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Vincent's Arsenal
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<p>[QUOTE="Vincent, post: 12012230, member: 42663"]</p><p style="text-align: center"><strong><u>My Submitted Customs</u></strong></p><p></p><p>All submitted before the new rules</p><p></p><p>Summoning contract</p><p></p><p>1. [SPOILER](Senzankou Kuchyose no jutsu:Chiberiusu)</p><p>Pangolin Summoning Technique: Tiberius</p><p>Type: Supplimentary</p><p>Rank:S</p><p>Range:n/a</p><p>Chakra Cost:40</p><p>Damage Points:n/a </p><p>Description: Tiberius is the leader of the pangolins, he is roughly the same height and length as Katsuyu's complete form, he is the oldest and largest of his species. His armoured scales are said to be stronger than any metal used by ninja and therefore can protect him from all S-rank or below techniques, however, his face and abdomen are not protected by these scales and are therefore vulneable to attack, Also, due to the nature of his scales, they are also vulnerable to fire attacks of A-rank or higher. A single S-rank technique to the stomach causes him to leave the field</p><p>Once per battle, Tiberius can curl up into his ball form, removing these vulneable areas from view, in this form he can roll at the enemy, causing considerable damage, howver, if the enemy has damaged his abdomen (hit it with one A-rank or above, or two b-rank) then he cannot roll into his ball form.</p><p>Also tiberius may choose to try and catch the enemy with his tongue that can extend to mid range and is highly adhesive, meaning thet if the enemy is hit, he will be stuck on his tongue, hover, this tongue is higly suseptible to lightning and fire attacks ( a hit from a c-rank or higher tech will damage it)</p><p>Tiberius has some skill in Doton techniques and can use up to B - rank Doton jutsus. He also has a brilliant sense of smell, allowing him to track food for miles around (he can also use this to track enemy ninja)</p><p>Restrictions:</p><p>1. Cannot attack at all the turn after he rolls up</p><p>2. Cannot use jutsu and tongue in the same turn</p><p>3. Stays on the field for 4 turns,</p><p>4. Can only be summoned by someone who has signed the pangolin contract and has been taught how to summon him by -Minato-[/SPOILER]</p><p></p><p>2. [SPOILER](Senzankou Kuchyose no jutsu:Karigyura)</p><p>Pangolin Summoning Technique: Caligula</p><p>Type: Supplimentary</p><p>Rank:S</p><p>Range:n/a</p><p>Chakra Cost:40</p><p>Description: Caliguya is the son of Tiberius and is the second largest of his species, bieng 3/4 the size of his father. As he is smaller and younger than his father, he is less well protected by his scales and any technique above a rank will penetrate them, he can roll into a ball and attack like his father, though a single A rank technique to the stomach (or two B) will prevent him from doing so for the rest of the battle, and can also use his tongue to attack, extending out to mid range and as the tongue has an adhesive nature, if it hit the opponent it traps them, but is vulnerable to lightning and fire techniques, a single c-rank or above lightning or fire technique hitting the tongue will prevent its use for the rest of the battle. Caliguya is more skilled in elemental ninjutsu than his father and as a result can use up to A rank doton techniques</p><p>Restrictions:</p><p>1. Cannot attack at all the turn after he rolls up</p><p>2. Cannot use jutsu and tongue in the same turn</p><p>3. Cannot be summoned if user has used another summoning in the battle</p><p>4. Stays on the field for 4 turns or if hit twice by S-rank or above (once if hit in the stomach)</p><p>5. Cannot be summoned if his father has been summoned in the same battle</p><p>6. Cannot be summoned unless you have signed the pangolin contract and have been taught how to summon him by - Minato-[/SPOILER]</p><p></p><p>3. [SPOILER](Senzankou Kuchyose no jutsu:U~iteriusu)</p><p>Pangolin Summoning Technique: Vitellius</p><p>Type: Supplimentary</p><p>Rank:A</p><p>Range:n/a</p><p>Chakra Cost: 30</p><p>Description: Vitellus is the Second son of Tiberius is the third largest of his kind bieng 5/8 the size of his father, bieng fairly young and small, his scales only protect him from upto B rank techniques, like his father he can roll up to attack, a single B rank or two C-rank hits to the stomach will prevent him from rolling up for the rest of the battle, or use his tongue, which can extend out to mid range, and has an adhesive nature, trapping the enemy if it his, however the tongue is vulnearble to lightning and fire, a single c-rank hit from either element will prevent its use for the rest of the battle. Vittellus is fairly competant at doton techniques but unlike his father and brother is more willing to learn from others, (he may use doton techniques to the same rank as the summoner- to a maximum of b-rank)</p><p>Restrictions</p><p>1. Cannot attack at all the turn after he rolls up</p><p>2. Cannot use jutsu and tongue in the same turn</p><p>3. Can be summoned if user has used another summoning in the battle</p><p>4. Stays on the field for 4 turns or if hit once by S-rank or above (twice by A rank)</p><p>5. Cannot be summoned if his father has been summoned in the same battle</p><p>6. Cannot be summoned unless you have signed the pangolin contract and have been taught how to summon him by -Minato-[/SPOILER]</p><p></p><p>4.