[VS] Bhris & Skorm

Joon

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Terrian: Image reference above. Private Harbour.
Range: You decide.
Element & Jutsu Usage: All Allowed
Type of Battle: Stealing of Bio's (for rituals like Edo Tensei vessels, Kakuzu's Black Thread Technique, etc.) is NOT Allowed.
Scenario (Optional): We are battling on a remote Island own by a powerful lord. I was hired to assassinate him.
BIO: JINICHI


You may decide who goes first.



I sneak onto the island from the water and climbed over the bars. I stealthy step onto the stone, veering my head from side to side searching for any personal guards nearby who might have notice my presence.....



 

Skorm

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Bio: 𝔄𝔩𝔲𝔠𝔞𝔯𝔡

Alucard was now the worlds first complete Chimera, with a kekkei genkai, an advanced element, a kekkei tota and lastly a Dojutsu at his disposal, he would be a force to be reckoned with for sure. He was still the man that liked to be on.. walks and ended up next to the water. Keen to try out his new dojutsu, for which he still was learning some techniques, he atleast now knew how to activate it, and with it he gained the ability to spot chakra.

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.

With his new eyes, he would percieve a signature just off the docks. A ninja was approaching. Casually, without spoiling the fun, Alucard sat himself down on the bench and pretended he didn't know about the sneaking mans existance and instead looked him dead in the eyes as he would appear. His personal summoning Akemi would be positioned in the water next to him(about 8 meters).

Herrow.
 

Joon

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"!"

His eyes grow wide full of surprise at the sight of the abnormal man that caught his eye. The red hat and monster teeth very distinctive to the photo shown on the Bingo book page: the name Alucard came to mind. He wanted to tremble in fear, but his pride as a hunter would not let Alucard see that. Therefore, he turns his fear into anger and disgust after watching Alucard casually position himself in the bench nearby, with an easygoing presence and playing oblivious of his surroundings. He was mocking me, he thought. He clenches his fist, retraining himself from lashing out like a whining brat. Clam down, he relaxed his body. Now. Move!

"Ninja Art: Hidden Mist Jutsu"

In that single instance, he moved his right arm tightly toward the center of his chest, using his right hand to perform the Seal of Confrontation. Using his chakra, he utilizes the body of water close by to springs forth into the air, filling it with mist. The mist was thick and dense, making it hard to see through with the naked eye. He expands his chakra through the mist, stretching enough that covers about a 10-meter radius of the vicinity they were in. This was his advantage. This was his opening.


"Die... You Bastard!!!!"

He fiercely roars, quickly releasing chakra that creates a projection of himself. The afterimage would charge forward to Alucard's front in hopes to successfully perform a distraction. Following after the clone's movements, stacks of tags would be scattered and submerge into the ground below, camouflaging with the surroundings as it inches and creeps up Alucards leg. Performing the sequence of hand seals, the lair of exploding tags would explode. Though, not a big denotation that would affect himself in the blast radius, it was just weak denotation enough to immobilize Alucard's movements.




(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the dōjutsu.

Note: Can be created through releasing from the mouth or manipulating a nearby water source.

(Bunshin No Jutsu) - Clone Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.

Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)


(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are indistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.
 

Skorm

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OC;
I just now realized this is official since you didn't state it was un-official, it by default is official. I don't mind but just saying xD. Also not sure how the Tenseigan would be affected by the mist as it is in the same family of Dojutsu as the Byakugan and its last evolutionary stage (unlike Rinnegan which is the last stage of the Sharingan). Only difference, sight-wise, is that you lose the 359 degree view.
Also since it is official, here my passives:
Up to you if you wanna start counting chakra or not >_O
(Gōruden'naitomea) - Golden Nightmare
Type:
Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

(Igudorashiru) - Yggdrasil
Type:
Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Yggdrasil is a savagely looking jagged longsword with a bunch of spots filled with bioluminescent light that shines in the same color as the wielders eyes. The swords grip is formed like a root and the entire sword is made by an unknown crystal that is extremely dense. On the grip of the sword there is also a seal;

