[Unofficial] Goddess Amaterasu vs ???

Kooljay

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● ○ 『基本』 Basic Information
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Name: Amaterasu Uchiha
Nickname: The Black Sun Goddess, The Daughter of Indra
Gender: Female
Age: Twenty
Clan: Uchiha Ichizoku
『外見 Looks』 Amaterasu Uchiha carries herself with a commanding yet refined presence, embodying the legacy of Indra. Her long, flowing black hair frames sharp features, falling in untamed strands that give her a natural fierceness. The Uchiha blood that courses through her veins is especially potent. This is thought to be the cause of her natural crimson colored eyes. Upon becoming blessed with Indra's power, her left eye became the Rinnegan. Her crimson Sharingan eyes glow with intensity, their hypnotic power unmistakable to any who meet her gaze. She wears a high-collared, light-coloured kimono held closed by a dark sash. The collar of the kimono was adorned with magatama. Underneath is black full-bodied suit underneath. Hanging from her ears are traditional Ōtsutsuki earrings. In this state she appears as the perfect image of an Ōtsutsuki Goddes: calm, calculating, and lethal, with an aura of quiet authority befitting her name. On her right arm is a snake summoning tattoo, while her left arm has a hawk summoning tattoo.

『性格 Personality』 Amaterasu Uchiha is fiercely independent and self-reliant, her prodigious talent tempered by early lessons in trust and judgment. Her emotions burn intensely:grief, rage, and joy alike, but she conceals much of her vulnerability beneath a controlled, stoic exterior. Morally complex, she refuses to follow orders blindly, guided instead by her own discerning sense of justice. She can be both merciful and terrifyingly lethal, responding to cruelty with a force that is as deliberate as it is unyielding. Resilient and unbroken by trauma, she channels her pain into mastery over her abilities, earning the respect, fear, and awe of those around her. Her presence commands attention, inspiring both loyalty and caution, while her reflective nature often drives her into solitude to contemplate the delicate balance between light, shadow, life, and death.

Ambitious and visionary, Amaterasu continually seeks to surpass limits and expand her control over chakra, striving not only for power but for understanding of the world and its hidden truths. She is fearless and resolute, confronting injustice and danger without hesitation, and her aloofness and independence only reinforce the mythic aura that surrounds her. Though capable of forming bonds, she remains cautious, knowing the fragility of trust and the weight of betrayal. In essence, Amaterasu embodies a radiant, solitary flame, an intricate fusion of brilliance, intensity, and resilience, defined as much by the shadows she carries within as by the light she casts upon the world.

Amaterasu Uchiha’s personality became far more composed, resolute, and ideologically driven after her meditation, her once intense and openly felt emotions refined into a quiet, controlled conviction. Still independent and guided by her own sense of justice, she grew less reactive and more calculating, viewing conflict through logic rather than impulse and believing that unchecked emotion was the root of the shinobi world’s endless war. Her compassion remained, but it became deliberate and secondary to her greater vision, causing her to carry herself with a colder, more regal authority. No longer simply a prodigy seeking balance, Amaterasu began to see herself as a necessary unifying force, embodying Indra’s will through unwavering resolve, firm judgment, and the belief that lasting peace must be imposed through strength rather than entrusted to fragile hearts.

● ○ 『村』 Village Information
『誕生 Place of Birth』 Land of Fire
『同盟 Faction of Alliance』N/a
『整列 Character Alignment 』 Lawful Neutral
● ○ 『ランク』 Rank//Chakra Information
Ninja Rank: Jonin | Health: 160 | Chakra: 1200
Specialty: 雷 Apex Hand Seal Specialist: Raiton | 輪廻眼 Sustainment Specialist: Rinnegan | Personal Summoning Contract | Advanced Tracking Specialist | Chakra Fortification | Yin Specialist

Elements
  • 雷 Raiton
  • 火 Katon
  • 風 Futon
  • 水 Suiton
  • 土 Doton
  • 炎遁 Enton
Your Ninjutsu
  • 幻 Genjutsu
  • 忍 Ninjutsu
  • 体 Taijutsu
  • 体 NB Taijutsu
  • 剣 Kenjutsu
  • 封印術 Fuinjutsu
  • 蛇 Snakes
  • 鷹 Hawks
  • 永遠の万華鏡写輪眼 Eternal Mangekyo Sharingan
  • 輪廻眼 Rinnegan
Attributes
  • MIND - 8
  • BODY - 2
  • SPRT - 8+2
  • AGL - 5
  • DEX - 4 +1
  • VIT - 0
Additional Effects
  • Mind: Rinnegan techniques receive +15 Damage and gain +2 Jutsu Speed
  • Mind: Raiton techniques receive +15 Damage and gain +2 Jutsu Speed
  • Spirit: Allows 15 Points of Spiritual Durability or 20 Points when EMS is active
  • Spirit: S + S rank Genjutsu Layering possible
  • Spirit: Increases the damage of Sharingan techniques by 25
  • Spirit: Bypasses 25% of the target’s Spiritual Durability EMS is active
  • Spirit: Increases the damage of Yin Release techniques by 25
  • After gaining Rinnegan, Sasuke gains an increase of +2 Bonus MIND and SPRT unless they are using Dual Abilities, in which case the ability with the highest AP boosts will apply. Alternatively, the user is able to forgo the Bonus MIND AP and have a passive +30 damage to their Jutsu.
● ○ 『背景』 Background Information
『歴史 History
Amaterasu Uchiha was born into the prestigious Uchiha Ichizoku, a clan renowned for both its fierce warriors and prodigious dōjutsu. From her earliest years, she exhibited a sharp intellect and an uncanny affinity for chakra control. Even before she could walk unassisted, she would mimic complex hand signs, earning both awe and mild concern from her tutors. By age three, she could perform basic Fire Release techniques, though her chakra reserves were fragile, requiring careful guidance from her elders.

Her childhood was defined by rigorous training and constant observation; the Uchiha elders believed that every child of the clan carried the potential for the Sharingan, but few manifested its full power so early. By five, Amaterasu had mastered several of the clan’s elementary Fire Release jutsu without hand seals, a feat that confirmed her status as a prodigy. Her natural curiosity often led her to experiment with minor elemental combinations, sometimes causing small fires or sparks around the training grounds, earning her the nickname “Little Flame” from amused clan members.

Despite her prodigious abilities, Amaterasu’s upbringing was not without hardship. Her parents, while proud of her talent, demanded strict discipline, emphasizing that emotion without control was a path to ruin, a lesson Amaterasu internalized with quiet determination. She developed an early sense of independence and an instinctive wariness of betrayal, watching the interactions between her older siblings and the clan’s hierarchy closely. By the age of seven, she had begun to exhibit a natural aptitude for tracking and reconnaissance, showing an uncanny ability to predict movements and anticipate attacks during training exercises.

Her childhood also revealed an early fascination with both the mythic and the forbidden. She would often sneak into the clan archives, reading ancient scrolls on lost Uchiha techniques, forbidden seals, and tales of legendary shinobi such as Madara and Isabella Uchiha. Though she was too young to understand the full implications, these early studies planted the seeds of her later mastery over advanced ninjutsu and becoming a powerful Uchiha kunoichi in her own right.

Amaterasu Uchiha’s life was soon defined by light and shadow, but it was her elder brother Tsukuyomi who would unknowingly ignite the flame of her greatest power. When Amaterasu was twelve, the clan’s scouts reported a strange Senju encampment hidden deep in contested territory. It was said the Senju were experimenting with unusual jutsu to conjure food and supplies from chakra alone, allowing their warriors to fight without dependence on farmers or merchants. Amaterasu, still young but already a prodigy, was tasked by her father Izanagi to remain behind, but Tsukuyomi volunteered to investigate on her behalf. Protective of her, he claimed that he would bring back intelligence she could use to lead their forces.

For three days, Amaterasu waited. On the fourth, Tsukuyomi returned, not with triumph, but with blood staining his hands. He told the clan that he had infiltrated a Senju ritual led by a kunoichi who conjured food from her own body, pulling vegitation from her mouth, spices from her lungs, and medicinal from her belly using Mokuton style ninjutsu. Tsukuyomi had found the act revolting, blasphemous, and unnatural. In disgust and fury, he slew her where she stood, claiming it was mercy to erase such a grotesque existence.

