- Joined
- Dec 1, 2012
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Urban Rivals
Basically you are a part of a clan/gang that fight for control over Clint City. Every clan has a bonus which is granted to the clan member during battle. You are capable of choosing ONE weapon/ability from your clan depending on which Clan you choose to belong to. How you use that weapon or ability is up to you.
Ex 1: Someone from All Star uses a baseball bat, while someone from GHEIST cannot.
Ex 2: Someone from Nightmare can be a Vampire, but cannot also be a werewolf or a combination of the two.
Anyone using an overpowered weapon or ability will be asked to modify it so that it is more fair.
This is not limited to fighting only, you may just hang out, expand your clan, and attack enemy bases. You CANNOT change the bonus given. Your position does not matter in the RP other than the prestige of the title and in the hierarchy in your clan. The positions are first come, first serve.
Clans
Basically you are a part of a clan/gang that fight for control over Clint City. Every clan has a bonus which is granted to the clan member during battle. You are capable of choosing ONE weapon/ability from your clan depending on which Clan you choose to belong to. How you use that weapon or ability is up to you.
Ex 1: Someone from All Star uses a baseball bat, while someone from GHEIST cannot.
Ex 2: Someone from Nightmare can be a Vampire, but cannot also be a werewolf or a combination of the two.
Anyone using an overpowered weapon or ability will be asked to modify it so that it is more fair.
This is not limited to fighting only, you may just hang out, expand your clan, and attack enemy bases. You CANNOT change the bonus given. Your position does not matter in the RP other than the prestige of the title and in the hierarchy in your clan. The positions are first come, first serve.
Clans
| All Star
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The new generation snack "ChocoMuscles", that claims to make you lose weight while pumping up your muscles, has just hit the stores and more and more Clintizens are giving up exercise to idle away their days munching on them. The stadiums are no longer being tended to and the race courses have turned into dance floors for the Junkz… United by Eyrton, Clint City's top athletes want to save the city and restore the truth: to gain muscle, you need to get punching!!! Weapon/Ability: You may only use sports related items as your weaponry. Base: Strikers Stadium. Bonus: Increased Athletic ability. Opponents cannot use weapons or abilities when fighting you.
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The kung-fu taught at Fang Pi School was developed in the Golden Mountain Monastery and is an ancestral martial art. The Clan, lead by the merciless Lost Hog, wants to enforce its warmongering ways on each and every one of us. To gain world supremacy, the Clan is fighting to overthrow the government in favor of a Bruce Lee clone that it has created and raised in secret. Weapon/Ability: You may only use ninja and martial art weaponry along with some Shuruken and Kunai. Base: The Golden Mountain Monastery Bonus: Capable of using 2 Nartuo-based Jutsu of the same element, no KGs, S/T, or genjutsu.
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GHEIST is an ultra-secret criminal organization that was founded at the end of the 70s by super-rich Doctor Sigmund GHEIST. In order to increase its numbers, it has decided to take control of Clint City and its gangs by hook or by crook. Weapon/Ability: You may only use scientific weaponry as well as experimental processes to gain power. Base: GHEIST Headquarters. Bonus: You are capable of neutralizing enemy bonuses. A battle with a Gheist member instantly nullifies all bonuses and they cannot be used.
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Life for the animals in Clint City’s Zoo was turned upside down the night the meteorite “JNGA XII” crash landed on their cages. In the moments after the crash, radiation emitted by the huge rock, mixed up the DNA of all the creatures in the vicinity. Half-man and half-animal, the Jungo unite behind Ongh and swear to never return to their cages. Weapon/Ability: Your character must be Animal based and gains the appropriate power. Ex: Your character may be a rhino, so you gain immense strength and a horn. Base: Clint City Zoo Bonus: Animal Instincts and Attributes - Think Spidey Sense, Wolverine, etc.
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Like any other city, Clint City has its fair share of demons, vampires and other supernatural beings. Founded by Ielena, the Nightmare Clan’s sole purpose is to give power to these creatures of the night. Weapon/Ability: You may only have Supernatural Abilities. - Dark magic, Vampire, werewolf, zombie, etc. Base: Haunted Mansion. Bonus: At night, you have increased abilities.
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After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea. Weapon/Ability: You may only use Renaissance and Pirate weaponry. Base: Bloodh's Ship. Bonus: You are half sea creature and is stronger when water is near - You may have a Crab pincer, shark-like qualities, etc. Only one though type though. Ex: Only Crab pincers or only shark qualities.
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The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way. Weapon/Ability: You can only use medical supplies/instruments as weaponry. Base: Clint City Hospital Bonus: You can heal injuries and can spot pressure points and vitals.
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Start shaking infidels! The Sakrohms spread the word of the Creator-of-All-Things and Great Cosmic Entity, Glibon Dashra Sakrh, the old-fashioned way. These missionaries are trying to convince the government that the only way to avoid a war against other stellar peoples is to burn all works of science-fiction as they are a vehicle of anti-alien sentiment. Weapon/Ability: You may only use Sci-Fi inspired weaponry - Alien Blaster (Fallout), Plasma Guns, lightsabers etc. Base: Gilbon's UFO Bonus: Capable of using astral projections - Basically cast Genjutsus.
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In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course. Weapon/Ability: You have one specific superpower ability. Base: Skeelz Academy Bonus: Your ability cannot be suppressed, you are immune to Projections. |
Format
Example: This will be my character.
PHP:
[B]Name:[/b]
[B]Gender:[/B]
[B]Age:[/B]
[B]Clan:[/B]
[B]Position:[/B]
[B]Weapon/Ability:[/B]
Name: Rhoki
Gender: Male
Age: 19
Clan: Skeelz
Position: Skeelz Academy Prodigy and Valedictorian.
Weapon/Ability: Capable of controlling the mass of an object.
Don't forget the most important part, HAVE FUN!
This RP is based off the online card game Urban Rivals. Here is the link if you actually want to check it out.
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I left out a lot of clans b/c I didn't want it too spread out. | |
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