Viper
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Name: Mammon
Nickname: Viper
Gender: Male toddler
Age: 30's, but looks 1
height: just under 1-metre
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Nickname: Viper
Gender: Male toddler
Age: 30's, but looks 1
height: just under 1-metre
.
One of the seven strongest infants
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Viper before turning into an arcobelano
Personality - Viper i a self indulgent person
he only likes to work when money is involved,
other then for money he only fights for his own personal appeal.
Appearance - Viper wears a large hat which often covers his eyes,
and a short buttoned cagoule covering his body.
He was tiny little black boots to make him look a tad taller
he only likes to work when money is involved,
other then for money he only fights for his own personal appeal.
Appearance - Viper wears a large hat which often covers his eyes,
and a short buttoned cagoule covering his body.
He was tiny little black boots to make him look a tad taller
Village of birth. Sunagakure
Village of alliance. Sunagakure
Village of alliance. Sunagakure
Ninja rank. Jonnin
Speciality. Magnet release
Elements.
Speciality. Magnet release
Elements.
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Up to Rank A
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Up to Rank A
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Up to Rank A
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Up to Rank A
Magnetic Techniques
(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.
(Jishaku Ninpou: Mugen Inseki) - Magnetic Ninja Art: Infinite Meteorites
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will magnetize a spot behind the target ans break up nearby earth.Then the earth will attack the use since he/she is in the filed of he magnetically charged spot.
(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
(Jiton: Jishaku Shuriken no Jutsu) - Magnetisim Release: Magnet Shuriken
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After magnetising shuriken, The user throws them at the opponent. Anything that is hit by the shuriken is magnetised, as such it is important that the opponent dodges all of them as even deflecting them will cause their bodies to produce a powerful magnetic field, making them an easier target. Each time the magnetism is transferred it weakens. Then when the user will throw a larger square shuriken that is magnetised at their target with then can hone in on them and even follow them if they move.
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Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.
(Jishaku Ninpou: Mugen Inseki) - Magnetic Ninja Art: Infinite Meteorites
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will magnetize a spot behind the target ans break up nearby earth.Then the earth will attack the use since he/she is in the filed of he magnetically charged spot.
(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
(Jiton: Jishaku Shuriken no Jutsu) - Magnetisim Release: Magnet Shuriken
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After magnetising shuriken, The user throws them at the opponent. Anything that is hit by the shuriken is magnetised, as such it is important that the opponent dodges all of them as even deflecting them will cause their bodies to produce a powerful magnetic field, making them an easier target. Each time the magnetism is transferred it weakens. Then when the user will throw a larger square shuriken that is magnetised at their target with then can hone in on them and even follow them if they move.
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History
Backround
As one of the worlds strongest infants Mammon is extremely confident in his own abilities; depsite the fact he looks 10 months old he also holds great physical strengh as shown in his own tai-jutsu skills. Viper is the holder of the Indigo Mist Pacifier and is a member of the Arcobaleno's as well as a Independent Vongla Assassination Group situated in the heard of sunagakure, Varia, the latter working under the name of Mammon.He is known as the best undercover assasin in sunagakure's history as his baby like looks, often aid him in deceiving an enemy and quickly destroying their minds with magnetic techniques. Viper only likes to work when money is involved with the exeption of fighting wars for his village.Although he seems shallow and very rarely shows his emotions, he deeply cares about the well being for his village and often does the village's dirty work similar to the root anbu for konohagakure.
He dons a Frog called Fantasma that floats above his head although it has not powers as such it will often offer mammon some help and advice during battles. Mammon became an adult turned infant due to a strong jutsu cast upon him from an unknown rain shinobi. .
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All seven of the ninja' worlds strongest infants
Battles
won:none
lost:none
Droping black star
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~Approved~
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