Amaterasu, upon hearing this, felt something break within her. The Senju kunoichi had not been an enemy combatant but a medium, a woman who, through strange and sacred Mokuton arts, sustained her people. Her death served no tactical purpose, it was a killing born of disdain. For the first time, Amaterasu saw not just her brother’s hand, but the cruelty that lurked in all shinobi, even those she loved. Her admiration for Tsukuyomi, her closest ally, twisted into rage and grief.

It was then her Sharingan awoke, a single tomoe in each eye spinning to life as she glared at him. The world sharpened, colors deepened, and her brother’s chakra writhed before her sight like a dark, churning sea. She swore never again to look upon Tsukuyomi the same way, never again to walk in his shadow. The bond between sun and moon was shattered, day and night were forever parted.

The divide widened. Tsukuyomi, proud and unrepentant, dismissed her anger as childish sentimentality, saying that shinobi must kill without hesitation. Amaterasu, however, refused to forgive him. She withdrew her warmth from her brother, and though they fought together on battlefields, she no longer met his gaze. The Uchiha began whispering of the siblings’ feud, murmuring that the Sun Goddess had turned her back on the Moon.

Her grief and anger festered, and in that crucible her Sharingan evolved again, eventually reaching three tomoe. Each tomoe reflected not only loss, but disillusionment—the realization that even within her family lay the seeds of ruin.

Not long after, her younger brother Susanoo added fuel to the storm. Reckless and tempestuous, he grew jealous of Amaterasu’s rising renown in the clan. To prove himself greater, he vandalized the clan’s sacred rice fields, trampled the crops Amaterasu herself had tended, and desecrated the hall where the clan’s women wove silk for armor. In his rage, he even hurled a mutilated horse into the weaving hall, killing one of Amaterasu’s closest attendants.

Amaterasu’s fury boiled over. For a moment, she considered killing her younger brother as Tsukuyomi had killed the Senju kunoichi. Instead, she retreated into herself, training in solitude, her light hidden away as she struggled with her grief and disgust. Just as the Sun Goddess of myth once sealed herself in the Heavenly Rock Cave, plunging the world into darkness, so too did Amaterasu Uchiha vanish from the clan’s sight for a time, refusing to show her face to kin or rival.

It was during this period of exile that fate delivered her the Curse Mark of Heaven. Rogue kinjutsu practicing ninja from beyond the Senju–Uchiha conflict captured her during her solitary training, believing her to be a perfect vessel for their seal. Bound and branded in a dark ritual, she barely survived the ordeal, her body wracked with pain as foreign chakra tore through her coils. Most would have perished, but her willpower and the immense strength of her three tomoe Sharingan kept her alive. The mark, etched into her very flesh, gave her monstrous power: wings of a demon, a body cloaked in shadow, strength that eclipsed even her prodigious skill. She returned to her clan changed, both savior and threat, a radiant goddess scarred by shadow after killing the ninjas responsible for cursing her with such power. The trauma would cause her heart to grow darker.

Despite her fractured bonds with her brothers, the Uchiha still revered her. They remembered the battlefield where she first awakened her Sharingan, her flames scorching the sky until night itself seemed banished. They remembered her victories, her unwavering presence even when her family betrayed her. They named her the Sun Goddess, for she brought light to their cause, even as darkness threatened to consume her. The clan elders secretly were wary that the Curse of Hatred had already taken grasp of her.

Sometime later awakening of her Mangekyō Sharingan came on a night of unimaginable horror. Her village was ambushed under the cover of darkness by a coalition of Senju and Sarutobi forces, intent on eliminating the Uchiha leadership and seizing control of strategic territories. She fought alongside her younger brother Tsukuyomi and a handful of elite Uchiha warriors, desperate to protect her clan and the innocents caught in the conflict.

Amidst the chaos, a horrific choice was forced upon her. Tsukuyomi, in a moment of uncontrollable rage and bloodlust, slaughtered a group of civilians, including an innocent Uzumaki child, despite her attempts to stop him. The sight shattered her. His cruelty and power combined into an unbearable horror. In a desperate act of survival and justice, she struck him down with her newly awakened Mangekyō Sharingan. The Amaterasu erupted with such force that it obliterated the immediate battlefield, leaving her surrounded by the dead and mortally wounded, the weight of her actions searing into her soul.

It was then that the war escalated further. Susanoo, her brother’s other half and wielder of the Eternal Mangekyō Sharingan, arrived on the battlefield consumed by grief and fury at her killing Tsukuyomi. His attacks were merciless; a single strike nearly ended her life, forcing her to retreat amidst the collapsing chaos. During this critical moment, Amaterasu intervened, drawn by the presence of the innocent Uzumaki child whom she had inadvertently saved. The black flames struck Tsukuyomi’s remains, ensuring the child’s survival, but leaving her grievously wounded and alone amidst the ruins.

It was then that the surviving Uzumaki intervened. Seeing her near death yet responsible for saving the child, they defended her from Susanoo’s relentless assault and guided her to a hidden cave, far from the battlefield. There, they performed a forbidden procedure: transplanting her fallen brother’s eyes into her own sockets and sealing her Curse Seal of Heaven.

Bound now by gratitude and a sense of duty, she emerged from the cave transformed: endowed with her brother’s Eternal Mangekyō Sharingan, physically and mentally reinforced, yet scarred by the war and haunted by the choice she had made. The battle between the Uchiha-Hyuuga-Samurai alliance and the Senju-Uzumaki-Sarutobi coalition had left indelible marks on her soul. She carried both the debt to the Uzumaki who saved her and the unresolved anger and sorrow toward Susanoo and the Uchiha clan, stepping forward as a warrior of terrifying power and complex loyalties in the Warring States era.

This power came with blood. In the cave she forged an allegiance with the Uzumaki Clan who also wanted to stop the fighting. They had intel that Susanoo was now the leader of the clan and there was to be a final bout with the Senju Clan to end things once and for all. She was surely marked for death by both clan, so her work was cut out for her.

Amaterasu did not immediately return to the battlefield after leaving the Uzumaki cave. Though her body had healed and her Eternal Mangekyō Sharingan remained stable, her mind had grown eerily still, as if the chaos of war and grief within her had condensed into a single, unwavering focus.

During her recovery, the Uzumaki elders guided her through prolonged chakra meditation to stabilize the strain of her transplanted eyes. As her consciousness sank deeper into her own chakra network, she felt something ancient stirring beneath her will, vast, composed, and impossibly resolute. In the depths of that inner silence, she was no longer alone.

Before her stood a presence formed of overwhelming chakra and authority, his gaze mirroring the same burning intensity as her own eyes. He introduced himself as Indra Ōtsutsuki and named her without hesitation, not as a stranger, but as kin. He called her his reincarnation, his daughter, and spoke of a will that transcended generations, a will that rejected fragile peace born from emotion and instead sought unity through undeniable strength.

He did not command her with rage, nor tempt her with hatred. Instead, he instilled within her a singular conviction: the endless war between Uchiha and Senju would never cease through diplomacy, sentiment, or temporary alliances. Only a will strong enough to stand above both could force unity where centuries of conflict had failed. Power, order, and absolute resolve, he impressed upon her, were the only paths to lasting peace.

When Amaterasu opened her eyes, her Sharingan spun slowly, yet her expression was calmer than it had ever been. The grief that once guided her actions had not vanished, but it had been refined into purpose. She no longer viewed the Uchiha and Senju as irredeemable enemies, nor as factions to be destroyed, but as warring forces that must be brought to heel under a single, unshakable authority.

Rising from meditation, she silently accepted the legacy placed upon her shoulders. Thus, the Black Sun Goddess emerged not as a warrior driven by grief, but as the inheritor of an ancient conviction. No longer content to merely survive the Warring States era, Amaterasu resolved to rise above it, not through compromise, but by uniting both the Senju and the Uchiha through force and any means necessary beneath her rule. As fate would have it, as she left the cave, a representative of the Remnants of the Freehold approached Amaterasu. He informed her that Lord-Commander Konoe Sakihisa requested her presence.

● ○ 『他』 Other

『草薙の剣 Sword of Kusanagi』 The chokutō Amaterasu Uchiha refers to as a Sword of Kusanagi. It has a black scabbard and matching hilt and is a larger size than a normal chokutō. Despite this, it has none of the natural specialties as the one Orochimaru wields, such as the extension of the blade and the ability to cut through almost anything, both of which are natural attributes of the Kusanagi, but it's been repeatedly shown to be very durable and able to cut through various materials.

