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<p>[QUOTE="Vegeta, post: 21762759, member: 124032"]</p><p style="text-align: center"><span style="color: #FFFFFF"><span style="font-size: 26px"><strong><u><span style="font-family: 'Papyrus'">[GLOW=red]Bijuutsu[/GLOW]</span></u></strong></span></span></p> <p style="text-align: center">[SPOILER]<strong>(Bijuutsu : Fu Kinkou) Tailed Beast Technique: Imbalance</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra Cost: N/A (+20 Per Technique)</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Utilizing the concept of Duality, this sister technique came to life - as the user will infuse both positive black chakra and negative white chakra into that of a technique of their choice. A positive to negative ratio of 6:4 is used, giving it similar properties to the tailed beast bomb technique in terms of destructive capability, though not on that level of course. Mixing the tailed beast chakra with another technique makes it predictably unstable, and as such it can only be used with supplementary or defensive techniques with no offensive capability. Once this chakra has been mixed in to the other technique, it becomes dangerously unstable itself, causing it to explode with strength equal to the rank of the original technique. This is due the ratio of bijuu chakra infused into it, as seen when a Bijuudama meets it's end point it would explode violently. This can only be used four times per battle, with a cool down of two turns between each use and no Bijuu techniques above A rank in the same turn. Explosions produced through this technique cover a short-ranged radial reach.</p> <p style="text-align: center">-Can only be used with techniques that have no damage</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=746218&p=21762700#post21762700">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Bijuu Fuinjutsu: Akuma no mado shīru) - Tailed Beast Sealing Technique: Demon's Window Seal</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 30 (for activation)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: This seal was created specifically for Jinchuriki as a way of giving their Bijuu a more active role in battle. The Demon's Window Seal is placed on a Jinchuriki's body and gives their Bijuu a window into the outside world, appearing as a "screen" of sorts inside their inner sanctum. This allows them to see in the direction that the seal is facing, with a standard field of view. A common location for the seal is the nape of the Jinchuriki's neck which allows the Bijuu to watch their host's back, though more offensively minded Jinchuriki may place the seal elsewhere. This viewing window is active at all times as a passive function for the seal.Beyond being able to see through the seal, the Bijuu and host are able to activate it to create a temporary gateway into the real world, appearing as an enlarged version of the seal in the air at the desired location. While not large enough for the Bijuu to escape through, it does allow the passage of a limb or tail, or even a technique. Whether it is the Bijuu or the Host activating the seal, the gateway must be created within eye sight. Should the Tailed Beast attack through the gateway with a limb or tail, the strength of the attack is A rank. They are able to use techniques of the fields they can use during its full transformation (e.g. Wind and Sand for Shukaku, or Wind and Taijutsu for Chomei), but with half the added power bonus and excluding any technique that is exclusive to their full transformation. The gateway can only be used for one action per usage, after which it closes.</p> <p style="text-align: center">-Must be stated in the biography, along with location on the body.</p> <p style="text-align: center">-Can only be activated four times per battle.</p> <p style="text-align: center">-Physical attacks count as A-rank in strength, but do not count as a move in the user's turn.</p> <p style="text-align: center">-Activation of the seal counts as a move in the user's turn, as does any technique released through the gateway</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=746218&p=21762700#post21762700">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Bijutsu: Haraguroi Gyakumodori (Tailed Beast Skill: Malicious Reversal)</strong></p> <p style="text-align: center">[SPOILER]Type: Defence</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: Equal to the Opponent's Attack</p> <p style="text-align: center">Description: When the user uses their bijuu's chakra they use this jutsu to reverse any A-E Rank jutsu. Earth justu are hardened or crumbled depending on the type, Fire and Wind Jutsu are reversed back at the opponent, Lightning and Water are either reversed or dissipated depending on the type of jutsu being used.