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<p>[QUOTE="Sinthorus, post: 21872748, member: 80925"]</p><p>Minato CJs</p><p></p><p><a href="https://animebase.me/threads/selling-some-stuff-to-a-friend.765252/#post-21862802">From best:</a></p><p>[spoiler]</p><p></p><p>Wind style/Flying Thunder God: Divine Wind Teleportation | ⊱Futon/Hiraishin : KamiKaze Terepoteshon⊰</p><p>Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short ( Mid - Long after Teleport)</p><p>Chakra: 40</p><p>Damage: N/A(Equal to the Teleported technique's damage)</p><p>Description: With a FTG kunai held in his hand, The user would dash towards the incoming projectile technique. When the user is almost short range from the technique, Ceasing his movement momentarily, The user will release wind chakra through all the chakra points in his body to create a tangible replica of himself around him. The kunai held in the user's hand will be carried away and held by the replica which will continue towards the jutsu as the user ceases his movement. As soon as the replica and the technique clashes with each other, the user with the help of the kunai in the replica's hand will teleport the replica and Kunai along with the incoming technique that hit the replica to another Kunai or any place/object/target that is marked with the FTG seal using the Flying thunder god technique. This will result in a huge blast damaging anything short range around the area where the technique was teleported. The after effects of the blast depends upon technique that is intercepted which is detailed as follows. Can teleport projectiles up to the size of a Vacuum Great sphere.</p><p></p><p>Fire: Up to and including S-ranked projectile based fire techniques can be teleported. The resultant will be a huge explosion leading to a humongous maelstrom of fire in the teleported region burning everything to crisp caught within the explosion.</p><p></p><p>Water: Up to and including S-ranked projectiles can be teleported. The resultant will be a blast of water damaging anything short range around the teleported region. More than slash damage, it produced blunt damage.</p><p></p><p>Wind: Up to and including S-ranked Wind projectiles can be teleported. The resultant will be a huge blast of wind developing into a stationary tornado sucking in everything short range around it. More than blunt damage, it produces severe slashing damage chopping anything caught within the radius.</p><p></p><p>Lightning: Up to and including S-ranked Projectiles can be teleported. The resultant will be a huge blast of lightning destroying anything short range around it. This pierces and paralyses the opponent.</p><p></p><p>Earth: Up to and including S-ranked Earth Projectiles can be teleported. The resultant will be a huge blast Earth With multiple shards of Earth impaling anything within short range around the teleported mark.</p><p></p><p>For other KG's Projectiles the resultant will be a humongous blast with the characteristic of the respective KG destroying anything short range around the teleported mark.</p><p></p><p>Restrictions:</p><p>*Can be used twice per battle.</p><p>*No wind technique above B rank in the same turn as well as no wind technique above A rank for next turn. No S/T techniques in the same turn*</p><p>*Consumes two jutsu slots*</p><p>*Needs a two turn gap before another usage*</p><p>*Can only be used by Minato/Tobirama biographies*</p><p>*Can only be taught by -Best-*</p><p></p><p>Flying Thunder God Explosive tag | Hiraishin Kibaku Fuda</p><p>Type: Supplementary | Offensive</p><p>Rank: N/A</p><p>Range: N/A</p><p>Chakra: N/A</p><p>Damage: N/A</p><p>Description: After years of fighting and training with Hiraishin no jutsu and Bukijutsu, Minato thought of a way to implement both together and make it more versatile than his FTG kunai. He made a new type of explosive tags that is slightly larger that the normal explosive tag. The main difference between this explosive tag and the normal explosive tag is that, on the right side of this particular type of Explosive tag, the FTG seal is present. This enables the user to perform FTG seal based techniques with this explosive tag. Another thing to note is that, the FTG that is placed is quite big such that it will be easy for others to differentiate it from other normal explosive tags like Minato's FTG kunais. However only a person with FTG knowledge will know that it's an FTG seal that is present in it. Once the tag goes off and explodes, the FTG seal preset will be nullified and becomes useless.