『武器 Bukijutsu/Fuinjutsu』 Amaterasu has regularly displayed great skill in various ninja tools. She is very tactical with wire strings, using them for a variety of purposes including rappelling, manipulating the path of her shuriken, and guiding her nature transformation. Amaterasu displayed the ability to infuse her kunai with chakra. Though her throwing speed is faster than most, she uses Lightning Flash Blade Creation: by sealing shuriken and kunai into her arm bracelets, Amaterasu can always have a large supply ready, allowing her to barrage targets in an instant. Sealed in Amaterasu's right eye, via the Eye Technique: Transcription Seal, is Izanagi. The jutsu is programmed to activate upon her becoming mortally or fatally wounded.

Apex Hand Seal Specialist: RaitonAmaterasu is also a formidable user of , making first use of it with the taught to her by one of her fellow ninja. While effective at piercing most targets, the standard Chidori is a very close-range attack. Amaterasu's specialty in Chidori allows her to use the technique as well as other raiton techniques without handseals.

輪廻眼 Sustainment Specialist: RinneganAmaterasu can sustain creations and Jutsu of a field without limiting herself and allowing it to exist without sustaining it via chakra per turn. This is done by adding 1 handseal to the necessary total.

口寄せの術 Personal Summoning Specialist』 Hidden inside of Amaterasu's armor is her personal snake summon Sparky.
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: Sparky is a 2 foot long black snake with white stripes with a strong affinity for Lightning Release. However Sparky is not a combat focused summon. Sparky is a personal summon known for its strong electrorecption abilities and ability to enhance Lightning Release attacks. If in contact with its summoner, Sparky can share these abilities with its summoner. It's electrorecption ability allows it and those it is physically connected to, to perceive all chakra based electrical fields within a landmark the moment they come into existence. Tracking limitations still apply. When in physical contact with its summoner it can also passively enhance their Lightning jutsus by +20 by charging them.

Note: Can only be taught by Kooljay
Note: Must be stated in bio or beginning of match

Chakra Fortification』 Amaterasu can add an additional effective 10 Chakra to her Sharingan Techniques, though not at any increased cost or strain to herself. This simply allows her techniques to have 10 more chakra infused into them. Does not require another Specialty to utilize.

Yin SpecialistAmaterasu has gained increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting her below MS-level. This awareness also allows her to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Inducing Genjutsu on a target causes you to siphon some of their spiritual energy, augmenting your own spiritual prowess. For each illusion placed on a target(s) your spiritual techniques gain an effective 10 chakra and no more, 2 base speed levels stacking up to three times, and 5 damage stacking up to three times. The bonus is lost one turn after a target escapes from the illusion placed on them. They cannot be self-induced illusions or those applied to Summonings, Edo Tensei that belong to the user, and Chakra Creations.

Advanced Tracking Specialist 』 With more heightened senses, Amaterasu is capable of gaining a now increased x2 tracking. This allows her to physically track faster movement without chakra sensory or her Sharingan active

『重り Leg Weights』Amaterasu has leg weights strapped to her legs.

『科学忍具 Scientific Ninja Tools


  • Smoke-Flash Bombs
  • Mirror Drone
  • Absorption Arm
  • Leg Weights
● ○ 『写真』 Pictures

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● ○ 『背景音楽』 Theme song and Background Music
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● ○ 『戦い』 Battles
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Updating Amaterasu Uchiha
Christmas Spirit Cap Breaker Choice
+2 AP from Christmas Bonus
Sasuke Uchiha Skin

Unofficial
Mid Range
Open Grassy Fields
Will be using my Amaterasu Bio above
Post your bio and remember to half fun!

 

Belfire

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Since this is unofficial, would you allow me to mock this with a jounin-level Jiraiya bio? I'll let you know the specs if accepted.
 

Mirai 👑

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I’ll be using Iyanna Uchiha as is, only difference is that I’ll have her using EMS instead of MS, everything else here remains the same. Will also just use Itachi’s Susanoo as her Susanoo for the sake of the fight.


(Kagura Shingan) Mind's Eye of Divine Entertainment (Passively Activate At All Times)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.

So, little miss betty boo got a new pair of balls and suddenly thinks she can step to me again?

Iyanna said arriving into the designated battlezone, her hazel brown eyes catching and peering into the eyes of the adversary. At a single glance, she can tell something was different from the last time, considering she left her body to erode away at the bottom of an acid pool. A clear and unrested sigh filtered through her breath, as she slowly took in the information at hand. Without any word, Iyanna’s eyes closed but beneath it, a familiar pattern of chakra could be sensed, pooling and circulating around her irises. Moments passed, as she flickered them open, revealing her own new signature eyes.

Let’s see how much you’ve progressed, Amaterasu…

She uttered as her Eternal Mangekyou Sharingan flared to life, though as she said this; she tapped into the secondary part of her heritage. As she pooled an excessive amount of Natural Energy into her body, she morphed her arms utilizing an application of Sage Transformation. The mutated, becoming scaly red in coloration but also clawed, monstrous and vile - quickly forming into their designated form.

She would clasp her hands, and within moments - a beam of concentrated Natural Energy was released, and aimed directly to strike right between the eyes of her opponent, slightly above the nose - which on impact, the beam would explode, completely destroying what would have been a head.

She didn’t leave herself open, as she immediately followed into this as she slammed her palms against the terrain after making a quick set of handseals, causing the terrain around her (up to five meters) to begin to shift, causing the physical material to grind and become ionized. These ash particles molded, joining into one giant azure blue twister of sorts, quickly scaling in size and violently rupturing the terrain as it swirls, pulling more and more material into itself until it finally made contact with Amatersu’s body, quickly ionizing flesh, bone and all - ridding her finally once and for all.

Hmph, I hope that wasn't her best.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye (Passive)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
(Sennika: Jutai, Kantsū kōgeki ) Sage Transformation: Cursed Womb, Piercing Strike
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20 (-5 per turn)
Damage points: 40
Description: Cursed Womb, Piercing Strike is rather simple but powerful technique crafted by those capable of Sage Transformation requiring 1 hand seal. Through the use of their bodies unique shapeshifting ability, the user would quickly clasp their hands together while molding them into a clawed like form as it constantly leaks out small amounts of Senjutsu. It's size remains rather normal, aside from the scaly reddish patch of flesh across it - but in hindsight this is mostly cosmetic, as the true intention is as they do this; ample amounts of Senjutsu gathers at the tips of their fingers. This allows them to gather and pressurize the energy, to which after a quick moment of charging it - releasing a straight lined beam projectile of piercing energy. This energy, composed of Senjutsu, quickly travels across the air and once impact is made, strike through the target's body; piercing through and follows into an immediate explosion. This resulting explosion has a blast radius of five meters, damaging the opponent should they attempt to dodge, as the user can also prematurely detonate the Senjutsu as a result of a mental command. The user's arms remains in this transformed state for a max of four turns, which at the cost of a move slot - fire off more piercing beams of Senjutsu. Can only be used five times per battle, which leaves the user unable to use Sennika techniques S Ranked and above after the technique ends.
(Dakuiton: Sakusei no Mukou ) Dark Vacuity Release: Void of Creation (A Ranked)
Rank: D - S
Type: Offensive, Defensive, Supplementary
Range: Short-Long Chakra Cost: 10 - 40 ( - 10 Per Turn) (30)
Damage Points: 20 - 80 (60)
Description: Void of Creation encompasses the basic formations of the element. Exploiting the ionized ash particles, the wielder is capable of forming it into its standardized cubic form or in any form he/she desires. This includes, but not limited to, basic constructs such as tools, body surges, waves, weaponry, spikes etc. It is only limited to the imagination of the user, as the formation can begin/manipulated from anywhere in the terrain (though must be spawned at least five meters away from the intended human), directly from the body and or through direct contact with solid material. The structures forged imitate their realistic counterpart with an array of coloring detail, thus making the creation made from the ionized-ash quite realistic.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra. It should be noted that these effects are outlined for all Dark Vacuity based techniques, requiring the user to post this technique as a reference each time or simply mentioning it at the start of the battle.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used.
(Dakuiton: Shinkai Kairou ) Dark Vacuity Release: Abyssal Corridor (Passive, A Ranked Exposure)
Rank: N/A
Type: N/A
Range: N/A
Damage Points: N/A
Description: Abyssal Corridor is a not a traditional technique in the sense of manipulation of an element. It’s rather a basic outline of what occurs when the human body or other sentient creatures such as animals make contact with the ionized ash of Dark Vacuity Release. This is always active in battle, simply posted in the beginning or whenever a Dark Vacuity Release technique is used, being completely passive and not costing a move slot. The outline of exposure to the element follows as such:

D Rank: This is considered the weakest level of exposure, which due to how insignificant the damage is, the technique in question doesn't cause any residual damage and simply deals its intended damage to the opposing human/sentient being. They however due to the hazy like nature of the ash, can cause blindness if exposed to his eyes. As long as exposure is remained with the source, the target won't be able to see up beyond mid range.

