Venom vs Noni [Part 100]

Noni

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Reis Rules & Regulations
Unofficial
Killing Allowed
CJ Allowed
CE Allowed
No Stealing
No Kai, Sub​

Range: Mid (10 Meters from eachother)

Terrain:
A barren wasteland with a local water source. We're standing on land, the water source is ten meters to my right (your left).

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Venom

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A large sword of ice landed in the ground, 10m away from the Nonidaime Mizukage. From that ice, Sub-Zero emerges like a boss. Both participants agreed to this fight at this designated location. Judging by the appearance of the area it was obvious this was a deserted plain field, void of civilization. The perfect place to go all out Zero thought as he took some steps forward, moving away from the ice sword/capsule whatever.

One of the main reason of this fight was because Zero was plotting a coup against the Mizukage. He needed to take him out now and bring his head (the one on your shoulder  ) back to Kirigakure as a trophy.

What a nice area for your burial.

Zero said with a emotionless look sketch upon his face.

But I think it needs a little change…

And with the snap of a finger, Zero release his Hyouton chakra into the environment, causing a snow storm to be created around us.

Now thats better.

(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
 
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Noni

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As Lancer looks up and down at his opponent he can't help, but smirk a little. To kill the Mizukage, a hunk of ice? Blasphemy. Lancer outraged by his opponent's confidence, but not surprised, Zero was always a pesky, over-confident, and shrude bastard. It is the same reason Lancer liked him as a Kiri warrior. But now here they are, ready to fight, which is around the 100th time, will it finally finish with a winner this time? Lancer listens to his opponent...

And notices shortly after the snow begins to fall. The area was dry and sunny, now snowing at a moderate pace, Zero being a king amongst ice users, obvious he was the one who mustered up this random snow. A smart tactic, generic, but smart. Why fight in a terrain that is a disadvantage to himself? What comes with this snow is easily noted, more potent ice creations and techniques, as well as restricting Lancer's own abilities, since he too commanded weather, for he was a king within the Storm. Lancer decided to kill two birds with one stone.

You sly bastard...

Lancer swiftly pulls out a single kunai, and swings it towards his opponent, quickly after swinging the kunai he performs a quick set of hand seals, injecting his chakra into the kunai, cloning all of the kunai into a thousand more. The kunais would rain down onto his opponent. After the kunais have multiplied, Lancer would perform another set of hand seals, and spew out eight condensed fireballs out of his mouth aimed to the sky, the fireballs and heat transmitted would melt the snow falling (not including the snow that was already on the ground), and manipulate the weather patterns in the sky enough to disperse the snow clouds in the sky due to its blazing heat.

These fireballs spread in a wide range, and trail right behind the kunai's. The heat emitting from the fire would heat the kunais up as well, making them that much more lethal when they pierce Zero. The fireballs would soon comer after, exploding on contact with the ground, all aimed around his opponents mid range area, and wide spread (same with the kunai). Dodging laterally would be almost impossible, however, long range wouldn't be the case, so Lancer takes notice of how his opponent would evade, or stop his fireballs.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.


(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
 

Venom

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The single thrown Kunai suddenly multiplied into over a thousand after you did your hand seals. Basic ass technique Zero thought as he channels his earth chakra into the ground, lowering it about 30m down then quickly doing a single hand seal. By doing the hand seal, his wind chakra would be channel into the hole, creating a towering column of wind above the hole like a vacuum that sucked everything and anything that dare to pass over the hole. The hole would be created between us both, closer to you than me.

This would suck the kunais into the vacuum and your fireballs little before they made their peak to descend down on Zero (I don’t think the vortex would be weaken after sucking in your kunai jutsu since it has no damage .-.) and his surroundings. Not letting up, he would channel his Hyouton chakra about a meter behind you while folding his arms. Zero gave off the impression that he wasn’t bothered at all by your tactics. With his Hyouton chakra lingering behind you, he would manipulate the snow to form into a solid ice dragon. As it was form, the dragon would move forward silently to bite down on your neck and curl around you, binding you in place as it travel forward into the vortex. Even the slight noise it should have made would be drowned out by the mild snowstorm raging on. Zero specifically made this jutsu spawn behind you so in case you tried to run, it would follow you and push you into the raging vortex.