</p><p></p><p>Ninpo/Hiraishin : Bakuhatsu odoroki ♚ Ninja arts/Flying Thunder God : Explosive surprise ♚</p><p>Type: Offensive</p><p>Rank: S rank</p><p>Range: Short - Long ( Short - Mid )</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: A combination concept of "the replacement technique" along with "Hiraishin no jutsu". When the user is right about to be teleported, He replaces himself with 20 - 30 explosive tags infused with the user's chakra in it, in his current position before teleporting to another marked location. These explosive tags theater itself together with the chakra present in it covering an area of the circumference of the user's body such that it appears as a explosive tagged replica of the user. Now this tethered tag can be used in two ways</p><p>- One way of using this is, These tags can be simply made to explode with a single special hand seal like Deidara's Katsu creating a violent massive explosion with a short range radius. If any target is present within short range of the tags, the user can manipulate the tags to quickly attach itself to the target, surround his entirety and explode or just explode.</p><p>- Another way is, By maintaining the special hand seal, these explosive tags can be controlled in order to reach anywhere within mid rage and explode in the desired location. Due to the chakra coating in these explosive tags, they have the property to easily slash/ slightly penetrate through human/summon's flesh and then explode in order to increase the intensity of the damage. The penetrative property is low hence even a C ranked armour can protect from the piercing attack of the explosive tags.</p><p></p><p>Restrictions:</p><p>*Can only be used by bios capable of using FTG*</p><p>*No Ninjutsu above B rank in the same turns and above A rank in the next turn*</p><p>*No FTG technique in the same turn*</p><p>*Consumes two jutsu slot*</p><p>*Can only be taught by -Best-*</p><p></p><p>Sashisematta Bakuhatsu | Impending Explosion</p><p>Type: Offensive | Supplementary</p><p>Rank: A rank</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: +20 the Explosive tag related and FTG seal related techniques</p><p>Description: This technique is based on the concept of The Hiraishin no jutsu. In order to use this technique, the user must be using the FTG explosive tag variant found here. This technique is more of a supplementary technique. The working of the technique is pretty simple, All this technique does is continuously feed an existing FTG seal with multitude of FTG sealed explosive paper tags by teleporting the FTG explosive tags to the seal with the help of Hiraishin no jutsu and exploding them. Just before one tags explodes, another tag get's teleported there thereby creating a chain of explosion. Example say if the user is using the Hidden Explosive Tags Technique technique with the FTG explosive tags. The user by using this technique will keep teleporting additional FTG explosive tags to feed the parent technique thereby making the explosion a continuous one until the user stops feeding it with explosive tags. By teleporting the Explosive tags to the seal and making them explode, this technique creates a continuous chain of explosion which not only keeps the explosion going on but also increase the damage created by the parent technique. This technique can not only be used on explosive tag related ninjutsu but on any technique that involves a FTG seal in it. For example say if a Explosive shadow clone with a FTG seal on it is set to detonate, just before the clone gets detonated, the user can use this technique to make FTG explosive tags to teleport to the seal present on the clone thereby making the explosion of the clone a continuous and a powerful one.</p><p></p><p>Restriction:</p><p>*Lasts a maximum of one turn*</p><p>*Can only be used Four times per battle*</p><p>*Can be used simultaneously in the same time time frame with the parent technique*</p><p>*Needs a turn gap before using it again in the battle*</p><p>*Can only be taught by -Best-*</p><p>[/spoiler]</p><p></p><p>From <a href="https://animebase.me/threads/expanding-my-ftg-shiz.765756/">Rexii</a>:</p><p></p><p>[spoiler]</p><p>#9(Hiraishin - Rasen Senkō Chō Rinbukō Sanshiki) Flying Thunder God - Spiralling Flash Super Round Dance Howl Style Three</p><p>Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: This technique was devised by Minato Namikaze and employs the use of his Flying Thunder God Technique. Minato throws six Flying Thunder God Kunai all around the enemy, and teleports to them. It is a technique developed to create an opening for an attack.The technique can also be used with the help of a shadow clone, though this is not a compulsory component of the technique's execution. Minato can teleport to each of these six kunai once during this technique and in any order he chooses. But may only teleport to each one, once. This allows him to catch his opponent off guard quickly and efficiently. Once an opening presents itself Minato will dash forwards using his unique body flicker and attack by slamming a twin rasengan in to the opponent.