V Uzumaki

Yin

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Basic Info

Name: Vomi Uzumaki
Nickname: V, 21, 21 Savage
Gender: Badass
Age: Beautiful
Clan: Uzumaki
Alignment: Good/Chaotic Evil


Looks:

V is described as a tall, curvaceous scientist with glasses and long bushy auburn hair. She has a gold ring on her left middle finger, and black nails. She wears a pair of hoop earrings, a sleeveless, short blue and red checker pattern turtleneck dress with opaque black tights, black detached arm sleeves, and blue and red heel boots.

Personality:

Due to her biology, V has a natural, compulsive instinct to feed (which grew out of control due to cells in her body going berserk). Like Majin Buu, she prefers sweets and confectioneries, her favorite being macaroons. However, she has no control over her hunger and constantly fights to keep herself from turning others into treats and devouring them.

Her hunger is so great and painful that it has led to V psyche being damaged and manifesting a split personality. The longer she goes without feeding, the more the evil side of her gains control. When her true persona is in control she acts like a kind and motherly woman who was concerned about Android 18 and agreed to help her. When her evil persona is in control, however, she becomes a sadistic and power-hungry sociopath, wanting to "devour" all the powerful fighters, drawing to the point of near insanity. Her gluttonous lust for "devouring" powerful fighters is similar to the traits of the Majins, inherited when Buu's cells were added to her. Her good side is friendly towards Good Buu presumably due to their shared biology and love of sweets.


Village Info
Land of Birth: Konoha
Land of Alliance: Lightning Mountains
WSE Clan: Hellsing

Rank//Chakra Info

Health
: 100
Chakra: 1,000

Ninja Rank: Chuunin
Specialty: Increased Tracking Specialist (1.5x), Advanced Speed Specialist (+2), Advanced Elementalist (Fire), Seal Caster (-10 chakra to barriers)
Elements: Fire (S), Wind, Water, Earth
Skills: Taijutsu, Kenjutsu, Ninjutsu, Genjusu, Fuuinjutsu, Vampire Squids, Chakra Sensory


Background Info

History:

Vomi, AKA V, is a scientist who was born in Konoha. When she first departed Konoha peacefully as a youngling she worked under the Otokage for quite some time before the warring states era of the ninja world. Shortly after the warring states era had happened, war broke loose and Yomi was separated from her lab staff and Kage. She eventually found shelter in the lightning mountains under her new leader, Alucard and now longs to find a way to find her missing Otokage and former staff who had been more of friends to her than coworkers.

Over the years, she had developed and done more than humanly imaginable in the name of science and experiments, always learning and evolving to no end to better herself and the world humans live in. The hundreds of experiments she had ran on herself may be the cause of her uncontrollable bipolar disorder and split personality, only satiated by sweets such as chocolate or donuts...

To be continued...


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Other

Specialties:

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Increased Tracking Specialist - V is an increased tracking specialist, boosting her tracking capabilities by 1.5x.

Advanced Speed Specialist - V is unable to be outmatched in her speed, having two additional levels above her peers

Advanced Elementalist - Being skilled in katon usage, V is able to perform fire related techniques with a staggering +20 damage increase.

Chakra Sensing - V is a skilled chakra sensor, having access to the Mind's Eye of Divine Entertainment technique which also bolsters a 2x tracking increase. This technique also leads to V being able to sense a generous 6 landmarks away, including over oceans.

Seal Caster - V is able to cast fuuinjutsu barriers with 10 less chakra than normal which allows these techniques to be less taxing on her.

Misc/Mentionables/Tools

(Chiyu Hitonomi) – Healing Bite
Rank: N/A
Type: Supplementary
Range: Short
Chakra cost: 70 per turn
Damage points: N/A (heals 2X the amount of chakra drained)
Description:
An ability seemingly unique to Uzumaki Karin, the Healing bite allows her to heal others and herself in a fast manner by allowing them to bite her or doing it to herself. As she is bitten, green healing chakra, similar to that of the Mystical Palm technique, manifests from the bite into the target, healing it. From an outside perspective it seems as if the target is "sucking" her chakra in a vampiric manner as it heals itself. The speed and the quality of the healing property of the technique is in nothing short of even the strongest medical techniques seen so far (like for example, Creation Rebirth) and is only limited by Karin's own chakra reserves.
Note: Can only be used by Uzumaki Karin

(Kagura Shingan) Mind's Eye of Divine Entertainment
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potential 120 damage points, only usable with the physical manifestation.
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

( Tekunoōganikku Fukugen) Ω Technorganic Restoration
Type: Tool
Rank: S
Range: Short
Chakra: N/A
Damage: N/A
Description: Acting as an advanced form of the Healing Foam, Technorganic Restoration is a 'smart'-healing tool curated to work specifically on those with extensively modified cybernetic bodies. This advanced foam contains a plethora of nano components in the form of miniature healer parademons, programmed with a scanning A.I that reads both on the spiritual and physical levels. Said A.I allows the parademons to know exactly where their presence is required, guiding the smart-foam to act and purge any inhibiting factors that may exist within the user's body before healing him. This includes foreign physical factors such as toxins and poisons, chakra factors such as genjutsu or foreign chakra, and spiritual factors such as Yamanaka-clan attacks or Yin parasites, this working up to S rank. This purge functions similar to the Medical Technique: Restore Balance in terms of capabilities. Upon cleansing the body, the smart-foam would rapidly heal the user, with the parademons potentially acting as spare parts for the user's cybernetic components. Technorganic Restoration allows the user to purge once per turn and regenerate up to 30 health per turn, lasting for 3 turns. Cyborgs can store the foam inside their cybernetic body, having the nano foam be passively released upon them suffering damage. Delta/Kawaki biographies take this a step further due to their unique physiology enabling them to utilise the nano component in a more efficient manner. This would enable healing 60 health in a single turn and achieving a purge a rank higher, at the cost of the remaining 30 healing and purge being wasted. Must be mentioned in bio/first post to utilise passive function. Usable once passively, twice overall, and separated by at least four turns.

( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.

( Chakura Tu ) Chakra Blade (On the inside of both of her wrists)
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body, noted within the biography.
Note: Ninja can have up to 2 Chakra Blades. Custom Cyborgs can have up to 4 Chakra Blades.

( Abusōbu Ude ) - Absorption Arm (Her right arm)
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.




Theme Song and Background Music:

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Dropping Oro https://animebase.me/threads/オロ.781806/#post-22104350
I want this bio in the ninja world not this bio link: https://animebase.me/threads/saint-of-the-far-east-beast-of-the-east.781940/#post-22110268
This is a skin of Karin Uzumaki and respects her rules


Approved 08/31

 
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