</p> <p style="text-align: center">(only usable 4 times a battle)</p> <p style="text-align: center">(may be used without transforming into the bijuu)</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=758063">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Bijuutsu : Soutsui Sei) Tailed Beast Technique: Duality</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra Cost: N/A (+20 Per Technique)</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: A unique technique that utilizes the chakra of which a Bijuu is capable of transferring into it's Jinchuriki. This chakra is commonly refered in two different types, negative white chakra and positive black chakra as seen when a Jinchuriki/Bijuu is stabilizing the ratio within a Bijuudama. However this is infusion technique in which allows the Jinchurki to separately infuse one of the mentioned chakra forms above in order to achieve unique effects, while also recreating the ratio balance within i.e elemental ninjutsu.</p> <p style="text-align: center"></p> <p style="text-align: center">Positive Black Chakra when infused into a technique of the Jinchuriki becomes mixed into the technique; allowing for the selected technique to have it's nautral weakness removed and instead behave akin to Bijuu Chakra; thus being neutral to all. This process is done by tampering with the ratio of the technique, allowing for the infused jutsu to be created just as normal but with the additional chakra it would play the role of neutralizing the selected technique. The infused technique of course remains the same; having i.e fire still capable of dealing burning damage etc. One cosmetic change however is the infused techniques tend to appear more darker than normal, showing that the technique is under the effects of the infusion.</p> <p style="text-align: center"></p> <p style="text-align: center">Negative White Chakra when infused into a technique of the Jinchuriki becomes mixed into the technique; will seek to become enhanced and gain far more power than before. The technique in question will gain an additional rank for A Ranks and below while S Ranks and above will gain +20. This is based on the idea of wanting to empower other techniques the Bijuu has no inherit affinity towards such as the Nibi towards Fire Release and as such cannot be applied to it.One cosmetic change however is the infused techniques tend to appear more lighter than normal, showing that the technique is under the effects of the infusion.</p> <p style="text-align: center"></p> <p style="text-align: center">Each infusion can only be used twice per battle; though the technique over all may be used four times. Infusion lasts as long as the applied technique, while this technique goes on a two turn cool while no A Rank and above Bijutsu in the same and next turn.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=636485">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Jōkiton - Sūpā Jōki Chūnyū ) Steam Release - Super Steam Infusion</strong></p> <p style="text-align: center">[SPOILER]Type: Supplemental/Attack/Defense</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Jōki chūnyū is a technique only capable by the Jinchūriki of the Gobi, in which the user will passively infuse their water techniques with Steam Release Chakra. Through this, the technique it is applied to will immediately begin heating up to boiling temperatures causing steam to be released along side it increasing it's potency due to the vast heat being introduced, however the user will continue to increase the temperature of the Steam chakra creating something only the Jinchuriki of the 5 Tails is capable of, Super-heated Steam. What this does is increase the energy in the steam, and makes the steam increase in temps to a degree that the steam itself becomes extremely volatile, able to set things on fire that make contact with it or even get too close. This translates into a damage increase of +20 to techniques A rank and below (S-ranks gain +10), while techniques which originally did no damage will now deal it in occurrence to it's rank (but will not gain the inherit damage increase). The water/steam is easily capable of melting flesh off of bone at higher levels of use.</p> <p style="text-align: center"></p> <p style="text-align: center">- Infusion of Steam Chakra lasts 4 turns</p> <p style="text-align: center">- Usable 2x per battle, 2 turn cool down between uses</p> <p style="text-align: center">- Can only be used by a 5 Tails bio with Katon main specialty</p> <p style="text-align: center">Example of Super-heated Steam</p> <p style="text-align: center">[SPOILER][video=youtube;R9uvIhgVz04]https://www.youtube.com/watch?v=R9uvIhgVz04[/video][/SPOILER]</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=711213&page=84&p=21765569&viewfull=1#post21765569">Link</a> to approval[/SPOILER]</p> <p style="text-align: center"><strong>(Bijuutsu: Tōka-ritsu) - Tailed Beast Technique: Transmittance</strong></p> <p style="text-align: center">[SPOILER]Type: Attack/Defense/Supplementary</p> <p style="text-align: center">Rank: B-S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 20-40</p> <p style="text-align: center">Damage: 40-80</p> <p style="text-align: center">Description: This technique is a basic and general one that can be used by any jinchuriki, or pseudo-jinchuriki, that is capable of achieving a chakra shroud. Using that same basic concept, the jinchuriki draws out their tailed beast chakra, but instead of allowing it to form a shroud they utilize shape manipulation to re-purpose it in a way of their choosing. This can be used to create a wide assortment of objects such as pillars, shields, waves, etc. As the chakra is released from the jinchuriki's body, these things must originate from their body and cannot "appear" elsewhere on the field. These techniques share the same translucent red-orange as the jinchuriki's chakra shroud. S Rank Version can only be used thrice per battle with a cool down of two turns between each use while no Bijutsu A rank and above in the same turn.