Unofficial: Solf vs Shady

Shady Doctor

Kage in the Making 👑
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Using Red Riot

As I stood in front of my new opponent, I noticed that he wielded a Sharingan. I'd bravely keep eye contact, having no actual fear of uchiha illusions and weak tactics with their eyes. What happened next is what interested me. Right before my eyes, his eyes transformed... Transcended.. Mangekyou? Eternal Mangekyou? This was nice. With him activating the EMS, I'd flow Yang chakra throughout my body to enhance my combative skills to a level that could compete with such an eye.

The moment the flames are released in my direction, I use raw speed coupled with Geppou to go mid air, allowing me to run and jump off of thin air. This let's me evade the flames by going airborne and moving completely out of the way. Without stopping my movements a bit, I'd jump downwards as I rotate my body in a clockwise spinning motion. Using the momentum of the quick movements and the spin, I'd aim to deliver a swift spinning back kick with my right leg to your upper chest and neck area; Having so much power and speed behind the kick that it would cause considerable damage as you are being sent hurtling backwards.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Rokushiki)- Six Ceremony
Rank: S
Type: attack
Range: short
Chakra cost: 40
Damage: 80 (20 to the user)
Description: a unitize technique of taijutsu with some techniques that could match the speed and strength of the inner gates or make up a great defense. there are 7 skills in all with the last one being forbidden unless the user has full mastery of all the six others. each ability drains the user's stamina and puts strain on them
Note:each skill is a jutsu itself and could only be used 3 times each
Note: most know all five elements to perform all the skills. After complete used of the 7 technique the user shrinks in size leaving them powerless for 2 turns with the second turn allowing the user to use enough chakra to perform only c ranks. Destroys the user's body if used more there 3 times and the same side effects of using the inner gates
Note: must be taught by akira to learn this jutsu

The 7 Skills:

Geppou:Moon Step:A technique in which the user actually jumps off the air itself, allowing them to stay in the air for very short periods of time. this technique helps set themselves up for swift, aerial attacks (wind)

Rankyaku:Storm Clash: A projectile technique in which the user sends out at very high speeds and strength, sending out a sharp "air blade" that acts as lightning that can slice objects and greatly damage a human body.
(lightning)

Shigan: Finger Gun: A technique in which the user pushes their finger into a certain target at very high speed, leaving a wound similar to a bullet wound. adding a fire effect to the tips of the fingers when attacking bruises the opponents skin leaving in pain due to the heat being as strong as ultraviolet waves. the fire can also be release from the finger as the size of the fire ball jutsu. (fire)

Soru: Speed Channel: A technique in which the user moves at very high speeds in order to avoid attacks, as well as to attack at higher speeds. this skill use the same principle of the inner gates to move so fast
(pure chakra)

Tekkai:Iron Mass:A technique in which the user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks. However, When Tekkai is active, the user is unable to move. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces with their use of Tekkai. (earth)

((Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: (40 + 40) 80
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind..
 

Shady Doctor

Kage in the Making 👑
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With the man blocking the kick with a huge gunbai (low key think I'd be too fast for you to straight up FF block but meh), I'd notice that wind was conjuring up from the weapon before I was suddenly struck and pushed back by a force of fuuton. Of course with my natural tanking capabilities from being a master of Yang coupled with the resistance to damage that came along with the Power of The Sun, I'd be unscathed by the attack but still be pushed backwards. As I'm being pushed back by the wind, I'd wave my hand backwards to initiate the creation of a technique. Suddenly a massive water dragon would be created a mere meter behind me, which I would use as a wall to plant my feet on and stop being pushed back. This would leave me just about 5m away from you, but I wasn't finished at all. I would keep up the pursuit of close combat no matter how many futile attempts were made to stop it.

(Suiton: Suiryuudan no Jutsu) - Water Release: Water Dragon Bullet Technique
Type: Offensive
Rank: A - S (A)
Range: Short - Long
Chakra Cost: 30 - 40 (30)
Damage Points: 60 - 80 (60 + 20 [Water Ring] +15 [Water Goddess] = 100)
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a water specialty will be able to produce up to an S-Rank technique; normal ninja will produce the basic A-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

At this point, I'd see my opponent create a flame being shot towards me, so I decided to take it head on. Using the dragons body as leverage, I'd lunge straight towards you while creating Dream Sand infused serpents from my arms. These serpents would be very dangerous, having pure sentience to them, the ability to sense like a snake would be capable of and able to communicate with me telepathically. Using them as a counter measure to the fire, I'd lunge straight through the flames while repositioning my body to deliver a full speed dynamic entry to your chest. The serpents would simply be hovering around my immediate position the entire time, ready to defend against anything that would try to stop the kick.

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20 + 40
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
 
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