</p><p>~Notes~</p><p>- The kunai must be scattered all around the opponent, each one can only be a maximum of five meters away from him and together they all form a circle.</p><p>-If used with shadow clones active Minato can choose to have a single shadow clone perform the attack in his stead.</p><p>- Can be used 1X per battle</p><p>- Must be taught by ReXii</p><p></p><p><strong>(Hiraishin: Kurai mayonaka no uta o hauringu hareyaka.) - Flying thunder god: Radiant Howling Song Of The Darkest Midnight.</strong></p><p><strong>Rank:</strong> Forbidden</p><p><strong>Type:</strong> Offensive</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra Cost:</strong> 50</p><p><strong>Damage Points: </strong> 90 (-20 to the user)</p><p><strong>Description:</strong> This technique is unique to Minato Namikaze, the technique begins with the user drawing and holding six flying thunder god kunai, three in each hand between his fingertips, then using his unique variation of body flicker he dashes towards the opponent in a blur of speed <strong>using his unique body flicker</strong>, untrackable to anyone without the sufficient reactions to follow his movement, however as he begins to run he releases the kunai one at a time, to his left and right in sequence, merely releasing them, he reaches the opponent with one rasengan formed, moving behind the opponent and slamming the rasengan in to his back to knock the opponent down the line of FTG kunai, then as the opponent passes each kunai, Minato will teleport to the said kunai and hit the opponent with another rasengan. This can happen up to five times with the sixth kunai striking the opponent with a huge two handed oodama rasengan blasting him in to the earth.</p><p>*Note* Usable once per battle.</p><p>*Note* This technique takes <strong>two</strong> jutsu slots.</p><p>*Note* Due to stress on the user they are limited to A rank and below the following turn and S rank and below for three turns after that.</p><p></p><p>Hiraishin: Sūpārōringusandādansu sanka) - Flying Thunder God: Super Rolling Thunder Dance Participation</p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S-Rank</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: This technique is a variant of the flying thunder god technique in which Minato makes usage of his three primarily used elemental abilities of lightning and fire. It begins with Minato dashing in a burst of speed using the body flicker technique in a unique way to encircle his foe while dashing in the circle Minato will drop 8 of his flying thunder god marked objects to form a large circle around the opponent, each of these flying thunder god marked objects will be charged with elemental chakra individually before performing this technique thanks to a unique version of his flying thunder god space time barrier seal having been used to absorb and seal the elements outside of battle, leaving 4 objects marked in the circle of each element by the time he has completed the circle around his opponent via the body flicker. Upon completing the circle Minato will make a string of four handseals to activate miniature versions of the space/time barrier technique that will fire a raw blast of each element from the relevant flying thunder god marked objects all of these blasts will be formed in such a way that they will create a large dome of linked chakra in a 360 degree radius around the opponent that will converge on said opponent very rapidly in a double elemental blast. While the opponent most likely can't see the fact that they are surrounded on all sides this techniques combination creates a very loud thunder crack sound due to the mixing chakra natures of fire and lightning making it rather tell tale that the technique surrounds them, however the incredibly loud sound of a converging thunder crack will also damage the opponents hearing, making it more difficult for him to react to tai techniques for a turn afterward (-2 to reactions).</p><p>Notes:</p><p>-Can only be used by those who have a bio capable of using FTG</p><p>-Can be used with any FTG marked object as a medium such as a kunai.