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=711213&page=86&p=21786108&viewfull=1#post21786108">Link</a> to approval</p> <p style="text-align: center">Taught to: <a href="https://narutobase.net/forums/showthread.php?t=636485&p=21787345&viewfull=1#post21787345">Nobuwa</a>, <a href="https://narutobase.net/forums/showthread.php?t=471083&page=3&p=21787584&viewfull=1#post21787584">Shinta</a>, <a href="https://animebase.me/threads/shady-and-vegeta-trade-cjs.614847/#post-17989858">Shady</a>, <a href="https://animebase.me/threads/tailed-beast-jutsus-for-dummies.768400/#post-21932479">LGeezy</a></p> <p style="text-align: center">[/SPOILER]</p> <p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong>Hakai-teki no Koromo - Destructive Shroud</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: S-rank</p> <p style="text-align: center">Range: Short (self)</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 10 on contact</p> <p style="text-align: center">Description: In a similar manner to how they would gather Positive and Negative Chakra for a Bijuudama, in a ratio of 8:2, the Jinchuuriki and Bijuu will incorporate this and mould it into their Chakra Shroud. This would darken the normally translucent appearance of the standard Chakra Shroud as the density of the chakra is drastically increased, having the same density as a Bijuudama, drastically strengthening the offensive and defensive capabilities of the shroud. Being a much more dense chakra, the defensive capabilities rise significantly to the point where it can defend against S-rank taijutsu or A-ranked Ninjutsu and below, while dealing 10 damage on contact with a target. Offensively, this Shroud grants and extra +10 damage to offensive Tailed Beast Skills and a +15 boost to taijutsu with the option to forgo these boosts in favour of an explosive/concussive effect instead by detonating on contact with the target if they so choose. This explosive effect will boost the power of the Chakra Shroud based tailed beast skill or taijutsu by 1 rank up to S-rank, giving S-ranks and greater a +10 damage boost, as well as violently knocking the opponent short-range away. When the detonation is used in conjunction with Taijutsu, the Jinchuuriki will not have the shroud covering the limb/area that was detonated for one turn while it reforms, passively costing an additional activation chakra to do so.</p> <p style="text-align: center">Notes:</p> <p style="text-align: center">-Counts as a use of the Chakra Shroud.</p> <p style="text-align: center">-Can only be used once and lasts for a maximum of four turns.</p> <p style="text-align: center"><a href="https://animebase.me/threads/cj-trade-with-super-kami-gurukage.471083/page-3#post-21984475">Link</a> to being taught[/SPOILER] </p> <p style="text-align: center">[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 21762759, member: 124032"] [CENTER][COLOR=#FFFFFF][SIZE=26px][B][U][FONT=Papyrus][GLOW=red]Bijuutsu[/GLOW][/FONT][/U][/B][/SIZE][/COLOR] [SPOILER][B](Bijuutsu : Fu Kinkou) Tailed Beast Technique: Imbalance[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Mid Chakra Cost: N/A (+20 Per Technique) Damage Points: N/A Description: Utilizing the concept of Duality, this sister technique came to life - as the user will infuse both positive black chakra and negative white chakra into that of a technique of their choice. A positive to negative ratio of 6:4 is used, giving it similar properties to the tailed beast bomb technique in terms of destructive capability, though not on that level of course. Mixing the tailed beast chakra with another technique makes it predictably unstable, and as such it can only be used with supplementary or defensive techniques with no offensive capability. Once this chakra has been mixed in to the other technique, it becomes dangerously unstable itself, causing it to explode with strength equal to the rank of the original technique. This is due the ratio of bijuu chakra infused into it, as seen when a Bijuudama meets it's end point it would explode violently. This can only be used four times per battle, with a cool down of two turns between each use and no Bijuu techniques above A rank in the same turn. Explosions produced through this technique cover a short-ranged radial reach. -Can only be used with techniques that have no damage [URL='https://narutobase.net/forums/showthread.php?t=746218&p=21762700#post21762700']Link[/URL] to being taught[/SPOILER] [B](Bijuu Fuinjutsu: Akuma no mado shīru) - Tailed Beast Sealing Technique: Demon's Window Seal[/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra