vision finishes my wind

Lyanna Stark

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I perform the required 4 handseal seqeunce.then gather my fuuton chakra within my lungs.exhale a large blade of wind 2 metres long which is roughly 1 meter in height.upon getting your clone it gives him deep and severe cuts.cutting 1 or 2 ateries.

Advantages
~Its rather large so hard to avoide.
disadvantages
~It takes time due to handseals

I perform the bird handseal and then take a large inhale of wind.converting it within my lungs to fuuton chakra.I then exhale it in streams which travel close to the ground and then upwards to your clone mixing in with the dust obscuring your vision and giving you a few decent cuts.

advantages
~attacks and obscures vision slightly
disadvantages
~Its easy to see due to the dust as such you dont have that element of suprise normally found within the wind element.
 

Tosen

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Good, moving on.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

~Creates clone~

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

~Creates clone~
 

Lyanna Stark

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I perform several handseals inhaling large amount of wind.I then conver that wind to fuuton chakra.Then by punding my stomach i release it all at once.Create a gust at first then using chakra manipulation forms a bullet of a sort.It the deals major amount of damage to your clone.Ripping off several limbs.
Advantages
~Its extremely strong and powerfull
Disadvantages
~The handseals takes time less you have wind speciality.

I perform 5 sequences of handseals and inahle a large amount of wind in my lungs.After converting this to fuuton chakra i release it all in one go producing a gust that using chakra manipulation takes the form of a net that you would catch elephents or fish in.Uppon reaching your clone it both carries and deeply cuts your clone.
Advantages
~Its wide scale hard to avoide with enchanced speed.
Disadvantages
~Its not very dense compared to most tech niques so lightning attacks will go throught it.
 

Tosen

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Sorry for the delay.


(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.





( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.


Your last A ranks :)
 

Lyanna Stark

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I focus my fuuton chakra to my forearms.Then by swinging my arm i release it all in the form of several wind blades.I then using chakra manipulation create a long scythe out of the blades which strikes you down immedietly.
Advantages
~The force is super strong.allowing for a powerful combo with fire ball or something.
Disadvantages
~It takes time to perform and is thin easily blocked.bt not without side effects.

I inahle all thw air around myself drawing your clone closer towards myself.As i do so i knead the gathered wind into fuuton chakra within my lungs.Then in one short burst i release it all in the form of a compact bullet made out of wind.
Advantages
~Its super powerfull and pierces really more effective.
Disadvantages
~Its only small-ish so dont need large defensive tech to stop it.
 

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Congratz, you're at S rank Wind

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Here you can see the susano bit of the description.
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(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere

Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
 

Lyanna Stark

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after performing the 4 handseals that are required I take a large inhale and convert the wind to fuuton chakra within my lungs.I then exhale and move my head all 8 compass positions(NW,NE,N,E,W,S,ETC) Releasing several large blades of whind which upon reaching you deal large amounts of damage enough to killl.Slicing your body in multiple places and sending your clone flying.
Advantages
~Its a tech of great magnitude allowing for large scale attack or defense.
Disadvantages
~The amount of handseals required countered by putting wind as speciality.

After performing two handseals I inhale a massive amount of wind,convert it to fuuton chakra and then in one large exhale release it in the form of a condense and tangible ball of wind.Upon reaching your clone it shreds and carries him off into a different range killing him in the process.

Advantages
~Its massive hard to avoid and difficult to counter.best used in combo with a fire attack say hellfire stream or majestic flame to make an F rank combo.
Disadvantages
~~You get caught in it your dead.cant controlle where it goes either.
 

Shinta

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Do you Rasengan?

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Okay, this is a pretty large scale jutsu and will require you to release a large amount of wind chakra in front of you, then divide it up into five sections to create five tall tornadoes. These will be close enough together to form a wall of sorts. You'll then proceed to push them towards your target using your wind chakra.

Fill out the template for this please:

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
and for the two jutsu you just posted about prior to this:

PHP:
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
 

Lyanna Stark

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advantages
~ Immpossible to avoid without hiding like a mole or similar tech
~generates enough force to accelerate techniques.e.g uses tornado wall follows up with fire anhilation makes an extrmely strong s rank tech
~Unsuspecting victim easily caught within the tornado if used in combo with your summon.
disadvantages
~Blocks sight of used infront of user
~Possible to get caught in the drift and dragged into the technique yourself
~Restricts techs that you could use to attack your enemy.
How to counter:
To counter tornado wall simply use hiding like a mole to get away from it till it dies down.Then re-appear.Being more creative use a combo of summonings techs and your own water release to halt it.
How to use in battle:
Summon azula(flying magpie water related) previous turn have it fly above us while defending against an attack they mightve sent during this opponent focusses on you not summon.Summon goes behind opponent Have it perform tornado wall.Whilst you perform fire wall anhilation. Follow that up with earth release swap of underworld.Opponent is literally messed up.Next turn considring opponent use hiding like mole which is pressured too use.Activate sensing sense he is gone underground use swamp and he will drown underground.fight won.
How to perform:
Upon gathering a large amount of fuuton chakra within samehade(just for example and sake of performing)I swing it and release several tornados from it.5 to be precise from being small they through the use of chakra manipulation become significantly huge and form a wall blocking my view from my opponent.But catching him in the tornados it rips and throws him around.Killing him fastly.