C Rank: This is considered the second weakest level of exposure; thus has the least effect on the skin. However, despite this; the ionizing process does in fact still cause irritation to the skin – akin to a constant need to itch at the area. This in turn causes the opponent a bit of difficulty in attempting to perform hand seals without the need to scratch at the zone, causing them to be unable to perform a technique if it possesses more four or more hand seals. It should be noted however that exposure will still also cause damage to the skin, which in turn causes the opponent to suffer -5 DMG per turn. Due to this being the weakest level of ionizing on the skin, it only lasts for two turns if separated from the technique though constant exposure to the initial technique will cause these effects to persist.

B Rank: Similar to the previous exposure level, B rank exposure causes more irritation to the skin as more layers of it is removed. This causes other to be unable to make more than three hand seals for a technique without wanting to completely scratch at the area of exposure, due to the immense irritation. This also causes -5 per turn as well, akin to the C Rank Usage, while also causing the same blinding affect if exposed to the eyes.

A Rank: This is fourth stage of exposure; which causes the effects to be far worse than beforehand. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with two or more hand seals without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -10 DMG for two turns unless constant exposure to the technique remains established.

S - rank: This is fifth stage of exposure; which causes the effects to be the worse among the technique. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with one hand seal without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -20 DMG for two turns unless constant exposure to the technique remains established.

Abyssal Corridor’s effects however are reflected once the Dark Vacuity Technique within the damage threshold. This means; should an A – Rank technique be increased in damage to that of 80, the S rank effect will those trigger instead. It’s the same for when the user is afflicted with a technique that reduces the damage; including after clashes with other techniques will cause the effects if contact is made to lessen.
 
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Kooljay

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(Kuchiyose no Jutsu: Sparky) - Summoning Technique: Sparky ~ Personal Summon
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: Sparky is a 2 foot long black snake with white stripes with a strong affinity for Lightning Release. However Sparky is not a combat focused summon. Sparky is a personal summon known for its strong electrorecption abilities and ability to enhance Lightning Release attacks. If in contact with its summoner, Sparky can share these abilities with its summoner. It's electrorecption ability allows it and those it is physically connected to, to perceive all chakra based electrical fields within a landmark the moment they come into existence. Tracking limitations still apply. When in physical contact with its summoner it can also passively enhance their Lightning jutsus by +20 by charging them.

Note: Can only be taught by Kooljay
Note: Must be stated in bio or beginning of match

Amaterasu ignored the taunts, her expression calm and unreadable as she looked toward Iyanna with quiet authority. “Iyanna… a lot has changed… for the better. The violence between the Senju and Uchiha has ended. We are unified once more under Lord Indra. And I am his sole prophet and highest servant.” Her gaze sharpened as she took in Iyanna’s transformation, the grotesque shift of her arms and the overwhelming surge of chakra. “I see you’ve experienced great trauma as well…” In that same moment, Amaterasu’s eyes evolved further, her Sharingan blooming into the Eternal Mangekyō Sharingan as her perception reached its peak.

As the beam of condensed Senjutsu erupted from Iyanna’s clawed hand, Amaterasu remained composed. With a single fluid motion, she channeled Raiton chakra into the ground beneath her, causing two pillars of earth to rise in front of her position. Between them, a dense wall of solidified lightning formed instantly, intercepting the incoming attack. Upon impact, the lightning construct absorbed and redirected the force, reflecting the beam back toward Iyanna, now enhanced with Raiton chakra and increased in destructive power, interrupting Iyanna's follow up before it could fully manifest.

At the same time, Amaterasu dropped to one knee, drawing a kunai in one seamless motion as she sliced through the straps of her leg weights. The moment they struck the ground with a heavy impact, her body became lighter, her movements sharper and significantly faster than before.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye ~ Passive
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye ~ Passive
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

( Katai Omori ) - Leg Weights ~ Reference
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

(Raiton: Rashirudo) - Lightning Release: Rashield
Rank: A
Type: Defensive
Range: Short (Original range of reflected attack)
Chakra: 30
Damage: (+20 to reflected technique)
Description: After weaving 1 handseal the user channels their Raiton chakra into the ground to create and carve up two 3m pillars of Earth in a similar way done in the 4 and 16 pillar bind jutsus. Between will release a gargantuan condensed amount of lightning chakra between them to the point that the lightning is effectively solid to form a tall and wide shield to protect from frontal attacks. This shield is capable of blocking and reflecting ninjutsu, within logical reason and respect to elemental interactions, back at its original user. The reflected attack will be electrically charged and carry a +20 to its damage.

Note: Can only be used by those taught by Kooljay
Note: Can only be used once per 2 turns.
Note: Can only reflect up to B rank ninjutsu if Rashield is at an elemental disadvantage and up to S rank if Rashield is at an elemental advantage.

And Iyanna… that invitation wasn’t a request.” Amaterasu rose, her presence pressing over the battlefield as she dashed back into long range while keeping her gaze fixed on Iyanna’s center mass. In that instant, chakra surged within her eyes, focusing with lethal precision. Without warning, the black flames of Amaterasu ignited directly on Iyanna’s chest, manifesting at the focal point of her vision with no travel time and no delay. “But make your decision fast. Lord Indra is not known for his patience… or his tolerance for defiance.” The flames spread, clinging and consuming with relentless intensity.“Join us, and I will extinguish those flames. Our Senju medic will soothe your burns. Your scars will serve as a reminder to all of what the right choice is.

( Doujutsu: Amaterasu ) - Eye Technique: Shining Heaven
Type: Offensive
Rank: Forbidden Rank
Range: Short - Long
Chakra cost: 70+10
Damage Points: 80+25+30 = 135 per turn (-30 to the user)
Description: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas capable of moving at least 50 Speed can move out of the focal point before the flames actually ignite. While they burn for an incredibly long time, these flames cannot be doused nor extinguished by Water, burning it within a turn regardless of size or power. While these flames are hard to avoid, they spread and burn through the target slowly, spreading at the speed of a Forbidden Fire Ranked Jutsu. Also, its been noticed that Chakra sensors can sense the increase in chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's Shield of Sand. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemies will experience 80 damage per turn until the flames are either sealed or removed in some form.
 

Mirai 👑

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Yap yap yap. I don’t give two shits about your Lord and Savior, go be a Jehovah Witness somewhere else on someone who cares.

Iyanna said bluntly to Amaterasu’s insistence, who does this little woman think she is? Clearly drone of some sort at this point, but Iyanna’s core sensory skills not only detected the chakra building up within Amaterasu, she had visual clarity to interpret it’s nature. The thin beam of energy would have it’s path intercepted by a construct of lightning, the energy repelling the power back at Iyanna. With her visual prowess, she witnessed this in finer detail - viewing the techniques path and trajectory, aimed right back at her. A smirk beckoned on her lips, such a frail but noteworthy counter but she had different plans for this, as a fiery red skeletal arm arched around her back.

With one quick motion, she jumped forward into the opposing attack but with the arm leading. The arm struck the opposing technique, blocking the impact but due to its increased power would have continued a slightly weakened state, but with the absolute intention of smashing into Amaterasu’s body, pulverizing her under the weight of the strike. Within the same timeframe of the skeletal arm’s creation, Iyanna would have infused an additional amount of chakra to shroud it, encased in a layer of pulsating fiery chakra.

On impact, it would caused increased burning damage, melting the remainder of the corpse into molten flesh. Iyanna was quick and swift in her movement, keeping the distance between herself and Amaterasu maintained but also keeping track of her movement, should she attempt to flee in the process of all things.

I don't need a gospel, I am above all Uchiha and surely above the likes of you! Don’t underestimate the ladder you have to climb to reach me, it’s a long way down from up here.