[SPOILER] (Senzankou Kuchyose no jutsu:Augusuto~usu) Pangolin Summoning Technique: Augutsus</p><p>Type: Supplimentary</p><p>Rank:S</p><p>Range:n/a</p><p>Chakra Cost:40</p><p>Damage Points:n/a</p><p>Description: Augustus is a member of an offshoot of the main pangolin family that has adapted to the desert environment of their homeland, he is only slightly smaller that Tiberius when on all four legs, but unlike tiberius and the main family, he has the ability to stand on two legs. Augustus and his family have adapted over many long years to this bipedal existance, and as a result, their scales now cover the entireity of their bodies ( Augustus' plates afford him protection of up and including to A rank jutsu) Due to his long existance in the desert Augustus has become a highly skilled user of Earth and Wind techniques, able to use up to A-rank of both.</p><p>Like the main family he may roll up into a ball to attack, but as he can stand on two legs, the time it takes for him to do so is drastically reduces, and he is able to do it more than once a battle.</p><p>though, as he has adapted to live in the desert, his family no longer use their tongues to attack, as they would be damaged in the desert heat. He also has a brilliant sense of smell, allowing him to track food for miles around (he can also use this to track enemy ninja)</p><p>Restrictions.</p><p>1. Stays on the field for 4 turns</p><p>2. May be summoned if Tiberius, Caligula or Vittellius have been summoned</p><p>3. Can not Roll up and use jutsu in the same turn</p><p>4. Must have signed the pangolin contract and been taught how to summon him by -Minato-[/SPOILER]</p><p></p><p>5.[SPOILER] (Senzankou Kuchyose no jutsu: Nox)</p><p>Pangolin Summoning Technique: Nox</p><p>Type: Supplimentary</p><p>Rank:S</p><p>Range:n/a</p><p>Chakra Cost:40</p><p>Description: Nox is close to the same size as Vitellius. Both his plates and his skin underneath are completely black. His eyes are yellow and they glow in the darkness.His plates protect him from techniques up to C. A B-rank technique will pierce his plates. On his plates there are 4-foot long spikes that work as tread like on a tire. He has the ability to ball up and roll around like other Pangolins, though his spikes allow him to roll straight up mountain sides and continue to roll on ice or mud. Two C-rank attacks or one B-rank attack to an unprotected area will stop him from being able to roll for the rest of the battle. He can also use his tongue to fight, which extends to mid range. It has an acidic nature. If the opponent is hit, the opponent is burned severely. He also may (once per battle) create a cloud of extremely noxious gas, similar to a skunk's spray, that extends to mid range, that is extremely flammable, and can also be blown away by high rank wind techniques., and also forces the opponent to either retreat to long range or spend his turn covering his face to avoid the gas.He has considerable skill in Katon and can use Katon jutsu up to A-rank</p><p>Restrictions:</p><p>1. May not use tongue and katon in the same turn</p><p>2. May not attack the turn after he rolls up</p><p>3. Stays on the field for 4 turns</p><p>4. Can only be summoned if you have signed the pangolin contract[/SPOILER]</p><p></p><p>Zetsu Abilities:</p><p></p><p>6. [SPOILER](Furubodi bunri no Jutsu) Full Body Separation Technique</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Personal</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Descritption: White Zetsu and Black zetsu split into two whole and separate bodies with all limbs and a full flytrap each</p><p>Note: Usable Once Per Battle[/SPOILER]</p><p></p><p>7. [SPOILER](Haetorisou Doka no Jutsu) Flytrap Assimilation Technique</p><p>Type: Supplementary/Attack</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: The user sprouts (the fly trap grows from their flesh) a flytrap from their body, engulfing the desired target and closing, The flytap acts as a part of the users body and can be controlled in the manner of a limb, Once a target is engulfed, it is assimilated into the flytrap and is essentially now a part of the users body and can be released upon the desire of the user</p><p>Note: Usable once per battle</p><p>Note: Only Zetsu can use this</p><p>Note: The object/person is released upon the opening of the flytrap.</p><p>[/SPOILER]</p><p></p><p>8. [SPOILER](Mokuton/Zetsu Ninpo: Dinātaimu) Wood Release/Zetsu's Ninja Art: Dinner Time!!!