You know what I came for Mizukage. Just give in and I'll make this easy for you.

[Doton/Fuuton: Funjin Kachuu] – Earth/Wind Release: Scouring Vortexes
Rank: S
Type: Supplementary/Offensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A (80 damage if the opponent becomes trapped in the worm hole)
Description: The user will release their doton chakra into the ground to cause multiple sections of earth around the opponent to lower themselves in a circular-like shape, in a similar manner to Earth Release: Moving Earth Core. In the same motion, they will then focus their fuuton chakra into each and every one of the lowered sections of earth, before performing a single handseal to trigger a mild vacuum-like effect which will suck any objects/people moving directly over it to be sucked deep into the depths of the hole. Inside the hole, the wind chakra will be spiraling in a clockwise motion in the same manner as a tornado, carrying deposits of rock, dust, dirt and debris which greatly augments the cutting power of the already potent wind formation. Anyone or anything unfortunate enough to be caught inside one of the tornadoes will be skinned alive due to the sheer abrasiveness of the dust-infused wind, making this technique capable of even slicing through solid rock to reach its intended target. More commonly that not, the user will create the wormholes in a secure formation around the opponent to ensure any thrown projectiles or solid constructs they send towards the user will be promptly sucked into one of the wormholes, quickly being incinerated by the raging winds. This makes this technique exceedingly useful in countering techniques such as Earth Release: Stone Golem and Earth Release: Rock Scale Slab, as the moment they move over any one of the user's created wormholes, they will become incapable of escaping the pull of the wind formation. The shredding power of each hole is directly proportional to the amount lowered sections of earth created through this technique e.g. One hole = S-Rank, Two holes = A-Rank, Four holes = B-Rank, Eight holes = C-Rank. Similarly, the suction power of each hole is dependent on the number of holes created, with each hole only being capable of "sucking in" and destroying techniques equivalent to their rank. An S-Rank hole would be capable of pulling in an S-Rank technique and destroying it, while a C-Rank technique would only be capable of pulling in (and destroying) a C-Rank Technique. Any and all created wormholes will generate a vertical column of sucking wind which spans mid-range into the air, clearly notifying the opponent that moving over these wormholes will cause them to be forcefully pulled into them.

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Can only be Taught by -Venom-
Note: Can create a maximum of eight wormholes
Note: The numbers of creatable holes must either be: One, Two, Four, Eight.
Note: Sections of earth can only be lowered a maximum of ten meters and logically be created up to ten meters in width
Note: Ground directly beneath the opponent cannot be lowered.

(Hyouton: Kokuryū Bōfūsetsu) Ice Release: Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will make a giant ether-like dragon of black snow. The dragon is capable of turning while in mid-air, and is therefore unable to be dodged. If it hits the opponent successfully, they will be launched high into the air afterwards.
 

Noni

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Lancer takes notice of the terrain manipulation as his attacks were sent, a hole appearing not to far upfront of himself. The hole begins to create a vacuum that is easily distinguishable by sound, the vacuum starts to suck in his projectiles and fire technique into it. Negating them both with ease, and still continuing with its devouring of air. Lancer intrigued by the technique, sending projectiles, or matter of fact any attack that moves above the hole would be futile since they would just be drawn into the powerful suction. Suddenly, Lancer notices an odd display of events, with snow moving around from his standing position and back (I would assume such a large creature can create disturbances with snow, and since its rather close to me, I can at least feel the odd movement of snow traveling by my heels, with a forward momentum), the movement of something large is noted by the sporadic movement of the snow, and trembling of the ground. Taking a quick look from behind, he notices the size of a humongous Dragon with a darker color then normal.