( Susano'o: Katachi Hafu ) - Susano'o: Incomplete Form
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user ) + 20 via EMS + 20 via Angi + 15 via SPRT AP = 135
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage or 40 for Rinnegan.
Note: Mangekyou or higher must be active to utilize. Can only be used by Uchiha or Hagoromo.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.
(Katon: Aguni no Iki) - Fire Release: Angi's Breath
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30 (-10 per turn for contact based sustained usages)
Damage: N/A (+20) (60)
Description: Through the rapid release of chakra, the user is capable of coating an object or weapon within their possession in a flow of pure fire chakra. Alternatively, through the formation of a single handseal, the chakra can be spewed towards a desired object - in which case it will neatly wrap around the intended target upon contact. The fire chakra can be created with two distinct properties.

The first is that the chakra can be made to radiate intense heat - all focused outwards so as to not compromise the integrity of the coated structure - with the heat allowing the structure in question to burn and melt through the opposition - adding to lethality. This usage adds +20 damage points to coated projectiles, constructs or weapons, and can be used on solids, and liquids.

The second usage is that, the chakra can be utilised to grant the explosive aspect utilised in some fire techniques to an object. In which case, the fire coating will have more physical substance; and upon contacting with opposition of significant resistance, or upon command, the chakra surrounding said object will erupt outwards to produce a forceful and sudden burst of flames. When utilised on a weapon that the user remains in contact with, the bursts can be adjusted so that the explosive potential is either released all at once in a single, larger and stronger burst - or a bit at a time in the form of multiple, individually weaker eruptions. In the case of being utilised on a object near or within the users possession, the eruptions will always be angled away from the user to prevent back-fire. This usage coats objects in eruptive chakra that is equivalent to 60 damage points, with damage split among multiple coated structures or explosions.

Note:
- Each usage can only be used 3x
- Same usages cannot be used on consecutive turns
- No fire techniques above S rank next turn.
- Both usages can also be applied to the human body.
- This technique is based off of the principles of Phoenix Nail Crimson - in which shurikens are coated in non-inflamed chakra to increase their lethality by manifesting the properties of fire.
- Can only be taught by Scaze
Stats
Mind: 7 | Body: 5 | Spirit: 6 (+2) | Agility: 5 | Dexterity: 5 (+ 1) | Vitality: 1

Chakra: 1655
Heath: 150
Speed: 10 (Base)
Tracking: 14 (Base) / 105 (Boosted)

Currently Sustained Techniques
- Cursed Womb, Piercing Strike (2/5)
- Eternal Mangekyou Sharingan (2/10)
 

Kooljay

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An admission of defiance and contempt toward Indra? Then you leave me no choice. Iyanna’s advance did not shake Amaterasu in the slightest. As the Susanoo arm cloaked in searing Katon tore forward, Amaterasu calmly formed the ram seal while a Chidori erupted in her right hand, infused with Yin chakra. She surged forward without hesitation, meeting the attack head on as the hungry ghost within her technique awakened, devouring the opposing chakra on contact and weakening it. The Susanoo arm faltered, its structure breaking under the strain as Amaterasu drove straight through it, her momentum unbroken. With ruthless precision, she thrust the Chidori into Iyanna’s chest, a grin forming as she manipulated its shape, extending it into a ten meter lightning spear that lifted Iyanna into the air before surging with power and detonating in a concentrated explosion at point blank range.


( Raiton: Chidori Shinsō ) - One Thousand Birds True Spear
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40+10
Damage: 80+15+20+30=145
Description:The user starts off by dashing at his opponent with a Chidori in his hand. As they strikes his opponent, they uses shape manipulation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the enemy back to the ground.
Note: Only the spear extention can reach up to mid range.

(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+30)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.
Note: Hungry Ghost can only be used on S-rank techniques and below.

The only one who stands above all Uchiha is the progenitor, the savior, our lord, is Indra Otsutsuki!
As Amaterasu raised her hands toward the heavens, her voice carried both reverence and conviction. Lightning chakra surged through her body into the ground. The ground responded instantly. Four massive pillars erupted upward around the falling Iyanna, enclosing her within a confined space before she could recover.

And this is his will! In that instant, the pillars discharged violent currents of Raiton from all sides. Arcs of lightning surged inward, converging upon Iyanna’s suspended form, electrocuting and paralyzing her as the relentless barrage of energy struck from every direction, leaving no path for escape.

(Raiton: Shichu Shibari) - Lightning Release: Four-Pillar Bind
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40+15+20+30=105
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.




Amaterasu Uchiha

HP:160
CP:960=1070-20-40-30-20
Speed: 20 = 2(10)
Tracking: 84 12(5+2)
 

Mirai 👑

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Just for damage interaction reference: 135 Damage vs 60 Reflected Damage = 75. Then the remaining damage vs the opposing technique; 145 - 75 = 70 damage while I now suffer a -20 damage deduction.

It seems the little irritation can still amount to some sort of strike. Despite Susanoo’s strike clearly still packing quick an impact, it would fall victim to a spear of energy; something of which Iyanna was easily able to deduct carried something different about it. With a huff, she also realized something, her chakra system was suddenly stricken with a spiritual parasite, causing her techniques in question to suffer a substantial amount of damage reduction. Hungry Ghost, she thought though she carried significant ways of purging the intrusion, it came a slightly steep cost of her deliberately locking herself out of certain techniques.

However an idea spurred into her mind, considering her circumstances- she would have invoked upon a skill that directly didn’t relate to chakra. In fact, the skill was the de facto krptyonic of such skills in a vacuum. What seemed like a sure fire impact, her opponent’s technique would miss impact as she utilized the Atavistic Flames. This empowerment started with her imprinting a will to her own existence as a human, her soul, as it burned immensely and caused an aura of embers to be ignited from her body. Her previous movement wasn’t stopped, instead it was empowered as she quickly dashed to her right flank, not only avoiding the spear’s impact, but used it to close in on her opponent, quickly circling her position.

As she detected yet another technique’s casting, Iyanna was quick in response- which with just carrying a line of sight on her target, an illusion was casted, even if weaker than intended. The process and sequence of Amaterasu’s technique, it was perfect, secure and most of all- a success, the electrical pillars having forged to life, but what soon came to pass was their eventual failure, as the moment the electrical energy began to spark, it violently exploded, completely shattering Amaterasu’s intent. This in turn caused her to lose actual focus on the technique’s molding and creation, backfiring upon its intended creation and leaving her mentally strained from the result.

At the same time in reality as well, Iyanna would have tossed an explosive tagged kunai, set to detonate once within distance of her Amaterasu, exploding with a violent, erupting echo across the terrain. The Uchiha remained six meters to her right side, watching and waiting but sustaining the previous techniques as intended. (Freeform Kunai).

I think I’ve heard enough, show me what you really can do now. I know you didnt come here just to show me some washed up Eternal Mangekyo Sharingan, right?!

(Kaen Kakkusei Iden: Jinsei no Suiryoku) – Atavistic Flame: Thrust of Life
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Thrust of Life is an Atavistic technique used to enhance the user’s speed, considered the opposite of Ancient Insight. The technique is activated the cost of a move, visually appearing as flames bursting from the user’s body to increase their movement speed by x3. A Grandmaster's speed is increased by 4x. The technique lasts for a maximum of four turns and consumes 5 spiritual Health Points per turn it is active. The user regenerates 5 every other turn while active. It can be stacked with Ancient Insight and is usable three times per battle.
(Genjutsu: Saru no Sobaeru) Illusion Technique: Prankster Monkey (Casted via EMS)
Rank: B (C)
Range: Short-Mid
Chakra Cost: 20 (15)
Damage Points: 40 (30)
Description: The user preforms 1 handseal, casting a genjutsu that affects the opponents' brain, making him loose control over his own techniques, by exaggerating on the proportions of said technique. For example, if the person goes to spit a fireball, the stream that is spat is bigger than usual, burning the face and anything near it. Or when the person runs electricity through his the body, loss of control makes it short-circuit and shock the body. Or when the user encases him/herself in earth, the earth constricts around the body, harming and preventing breathing. This does not serve to augment the damage of the technique, if the opponent manages to fulfill the technique, it just makes it backfire. This genjutsu doesn't work on every technique nor on every situation, the user must balance the usage of this technique with situations where increasing the technique would make it backfire. Only one jutsu is affected by the technique, the following ones will not be.
*The genjutsu will only affect people from the same rank and bellow. Sharingan users or other Genjutsu specialists will be able to affect one rank above*

Stats
Mind: 7 | Body: 5 | Spirit: 6 (+2) | Agility: 5 | Dexterity: 5 (+ 1) | Vitality: 1

Chakra: 1655 > 1615
Heath: 200 > 195
Speed: 10 (Base) / 30 (Boosted)
Tracking: 14 (Base) / 105 (Boosted)

Currently Sustained Techniques
- Cursed Womb, Piercing Strike (3/5)
- Eternal Mangekyou Sharingan (3/10)
- Hungry Ghost Debuff: 1/4
 
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As Amaterasu’s Chidori continued tearing through the Susanoo arm, her opponent evaded with a sudden burst of speed. Simultaneously, the interference of the genjutsu caused her to perceive her Chidori to destabilize momentarily, its form becoming erratic as the chakra flow was disrupted. However, such interference would not fully take hold. This proved to be odd given Amaterasu's mastery over the element and her rmastery of Yin Release allowed her to immediately recognize the unnatural distortion within her chakra system the moment it attempted to take effect. “Iyanna… you should know better. Genjutsu of that level won’t work on me.” Rather than allowing the effect to fully manifest further, she forcefully halted and spiked her chakra flow passively, creating a violent imbalance that shattered the illusion before it could complete its influence. With her senses restored and clarity reaffirmed, Amaterasu quickly followed up with concentrating chakra in her left eye, the Rinnegan glowed with ominous intensity.