調和 - Harmony. This seal is responding to a unique bond called harmony element. When the user is within short range from the seal, a passive stream of chakra is being fueled into the seal and out towards the user of the sword. The sword will transform its crystalline structure to that of the special element the user possesses and take on its traits. A harmony element is essentially any element the user possesses and wants the sword to transform into. This needs to be stated in the bio that has the Yggdrasil sword. The sword will not just resemble the element, but also adapt it's strengths/weaknesses and can be destroyed by such and dealing damage accordingly. As the user powers the sword, the sword also powers the user. In connection with the harmony seal, the sword will shift out chakra towards the user and enhance their harmony element that the sword mimics and give it a passive boost of +10 chakra and +20 damage.

The user can utilize the sword like any other sword and use it in kenjutsu techniques while applying elemental properties to them in response to what harmony element the wielder have chosen. If the sword is tossed it will instantly transform back into the crystalized form it originally has if it travels beyond short-range from the user. It will also remove the passive strengths towards the users harmony element. The sword also incorporates a special move which requires the user to pummel it into the ground in front of them with the edge down. This will cause a tremor and erect a huge dome barrier that is invisible to the naked eye. This barrier incorporates fuinjutsu attributes in the sense of crippling chakra supplies of everyone inside the dome bar the user although their summons are still affected. The sword acts like the vessel and the move is the trigger. The barrier saps chakra from opponents and drains their jutsus of power to the point that all forbidden techniques are unusable, while also making opposing techniques drop one rank. The wielder of the sword loses the ability to use any other element other than the harmony element and its composite elements. For example, if the user has a CE/AE or KG made out from earth and fire, the user's elements are limited to the CE/AE/KG, and its component elements. Modes, dojutsu or other active techniques that are of forbidden rank are not affected by this if they are activated before the move has been made but techniques that are used are still dropped in rank by one. The barrier can reach mid-range in a 360* degree fashion. The barrier is A-rank in strength, meaning that techniques of sufficient power can destroy the barrier, although the weapon itself will retain the infused harmony element.While the barrier is active the user cannot use fuinjutsu B-rank or higher.

Note: Can only be used by Skorm

(Kuchiyose no Jutsu: Akemi) Summoning Technique: Akemi
Type:
Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: She is the smallest vampire squid that has so far been discovered by him and Zora and is also the latest to join their band of vampire squid summons. Akemi similar of her brothers and sisters within the contract. She has black skin with red patterns and her mucus glows red. When submerged, her bio-luminescent spots on her body glows crimson in color. She is about 5 meters tall, which is nothing compared to the sizes of the other vampire squids. This doesn't make her weak though. Akemi has the ability to user her mucus flawlessly to incapacitate opponents and her tentacles can deal quite the blow. She can use her tentacles to immobilize her targets by wrapping them around their legs. The suction cups increases the strength of the grip. Unlike the other specimen, Akemi can harness the lightning release up to S rank. Her special rubbery body makes her incapable of being damaged by lightning while submerged underwater. She can swim very fast and use her tentacles to perform a jet propulsion. Her speeds underwater are twice the default speed of jounin.

Note: Can only be summoned once per battle.
Note: Lasts 4 turns.
Note: Getting struck by her tentacles or crushed under her body counts as S-ranked blunt damage (counts as a move).
Note: Must have signed the Vampire Squid contract and can only be summoned through the contract tattoo(smearing blood) or through a scroll.
Note: Can only be taught by Skorm