</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short- Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Zetsu's appetite gets the better of his patience and he decides he doesnt want to wait till the opponent is dead before devouring them. Zetsu clasps his hands together and using mokuton restrains the opponents arms, legs, and mouth, and binds them onto a table made of mokuton with multiple spikes protruding from it, complete with a drainage system for the blood to be collected for later use.</p><p>Once the opponent is bound to the table, 2 white zetsu clones sprout from the table and begin the preparation of the meal (Do I have to go into detail here? O_O). Once the meal is prepared a chair of mokuton is formed at the head of the table for the original body to sit and enjoy the feast.</p><p>Note:</p><p>- Usable once per battle</p><p>- No mokuton above b rank the same and following turn after this technique</p><p>- No earth or water jutsu above a-rank for the same and next turn.</p><p>- User may not use mayfly next turn</p><p>- Only usable with a zetsu bio</p><p>- Counts as 2 moves out of the possible 3 per turn.[/SPOILER]</p><p></p><p>Sage Mode:</p><p></p><p>9. [SPOILER](Seiji ketsugō) Sage binding</p><p>Rank: A</p><p>Type: Defensive</p><p>Range: short - mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user will gather and release a large amount of Sage Chakra into the ground beneath the target. The chakra will emerge, gushing upwards and bind the target by covering him almost completely. </p><p>Note: Useable twice</p><p>Note: Can only be used in Sage Mode</p><p>Note: Reduces sage mode by 2 turns</p><p>Note: Target must be on the ground.[/SPOILER]</p><p></p><p>Genjutsu</p><p></p><p>10. <strong>(Genjutsu: Konpyūta lu Īe) Illusion Technique: Computer says no</strong></p><p>[SPOILER]Type: Supplementary/Attack</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user triggers an illusion in the opponent, that every time they perform an action, an image appears in their mind of the video below, providing a constant distraction and irritation, reducing the opponent's reaction times (the opponent has the reaction time of a person 1 rank lower while this is in effect)</p><p>Note: Effect persists until properly dispelled</p><p></p><p>[SPOILER][YOUTUBE]WOdjCb4LwQY[/YOUTUBE][/SPOILER][/SPOILER]</p><p></p><p><strong><u>Custom Medical Jutsu</u></strong></p><p></p><p>11. <strong>(Setsugō-ko Bunshin) Zygotic Clone</strong> </p><p>[SPOILER]<strong>Type:</strong> Medical </p><p><strong>Rank:</strong> Forbidden Rank</p><p><strong>Range:</strong> N/A</p><p><strong>Chakra:</strong> 70 (-10 per turn)</p><p><strong>Damage:</strong> N/A (heals the damage done to the user)</p><p><strong>Description:</strong>This amazing technique is a passive ability developed by extensive mastery over cell regeneration and medical ninjutsu and activates everytime its needed without the need for much control from the user. The main ability of this technique is to trigger stem cells located in the users bone marrow to differentiate via meiosis into the constituent haploid cells that originally created the user. These then form zygotes inside the marrow nurtured by chakra and held in stasis. This happens in all the bones of the user. Upon the severing of any body part from the main body, the chakra locking these chakra fueled zygotes expires, the zygote then rapidly, over the course of a few seconds, multiply, becoming a full perfect physical copy of the original user in perfect health. The body fragment that contains the user's head is designated the original user which regenerates the lost part very rapidly, reforming the user undamaged (i.e. If decapitated, the head becomes the original user and regrows a body and the body regrows a head and becomes the clone). The severed body part or fragment also regenerates whatever parts its missing needed to form the full body in the same amount of time. Any clone made from this process is unique in the fact that is is actually a corporeal, real body, made of flesh and fully functional. However, its an empty shell; a "meat vessel", with no spirit or chakra. It therefore needs to feed off the original users chakra flow to sustain itself and use techniques, and without it would simply be an inert, lifeless body. Its main advantage is that it can actually use forbidden rank abilities and summoning techniques due to its truly corporeal form and having a functioning cardiovascular system to draw blood from. It has all the physical characteristics of the original and has the same physical resilience to damage that the original has, meaning that whatever is capable of destroying the original will also destroy the clone. If the chakra link is severed or terminated, the clone will cease to function; the same will happen if the user is somehow unable to sustain it by being knocked unconscious or by being forced to terminate the flow of chakra. The chakra link between the user and the clone allows the user to know exactly what is happening with the clone and receive information from his senses. This is also a double edged sword as both will share Genjutsu casted on one of them. However, if one performs a release method, the illusion is released for both.