( Genjutsu: Kai ) - Illusion Technique: Release ~ Passive
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points:
N/A Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his chakra, causing an imbalance. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. Academy Student rank ninja can dispel Genjutsu up to C-rank. Genin rank ninja can dispel Genjutsu up to B-rank. Chunin rank ninja can dispel Genjutsu up to A-rank. Jounin rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.


( Doujutsu: Rinnegan ) - Eye Technique: Samsara Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 50 ( -15 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. It also grants a family of abilities collectively known as the Six Paths Technique. The user is also able to summon and control the Demonic Statue of the Outer Path. After receiving half of Hagoromo Ōtsutsuki's chakra, Sasuke awakened a Rinnegan in his left eye, with three tomoe on each of its two innermost circles. If overused and weakened enough, it will temporarily lose the tomoe and it's full strength until fully recharged. During this time, Sasuke will also lose the ability to even form his Mangekyo Sharingan within his right Sharingan and access its powers until his Rinnegan has recharged. As a result, using the Rinnegan repeatedly requires Sasuke to close his eye to recharge initially.
Note: Requires the user to activate EMS at least one turn earlier.
Note: Requires activation and lasts for 6 turns before reverting to the normal Rinnegan pattern, requiring a cooldown period of at least 2 turns in which his EMS is also deactivated. While in its inactive/recharging form, the user cannot make use of any of it's abilities.
Note: While in use, the user's right eye retains its EMS state, having access to Kagutsuchi, Susano'o and their related abilities as well as the basic abilities of the Sharingan. His Rinnegan, likewise, retains access to it's EMS abilities. Sasuke can have up to 2 Paths active at any given time.
Note: Can only be used by Sasuke Uchiha bios.

She revealed her eyes to Iyaana, locking into her eye with a deep stare. In doing so she casted a far more potent genjutsu instantly through her gaze. The world around Iyanna shifted as dark cumulonimbus clouds churned violently overhead, thunder roaring across the sky with overwhelming force. Within the storm, dozens massive dragons of pure lightning coiled and surged, their bodies illuminating the heavens with blinding flashes. In Amaterasu’s right hand, a Chidori formed, its piercing cry echoing sharply as she raised her arm, asserting control over the dragons above. “This… is divine judgment.” With a single decisive motion, she brought her hand down, and the dragons descended at blinding speed, crashing upon Iyanna in a catastrophic storm of lightning that engulfed everything in a violent electrical explosion. Though her physical body remained untouched in reality, the sheer intensity of the illusion tore violently at her mind and spirit, fracturing her stability under the overwhelming force of the genjutsu.

( Doujutsu: Genjutsu Sharingan ) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary/Offensive
Rank: C - S
Range: Short - Mid
Chakra cost: 40+10=50 ( Equal Cost for Each Additional Turn Sustained )
Damage points: 80+25+40=145
Description: This broadly refers to a range of genjutsu performed with the Sharingan. It has also been shown to be performed through the Sharingan's higher evolutions: the Mangekyō Sharingan and the Rinnegan. By establishing eye contact with a target, the Sharingan user traps them within a sustained Genjutsu of the user's creation. Sharingan Genjutsu are stronger than other Genjutsu, being difficult to break in comparison due to the sinister chakra powering them. When utilized through the Mangekyo Sharingan, these Genjutsu are enhanced and deal an additional 40 damage. However, the time dilation effects and similar effects/ability of Tsukiyomi and custom variants cannot be replicated through these illusions. When used through the EMS, these illusions deal an addition 50 damage. In the case of Supplementary and none damaging use, these Genjutsu can be exploited for one of various purposes, such as: causing temporary paralysis in the target, forceful extraction of information, relaying memories, removing Genjutsu placed on the target by others, and controlling a target's actions. Controlling a target's abilities in limited to Summoning and other none Creation/Ninja entities. The 3 Tomoe Sharingan can forcibly controls Basic and Ancient Summoning's actions as long as they sustain this technique. MS can affect up to Mythical Contracts while EMS can effect even Legendary Summonings. This control is limited to the ability to control their physical movements with limited access to their ninjutsu, using only skills related to the Summoning itself.

In the event of Bijuu, Mangekyo Sharingan users are able to use their MS to cast powerful enough Genjutsu that even Tailed Beasts cannot break their hosts from it, being ensnarled as well. These Genjutsu can also seize control of a Tailed Beast by temporarily severing its connection to the host without the need for eye contact. If the Jinchuriki has not entered any Chakra Shroud state or higher, the user can cast a powerful Genjutsu that severs their connection and prevents access to the Bijuu as well as any of it's skills for 3 turns. Should a Chakra Shroud or Incomplete Jinchuriki transformation occur, the user is capable of preventing full access to it's Bijuu Skills for 3 turns by suppressing it. This presents itself in an inability to utilize the Tailed Beast Bomb variants, a Bijuu Skill such as Sand or Coral as well as access higher transformations. Should the user have EMS, this control is extended to blocking access for double the time and should a Complete Transformation occur, the user is capable of suppressing it's form and ending the Transformation in it's entirety and forces the health drawbacks to trigger as well as a reduced max health and chakra by 25% from fatigue. However, Bijuu Suppression can only be done by sustaining the technique at the cost of 2 moves per turn and prevents Sharingan Genjutsu for 5 turns.
Note: While powerful, the effects of Sharingan Genjutsu only last while the user actively sustains the technique, preventing usage of other Ninjutsu at the same time. This indiscriminately prevents the use of chakra in other techniques outside of basic Taijutsu only.
Note: When used in the NW, this can be used to tame a wild Tailed Beast and allow the user to summon it in an enraged state for 4 turns, only being capable of using Sharingan and non chakra enhanced Bukijutsu during this time, Ninjutsu being barred while controlling the target. This beast is summoned at max powers and has access to it's Skills and one Bijuu Pathway, determined through Official Roll in the NRP Discord. This ability can currently only be done by Madara Uchiha in the Ninja World.
Note: Can only be used once per turn. MS and EMS use can only be done once every 4 turns.
Note: Requires Eye Contact and activation of 3 Tomoe and higher Sharingan.

In my divine judgment, I have decided your punishment, Iyanna.” Amaterasu stepped forward, her presence unwavering as the power of the Rinnegan deepened, her gaze fixed with absolute authority. “Your mind is no longer necessary. But your body… will serve.” Her chakra shifted as she began invoking the power of the Outer Path, preparing to impose her will upon Iyanna’s very existence. “An avatar… no, an angel for Indra. Your form will be preserved… and your servitude eternal.

( Gedō ) - Outer Path
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The Outer Path has control over Life and Death. Its the user himself who embodies the Outer Path and wields its abilities. However, he cannot use them directly but only through the King of Hell. Known as the Seventh Path, this path is required to use the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique, the technique through which the user releases the soul of those deceased into their bodies, using his regenerative abilities to revive them and bringing them back to life.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.
Note: Cannot be used in the Ninja World.




Amaterasu Uchiha
HP:160
CP:790 = 960-20-20-50-40-40
Speed: 20 = 2(10)
Tracking: 80=10(6+2)
 

Mirai 👑

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Iyanna’s acute sensory sensitivity was quite handy, knowing the exact moment certain chakra related sequences occurred, namely Genjutsu inflicted not only on herself, but also her opponent. It wasn’t a secret, the intended illusion was nothing more than a mere distraction; but it seems Amaterasu wasn’t aware of its deliberate intent. A smirk became plastered on her face, watching as the eye on her left side shifted into a sort of purple hue. Rinnegan, one of the other fabled Dojutsu of the Uchiha, though she’s never seen it in person prior to this- it was interesting to make note of it.