Fujiwara’s Last Memory
Spoiler
Type: Artifact
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: An emerald pendant owned by the late 34th Daijō-daijin, Naomitsu Fujiwara. The pendant is appropriately called the Last Memory because Fujiwara’s death marked the beginning of a terrible plague of influenza, which would usher in the Time of Troubles that ended the Freehold’s Golden Age. After Fujiwara’s death the pendant was preserved by a guild of Hangurian priestesses. As the virulent influenza gripped the nation the Hangurian priestesses infused it with chakra, believing that they could obtain the blessing and protection of Fujiwara’s spirit from the afterlife. Through complex trial and error, and through the use of arcane sealing techniques, the priestesses managed to infuse the pendant with a recoil-like ability. When worn, the pendant infuses the user’s body with latent chakra that reacts when touched by foreign living beings, essentially creating a feedback mechanism. This mechanism can be triggered by any form of foreign contact, everyone bar the user, anywhere on the user’s body and clothes. This causes the pendant to release a small shock of chakra, passively, through the target who touches the user causing them to take 5 damage. Another side effect of this shock is that the victim will have their last memory essentially erased, or “blocked,” from their mind. This is limited to brief memories, like a thought, reaction, or strategy in the few moments within touching the user. When used against summonings, this causes the summoning to lose all memories of aggression against the user causing them to become docile in combat.

(Gyaku Jūjika) - Reverse Crucifix
Spoiler
Type: Artifact
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Reverse Crucifix was originally found by Alucard as he slaughtered the many thousand army of the dead in the dead marshes on his first visit there and accidentally awoken them. He found the reversed crucifix on the ground sometime later and was therefore granted its powers, however, these powers are granted to any wielder. It is a very particular trinket. The reverse crucifix became an object of infamy as it was used by Alucard tales of its abilities spreading like a legend. The passive trait of the trinket gives the user the potential to consume blood from either a random victim or an opponent they have rendered unconscious or restrained. The amount of blood is then converted into chakra and gives the user an enhanced chakra pool which could be used very strategically in the ninja world. An NPC no matter their strength only gives the user 25 chakra for consuming their blood. An equal ranked defeated or restrained roleplayer can give the user blood equivalent to 100 chakra points for consuming a portion of their blood but deals no damage in doing so. There is also another trait that is bestowed upon the wielder if they consume the blood of an opponent of the same rank or higher and that is their base speed is temporarily increased +1 lasting three turns. This can be done once per arc and recharges at the start of the following arc. All consumption of blood must be non-voluntary and must be taken by force either in combat through restraint or after defeating an opponent.

Note: The regaining chakra via blood-consumption can only be done twice per arc, recharging at the start of the next arc
Note: Increasing base speed can only be done once per arc lasting three turns and recharging at the start of the next arc

(Kenja Seisakusha) – Forgefiend’s Fabricator
Spoiler
Type: Artifact
Rank: A
Range: Short – Long
Chakra: N/A (+10 chakra cost to applied technique)
Damage: N/A
Description: The Hangurian Golden Age marked a period of technological supremacy over the rest of the world; the supremacy was enjoyed by many – from the military to the average craftsman. What remains of the Hangurian lore speaks of a depraved blacksmith that fashioned weapons for the Black Ones. These weapons fueled the Hangurian war machine and were hailed as the most effective weapons created in the history of the Freehold. One such weapon, the Forgefiend’s Fabricator, is a type of trinket/charm tool that the wielder can use to focus additional chakra into their Earth-based techniques. Unique to the Fabricator is that it can produce limited amounts of Hangurian Ore into one’s Earth-based techniques, imbuing them with a slight metallic red sheen and granting them potent explosive qualities. The volatile ore can be infused into one’s non-supplementary Earth-based techniques for a bonus rank in strength, or 20 damage for S-Rank and above techniques. The infusion can occur within the same timeframe of the applied technique, counting as a move and an active boost. The explosive qualities of the earth can be initiated either through contact, meaning when clashing with other techniques or obstructions, or simply through the will of the user opting to prematurely detonate them. The explosion is proportional to the size of the technique used, making them rather precarious to use in close range of the user. The Forgefiend’s Fabricator can be used once every other turn.

Mercy of Ahamkara
Type:
Tool
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Mercy of Ahamkara is an external miniature plate and classed as an advanced ninja tool that is placed behind the ear right on the skin on the wie
lder. The device is linked with the brain and uses ultra-sound to detect fluctuations and abnormal activity in the wielders mind. This means that it can detect mind altering techniques and classify them as abnormalties. While it cannot be used to break free from such techniques it can help the user realize their under one. This is done by sending very specific electrical stimulations that are coded to reveal the state of their brain. Even though they are still trapped in an illusion they can now determine the rank of a manipulative technique and the fact that they are manipulated. It occurs in the same timeframe as the illusion has been casted.