</p><p>Notes and restrictions:</p><p>-This is a clone technique and counts therefore abides by the restrictions for clone jutsu described in the battle rules.</p><p>-This clone technique is usable once per battle and only to produce one clone[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Vincent, post: 12012230, member: 42663"] [CENTER][B][U]My Submitted Customs[/U][/B][/CENTER] All submitted before the new rules Summoning contract 1. [SPOILER](Senzankou Kuchyose no jutsu:Chiberiusu) Pangolin Summoning Technique: Tiberius Type: Supplimentary Rank:S Range:n/a Chakra Cost:40 Damage Points:n/a Description: Tiberius is the leader of the pangolins, he is roughly the same height and length as Katsuyu's complete form, he is the oldest and largest of his species. His armoured scales are said to be stronger than any metal used by ninja and therefore can protect him from all S-rank or below techniques, however, his face and abdomen are not protected by these scales and are therefore vulneable to attack, Also, due to the nature of his scales, they are also vulnerable to fire attacks of A-rank or higher. A single S-rank technique to the stomach causes him to leave the field Once per battle, Tiberius can curl up into his ball form, removing these vulneable areas from view, in this form he can roll at the enemy, causing considerable damage, howver, if the enemy has damaged his abdomen (hit it with one A-rank or above, or two b-rank) then he cannot roll into his ball form. Also tiberius may choose to try and catch the enemy with his tongue that can extend to mid range and is highly adhesive, meaning thet if the enemy is hit, he will be stuck on his tongue, hover, this tongue is higly suseptible to lightning and fire attacks ( a hit from a c-rank or higher tech will damage it) Tiberius has some skill in Doton techniques and can use up to B - rank Doton jutsus. He also has a brilliant sense of smell, allowing him to track food for miles around (he can also use this to track enemy ninja) Restrictions: 1. Cannot attack at all the turn after he rolls up 2. Cannot use jutsu and tongue in the same turn 3. Stays on the field for 4 turns, 4. Can only be summoned by someone who has signed the pangolin contract and has been taught how to summon him by -Minato-[/SPOILER] 2. [SPOILER](Senzankou Kuchyose no jutsu:Karigyura) Pangolin Summoning Technique: Caligula Type: Supplimentary Rank:S Range:n/a Chakra Cost:40 Description: Caliguya is the son of Tiberius and is the second largest of his species, bieng 3/4 the size of his father. As he is smaller and younger than his father, he is less well protected by his scales and any technique above a rank will penetrate them, he can roll into a ball and attack like his father, though a single A rank technique to the stomach (or two B) will prevent him from doing so for the rest of the battle, and can also use his tongue to attack, extending out to mid range and as the tongue has an adhesive nature, if it hit the opponent it traps them, but is vulnerable to lightning and fire techniques, a single c-rank or above lightning or fire technique hitting the tongue will prevent its use for the rest of the battle. Caliguya is more skilled in elemental ninjutsu than his father and as a result can use up to A rank doton techniques Restrictions: 1. Cannot attack at all the turn after he rolls up 2. Cannot use jutsu and tongue in the same turn 3. Cannot be summoned if user has used another summoning in the battle 4. Stays on the field for 4 turns or if hit twice by S-rank or above (once if hit in the stomach) 5. Cannot be summoned if his father has been summoned in the same battle 6. Cannot be summoned unless you have signed the pangolin contract and have been taught how to summon him by - Minato-[/SPOILER] 3. [SPOILER](Senzankou Kuchyose no jutsu:U~iteriusu) Pangolin Summoning Technique: Vitellius Type: Supplimentary Rank:A Range:n/a Chakra Cost: 30 Description: Vitellus is the Second son of Tiberius is the third largest of his kind bieng 5/8 the size of his father, bieng fairly young and small, his scales only protect him from upto B rank techniques, like his father he can roll up to attack, a single B rank or two C-rank hits to the stomach will prevent him from rolling up for the rest of the battle, or use his tongue, which can extend out to mid range, and has an adhesive nature, trapping the enemy if it his, however the tongue is vulnearble to lightning and fire, a single c-rank hit from either element will prevent its use for the rest of the battle. Vittellus is fairly competant at doton techniques but unlike his father and brother is more willing to learn from others, (he may use doton techniques to the same rank as the summoner- to a maximum of b-rank) Restrictions 1. Cannot attack at all the turn after he rolls up 2. Cannot use jutsu and tongue in the same turn 3. Can be summoned if user has used another summoning in the battle 4. Stays on the field for 4 turns or if hit once by S-rank or above (twice by A rank) 5. Cannot be summoned if his father has been summoned in the same battle 6. Cannot be summoned unless you have signed the pangolin contract and have been taught how to summon him by -Minato-[/SPOILER] 4.