Even so, she the little runt of the litter boasted new power and it was rather clear she meant business now, or at least that what it seemed like; as once eye contact was established - Iyanna’s mind was altered, her chakra flow irregular but most notably, her Eternal Mangekyo Sharingan’s piercing of visual illusion allowed her to easily bypass the illusion in question, prompting her to rely on a little bit more of a secondary portion of her abilities.

It seems even worthless runts can pose a minor threat; given the opportunity. However, borrowed power is where I draw the line, so allow me to remind you what true power looks like!

Largely ignoring the illusion, she knew one thing was certain- it carried weight- one that could potentially cause her quite the mental strain if not careful but she was no ordinary Uchiha, no she was in fact far above them. Her mindscape was infected, the turbulent and insignificant Chaos in caused within. With her movement unrestrained, she shifted, inserting herself into the mass of Chaos, dipping into a canvas of heinous intent. In the same vain, she detached herself from it, her beautiful silhouette, casual and intentful, as she gracefully thought it cannot be said the same for her remaining illusionary head, as its hairs aimlessly fell to the floor, blackened and lifeless. A hole would conjure, the absence of one’s facial expression could tell a million and one stories, as an array of apples appeared in a grid like manor, it took the bait and switch.

In reality, while she was never physically bound, her opponent would witness the illusion in question, having applied an application of Yin Release- shifting not only it’s elemental properties, but also gifting it mental piercing capabilities, she was swift in movement, a byproduct of her Atavistic Flames, moving along the grid as she appeared just five meters in front of Amaterasu, though her confidence never waned.

The illusions purpose? Simple bait and switch, which while Iyanna is still technically within the illusion, she would have directed the target of the illusion to be the blackened face, the illusionary version of herself to be the subject; thereby placing its strain and intent onto it instead of herself, but not long after Amaterasu would intently release the illusion (Triggering Outer Path would have caused the illusion to stop due to needing to sustain it).

It was the moment she waited for as the moment the illusion was broken, Iyanna with her own eye contact would have light the runt with the same technique she was named after. As her right eye leaked blood, she would have caused the Amaterasu the moment the Outer Path was triggered, targeting Amaterasu’s face with the flames, not only obscuring her vision of the battle, but also potentially burning her eyes in the process, even if it was a slow burn. Iyanna would have also passively triggered in the same time frame, imbedding the flames of Amaterasu with an application of Pyromania, gifting herself completely immunity to her flames, capable of interacting with them and not being harmed as well as anything else on her person.

Tch, I already told you cut the bullshit, you’re an eyesore at this point…

( Shu-rute: Sai Ningen ⋔ Ringo ) Surreal Palm: Sapiens's Scions ⋔ Apple
Rank: D
Type: Supplementary/Defensive
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: Allows oneself to detach their head onto the chaos that confounds the senses. When targeted by sense altering illusions, such as blindness, deafness, or the such, the user will move his/her torso around, lowering or rising one's stance. As it happens, the head will seemingly detach from the rest of the body, while the headless body will simply appear completely black, hair falling to the sides but a complete see-through hole where the face should be. The face will stay behind as a dummy target for the opponent's illusion, with a large apple in front of it, while multiple tiny apples will appear all around the target in a grid. The black body can move behind the tiny apples, almost like multiple eyes whenever the see-through hole aligns just right. This is all a distraction, as the physical body of the practitioner isn't bound to the black avatar, and can move, unseen, independently.

*The practitioner can dodge incoming threats, as the motions are powered by chakra, but can't move from the same axis, behind the tiny apple grid, nor exit short range from the point of casting*
*The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one*
*Can only be used twice every three turns*
(Inton: Gogyou Gen) – Yin Release: Five Elements Illusion (Dark Vacuity Infused)
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+30 chakra cost to applied technique)
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent Genjutsu. When the user casts a Genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. This technique increases the technique it is applied to by one rank in strength; due to the massive infusion of chakra a Genjutsu empowered by the Five Elements Illusion can penetrate through any passive defense or subversive method against Genjutsu. By using nature chakra rather than raw chakra, the properties of the Genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. The user is free to alter the effects of a Genjutsu within reason as long as the primary effects remain the same. Like other Yin-Yang infusions, this technique only increases the chakra within the technique by an additional rank in strength, or 10, whichever is higher.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-Rank.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.
( Doujutsu: Amaterasu ) - Eye Technique: Shining Heaven
Type: Offensive
Rank: Forbidden Rank (S)
Range: Short - Long
Chakra cost: 70 x 2 = 140
Damage Points: 80 per turn (-30 to the user) (60 + 15 via Spirit AP = 75)
Description: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas capable of moving at least 50 Speed can move out of the focal point before the flames actually ignite. While they burn for an incredibly long time, these flames cannot be doused nor extinguished by Water, burning it within a turn regardless of size or power. While these flames are hard to avoid, they spread and burn through the target slowly, spreading at the speed of a Forbidden Fire Ranked Jutsu. Also, its been noticed that Chakra sensors can sense the increase in chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's Shield of Sand. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemies will experience 80 damage per turn until the flames are either sealed or removed in some form.
(Katon: Hōka) | Fire Release: Pyromania (Passive)
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: (x2 to the desired technique)
Damage Points: N/A
Description: A variant of ‘Phoenix Feather’d Muffler’, Pyromania is a passive technique that allows the user to infuse extra chakra into a Fire based technique upon creation. The infusion will apply an effect similar to ‘Phoenix Feather’d Muffler’ to the technique, whereby aligning the chakra of the technique to an entity the user will be capable of preventing said substance from being burned, or negatively affected by the heat of the technique. Essentially, Pyromania allows the user to produce a fire technique that does not burn indiscriminately, but rather selectively, as it is capable of filtering out the user, and other desired items from its innately destructive effects. This is highly effective as it not only allows the user to become immune to that particular technique, but unlike the original it also allows them to safeguard allies and other entities from harm upon contact with the flame. Furthermore, just as is the case for ‘Phoenix Feather’d Muffler’, those safeguarded will become capable of interacting with the Fire technique as if it were a gas, liquid, or solid, and thus freely moving around within it without risk of asphyxiation or other adverse effects. This effect is applicable to Fire, and Fire based KG/CE, such as Lava and Scorch.
Note:
Lasts until the targeted technique is destroyed, can only be used on one technique at a time with a two turn cooldown between uses, and can be used a maximum of three times

Stats
Mind: 7 | Body: 5 | Spirit: 6 (+2) | Agility: 5 | Dexterity: 5 (+ 1) | Vitality: 1

Chakra: 1615 > 1410
Heath: 195
Speed: 10 (Base) / 30 (Boosted)
Tracking: 14 (Base) / 105 (Boosted)

Currently Sustained Techniques
- Cursed Womb, Piercing Strike (4/5)
- Eternal Mangekyou Sharingan (4/10)
- Hungry Ghost Debuff: 2/4
- Atavistic Flames: Thrust of Life
 
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A battle of illusions unwound, yet Amaterasu remained unmoved as Iyanna’s head detached within that warped mental plane, her gaze steady as she immediately saw through the misdirection as she sensed the genjutsu and saw her own chakra network become agitated, a faint smirk forming as she thought, “This is your genjutsu?” Her chakra network reacted instantly, stabilizing as she forced chakra through her entire body, overriding the disturbance without hesitation, calmly acknowledging, “Illusions without substance mean nothing to me.” Violet scales rapidly formed across her skin, layering over her body like living armor as Manda’s power anchored her presence, the illusion shattering almost instantly as she stood untouched, her expression unchanging as she concluded, “You’ll need far more than this.

(Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales

Type: Defensive/Supplementary
Rank: S
Range: Short (Self)
Chakra: 40 (-5 per turn to the user)
Damage: N/A
Description: The user will channel their chakra throughout their entire body. By being able to summon Manda, the user will summon a layer of Manda's scales that covers their entire body, giving their body the strength of Manda's scales. The scales will be able to take up to A-rank jutsus and are able to take one S-rank jutsu, but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they choose, but then won't be able to use this jutsu again for two turns.