Channeling chakra into his hand, manipulating the chakra into lightning, and shaping it to create the mighty chidori. Lancer spins in a 360 from his left, while erecting a spear of lightning from the chidori, swiping the spear in a diagonal manner, starting from below the dragon, and moving up up (<---). This splits the dragon completely in half and renders it useless, stopping its momentum before it can create any further problems for Lancer. After finishing the job with the dragon, his spinning momentum faces back to his opponent.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

Lancer decides to take advantage of the hole sucking in air, and rises a rather large spike of earth, dwarfing the size of his opponent, the spear is meant for two purposes. Firstly, to impale his opponent due to the sharpness of the earth spear, but its main purpose relies on how it was created out of the ground, coming out in slope-like angle, it would strike you in the back and launch you in the air, the blast would cause you to fly over the sinkhole. Using your own technique against you, the vacuum effect would suck you into the hole, trapping you, and dealing damage according to the technique.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

No, I will not give you SoS. :|
 

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Watching carefully to how you would react as you turned around to look at his creation, Zero stood emotionless as the vortex ended. He thought about attacking you from behind as you spun around with the lightning technique in hand, but instead simply casts a genjutsu on you as your back is turn. This would cause small white feathers to fall at the same pace as the snow. Due to the size and color of both, it would be near impossible for one to notice the feathers falling. This genjutsu doesn’t do anything to you as of yet, but should kick in soon Zero thought as he awaited your next action.

This would soon come as he felt the tremble of the ground below him. Doton jutsu?! Who cares, I like to metagame. Zero would simply clap his hands to release his Raiton chakra around him, 2 meter spacing away to erect a lightning vortex. This lightning vortex would come in handy in protecting Zero against the earth thingy that was used. With the vortex up and functioning, it would transform like a transformer into a dragon that would pounce forward towards the mizukage in an upwards arc attempting to drop down on your location.

No, I came for your mom.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
 

Noni

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The genjutsu in actually describes that the sleepiness set on the opponent happens immediately, when they pass out takes a turn. Also, with this disturbance I can pretty much manipulate time frame accordingly. I Other then that, I actually like the combo with snow and feathers, real sweet.


As Lancer spins and destroyed the technique of his opponents own creation, he started to feel odd physical signs. His muscles becoming more relax, eyes droopy, head starting to calm, almost in a sleepy situation. Obviously stuff like this wouldn't happen to a fighter so easily, especially not in the middle of an actual fight, logically Lancer knew his body, with his heightened physical prowess and endurance, there would be no real logical way for his body to give out in such a manner, taking into account, most elemental chakra wouldn't produce such effects, either ninjutsu or body art movements, Lancer can only assume this is an advance Illusion. Quickly dispersing the lightning in his hand, Lancer grabs a kunai in his pouch right hand, swiftly tosses it in the air, grabs it with his other hand and jams the Kunai into read shoulder (Delt), a minor muscle that doesn't do much to Lancer's overall physical capability, but a cut and pain deep enough to get him out of the Illusion.
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Right after dealing with the Pesky Illusion, Lancer would go on to notice the vortex coming his way, composed of electricity and wind currents, Lancer would spew a large volume of water towards the ground, at the moment of impact the water erupts in a giant column of pillar. The pillar of water acts to barricade the attack sent, and due to the rather low rank of your attack compared to my defensive water technique, it would remain rather stable. From their the water would move forward on its own as a wave, though it wouldn't get far since it would just drop into the sink hole. So that is null.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Lancer decides to kill two birds with one stone, first to stop this terrible snow, and to attack you. Lancer sends his chakra into the sky, creating a make-shift storm of electricity that brews around the clouds created by Lancer's chakra, while overriding yours that was making the snow clouds. There the clouds drop in a vortex from above you, acting to crush your under the winds current created from the vortex, as well as easily able to slice you up to bits.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

P.S. Don't mind me just trying new fonts to see which looks best
 

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Zero smirks as the water is release. He would create 19 solid ice mirrors to form around you, starting from behind you so that you won’t notice their presence, shortly after throwing 3 Kunais with explosive tags at you. They would form quite close to you tbh, about 5m away. One would be form behind Zero, and the other some meters behind your location (not amongst the dome and like 8m away from you). By the time the water has cleared and did its purpose, the ‘dome’ would be form, with 19 mirrors surrounding you. Not even slipping up a second, Zero begins to move backwards and channels Ototon chakra as he leaps backwards. Before he can enter the mirror, he slams his hand together to releases a high pitched, high frequency sound wave, to resonate in your ear, and causing muscle paralysis instantly upon hearing it. By this time Zero would enter the mirror that is behind him and appear in the other mirrors, as reflections. He would pull out 5 special tags and leap from one mirror to another (dropping those 5 special tags in the area inside the dome, on you) to then exit through the one outside of the dome perimeter behind your location.

Kaboom!

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.
 
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