[SPOILER] (Senzankou Kuchyose no jutsu:Augusuto~usu) Pangolin Summoning Technique: Augutsus Type: Supplimentary Rank:S Range:n/a Chakra Cost:40 Damage Points:n/a Description: Augustus is a member of an offshoot of the main pangolin family that has adapted to the desert environment of their homeland, he is only slightly smaller that Tiberius when on all four legs, but unlike tiberius and the main family, he has the ability to stand on two legs. Augustus and his family have adapted over many long years to this bipedal existance, and as a result, their scales now cover the entireity of their bodies ( Augustus' plates afford him protection of up and including to A rank jutsu) Due to his long existance in the desert Augustus has become a highly skilled user of Earth and Wind techniques, able to use up to A-rank of both. Like the main family he may roll up into a ball to attack, but as he can stand on two legs, the time it takes for him to do so is drastically reduces, and he is able to do it more than once a battle. though, as he has adapted to live in the desert, his family no longer use their tongues to attack, as they would be damaged in the desert heat. He also has a brilliant sense of smell, allowing him to track food for miles around (he can also use this to track enemy ninja) Restrictions. 1. Stays on the field for 4 turns 2. May be summoned if Tiberius, Caligula or Vittellius have been summoned 3. Can not Roll up and use jutsu in the same turn 4. Must have signed the pangolin contract and been taught how to summon him by -Minato-[/SPOILER] 5.[SPOILER] (Senzankou Kuchyose no jutsu: Nox) Pangolin Summoning Technique: Nox Type: Supplimentary Rank:S Range:n/a Chakra Cost:40 Description: Nox is close to the same size as Vitellius. Both his plates and his skin underneath are completely black. His eyes are yellow and they glow in the darkness.His plates protect him from techniques up to C. A B-rank technique will pierce his plates. On his plates there are 4-foot long spikes that work as tread like on a tire. He has the ability to ball up and roll around like other Pangolins, though his spikes allow him to roll straight up mountain sides and continue to roll on ice or mud. Two C-rank attacks or one B-rank attack to an unprotected area will stop him from being able to roll for the rest of the battle. He can also use his tongue to fight, which extends to mid range. It has an acidic nature. If the opponent is hit, the opponent is burned severely. He also may (once per battle) create a cloud of extremely noxious gas, similar to a skunk's spray, that extends to mid range, that is extremely flammable, and can also be blown away by high rank wind techniques., and also forces the opponent to either retreat to long range or spend his turn covering his face to avoid the gas.He has considerable skill in Katon and can use Katon jutsu up to A-rank Restrictions: 1. May not use tongue and katon in the same turn 2. May not attack the turn after he rolls up 3. Stays on the field for 4 turns 4. Can only be summoned if you have signed the pangolin contract[/SPOILER] Zetsu Abilities: 6. [SPOILER](Furubodi bunri no Jutsu) Full Body Separation Technique Type: Supplementary Rank: A Range: Personal Chakra: 30 Damage: N/A Descritption: White Zetsu and Black zetsu split into two whole and separate bodies with all limbs and a full flytrap each Note: Usable Once Per Battle[/SPOILER] 7. [SPOILER](Haetorisou Doka no Jutsu) Flytrap Assimilation Technique Type: Supplementary/Attack Rank: S Range: Short Chakra: 40 Damage: N/A Description: The user sprouts (the fly trap grows from their flesh) a flytrap from their body, engulfing the desired target and closing, The flytap acts as a part of the users body and can be controlled in the manner of a limb, Once a target is engulfed, it is assimilated into the flytrap and is essentially now a part of the users body and can be released upon the desire of the user Note: Usable once per battle Note: Only Zetsu can use this Note: The object/person is released upon the opening of the flytrap. [/SPOILER] 8. [SPOILER](Mokuton/Zetsu Ninpo: Dinātaimu) Wood Release/Zetsu's Ninja Art: Dinner Time!!! Rank: S Type: Attack Range: Short- Mid Chakra Cost: 40 Damage Points: 80 Description: Zetsu's appetite gets the better of his patience and he decides he doesnt want to wait till the opponent is dead before devouring them. Zetsu clasps his hands together