Note: Last for 2 turns
Note: Only usable by Snake users
Note: Can't have Manda on the field at the same time
Note: Usable twice per a match with a two turn cool down
Note: Courtesy of Korra

Freed from the illusion, Amaterasu lifted her gaze and locked onto Iyanna, her expression calm as Blaze release chakra gathered within her right eye, dense and controlled, her mind already ahead of the moment as she read every subtle shift, quietly remarking, “Borrowed power makes you predictable.” Amaterasu Sharingan predicted the jutsu before it unfolded, and without hesitation she acknowledged, “You’re already looking in the wrong place,” as space itself bent instantly, her figure vanishing out of her line of sight without warning as if she had never been there at all.

( Amenotejikara ) - Heavenly Hand Power
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 60 - 140 (100)
Damage: N/A
Description: With his left eye, Sasuke instantly shifts the location of himself, others, objects, and ninjutsu within a certain range. Due to its speed, this technique has proven to be especially useful for launching surprise attacks against enemies. In addition, it has the psychological effect of throwing opponents off guard by confusing them when the user runs their technique into an empty space. This technique not only switches the position, but the momentum and direction of the switched targets as well.

Short Range - The user is able to shift the location of himself anywhere within short range, instantly appearing in the new location. He can also use this ability to instantly switch positions with anything within short range of himself.
Mid Range - After spending 40 more chakra, the user is able to change his position and reappear anywhere within mid range of his original location. By targeting specific objects, the user can switch places with it instantly. The user can use this to shift his location up to 2 landmarks away if he is not in battle.
Long Range - Spending an incredulous 140 chakra, the user is able to shift his location and appear anywhere within long range, be it three landmarks away or entire countries away should he not be in battle. He is also able to switch positions with any object within long range in battle.
Note: Can be used up to 5 times, once every 3 turns.
Note: After long range use, the user must wait one additional turn between usages.
Note: Can only be used by Sasuke Uchiha bios.
Note: Requires Rinnegan to be active.
Note: User cannot switch places with items on the opponent's body or in hand.

Amaterasu reappeared six meters behind Iyanna, completely outside her line of sight, her movement silent and precise as her gaze dropped to the ground beneath her opponent, already understanding the flaw in Iyanna’s approach as she thought. Without delay, black flames ignited along the ground, forming a perfect ring around Iyanna’s position as she coldly added, “This is where it ends,” the flames flickering for only a moment before erupting upward into a massive pillar of jet-black fire, consuming everything within its radius as the air warped from the heat, leaving no room for escape.

( Doujutsu: Shounetsujigoku ) - Eye Technique: Burning Hell
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra cost: 100+15
Damage points: 140+25+30=195 ( -40 to user per use)
Description: The user will focus his Mangekyo upon the ground under the opponent's location and cause black flames to erupt from beneath them, forming a giant pillar of flames. The flames initially create a ring of 5 meters around the target of flames before shortly after erupting into a gigantic pillar of flames, incinerating everything within the ring. Before they fully manifest, the flames manifest on the ground for a mere second, allowing enemies moving faster than 40 to avoid it as well as enemies that use S/T abilities. The flames have all the properties of Amaterasu and as such, can be sealed away or expelled from the body of the target before they can completely consume him.
Note: Can only be used by Uchiha with Blaze as their eye abilities.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 2 times and reduces MS duration by 2 turns each use.
Note: Cannot be dodged unless the user has an ability that fits the ones described




Amaterasu Uchiha
HP:160
CP: 575 = 830-15-40-100-100
Speed: 20 = 2(10)
Tracking: 80=10(6+2)
 

Mirai 👑

Legendary Shinobi 🐸
Supreme
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It seemed the little shitter did amount to something now, finally at least. What seemed like an assured impact, Iyanna would have immediately noticed something was off, despite the release of the Amaterasu, her initial spawn location didn’t carry the subject of cremation. Instead, she sensed a sudden build up of chakra, which then had her positioning displaced from one point to another. Iyanna, with her acute detection methods would be privy to this sudden appearance of Amaterasu behind her and without any warning she would have tapped into her spiritual nature again, burn an imprint onto and allowed a sole, golden ember to be released from her hand. Upon doing so, a massive and destructive inferno was released, immediately collapsing throughout the terrain, leaving nothing but a burning impression on those present.

Amaterasu’s line of sight on Iyanna’s position would be compromised, should she attempt to continue into the use of her flames, but that was the least of her concerns. In truth, Iyanna utilized it as a momentary distraction, due to the inferior power of the flames but was also highly calculated - as the flames themselves possess no chakra, thus crafting a truly powerful blanket to cover her tracks.

As the flames become unleashed, she utilized her immense speed to quickly flank from the right side of her opponent, whom at this point likely countered the attack- but formed the flames of Amaterasu in her palm, and released a violent crescent wave of black flames to slice through her body, though weakened by the the spiritual parasite currently affecting her.

She would have utilized a portion of her Solar Wind chakra to further increase the hot temperatures of the flames to increase their attacking power tenfold. She rested about the same six meters away, tracking the chakra of the foe.

She was quiet, watching and waiting for a moment to exploit yet again. She smirked, though it was becoming apparent, Amaterasu has actually gained some unique tricks, and without any real defenses, Iyanna would be in trouble.

Finally amounting to something eh? Took you long enough!

(Kaen Kakkusei Iden: Eikō no Honō) – Atavistic Flame: Blaze of Glory
Type: Offensive, Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: 80 (110) + 15 via Spirit AP = 95
Description: Blaze of Glory is a powerful Atavistic Fire technique that employs devastation on a wide scale. From their hand or their mouth, the user generates a single golden ember and launches it to a targeted destination on the battlefield. Upon reaching its destination the ember erupts in a massive inferno, encompassing up to 40 meters to unleash fiery devastation in a widespread area. Upon creation the user is able to designate allies, following Atavistic Flame’s rules, and render them immune, along with the user, to the damage inflicted by Blaze of Glory. Those designated by the user instead are healed for a massive 80 spiritual Health Points, not including the user themselves. Activation of this technique requires the user expend 30 spiritual Health Points. They will heal themselves for 10 spiritual Health Points over three turns, 10 per turn. This technique can be used three times per battle, once every two turns. Grandmaster applications increase the damage of this technique by an additional 30, not counting as a boost.
( Enton: Kaijutsu ) - Blaze Release: Flame Control Jumping Flames
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra: 50 (40 + 10 = 50)
Damage: 120 (100 + 20 + 15 via AP = 135)
Description: Once Amaterasu is cast from the user’s left eye, he uses his right eye to coat a sword with black flames, manipulating the flames to surround his blade or to create one of pure flames. Despite being created from the flames of Amaterasu, this jutsu has corporeal form behind it, creating arcs of Blaze Release flames as he swings that are able to cut through opponents with ease.
Note: Can only be used by Uchiha with Blaze as their eye abilities.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use.
Note: Cannot be dodged unless the user has an ability that fits the ones described
(Taiyofuuton: Beratorikkusu) Solar Wind Release: Bellatrix
Type: Supplementary
Rank: B – Rank
Range: Short – Long
Chakra: 20 (+10 Chakra)
Damage: N/A
Description: Bellatrix is an infusion technique that weaponizes Solar Wind Release. Once the user utilizes any sort of energy-based technique, be it basic elemental natures (Fire, Wind or Lightning) or advanced elemental natures (CE/Adv Element) – the user will utilize a sole hand seal. This is done in the sequence of original hand seals, immediately infusing the target technique with the infusion. As it occurs, the technique in question becomes superheated to higher degrees, a gift granted by Solar Wind’s naturally higher temperatures. The technique in question loses it original coloration, instead becoming a bright emerald coloration however it’s power is increased immensely, gaining an additional +20 DMG increase. It doesn’t change the elemental nature of the technique into that of Solar Wind, as all it simply does is increase the temperature and explosive nature of the infused technique. This can be used four times per battle, with a cool down of one turn between each use. Bellatrix is activated in the same time frame as the original technique, though the hand seal is only performed if the original technique has hand seals required.

Stats
Mind: 7 | Body: 5 | Spirit: 6 (+2) | Agility: 5 | Dexterity: 5 (+ 1) | Vitality: 1

Chakra: 1410 > 1315
Heath: 195 > 160
Speed: 10 (Base) / 30 (Boosted)
Tracking: 14 (Base) / 105 (Boosted)

Currently Sustained Techniques
- Cursed Womb, Piercing Strike (5/5)
- Eternal Mangekyou Sharingan (5/10)
- Hungry Ghost Debuff: 3/4
- Atavistic Flames: Thrust of Life
 
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