Serial waves
How to counter:I would counter using an earth barrier technique or a water technique
How to use in battle:
Best used in a battle when opponent has used lightning spear or something similar use 1 blade to disperse that while sending another 2 or 3 at the opponent themselves.

vacuum sphere
How to counter:Counter it using a lightning attack.Possibly nagashi or lightning spear.if it comes to it use hiding like a mole or double decapitation tech
How to use in battle:
Use in battle when ontop of a summon or in mid air to provide many different possibilities of snding the balls in different ways. by moving body.

e.g
You get rid of my azula magpie summons i in return am falling i would fire 1 immediatly another a few seconds later and the last another few seconds providing several angles which you need to defend yourself from.
 

Lyanna Stark

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Depening on the nature of them i would have it hit it in a certain way as to move the technique.e.g for the pressure balls i would use the water technique where water randomly appears somewhere that you decide.I would have it appear above it and slightly to the side pushing it away from the desegnated targt causing it to miss.
for other it would vary but most would be used such as that.

even if theyre a smaller rank following the acceleration x mass = force it would be enough to nock it to a point where the target wouldnt be hit.

although many dont see it possible think about it water is heavy wind is nothing. it has more than enough force to do said thing.
 

Shinta

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What jutsu would you use against the following jutsu: Wind Release: Tordado Wall, Wind Release: Serial Waves, and Wind Release: Vacuum Great Sphere.
Also tell me how you would use your jutsu to effectively counter these three jutsu.
 

Lyanna Stark

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for the vacuum great sphere i would use the technique water release a feeding thousand sharks. I would create it infront of the sphere and have sharks continuosly attack the sphere eventually wearing it down so that it dispells itself.If i were using a tobirama bio i would have the sharks materialise at a 45 degree angle towards the sphere in the shark driving it into the ground,altering the field and slowing it down een faster.

for serial waves i would use water release water encampment pillar.Creating a constant defence for aslong as i am constantly giving new water for the technique.In addition to counter the down effects of said technique i would use kaguyas bone root technique to halt any underground attack.

for tornado wall. i would use the technique water release great shark missle technique.As it would absorb one of the tornados and weaken the other.Allowing me to use a lesser technique to finish it off or simply go through thegap which i created.
 

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All good there.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Using the rat hand seal and using your chakra to take control of the natural wind, you'll direct the currents with your wind chakra to form a wind storm. Said wind storm will also pick up small debris/dust/dirt/other fine particles, to create a massive (If you want it to) sandstorm that moves with your will... and hand gestures.

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How does the terrain effect the usability of this jutus?[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Lyanna Stark

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advantages
1.Great to obscre vision and sneak attacks
2.Opponent wont know what your doing.Due to the noise and no sight.so you could use kirin for all he knows you wouldve used rain at will or thundercloud no jutsu and missed purposly.
3.sets up for techs greatly
Disadvantages
1.blocks your vision aswell.
2.You cant see through a wall of chakra with doujutsu now can you?(rehtorical question dont answer than i knw answer)
3.Doesnt do damage
How i use in battle
I would use it in battle when i want to prepare for kirin.By using the dust storm to distract and obscure your opponents vision lauch 3 dragons in the air.They wouldnt see it without godmodding.The next turn rain kirin down on them.That or set yourself up for lightning blade through the cloud eitherway your opponent dies and you end the fight alive and happy.
how to counter it
I would counter it by sending several spheres of wind at it thinning it out enough to see your opponent.And what he/she is doing.using whole techniques to counter isnt effective as you dont get hurt from the storm.
how terrain affects use of technique
Terrain affects this largely.Use it on water you dont get a dst cloud storm you only get air which is nonlethal.Use it in a desert and you could say that they sand gets in your oppponents eyes making it watery and hurt.Losing their sight.And hands trying to rub their eyes if theyre stupid enough.Basiclly use it only in a desert or somewhere with lose ground such as a beach or desert.

how to peform it:
In a fraction of a second i perform kage bunshin creating one clone i then perform the rat handseal and then point my hand towards the ground at first.Releasing large gusts which drive the dust into the air.Upon doing theis i will it to form a wall of dust that is dense enough so that they opponent wouldnt see me.I would then continue to do so untill it reaches him and it covers all around his sight.Getting into his eyes blocking his sight.Getting in his ears blocking sound.And getting into his nose and mouth so he cant breath/talk clearly.While aving the clone perform the technique required to prepare kirin.Due to the sandstorm around the opponent he wouldnt see the fire tech heading to the sky.Only thing he would know is i made a clone.During the next turn i would use kirin.
 
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