Vayne in the Tub

Yashiro

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- Rei's R&R's
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- Terrain: Grassy Plains (No water source)
- Mid Range start

Sasuke Uchiha in my signature. Make the first move.
 

Vayne

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In the middle of no where the dragon stands tall and erect. Locks of his hair guard his observing eyes, his gaze was downwards inspecting the grass. "Peculiar..." was his single thought. His mind was blank, only bits and pieces of his memory left. The last thing he remembered was the...

Bitсh.... An old reflex kicks in. He causes it to rain, it was not particularly intended but he did it. That may have not been apparent due to the fact that Chun did not even move. He looked up at the individual before him. It was a child of average build. Chun observes the ground beneath the boy. The next step? He will soon find out. He slowly reached into his cloak that concealed anything and everything but his face and hands. He placed his right hand on the handle of an object and waited. His left hand lingered towards his side.


-Rain Tiger at Will was used. I have yet to access the jutsu list. Phone fighting sucks.
 

Yashiro

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For quite a while now he had not seen the light of day, moments had passed where he thought he wasn't even that of a human. Lonesome all the while he stood unmoved by many happenings of the world...But today it was time for him to return to the world of eternal hatred. It was time for him, Sasuke Uchiha, to showcase the power of his hatred once more. After leaving his hideout, Sasuke sought a route that would not attract to much attention for the while. However, at the back of his mind he always knew that at sections of the world where not many would travel, one would always find those on the dark path and today on his journey...Sasuke managed to run into a cloaked figure whom was barely noticeable but Sasuke could however see his face. It has been a while since he had made contact with the outside world so many whom he might have known would be unfamiliar to him at the moment. Upon walking into a mid range distance of the cloaked figure, Sasuke passively activated his 3T sharingan and made direct eye contact with his opponent. At this point it would then start raining, paying little mind to the falling rain. Sasuke activated his cursed seal's first stage causing a flame-like pattern to form across his entire body as well as allow the senjutsu chakra to fuel his own from this point forward. Sasuke then thrusts his right arm and hand in the direction of Chun and releases a torrent of snakes from his right sleeve that shoots forward each with their mouths wide open and exposing their fangs, the snakes would then coil around Chun and sink their fangs into his body, ultimately binding him in place while Sasuke dashes forward to deal the fatal blow.

"Looks like I got my hands on another toy for me to play with."


Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.




Rank : A
Type: Supplementary/Defense
Range: Short
Chakra: 30 (-10 to user per turn)
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage the user gains +10 damage to his elemental Ninjutsu and +5 to his Taijutsu. His physical strength is slightly improved as is his speed.
Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable once.




Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40 (+10)
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

 

Vayne

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The eyes interlocked for a moment and Chun observed a 3T Sharingan. A thought gently clicked in his mind, he would, from now on and till stated otherwise, avoid direct eye contact. Instead, he would track the boy from neck and down via his eyes. Furthermore, there was still the rain that added a second layer of perception. Following the activation of the dojutsu the child began to slightly change. Flame patterns began to appear. "Tramp stamp? " thought Chun. As if the boy heard the provocation in Chun's head he attacked. His instinct had not failed him, a linear attack was initiated. Chun, with his right hand, brought out Duplicity the weapon that ended the Murim. His movement was fluid, deliberate, and smooth. With one rotation the snakes were hit with the whip with enough force to disperse them. Chun would then apparently rest the whip. But of course its not that simple. The boy would have been placed in an illusion where the previously stated events would take place. However, in reality Chun had not stopped whipping. In fact he continues to whip around while starting to move in a counter clockwise arc while decreasing the distance between himself and the boy. He would stop behind the boy at a 6 meter distance. Following that he would throw with his left hand a special marked kunia. The kunia would land between the legs of the boy. No harm would be done to the boy for now. During the entire process the whip would still be rotating.


(Hoippu Geijutsu: Indiana no Hanketsu ) | Whip Arts: Indiana's Judgement
Type: Attack/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: This technique is the ultimate defence of a Whip Art Master. The user will spin his whip,while focusing chakra in it, rapidly around his body, creating an impenetrable dome around him. While moving creating the dome, the sound will trigger a genjutsu upon the opponent. The genjutsu itself if simple, instead of seeing the user moving around his whip constantly, the opponent will only see the whip being moved around once before the user seemed to rest the whip again by his side, while standing in the same position. In reality, the user will continue the move the whip around while moving forwards, and as the user comes within hitting distance from the opponent, he will flick the whip forwards and catch the opponent around the neck, effectively strangling or killing them, depending on the kind of whip the user carries.
Note: Can only be user twice per battle
Note: Can deflect any B-Rank or lower Elemental technique's, but the technique is broken
Note: Can deflect any A-Rank or lower Taijutsu and Kenjutsu technique's (except EIG technique's)
Note: The genjutsu breaks the moment the whip stops moving.
Note: Requires Hoippu Geijutsu training
Note: Can only be taught by -Severus Snape-

Nishin - Duplicity
Type: Weapon
Rank: S Rank
Range: N/A
Chakra: 40
Damage: 80
Description: Duplicity is a whip manufactured in a time of war. It's said to be the strongest whip ever to be created, this is mainly due to the unknown material that it is made from. The whip is thicker and denser that all common whips, this was no design flaw, it was intentional. From the thickness the whips abilities derive. Duplicity can split into 2 whips when the user wills it too. The 2 whips that emerge are as thick and dense as normal whips. With the 2 whips the wielder can attack multiple opponents simultaneously. The user can rejoin the 2 whips into one through a button located at the top of the handle, the button would trigger a mechanism that causes the whip to stick together. From the ability of separating into 2 whips another one was discovered. The user can split Duplicity in selective areas, this means that the user can for example separate Duplicity in middle, creating a hole, after that he can capture the enemy in the hole, then through pressing the button the hole will close in in an attempt to join the whip, the hole would choke the enemy if it was around the neck area, or crush bones, or tie the enemy up. It all depends on the usage. The other ability is that the tip of the whip can become very sharp, it would take the form of a tip of a sword. This sharpness introduces a new danger to opponents, other than the pain from the whipping they get when whipped, they will get stabbed by the tip of the whip.
Notes & Restrictions:
-The ability to cause the tip to become sharp counts towards the three jutsu limit, and can only be used 4X. It can be maintained for 1 turn for a additional chakra cost of 15.
- Separating the whip does count towards the three Jutsu limit, but joining it does not.
-While joined Duplicity is as thick as 2 whips, hence why when separated it as thick as one.
-Duplicity when joined is capable of withstanding 1 S rank attacks without getting cut, burned, frozen, etc, when split each one can withstand 1 A ranks.
-The handle is indestructible, the button is only pushable when the user's chakra is infused.
-The whip's length is about 3 meters
 

Yashiro

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As soon as Chun would stop whipping after he had defended from the multiple snakes, Sasuke with his right hand still raised and facing towards Chun, would immediately release a large blast of destructive lightning from the palm of his right hand, the blast covers a 120 degree angle before himself and would consume Chun entirely should he fail to defend himself. Soon after releasing the blast, Sasuke causes two large pillars of earth to rise near chun's position. One rises directly beneath him whilst the other rises directly behind him.


Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80 +10
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.




Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60 +10
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

 
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