Unique battle o.o

Gitanshu

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Ushiro vs ME

Special rule- We can only use are customs in this battle and for the ease of it all there restrictions are overruled and as it is not a official battle it should not be a problem ^_^.

Will be using my Ice bio, Ice training completed.
 

Gitanshu

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Terrain- A grassland with a water source nearby.
Mid Range for now.


Upon noticing his old mate and presently his rival at mid range of him Gray commences the battle by simply jumping a little in mid air and while doing so he shouts out loud "How are you Ushiro" while waving his hands in mid air as if trying to talk to you but he actually cast's you under a genjutsu where you believe you can fly and knowing about the effect of genjutsu Gray quickly performs a single hand seal and create an infinite number of piranha's on the ground below you and this all happen at the time you are freely suspended in air and are going to land face first in the ground and as soon as you come in there reach they all start to bite you to death, While you are busy dealing with all the stuffs Gray quickly summon Doku on the field.


Genjutsu: hon'in nou (I believe)

Type:Supplementary
Range:Short-Long
Rank:S
Chakra:40
Damage:60
Description:
The user jumps, and the opponent is placed in this jutsu if looking. the Opponent begins to believe he can fly and jumps forward towards the opponent only to land face first into the ground. After the opponent lands face first into the ground the jutsu is broken.
*Can only be used once

Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy|

Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of pirahna's made of earth and theses pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the pirahna is regenerated as long as there in ground

Note:
can only be used twice per battle
cannot use any suiton jutsu of A-rank and above for 2 turns
cannot use any doton jutsu of S-rank and above for 1 turn
pirahna lasts for a full turn
pirahna's doesn't harm the user
can only be taught by igneel

Summoning Technique: Doku Moth Tyrant (Kuchiyose no Jutsu: Ga kokuou Doku)

Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:after doing the necessary hand seals and wiping blood across their hand, the user will press their hand to the ground summoning Doku, the moth tyrant. doku is a scarlet bodied wasp moth. he is capable of forcefully spraying acidic secretions from his antennas. Because of his giant wings he is capable of using wind techniques up to the level of the user.
 

Ushiro

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When i am placed in the genjutsu i jump forward, believing i can fly because i literally can as i create wings of wind on my back and fly upwards towards you over the piranhas. You are then trapped within a cube of water before you could summon your moth. I fly over you, staying a mid range distance away.

I'm fine, what about you? ^^

[Fūton: uyoku enzeru] - Wind Release: Take Flight
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
- 4 times per battle.
- as long as this technique is active the user cannot use any fire based techniques
- Can Only be used by ~Crow~
(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown
 
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Gitanshu

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Yes that is way to deal with it xd
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Upon seeing you actually grow wings and seeing you fly high, I cancel the idea of piranha's and wait for your next move patiently as I want to see it and I then see my self completely surrounded by a dome of water, before I run out of breath and the air with in the dome is depleted, I quickly take control of the wind around me and make it spin in a cocoon like a manner and then make it expand and use it as a medium to attack by the wind is charging up-to your at mid range and some water which is launched towards your direction though the water being harmless but still works a distraction but knowing that you will actually not give it much importance I use to my advantage and as soon as the water is about to reach you I quickly convert it into crystal solid Ice and the process is almost instantaneously you hardly get time to react to it because it times in such a way that it reaches you almost at the same time as the weak wind blast as wind was the reason the water was shot.

Note- Only some water will go towards your direction and not all the water of dome as the wind splatter it in a 360 degree direction.


( riborubingu itami ) Revolving Pain
Rank-S
Type-Attack/Defense
Range-Short/Mid
Chakra-40
Damage-80
Description-
The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack(of equal or lower rank) is launched against it it will surround the dome, getting caught in the spinning vortex.
*Can only Be taught By icemyster*
*Can only Be used 3 TImes per Battle*

(Hyouton: touketsu souhou) Ice Release: Frozen Touch
Rank-S
Range-Short/Mid
Type-Supplementary
Chakra-40
Damage-N/A
Description-
After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules of the surrounding air causing the heat in the water to be pulled out of the water and into the air by conduction(much like the formation of demonic ice mirrors)
*Can Only Be used By Ice Users*
*Can Only Be Used Three Times*
 

Ushiro

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As i see the water around you start to spin i know something is wrong so i try to stop whatever you are doing by generating wind currents surrounding you in a kind of dome shape which all converge on you, pushing back the water and colliding with your own dome. The collision of wind jutsu would cause them to cancel each other. Right when that happens i place you in a genjutsu where you see the person you fear most appear next to you and suddenly lift you by the throat, making you believe you can't breathe or open your mouth. My wings then deactivate and i fall down in front of you at short range with a black pattern covering my skin.
.
(Fuuton: Henka no Kaze)- Wind Release: Winds of Change
Type: Attack/Defense/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+15 each turn active)
Damage: 80
Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents
-Usable twice per battle
-No A-rank or higher wind jutsu for the next 2 turns
-Can only be taught by Shin-Akira
(Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness.
-Usable 2 times per battle
-Target stays unconcious for one turn after
-Can only be taught by Shin-Akira
(Kage Masuku)- Shadow Mask
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A
Description: The user creates a pattern of shadow all over his skin that lets him perform shadow jutsu originating from the shadows on his body. This allows jutsu such as Shadow Sewing to be used in mid-air.
-Lasts for 3 turns
-Can only be used by a Nara clan member
-Can only be used twice per match
 

Gitanshu

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Realizing that my wind are being constrained and seeing that the small amount of water is not able to make escape from the specific area I deduce that it your doing and ass you are stopping the wind itself I even come to conclusion that it must be a wind technique, so I concentrate very huge amount of fire chakra in my body and release it in a form of use blast around me thus cancelling the wind effect and continuing towards you the sheer for of the jutsu sets the ground on fire and continues towards via the medium of air and as you are busy dealing with it I again try to summon a moth >_> but this time it will be scratch.



(Katon: Fenikkusu Gekido) Fire Release: Phoenix Rage

Type: Attack
Rank: S
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: This is a fire style jutsu in which the user gathers a massive amount of fire chakra and releases it all around their body. When the jutsu is released, a large explosion engulfs the area around the user and destroys everything in its path. When finished, the only thing left is a the scorched reminance of the area and fires spread all arround
Note: Can only be taught by Uchiha91.
Note: May only be used once per battle and cannot use A rank or above fire jutsu the following turn.

(Kuchiyose: sukuracchi honoo ga) Summoning: Scratch The Flame Moth

Type-Suppplementary
Rank-S
Range-All
Chakra-40
Damage- Depends on jutsu
Description-
After wiping blood across the Mark of The Monarch(Moth Summoning Contract), the user summons Scratch, the flame Moth. In appearance the Moth, About slightly smaller than Gamaken, is A bright red, and covered in flame like hairs. He may use fire jutsu up to the rank of the user. Despite his size, he is a very speedy flyer, often leaving a streak of flame behind him as he flies
*Can only be Summoned By those with the mark of the monarch*
*Must Be Taught by Icemyster*
*Cannot Be Re-summoned in a battle*
*Can stay for only 3 turns*
 
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