Note: Can only be used 2 times per battle with a 3 turn cooldown period after each use.
Note: Can detect up to S rank techniques.



The man was obviously caught off-guard, thinking his ninja style sneaking would have any affect on Alucards lifted vision. He could hear him call out the jutsus before using them, something that was fine but didn't elevate the sneakiness of his moves, as Alucard would know what was coming before it was.. coming. As the thick mist would spread through the battlefield, Alucards eyes would pinpoint chakra but only in his field of view. However, without having to use his Dojutsu at all, the enemy gave out their location straight up by yelling Die You Bastard.

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The sound came straight infront of him. Already fed up with the mist infront of him, Alucard decided to do something about it straight up, as well as his opponent. He performed a single handseal and channeled his Jinton chakra out from his body to create a large dome of area that would be broken down to the molecular level, including his opponent as well as the mist. Following the tradition though, he would also call out his move as he used it. Old fashioned style, he liked it.

Jinton: Rasutaraizu!!

(Jinton: Rasutaraizu | Dust Release: Rasterize)
Type: Offensive/Defensive
Rank: B-S(B, A)
Range: Short-Long
Chakra: 20-40(20 +10)
Damage: 40-80(60 +20)
Description: The user will expand a 3D field using their own body as a base for the expansion of the technique. This means the 3D shape expands around the user in all directions. Depending on the rank of the technique it will reach short(B rank, up to 5 meters around the user), mid(A rank, up to 8 meters around the user) and long(S rank, up to 15 meters around the user). Everything that is captured in the field(that has a cubic formation at the edge) will be disintegrated which will essentially rasterized the user away from their surroundings and leave them intact while everything around them is disintegrated. B rank can be used at all times, requiring a single seal. A rank can be used three times, once every second turn and requires two seals. S rank can be used twice, requiring a cooldown of three turns and requires three handseals.

Note: Can only be taught by Skorm.

The dome would stretch up to 8 meters and break down everything that was close by, atom by atom. It would end exactly to where his personal summoning, Akemi was positioned. Something that she was grateful of.

..Thanks for not killing me.. again, i guess? z.z

Oh shush i know you like it.


Following up on the move, Alucard watched carefully for his opponents next move as all of his techniques would've been canceled and if not destroyed he would've been concealed by now. Just to make sure though, Alucard would use his gravitational force to create a belt like Jupiters disks, of rocks which would lift him up in the air to have a greater field of view in order to spot his opponent. He would float 20 meters above the ground.

( Kinbō Tensei Jōzai ) - Localized Reincarnation Tablet
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The user creates a floating sphere from nearby debris beneath them, using the gravitational control to levitate the sphere of debris and use it as a floating platform. Keeping it active, however, requires the user to expend chakra.
Note: Can only be used by Tenseigan Bios.
 

Joon

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OC: Yeah, my bad. I forgot to ask you about it being official. Regarding Tenseigan, check the description: "The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. " And I read your passives. I'm not worried about them. LOL Let's count chakra.





"Mm," he looks off towards the distance as the mist spreads in the air. He was pleased by how fast the Jutsu develops with no interruption. It means the opponent has not made their move, he assured himself. "Die... You Bastard!!!" He barks, hoping his words would excite Alucard and create a diversion. However, he would realize those words had no effect and it only pinpointed his location.

"Jinton-!?"

Like a horn, that single word cut through the mist and sent a shocked down his spine. That man posses a Kekkei Touta: Dust Style - simultaneous activating three chakra natures of earth, fire, and wind. It is a fearsome ability that can disintegrate your targets, he warned himself: "avoid it at all cost."