</p><p>-May only be used twice per battle</p><p>-No forbidden ranked jutsu the same turn this is used</p><p>-Only teachable by ReXii</p><p></p><p></p><p></p><p>#10( Taijutsu: Koushoku Senkou Sora Sumasshu ) - Taijutsu: Yellow Flash Sky Shatter</p><p>Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short</p><p>Chakra: n/a</p><p>Damage: 60</p><p>Description: Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the upper body, he pushes his body weight using both hands on the attacking limb, launching himself skywards whilst pushing his opponent down. Similar to the intersection method however both hands are above the limb so it does not behave as a pincer, more of a lever.</p><p>Once airborne he twists his body rolling over and performing a descending sky kick similar to the type used by Hashirama Senju and Tsunade Senju, lacking a large degree of the force, the speed factor more than makes up for the lack of power. However it can not cause large scale destruction, in terms of damage it behaves in a similar fashion to the kick used by Rock Lee against Gaara in part one, causing a mild aftershock effect. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique.</p><p>Notes:</p><p>*Can only be used by those who have completed canon taijutsu (not NB taijutsu)*</p><p>*May only be used four times*</p><p>*Only teachable by ReXii*</p><p></p><p></p><p><strong> #17<strong>(Taijutsu: Koushoku Senkou ndāwārudo no fumidai ) - Taijutsu: Yellow Flash Underworld Springboard</strong></strong></p><p><strong><strong>Type:</strong> Offensive/Defensive</strong></p><p><strong><strong>Rank:</strong> A-Rank</strong></p><p><strong><strong>Range:</strong> Short</strong></p><p><strong><strong>Chakra:</strong> n/a</strong></p><p><strong><strong>Damage:</strong> 60</strong></p><p><strong><strong>Description:</strong> Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the lower body, flipping forwards he pushes his body weight down using both hands on the attacking limb, pushing his opponents offensive limb down in to the ground, while Minato himself will twist his body and line both feet up with his opponents upper sternum, before using them as a launch pad for a variation of his unique body flicker in which he will kick his opponent with both feet powerfully in the upper sternum launching himself up to ten meters away and leaving his opponent sprawling and winded, causing said opponent to lose <strong>2 ranks to his base speed and reactions</strong> for two turns due to being winded <strong>the winded effect is caused by being kicked directly in the upper sternum which literally knocks the air out of your chest and makes breathing much more difficult for a short time</strong>. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. This technique is essentially an enhanced version of the movement style Minato used to rescue the child Kakashi from the Iwagakure shinobi's attack. Except with this version Minato relies not only on the fast movement to get close and escape, but to harm his opponent while facilitating his movements.</strong></p><p><strong>Notes:</strong></p><p><strong>-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</strong></p><p><strong>-May only be used 3 times, using this twice wont stack, it will just extend the duration of said effect.</strong></p><p><strong>-Only teachable by ReXii</strong></p><p></p><p><strong>#18<strong>(Bukijutsu: Koushoku Senkou Bureidodansu ) - Bukijutsu: Yellow Flash Blade Dance</strong></strong></p><p><strong><strong>Type:</strong> Offensive/Defensive</strong></p><p><strong><strong>Rank:</strong> B-Rank</strong></p><p><strong><strong>Range:</strong> Short</strong></p><p><strong><strong>Chakra:</strong> N/A</strong></p><p><strong><strong>Damage:</strong> 40</strong></p><p><strong><strong>Description:</strong> Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack directed at his person, using his unique triple pronged kunai to facilitate the counter. As the opponents offensive limb approaches Minato, he will quickly make a motion to dodge the attack, <strong>which can very using a cadence of steps, I.E a sidestep or backstep.</strong> While performing the evasive motion Minato will use his triple pronged kunai to his advantage, digging the blade in to the opponents offensive limb and aiming to sever an area of muscle or a tendon to cause some minor damage but considerably crippling damage in regards to the opponents movements in future. Any limb struck by this technique will be unusable for three turns entirely and even when gaining use of it again the opponent will be unable to facilitate certain motions. I.E if an arm was the target the opponent will be unable to string more than <strong>six</strong> handseals per turn, if the target was instead the leg the opponent will be unable to move more than <strong>six</strong> meters under their own volition each turn and will lose access to the body flicker technique. This technique can only be used by Minato Namikaze and requires his unique triple bladed kunai for usage, as the kunai's design is ideal for the crippling blows delivered by this technique in comparison to a normal single pronged kunai.