Uchiha Azuma (The Sequel)

Anbu Kirito

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Azuma - Professional Teenager (Part-Time Ninja)

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Name: Uchiha Azuma
Gender: Male
Age: 15
Birthday: December 30th
Clan: Uchiha

Looks: Azuma is a boy who since a young age has tended to dress in an odd manner for a Shinobi. He forsakes the shorts and t-shirts associated with teenagers and substitutes them for tight jeans or sweatpants and sweatshirts despite the fact that his hometown is warm almost year-round. Despite this, he has, on occasion, been known to wear a more sensible tank top when the heat gets especially sweltering.This is even more accentuated by the fact that he now resides in the Great Wind Desert, a place ripe with opportunities to get sunburnt. He is slender, but lean and well built, not lacking in muscle-mass anywhere, although ironically not having much of a "buff" appearance. On the facial side of things, his eyes possess a rather unique grey coloration and his skin tone is a mid-ranged beige. His neck-length hair looks something like a mop dyed turquoise, but to be frank, he doesn't really mind the generally messy nature of the whole thing. Furthermore, the dyeing was a choice made solely to spite his previous caretakers at his orphanage, who forbade such behavior. Since then, he's maintained the color, not fond enough of change to let it take on its natural black color. Also of note are the several ear piercings on his right side, all of which are rather recent. His face is somewhat long and his nose is a tad thin, but outside of that, he has little of note going on above his shoulders. Beyond this the only notable physical trait he possesses is a pair of long legs. Despite all of this, his demeanor can come across as imposing when necessary, and just as quickly can become vapid and absent.


Personality: Azuma is quiet, slightly mischievous although not to a malevolent extent, and is overall a reserved person. He doesn't force interpersonal interaction, and when talking, he does so with a calm, nigh-monotone voice. Despite this, he's quite an emotional person, and is empathetic to a near damaging point. Of course, in most situations this isn't a problem as it manifests itself as kindness and respect for others around him. Problems with his empathy usually arise when dealing with people as emotional or more-so than him. This can often make him seem reckless or self-sacrificing, whether the sacrifice he makes be one of time or something else. Beyond this, he falls into the archetype set by most teenagers; he enjoys relaxing, sleeps in a bit too much, and for a long while, was lacking in significant work ethic. Even now, he is not invulnerable to the lures of recreation when he should be doing other things. Of course, since his venturing out into the greater world, much of his worldview, behavior, and mannerisms have developed. The most prominent of these changes is an air of self sufficiency which he didn't previously possess, something which came about during the many struggles he endured during his first year on the road. Gone is the lack of effort with every simple action; in many ways, his overall childishness has vanished. Of course, he is still, very much a child, and by extension, has some growing up to do.


Village Info//Ninja Statistics
Land of Birth: Chungsu
WSE Clan: N/A

Rank//Chakra Info

Ninja Rank:
Jounin

Chakra: 1600
Health: 160

Specialties:
Handseals (Fire) - Primary (One Handseal)

Increased Tracking - Secondary (2x Tracking)
Apex Speed Specialist - Apex (+4 to Base Speed)
Rainman - Extra (Starts raining after 2 turns.)


Ninja Skills:
Katon - Fire Release
Doton - Earth Release
Raiton - Lightning Release
Fuuton - Wind Release
Suiton - Water Release
Ninjutsu - Ninja Techniques
Kenjutsu - Sword Techniques
Taijutsu - Body Techniques
Genjutsu - Illusion Techniques
Ameton - Rain Release
Sharingan - Copy Wheel Eye (3 Tomoe)


Equipment:
Katana - Azuma carries a 75 centimeter long Katana with him at all times; the only gift his former "family" ever gave him.
Shuriken/Kunai - Azuma carries Shuriken and Kunai on him at all times.
Scientific Ninja Tools/Artifacts - Azuma does not carry any scientific ninja tools or artifacts.

Your Ninjutsu:
(Bunshin No Jutsu) - Clone Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.

Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)

(Bikoku Ninjutsu) - Shadow Stealth Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: This jutsu lets the user follow the target covert by concealing the user's presence.

(Henge no Jutsu) - Transformation Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: A Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Gokan Sakusou) - 5 Senses Confusion Disorder
Type: Supplementary
Rank: E
Range: Short
Chakra: N/A
Damage: N/A
Description: The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Type: Supplementary
Rank: E
Range: Short-Mid
Chakra: 5
Damage: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

(Nawanuke No Jutsu) - Escape Skill
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: Using chakra the user can escape from being tied down(only works with non-chakra ropes).

