scythe with a red edge that has a long thick wire conected to it that is held on the back of a shinobi.

~Note:The weapons form can be changed only twice per battle

His old teacher was here,Juuzou wasn't too thrilled having to meet him,knowing how crazy the old man was,but he needed him to train him more,he just came to ask for that hoping everything would go fine...but noo the old man as soon as he saw Juuzou charged towards him...
Damn old man...
As Priest ran towards the stream and jumped into the air,Juuzou took his scythe,he always carried with himself,from his back and as he did so,spread the wire attached to it in circles through short range of him.His teacher was coming from above towards Juuzou and as he was close Juuzou intercepted him with his scythe,stabbing Priests lower front before he could kick him,continuing to push him to the ground with it,slamming him on his back.
That shouldn't kill him...I think...
The kid meant business as he had gone to the point of drawing weapon. Nonetheless Priest had sensed and seen the weapon and where it was aimed for but continued with his drop kick assault. Simultaneously with the kick though, 4 vectors would emerge from Priest's legs and lower body, diverting the scythe and while they wrap around the scythe, they would yank the weapon away from Jouzou's hand. This would make sure that Priest's drop kick lands as intended.

† (Bekuta Kobura: Erumesu no Shisha no Tsue) Vector Cobra: Caduceus of Hermes †
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 20 (-10 per turn)
Damage: 40
Description: The user activates up to 4 snakes on any part of. his body for basic supplementary use. They can extend up to 10m max and can pick up tools, act as extra limbs, aid the user in complex movements and manouvres during taijutsu and perhaps offensive usages where they can be used to grab, restrain and attack. While using the limbs, the user still moves at average speed.
-Can not be infused with elemental chakra.
-Last for 3 turns.
 

Illyasviel

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The kid meant business as he had gone to the point of drawing weapon. Nonetheless Priest had sensed and seen the weapon and where it was aimed for but continued with his drop kick assault. Simultaneously with the kick though, 4 vectors would emerge from Priest's legs and lower body, diverting the scythe and while they wrap around the scythe, they would yank the weapon away from Jouzou's hand. This would make sure that Priest's drop kick lands as intended.

† (Bekuta Kobura: Erumesu no Shisha no Tsue) Vector Cobra: Caduceus of Hermes †
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 20 (-10 per turn)
Damage: 40
Description: The user activates up to 4 snakes on any part of. his body for basic supplementary use. They can extend up to 10m max and can pick up tools, act as extra limbs, aid the user in complex movements and manouvres during taijutsu and perhaps offensive usages where they can be used to grab, restrain and attack. While using the limbs, the user still moves at average speed.
-Can not be infused with elemental chakra.
-Last for 3 turns.
As Juuzou was swinging his scythe,his teacher created four vector cobras that moved in to intercept his weapon.Juuzou smirked at that,and not intending to let that happen,he,using his paws secret technique,infused the scythe with chakra,a special defensive aura,that absorbed the force with which his opponents technique tried to divert the scythe so it continued moving towards Priest while also creating a new offensive aura around the scythe,additionally reinforcing that part of the technique with the absorbed force of the vectors.Now with such a strengthened weapon,with greater power and momentum he made more of a jabbing motion with the top of the scythe towards priests lower sternum,shattering it and the rib cage.
Remember when we learned this,sensei?
Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
x2 for the combo
Rank: C-S Rank B
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.
 
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Priest

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As Juuzou was swinging his scythe,his teacher created four vector cobras that moved in to intercept his weapon.Juuzou smirked at that,and not intending to let that happen,he,using his paws secret technique,infused the scythe with chakra,a special defensive aura,that absorbed the force with which his opponents technique tried to divert the scythe so it continued moving towards Priest while also creating a new offensive aura around the scythe,additionally reinforcing that part of the technique with the absorbed force of the vectors.Now with such a strengthened weapon,with greater power and momentum he made more of a jabbing motion with the top of the scythe towards priests lower sternum,shattering it and the rib cage.
Remember when we learned this,sensei?
Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
x2 for the combo
Rank: C-S Rank B
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.
Oh, Priest almost forgot Jouzou has the same power as him. Because, what would be a better explanation for the vectors being destroyed? The scythe continue to approach Priest unhindered but at the end, would phase through him while becoming dust. By this time, it would also be too late for Jouzou to avoid the drop kick which instead of a normal concussive damage, would slice the boy in two or perhaps turn the boy's head into bits of tissues and brain cells.

Oh I remember. You learned well.

Harmattan Release: Spiritual Song - Karakazeton: Reitekina Uta
Type: Supplementary/Offense
Rank: S
Range: Short
Chakra: 40(-10 per turn)
Damage: 80
Description:
The user would focus harmattan chakra thoughout his own body, turning his person to harmattan. However, he still retains his shape and form albeit his body becomes more like a white ghostly apparition with a level of abrasiveness formed from rapid turbulence of harmattan on a microscopic level all happening within the user's harmattan form. The turbulence gives the user's form a level of cutting and shredding properties that an object passing through it is reduced to bits. The user's eyes become totally white with no pupils and his hair would stand and flow upwards. In this form, the user would not be affected by things that normally affect the human anatomy and organs e.g; poisons, infection, pain, etc. The user's weapon, seals, objects and clothing are also affected as they'll also be transformed alongside the user, though the user can return any of them to their previous tangible form at will. While the user is
transformed, water won't be able to materialise short range from him due to all moisture in the air being removed within a short range vicinity. This is due to the user's form exhuming harmattan spills and contaminating the immediate surrounding in the process just like " Corruption of Agolo". Though this is harmless to life on its own. Due to the user's form closely related to the surrounding air, he is able to move through sustainable flight or perhaps able to walk on the air as if he's walking on the ground as his weight would now be equivalent to that of air or slightly higher thus he only depends on the shredding properties of his form for attacks instead of raw physical force. The user would become intangible to physical objects as they would easily pass right through him. However, physical objects passing through his form would be affected by the shredding nature of the form. Should the user be hit by wind or any element strong to harmattan able to cancel out his form, he would return back to his physical form. Should he be hit by something stronger (includes solid elements), he would
return to his physical form and receive the remaining damage from the attack.
Last for 4 turns and its usable 2 times per battle with 2 turns rest. While active, the user can only use the harmattan element, elements that make it and other elements that is made up of the combination of elements that makes harmattan. The user is also able to use non elemental abilities. No S-Rank or above Harmattan on the turn of deactivation and the turn after.
 

Illyasviel

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Seeing as his weapon got shredded in the now misty priest,he knew he had to get away quickly from him,opting to substitute himself for a rock as he was about to be hit,he would appear to the left side,some five meters from his teacher whom he hated now even more for destroying a part of his special weapon.In order to make him pay for that he used his specialty,wind release to quickly exhale a powerful sphere of wind towards priest,knocking him out of his enhanced form,following up,immediately as he released the wind sphere with creating stone spikes from the ground to stab the now vulnerable Alexander Bartholomew.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Type: Supplementary
Rank: E
Range: Short-Mid
Chakra: 5
Damage: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 
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