</strong></p><p><strong>Notes:</strong></p><p><strong>-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</strong></p><p><strong>-May only be used four times</strong></p><p><strong>-Only teachable by ReXii</strong></p><p></p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Sinthorus, post: 21872748, member: 80925"] Minato CJs [URL='https://animebase.me/threads/selling-some-stuff-to-a-friend.765252/#post-21862802']From best:[/URL] [spoiler] Wind style/Flying Thunder God: Divine Wind Teleportation | ⊱Futon/Hiraishin : KamiKaze Terepoteshon⊰ Type: Offensive/Defensive Rank: S Range: Short ( Mid - Long after Teleport) Chakra: 40 Damage: N/A(Equal to the Teleported technique's damage) Description: With a FTG kunai held in his hand, The user would dash towards the incoming projectile technique. When the user is almost short range from the technique, Ceasing his movement momentarily, The user will release wind chakra through all the chakra points in his body to create a tangible replica of himself around him. The kunai held in the user's hand will be carried away and held by the replica which will continue towards the jutsu as the user ceases his movement. As soon as the replica and the technique clashes with each other, the user with the help of the kunai in the replica's hand will teleport the replica and Kunai along with the incoming technique that hit the replica to another Kunai or any place/object/target that is marked with the FTG seal using the Flying thunder god technique. This will result in a huge blast damaging anything short range around the area where the technique was teleported. The after effects of the blast depends upon technique that is intercepted which is detailed as follows. Can teleport projectiles up to the size of a Vacuum Great sphere. Fire: Up to and including S-ranked projectile based fire techniques can be teleported. The resultant will be a huge explosion leading to a humongous maelstrom of fire in the teleported region burning everything to crisp caught within the explosion. Water: Up to and including S-ranked projectiles can be teleported. The resultant will be a blast of water damaging anything short range around the teleported region. More than slash damage, it produced blunt damage. Wind: Up to and including S-ranked Wind projectiles can be teleported. The resultant will be a huge blast of wind developing into a stationary tornado sucking in everything short range around it. More than blunt damage, it produces severe slashing damage chopping anything caught within the radius. Lightning: Up to and including S-ranked Projectiles can be teleported. The resultant will be a huge blast of lightning destroying anything short range around it. This pierces and paralyses the opponent. Earth: Up to and including S-ranked Earth Projectiles can be teleported. The resultant will be a huge blast Earth With multiple shards of Earth impaling anything within short range around the teleported mark. For other KG's Projectiles the resultant will be a humongous blast with the characteristic of the respective KG destroying anything short range around the teleported mark. Restrictions: *Can be used twice per battle. *No wind technique above B rank in the same turn as well as no wind technique above A rank for next turn. No S/T techniques in the same turn* *Consumes two jutsu slots* *Needs a two turn gap before another usage* *Can only be used by Minato/Tobirama biographies* *Can only be taught by -Best-* Flying Thunder God Explosive tag | Hiraishin Kibaku Fuda Type: Supplementary | Offensive Rank: N/A Range: N/A Chakra: N/A Damage: N/A Description: After years of fighting and training with Hiraishin no jutsu and Bukijutsu, Minato thought of a way to implement both together and make it more versatile than his FTG kunai. He made a new type of explosive tags that is slightly larger that the normal explosive tag. The main difference between this explosive tag and the normal explosive tag is that, on the right side of this particular type of Explosive tag, the FTG seal is present. This enables the user to perform FTG