(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: The user will pull out a cloak that is pre designed for their use. Then, by using Ninjutsu, they make the cloth blend into the background. Skilled ninja can see through this jutsu.

(Ki Nobori no Shugyō) - Tree Climbing Practice
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: This is a training method used to gain the basic skills of chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the bark of the tree to break around the point of contact and the user to fall. This technique becomes second nature to shinobi with more practice.

Note: Technique only for use of training methods.

(Suimen Hokō no Gyō) - Water Surface Walking Practice
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. This technique becomes second nature to shinobi with more practices.

Note: Technique only for use of training methods.

(Ninjutsu: Nomimono Kohi!) - Ninjutsu: Drink Coffee!
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A (10 to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.

Note: Effect lasts three turns.
Note: Courtesy of Adachi


Background Info

History:
Azuma was born to parents he doesn't know. His family were presumably murdered; by whom he ALSO doesn't know. What he does know is that a week following his family's death (or whatever it is that happened leaving him parentless), he was found at the doorstep of an orphanage with a brief letter indicating his origins in a vague manner, a gesture which to this day he fails to understand. At the orphanage, he spent his first six years. These were, to be frank, nothing special. It was only during the summer of his seventh year that his whole world changed. With the razing of Chungsu occurring, the orphanage was evacuated, with children being sent towards settlements near and far in every direction. The only explanation given to the frightened children was that the orphanage was closing.

Of course this wasn't true; the whole nation was shutting down and collapsing. Following this, having been sent south on a traveling caravan, Azuma was summarily dumped with the nearest family that could take him. This family happened to be one of Ninja; they expected him to be the same. There was no love for him here, only security, for which he was admittedly thankful. Thus began his studies of the Ninja Arts. From an early age he displayed a knack for Kenjutsu, and it remained his only saving grace as the world around descended into a bloody, chaotic mess. Those he called siblings died while he alone survived; it was perhaps his humble origins that gave him the will to survive, but for some reason, he just refused to die. Because of this, he eventually, he found himself without anybody left to call family, and so he moved North, as the South had only brought him pain.

That didn't last very long. He missed the heat sorely, and as a fourteen year old, it wasn't as if getting jobs was easy. So, he went back South, where his former family's name held some meaning among the remnants of his now shattered world. Money came easier, as did a roof over his head. This was, for all intents in purposes, the most positive point in his life up to this point, and for that, the boy was thankful. Then, at some point, something very odd happened. Upon meeting a man who he'd later learn was of the Uchiha Clan, Azuma found himself engaged in a fight which, regardless of his skill for his age, he was categorically losing. No, loss was an understatement; he'd been demolished. There was no competition to be had, and frankly, calling the encounter a fight was unfair to his adversary, who he would later come to know by the name Sin. What did happen, however, was perhaps the most stunning thing to occur in Azuma's short lifetime. Faced with death, his eyes opened, accompanied by a swirl of red. The world felt like an open book; this was the young Shinobi's first brush with the power of the Sharingan. Upon seeing this, Sin begrudgingly spared the boy, and over the next month, he told the younger boy about his heritage which he had gone so long without knowing of. Azuma, who had searched for family his whole life, took loving solace in the knowledge that, not only were there others out there whom he was related to, but there was a whole list of traditions he could grow into. Sin was an open book and from him, Azuma gleaned what he could. Then, after the man finally left to venture off to who knows where, he began taking on missions again. They came easier now, his eyes always guiding him in the right direction, whether that be through the desert or anywhere else. On that note; Azuma's eyes took him, after about a year on the road, to the Bone Fields. This had been the site of one of his first major missions, and by extension, it had drawn his intrigue. The place was a desert, but it seemed to hold so many secrets. And that it did. Upon the discovery of human remains, the boy was far too intrigued to leave. So, with tremendous effort, he established a compound of his own, and set out to make the desert as habitable as humanly possible. Then, maybe, just maybe, he would have a place to surround himself with friends and family, if only in the distant future. That thought alone kept him going.


Battles
Won: None
Lost: Many

Battle Theme:
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Relaxed Theme:
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Updating Azuma

Approved by Sasori
 
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RuckenTM

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Just noticed your specialties are wrong lol there’s a typo that states “limited to tracking” it’s supposed to say speed specialties or something because APex specialties are always related to primary or secondary lol
 

Corazon

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Just noticed your specialties are wrong lol there’s a typo that states “limited to tracking” it’s supposed to say speed specialties or something because APex specialties are always related to primary or secondary lol
His specialties are fine, that's not a typo. Iss supposed to say tracking. It cannot say speed specialties coz they don't stack on top of each other. He won't get +2 and +4.
 
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