and using mokuton restrains the opponents arms, legs, and mouth, and binds them onto a table made of mokuton with multiple spikes protruding from it, complete with a drainage system for the blood to be collected for later use. Once the opponent is bound to the table, 2 white zetsu clones sprout from the table and begin the preparation of the meal (Do I have to go into detail here? O_O). Once the meal is prepared a chair of mokuton is formed at the head of the table for the original body to sit and enjoy the feast. Note: - Usable once per battle - No mokuton above b rank the same and following turn after this technique - No earth or water jutsu above a-rank for the same and next turn. - User may not use mayfly next turn - Only usable with a zetsu bio - Counts as 2 moves out of the possible 3 per turn.[/SPOILER] Sage Mode: 9. [SPOILER](Seiji ketsugō) Sage binding Rank: A Type: Defensive Range: short - mid Chakra Cost: 30 Damage Points: N/A Description: The user will gather and release a large amount of Sage Chakra into the ground beneath the target. The chakra will emerge, gushing upwards and bind the target by covering him almost completely. Note: Useable twice Note: Can only be used in Sage Mode Note: Reduces sage mode by 2 turns Note: Target must be on the ground.[/SPOILER] Genjutsu 10. [B](Genjutsu: Konpyūta lu Īe) Illusion Technique: Computer says no[/B] [SPOILER]Type: Supplementary/Attack Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user triggers an illusion in the opponent, that every time they perform an action, an image appears in their mind of the video below, providing a constant distraction and irritation, reducing the opponent's reaction times (the opponent has the reaction time of a person 1 rank lower while this is in effect) Note: Effect persists until properly dispelled [SPOILER][YOUTUBE]WOdjCb4LwQY[/YOUTUBE][/SPOILER][/SPOILER] [B][U]Custom Medical Jutsu[/U][/B] 11. [B](Setsugō-ko Bunshin) Zygotic Clone[/B] [SPOILER][B]Type:[/B] Medical [B]Rank:[/B] Forbidden Rank [B]Range:[/B] N/A [B]Chakra:[/B] 70 (-10 per turn) [B]Damage:[/B] N/A (heals the damage done to the user) [B]Description:[/B]This amazing technique is a passive ability developed by extensive mastery over cell regeneration and medical ninjutsu and activates everytime its needed without the need for much control from the user. The main ability of this technique is to trigger stem cells located in the users bone marrow to differentiate via meiosis into the constituent haploid cells that originally created the user. These then form zygotes inside the marrow nurtured by chakra and held in stasis. This happens in all the bones of the user. Upon the severing of any body part from the main body, the chakra locking these chakra fueled zygotes expires, the zygote then rapidly, over the course of a few seconds, multiply, becoming a full perfect physical copy of the original user in perfect health. The body fragment that contains the user's head is designated the original user which regenerates the lost part very rapidly, reforming the user undamaged (i.e. If decapitated, the head becomes the original user and regrows a body and the body regrows a head and becomes the clone). The severed body part or fragment also regenerates whatever parts its missing needed to form the full body in the same amount of time. Any clone made from this process is unique in the fact that is is actually a corporeal, real body, made of flesh and fully functional. However, its an empty shell; a "meat vessel", with no spirit or chakra. It therefore needs to feed off the original users chakra flow to sustain itself and use techniques, and without it would simply be an inert, lifeless body. Its main advantage is that it can actually use forbidden rank abilities and summoning techniques due to its truly corporeal form and having a functioning cardiovascular system to draw blood from. It has all the physical characteristics of the original and has the same physical resilience to damage that the original has, meaning that whatever is capable of destroying the original will also destroy the clone. If the chakra link is severed or terminated, the clone will cease to function; the same will happen if the user is somehow unable to sustain it by being knocked unconscious or by being forced to terminate the flow of chakra. The chakra link between the user and the clone allows the user to know exactly what is happening with the clone and receive information from his senses. This is also a double edged sword as both will share Genjutsu casted on one of them. However, if one performs a release method, the illusion is released for both. Notes and restrictions: -This is a clone technique and counts therefore abides by the restrictions for clone jutsu described in the battle rules. -This clone technique is usable once per battle and only to produce one clone[/SPOILER] [/QUOTE]
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