seal based techniques with this explosive tag. Another thing to note is that, the FTG that is placed is quite big such that it will be easy for others to differentiate it from other normal explosive tags like Minato's FTG kunais. However only a person with FTG knowledge will know that it's an FTG seal that is present in it. Once the tag goes off and explodes, the FTG seal preset will be nullified and becomes useless. Ninpo/Hiraishin : Bakuhatsu odoroki ♚ Ninja arts/Flying Thunder God : Explosive surprise ♚ Type: Offensive Rank: S rank Range: Short - Long ( Short - Mid ) Chakra: 40 Damage: 80 Description: A combination concept of "the replacement technique" along with "Hiraishin no jutsu". When the user is right about to be teleported, He replaces himself with 20 - 30 explosive tags infused with the user's chakra in it, in his current position before teleporting to another marked location. These explosive tags theater itself together with the chakra present in it covering an area of the circumference of the user's body such that it appears as a explosive tagged replica of the user. Now this tethered tag can be used in two ways - One way of using this is, These tags can be simply made to explode with a single special hand seal like Deidara's Katsu creating a violent massive explosion with a short range radius. If any target is present within short range of the tags, the user can manipulate the tags to quickly attach itself to the target, surround his entirety and explode or just explode. - Another way is, By maintaining the special hand seal, these explosive tags can be controlled in order to reach anywhere within mid rage and explode in the desired location. Due to the chakra coating in these explosive tags, they have the property to easily slash/ slightly penetrate through human/summon's flesh and then explode in order to increase the intensity of the damage. The penetrative property is low hence even a C ranked armour can protect from the piercing attack of the explosive tags. Restrictions: *Can only be used by bios capable of using FTG* *No Ninjutsu above B rank in the same turns and above A rank in the next turn* *No FTG technique in the same turn* *Consumes two jutsu slot* *Can only be taught by -Best-* Sashisematta Bakuhatsu | Impending Explosion Type: Offensive | Supplementary Rank: A rank Range: Short - Long Chakra: 30 Damage: +20 the Explosive tag related and FTG seal related techniques Description: This technique is based on the concept of The Hiraishin no jutsu. In order to use this technique, the user must be using the FTG explosive tag variant found here. This technique is more of a supplementary technique. The working of the technique is pretty simple, All this technique does is continuously feed an existing FTG seal with multitude of FTG sealed explosive paper tags by teleporting the FTG explosive tags to the seal with the help of Hiraishin no jutsu and exploding them. Just before one tags explodes, another tag get's teleported there thereby creating a chain of explosion. Example say if the user is using the Hidden Explosive Tags Technique technique with the FTG explosive tags. The user by using this technique will keep teleporting additional FTG explosive tags to feed the parent technique thereby making the explosion a continuous one until the user stops feeding it with explosive tags. By teleporting the Explosive tags to the seal and making them explode, this technique creates a continuous chain of explosion which not only keeps the explosion going on but also increase the damage created by the parent technique. This technique can not only be used on explosive tag related ninjutsu but on any technique that involves a FTG seal in it. For example say if a Explosive shadow clone with a FTG seal on it is set to detonate, just before the clone gets detonated, the user can use this technique to make FTG explosive tags to teleport to the seal present on the clone thereby making the explosion of the clone a continuous and a powerful one. Restriction: *Lasts a maximum of one turn* *Can only be used Four times per battle* *Can be used simultaneously in the same time time frame with the parent technique* *Needs a turn gap before using it again in the battle* *Can only be taught by -Best-* [/spoiler] From [URL='https://animebase.me/threads/expanding-my-ftg-shiz.765756/']Rexii[/URL]: [spoiler] #9(Hiraishin - Rasen Senkō Chō Rinbukō Sanshiki) Flying Thunder God - Spiralling Flash Super Round Dance Howl Style Three Type: Offensive/Supplementary Rank: S Range: Short - Mid Chakra Cost: 40 Damage points: 80 Description: This