Damn! He grinds his teeth. He had heard Dust Style was energy-based manipulation. On a hunch, he figured Lightning Style would neutralize the Jinton Jutsu as it too was energy-based. Thunder Dragon Tornado!!! Immediately, he generated chakra around his body, transforming the chakra into electricity. The electricity would whirl around him, and using Shape Manipulation, taking the form of a dragon head. The dragon head would grow, bursting through and overpowering the dome-dimensional shape Jinton.

"NNH... GHH... HRR...!!!!!"

He raged and advance the Thunder Dragon Head forward, firing the spinning vortex in Alucard's direction. He didn't care if it landed or hit its mark. The resonating electricity would jump towards Alucard should he try to flee, paralyzing his body.






(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.






CP =1590
CP After = 1530
 

Skorm

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As agreed, lightning and dust neutralize eachother.
Going to start counting chakra now too. (Also, beware that i have Yin speciality, which means i drain chakra from you passively, 30 points/turn).
https://animebase.me/threads/bio-specialty-list.768068/
Yin Specialist:

Users will gain heightened spiritual abilities translating into an awareness of all genjutsu and spiritual entities below MS level and passive genjutsu kai up to B-rank. As well, Yin user's genjutsu give them heightened genjutsu prowess, allowing them to render their genjutsu techniques unbreakable by one of the primary methods of release (to be specified during the move). The user's chakra siphoning abilities becomes stronger allowing them to passively siphon 30 chakra per turn from enemies.




Alucard was now standing on his platform, looking down on his opponent as their two elemental natures clashed and neutralized eachother. With his dojutsu active, Alucard would sit down on his floating throne with patience. A god in his opponents eyes.

So this is how it feels to look down on someone.. I.. like this.. I deserved this..

Alucard felt overly calm in this encounter. He felt like he had the upper hand judging by the struggling sounds his opponent made. Since his floating platform had now carried him 20 meters above the opponent and Akemi was still in the water, he would positioned himself now floating above the water(depicted in the picture) now position straight above his personal summoning.

How you doing down there-chan?
oh you know.. it's all wet.

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Alucard gathered up his chakra. He would be on the offense this time and his opponent would have to deal with it. The range in between them made it into a long-range fight, an elemental tennis tournament was declared, huehue.

Now then. What would you do against say.. this?

Alucard would perform two seals. He would then create a portal above his opponent. From it, a gigantic portion of heavy mud would drop down on the target, containing the explosive ore that would be passively inducted in all of his offensive earth techniques. This would add one additional rank to the technique, making it stronger and have a metallic red tone to it. As the mud would hit the ground, it would soak up the entirety of the land mass underneath as well as stretch out far into the water unless countered. Everything caught in it would be slowed down and immobilized due to its stickiness. Pinpointing his target closely, he would make sure it was trapped in its gue as he set it off and detonated it, having it act like a C4 clay release.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Type: Offensive
Rank: B (A)
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
(Kenja Seisakusha) – Forgefiend’s Fabricator
Spoiler
Type: Artifact
Rank: A
Range: Short – Long
Chakra: N/A (+10 chakra cost to applied technique)
Damage: N/A
Description: The Hangurian Golden Age marked a period of technological supremacy over the rest of the world; the supremacy was enjoyed by many – from the military to the average craftsman. What remains of the Hangurian lore speaks of a depraved blacksmith that fashioned weapons for the Black Ones. These weapons fueled the Hangurian war machine and were hailed as the most effective weapons created in the history of the Freehold. One such weapon, the Forgefiend’s Fabricator, is a type of trinket/charm tool that the wielder can use to focus additional chakra into their Earth-based techniques. Unique to the Fabricator is that it can produce limited amounts of Hangurian Ore into one’s Earth-based techniques, imbuing them with a slight metallic red sheen and granting them potent explosive qualities. The volatile ore can be infused into one’s non-supplementary Earth-based techniques for a bonus rank in strength, or 20 damage for S-Rank and above techniques. The infusion can occur within the same timeframe of the applied technique, counting as a move and an active boost. The explosive qualities of the earth can be initiated either through contact, meaning when clashing with other techniques or obstructions, or simply through the will of the user opting to prematurely detonate them. The explosion is proportional to the size of the technique used, making them rather precarious to use in close range of the user. The Forgefiend’s Fabricator can be used once every other turn.