Cost: 30 (for activation) Damage: N/A Description: This seal was created specifically for Jinchuriki as a way of giving their Bijuu a more active role in battle. The Demon's Window Seal is placed on a Jinchuriki's body and gives their Bijuu a window into the outside world, appearing as a "screen" of sorts inside their inner sanctum. This allows them to see in the direction that the seal is facing, with a standard field of view. A common location for the seal is the nape of the Jinchuriki's neck which allows the Bijuu to watch their host's back, though more offensively minded Jinchuriki may place the seal elsewhere. This viewing window is active at all times as a passive function for the seal.Beyond being able to see through the seal, the Bijuu and host are able to activate it to create a temporary gateway into the real world, appearing as an enlarged version of the seal in the air at the desired location. While not large enough for the Bijuu to escape through, it does allow the passage of a limb or tail, or even a technique. Whether it is the Bijuu or the Host activating the seal, the gateway must be created within eye sight. Should the Tailed Beast attack through the gateway with a limb or tail, the strength of the attack is A rank. They are able to use techniques of the fields they can use during its full transformation (e.g. Wind and Sand for Shukaku, or Wind and Taijutsu for Chomei), but with half the added power bonus and excluding any technique that is exclusive to their full transformation. The gateway can only be used for one action per usage, after which it closes. -Must be stated in the biography, along with location on the body. -Can only be activated four times per battle. -Physical attacks count as A-rank in strength, but do not count as a move in the user's turn. -Activation of the seal counts as a move in the user's turn, as does any technique released through the gateway [URL='https://narutobase.net/forums/showthread.php?t=746218&p=21762700#post21762700']Link[/URL] to being taught[/SPOILER] [B]Bijutsu: Haraguroi Gyakumodori (Tailed Beast Skill: Malicious Reversal)[/B] [SPOILER]Type: Defence Rank: A Chakra: 30 Damage: Equal to the Opponent's Attack Description: When the user uses their bijuu's chakra they use this jutsu to reverse any A-E Rank jutsu. Earth justu are hardened or crumbled depending on the type, Fire and Wind Jutsu are reversed back at the opponent, Lightning and Water are either reversed or dissipated depending on the type of jutsu being used. (only usable 4 times a battle) (may be used without transforming into the bijuu) [URL='https://narutobase.net/forums/showthread.php?t=758063']Link[/URL] to being taught[/SPOILER] [B](Bijuutsu : Soutsui Sei) Tailed Beast Technique: Duality[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Mid Chakra Cost: N/A (+20 Per Technique) Damage Points: N/A Description: A unique technique that utilizes the chakra of which a Bijuu is capable of transferring into it's Jinchuriki. This chakra is commonly refered in two different types, negative white chakra and positive black chakra as seen when a Jinchuriki/Bijuu is stabilizing the ratio within a Bijuudama. However this is infusion technique in which allows the Jinchurki to separately infuse one of the mentioned chakra forms above in order to achieve unique effects, while also recreating the ratio balance within i.e elemental ninjutsu. Positive Black Chakra when infused into a technique of the Jinchuriki becomes mixed into the technique; allowing for the selected technique to have it's nautral weakness removed and instead behave akin to Bijuu Chakra; thus being neutral to all. This process is done by tampering with the ratio of the technique, allowing for the infused jutsu to be created just as normal but with the additional chakra it would play the role of neutralizing the selected technique. The infused technique of course remains the same; having i.e fire still capable of dealing burning damage etc. One cosmetic change however is the infused techniques tend to appear more darker than normal, showing that the technique is under the effects of the infusion. Negative White Chakra when infused into a technique of the Jinchuriki becomes mixed into the technique; will seek to become enhanced and gain far more power than before. The technique in question will gain an additional rank for A Ranks and below while S Ranks and above will gain +20. This is based on the idea of wanting to empower other techniques the Bijuu has no inherit affinity towards such as the Nibi towards Fire Release and as such cannot be applied to it.One cosmetic change however is the infused techniques tend to appear more lighter than normal, showing that the technique is under the effects of the infusion. Each infusion can only be used twice per battle; though the technique over all may be used four times. Infusion lasts as long as the applied technique, while this technique goes on a two turn cool while no A Rank and above Bijutsu in the same and next turn. [URL='https://narutobase.net/forums/showthread.php?t=636485']Link[/URL] to being taught[/SPOILER] [B]( Jōkiton - Sūpā Jōki Chūnyū ) Steam Release - Super Steam Infusion[/B] [SPOILER]Type: Supplemental/Attack/Defense Rank: S Range: N/A Chakra Cost: 40 Damage Points: N/A Description: Jōki chūnyū is a technique only capable by the Jinchūriki of the Gobi, in which the user will passively infuse their water techniques with Steam Release Chakra. Through this, the technique it is applied to will immediately begin heating up to boiling temperatures causing steam to be released along side it increasing it's potency due to the vast heat being introduced, however the user will continue to increase the temperature of the Steam chakra creating something only the Jinchuriki of the 5 Tails is capable of, Super-heated Steam. What this does is increase the energy in the steam, and makes the steam increase in temps to a degree that the steam itself becomes extremely volatile, able to set things on fire that make contact with it or even get too close. This translates into a damage increase of +20 to techniques A rank and below (S-ranks gain +10), while techniques which originally did no damage will now deal it in occurrence to it's rank (but will not gain the inherit damage increase). The water/steam is easily capable of melting flesh off of bone at higher levels of use. - Infusion of Steam Chakra lasts 4 turns - Usable 2x per battle, 2 turn cool down between uses - Can only be used by a 5 Tails bio with Katon main specialty Example of Super-heated Steam [SPOILER][video=youtube;R9uvIhgVz04]https://www.youtube.com/watch?v=R9uvIhgVz04[/video][/SPOILER] [URL='https://narutobase.net/forums/showthread.php?t=711213&page=84&p=21765569&viewfull=1#post21765569']Link[/URL] to approval[/SPOILER] [B](Bijuutsu: Tōka-ritsu) - Tailed Beast Technique: Transmittance[/B] [SPOILER]Type: Attack/Defense/Supplementary Rank: B-S Range: Short-Long Chakra Cost: 20-40 Damage: 40-80 Description: This technique is a basic and general one that can be used by any jinchuriki, or pseudo-jinchuriki, that is capable of achieving a chakra shroud. Using that same basic concept, the jinchuriki draws out their tailed beast chakra, but instead of allowing it to form a shroud they utilize shape manipulation to re-purpose it in a way of their choosing. This can be used to create a wide assortment of objects such as pillars, shields, waves, etc. As the chakra is released from the jinchuriki's body, these things must originate from their body and cannot "appear" elsewhere on the field. These techniques share the same translucent red-orange as the jinchuriki's chakra shroud. S Rank Version can only be used thrice per battle with a cool down of two turns between each use while no Bijutsu A rank and above in the same turn. [URL='https://narutobase.net/forums/showthread.php?t=711213&page=86&p=21786108&viewfull=1#post21786108']Link[/URL] to approval Taught to: [URL='https://narutobase.net/forums/showthread.php?t=636485&p=21787345&viewfull=1#post21787345']Nobuwa[/URL], [URL='https://narutobase.net/forums/showthread.php?t=471083&page=3&p=21787584&viewfull=1#post21787584']Shinta[/URL], [URL='https://animebase.me/threads/shady-and-vegeta-trade-cjs.614847/#post-17989858']Shady[/URL], [URL='https://animebase.me/threads/tailed-beast-jutsus-for-dummies.768400/#post-21932479']LGeezy[/URL] [/SPOILER] [B] Hakai-teki no Koromo - Destructive Shroud[/B] [SPOILER]Type: Supplementary Rank: S-rank Range: Short (self) Chakra: 40 Damage: 10 on contact Description: In a similar manner to how they would gather Positive and Negative Chakra for a Bijuudama, in a ratio of 8:2, the Jinchuuriki and Bijuu will incorporate this and mould it into their Chakra Shroud. This would darken the normally translucent appearance of the standard Chakra Shroud as the density of the chakra is drastically increased, having the same density as a Bijuudama, drastically strengthening the offensive and defensive capabilities of the shroud. Being a much more dense chakra, the defensive capabilities rise significantly to the point where it can defend against S-rank taijutsu or A-ranked Ninjutsu and below, while dealing 10 damage on contact with a target. Offensively, this Shroud grants and extra +10 damage to offensive Tailed Beast Skills and a +15 boost to taijutsu with the option to forgo these boosts in favour of an explosive/concussive effect instead by detonating on contact with the target if they so choose. This explosive effect will boost the power of the Chakra Shroud based tailed beast skill or taijutsu by 1 rank up to S-rank, giving S-ranks and greater a +10 damage boost, as well as violently knocking the opponent short-range away. When the detonation is used in conjunction with Taijutsu, the Jinchuuriki will not have the shroud covering the limb/area that was detonated for one turn while it reforms, passively costing an additional activation chakra to do so. Notes: -Counts as a use of the Chakra Shroud. -Can only be used once and lasts for a maximum of four turns. [URL='https://animebase.me/threads/cj-trade-with-super-kami-gurukage.471083/page-3#post-21984475']Link[/URL] to being taught[/SPOILER] [/SPOILER][/CENTER] [/QUOTE]
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