technique was devised by Minato Namikaze and employs the use of his Flying Thunder God Technique. Minato throws six Flying Thunder God Kunai all around the enemy, and teleports to them. It is a technique developed to create an opening for an attack.The technique can also be used with the help of a shadow clone, though this is not a compulsory component of the technique's execution. Minato can teleport to each of these six kunai once during this technique and in any order he chooses. But may only teleport to each one, once. This allows him to catch his opponent off guard quickly and efficiently. Once an opening presents itself Minato will dash forwards using his unique body flicker and attack by slamming a twin rasengan in to the opponent. ~Notes~ - The kunai must be scattered all around the opponent, each one can only be a maximum of five meters away from him and together they all form a circle. -If used with shadow clones active Minato can choose to have a single shadow clone perform the attack in his stead. - Can be used 1X per battle - Must be taught by ReXii [B](Hiraishin: Kurai mayonaka no uta o hauringu hareyaka.) - Flying thunder god: Radiant Howling Song Of The Darkest Midnight. Rank:[/B] Forbidden [B]Type:[/B] Offensive [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 50 [B]Damage Points: [/B] 90 (-20 to the user) [B]Description:[/B] This technique is unique to Minato Namikaze, the technique begins with the user drawing and holding six flying thunder god kunai, three in each hand between his fingertips, then using his unique variation of body flicker he dashes towards the opponent in a blur of speed [B]using his unique body flicker[/B], untrackable to anyone without the sufficient reactions to follow his movement, however as he begins to run he releases the kunai one at a time, to his left and right in sequence, merely releasing them, he reaches the opponent with one rasengan formed, moving behind the opponent and slamming the rasengan in to his back to knock the opponent down the line of FTG kunai, then as the opponent passes each kunai, Minato will teleport to the said kunai and hit the opponent with another rasengan. This can happen up to five times with the sixth kunai striking the opponent with a huge two handed oodama rasengan blasting him in to the earth. *Note* Usable once per battle. *Note* This technique takes [B]two[/B] jutsu slots. *Note* Due to stress on the user they are limited to A rank and below the following turn and S rank and below for three turns after that. Hiraishin: Sūpārōringusandādansu sanka) - Flying Thunder God: Super Rolling Thunder Dance Participation Type: Offensive/Defensive/Supplementary Rank: S-Rank Range: Short-Mid Chakra: 40 Damage: 80 Description: This technique is a variant of the flying thunder god technique in which Minato makes usage of his three primarily used elemental abilities of lightning and fire. It begins with Minato dashing in a burst of speed using the body flicker technique in a unique way to encircle his foe while dashing in the circle Minato will drop 8 of his flying thunder god marked objects to form a large circle around the opponent, each of these flying thunder god marked objects will be charged with elemental chakra individually before performing this technique thanks to a unique version of his flying thunder god space time barrier seal having been used to absorb and seal the elements outside of battle, leaving 4 objects marked in the circle of each element by the time he has completed the circle around his opponent via the body flicker. Upon completing the circle Minato will make a string of four handseals to activate miniature versions of the space/time barrier technique that will fire a raw blast of each element from the relevant flying thunder god marked objects all of these blasts will be formed in such a way that they will create a large dome of linked chakra in a 360 degree radius around the opponent that will converge on said opponent very rapidly in a double elemental blast. While the opponent most likely can't see the fact that they are surrounded on all sides this techniques combination creates a very loud thunder crack sound due to the mixing chakra natures of fire and lightning making it rather tell tale that the technique surrounds them, however the incredibly loud sound of a converging thunder crack will also damage the opponents hearing, making it more difficult for him to react to tai techniques for a turn afterward (-2 to reactions). Notes: -Can only be used by those who have a bio capable of using FTG -Can be used with any FTG marked object