The explosion caused massive collateral damage, and with his mind link to Akemi, he would tell her to dive just before the explosion would occur. This led her to dive down 10 meters from the surface, straight down. As she dived, she would release a spear of lightning from under the water which was also pinpointed towards the opponents position. The spear would cut through the land mass and hit from underneath at the same time the detonation went of. Due to her skin, Akemi was unable to be electrocuted herself by firing a massive spear of lightning from underneath.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

(Kuchiyose no Jutsu: Akemi) Summoning Technique: Akemi
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: She is the smallest vampire squid that has so far been discovered by him and Zora and is also the latest to join their band of vampire squid summons. Akemi similar of her brothers and sisters within the contract. She has black skin with red patterns and her mucus glows red. When submerged, her bio-luminescent spots on her body glows crimson in color. She is about 5 meters tall, which is nothing compared to the sizes of the other vampire squids. This doesn't make her weak though. Akemi has the ability to user her mucus flawlessly to incapacitate opponents and her tentacles can deal quite the blow. She can use her tentacles to immobilize her targets by wrapping them around their legs. The suction cups increases the strength of the grip. Unlike the other specimen, Akemi can harness the lightning release up to S rank. Her special rubbery body makes her incapable of being damaged by lightning while submerged underwater. She can swim very fast and use her tentacles to perform a jet propulsion. Her speeds underwater are twice the default speed of jounin.

Note: Can only be summoned once per battle.
Note: Lasts 4 turns.
Note: Getting struck by her tentacles or crushed under her body counts as S-ranked blunt damage (counts as a move).
Note: Must have signed the Vampire Squid contract and can only be summoned through the contract tattoo(smearing blood) or through a scroll.
Note: Can only be taught by Skorm

Chakra:
Turn 1: 1,600 - 10(Tenseigan) + 30(Siphoning from you)
Turn 2: 1,620 - 20(Dust release) - 30(Platform) -10(Tenseigan)+ 30(Siphoning from you)
Turn 3: 1,590 - 20(Earth tech) - 10(Tenseigan) -15(Tablet) + 30(Siphoning from you) = 1,585
 
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Skorm

ιn ѕιlιco
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I guess ill TL this one as it locks my movement in the NW.

GG tho



By the power of the Reverse Crucifix, Alucard would take his defeated opponent and docile opponent and drain his blood by planting his teeth into the victim and started to suck out his blood gaining him 100 additional chakra and leaving the body of his opponent in a desperate state, having taken the full damage of his previous assault as well as drained of blood.

(Gyaku Jūjika) - Reverse Crucifix
Spoiler
Type: Artifact
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Reverse Crucifix was originally found by Alucard as he slaughtered the many thousand army of the dead in the dead marshes on his first visit there and accidentally awoken them. He found the reversed crucifix on the ground sometime later and was therefore granted its powers, however, these powers are granted to any wielder. It is a very particular trinket. The reverse crucifix became an object of infamy as it was used by Alucard tales of its abilities spreading like a legend. The passive trait of the trinket gives the user the potential to consume blood from either a random victim or an opponent they have rendered unconscious or restrained. The amount of blood is then converted into chakra and gives the user an enhanced chakra pool which could be used very strategically in the ninja world. An NPC no matter their strength only gives the user 25 chakra for consuming their blood. An equal ranked defeated or restrained roleplayer can give the user blood equivalent to 100 chakra points for consuming a portion of their blood but deals no damage in doing so. There is also another trait that is bestowed upon the wielder if they consume the blood of an opponent of the same rank or higher and that is their base speed is temporarily increased +1 lasting three turns. This can be done once per arc and recharges at the start of the following arc. All consumption of blood must be non-voluntary and must be taken by force either in combat through restraint or after defeating an opponent.

Note: The regaining chakra via blood-consumption can only be done twice per arc, recharging at the start of the next arc
Note: Increasing base speed can only be done once per arc lasting three turns and recharging at the start of the next arc
 
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