as a medium such as a kunai. -May only be used twice per battle -No forbidden ranked jutsu the same turn this is used -Only teachable by ReXii #10( Taijutsu: Koushoku Senkou Sora Sumasshu ) - Taijutsu: Yellow Flash Sky Shatter Type: Offensive/Defensive Rank: A-Rank Range: Short Chakra: n/a Damage: 60 Description: Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the upper body, he pushes his body weight using both hands on the attacking limb, launching himself skywards whilst pushing his opponent down. Similar to the intersection method however both hands are above the limb so it does not behave as a pincer, more of a lever. Once airborne he twists his body rolling over and performing a descending sky kick similar to the type used by Hashirama Senju and Tsunade Senju, lacking a large degree of the force, the speed factor more than makes up for the lack of power. However it can not cause large scale destruction, in terms of damage it behaves in a similar fashion to the kick used by Rock Lee against Gaara in part one, causing a mild aftershock effect. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. Notes: *Can only be used by those who have completed canon taijutsu (not NB taijutsu)* *May only be used four times* *Only teachable by ReXii* [B] #17[B](Taijutsu: Koushoku Senkou ndāwārudo no fumidai ) - Taijutsu: Yellow Flash Underworld Springboard Type:[/B] Offensive/Defensive [B]Rank:[/B] A-Rank [B]Range:[/B] Short [B]Chakra:[/B] n/a [B]Damage:[/B] 60 [B]Description:[/B] Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the lower body, flipping forwards he pushes his body weight down using both hands on the attacking limb, pushing his opponents offensive limb down in to the ground, while Minato himself will twist his body and line both feet up with his opponents upper sternum, before using them as a launch pad for a variation of his unique body flicker in which he will kick his opponent with both feet powerfully in the upper sternum launching himself up to ten meters away and leaving his opponent sprawling and winded, causing said opponent to lose [B]2 ranks to his base speed and reactions[/B] for two turns due to being winded [B]the winded effect is caused by being kicked directly in the upper sternum which literally knocks the air out of your chest and makes breathing much more difficult for a short time[/B]. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. This technique is essentially an enhanced version of the movement style Minato used to rescue the child Kakashi from the Iwagakure shinobi's attack. Except with this version Minato relies not only on the fast movement to get close and escape, but to harm his opponent while facilitating his movements. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used 3 times, using this twice wont stack, it will just extend the duration of said effect. -Only teachable by ReXii[/B] [B]#18[B](Bukijutsu: Koushoku Senkou Bureidodansu ) - Bukijutsu: Yellow Flash Blade Dance Type:[/B] Offensive/Defensive [B]Rank:[/B] B-Rank [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 40 [B]Description:[/B] Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack directed at his person, using his unique triple pronged kunai to facilitate the counter. As the opponents offensive limb approaches Minato, he will quickly make a motion to dodge the attack, [B]which can very using a cadence of steps, I.E a sidestep or backstep.[/B] While performing the evasive motion Minato will use his triple pronged kunai to his advantage, digging the blade in to the opponents offensive limb and aiming to sever an area of muscle or a tendon to cause some minor damage but considerably crippling damage in regards to the opponents movements in future. Any limb struck by this technique will be unusable for three turns entirely and even when gaining use of it again the opponent will be unable to facilitate certain motions. I.E if an arm was the target the opponent will be unable to string more than [B]six[/B] handseals per turn, if the target was instead the leg the opponent will be unable to move more than [B]six[/B] meters under their own volition each turn and will lose access to the body flicker technique. This technique can only be used by Minato Namikaze and requires his unique triple bladed kunai for usage, as the kunai's design is ideal for the crippling blows delivered by this technique in comparison to a normal single pronged kunai. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used four times -Only teachable by ReXii[/B] [/spoiler] [/QUOTE]
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