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Typhon

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Sure. ^^



It was quite the coincidence, to rob a bank already being robbed. The one standing before him was no reaver, though he was vaguely familiar. Euron had seen his face around the Village, but now he stood between him and his prize. Truth be told riches, at least of the traditional kind, were of little interest to Euron. He dreamed of grander things than what could be held in a hand. Yet, the money would be useful if only to placate the fools he brought under his sail.

Euron made a single hand seal and throughout the bank small puffs of smoke gave way to dozens of rats that swarmed towards the man. They began to overwhelm him and bite at his skin, leaving red marks that itched with irritation. Fever soon took hold and cold chills made Ikiru unsteady. Real as it may seem, this was no more than an illusion.

(Genjutsu: Kiba no Yokubou Nezumi) Illusionary Arts: Fangs of Lusting Rats
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will perform one handseal and make illusionary rats appear from anywhere in the sight of the target. The rats will seemingly climb onto the target, then proceed to bite and attack the target. The bites will cause a target to experience Streptobacillosis, in other words, Rat Bite Fever. Their skin starts to become irritated, causing them to scratch the irritating spot. The target also experiences a false fever, getting the chills and red/purple bumps on their skin. The user can add smoke when creating the rats to be more realistic.
Note: The effects last two turns.
Note: Courtesy of Nakiri

Using the cover of the illusion, Euron threw three kunai with explosive tags into the ceiling above Ikiru and triggered them, causing them to collapse the ceiling in the area and bury Ikiru under rubble.
 
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RuckenTM

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Sure. ^^



It was quite the coincidence, to rob a bank already being robbed. The one standing before him was no reaver, though he was vaguely familiar. Euron had seen his face around the Village, but now he stood between him and his prize. Truth be told riches, at least of the traditional kind, were of little interest to Euron. He dreamed of grander things than what could be held in a hand. Yet, the money would be useful if only to placate the fools he brought under his sail.

Euron made a single hand seal and throughout the bank small puffs of smoke gave way to dozens of rats that swarmed towards the man. They began to overwhelm him and bite at his skin, leaving red marks that itched with irritation. Fever soon took hold and cold chills made Ikiru unsteady. Real as it may seem, this was no more than an illusion.

(Genjutsu: Kiba no Yokubou Nezumi) Illusionary Arts: Fangs of Lusting Rats
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will perform one handseal and make illusionary rats appear from anywhere in the sight of the target. The rats will seemingly climb onto the target, then proceed to bite and attack the target. The bites will cause a target to experience Streptobacillosis, in other words, Rat Bite Fever. Their skin starts to become irritated, causing them to scratch the irritating spot. The target also experiences a false fever, getting the chills and red/purple bumps on their skin. The user can add smoke when creating the rats to be more realistic.
Note: The effects last two turns.
Note: Courtesy of Nakiri

Using the cover of the illusion, Euron threw three kunai with explosive tags into the ceiling above Ikiru and triggered them, causing them to collapse the ceiling in the area and bury Ikiru under rubble.
Let's do that chakra count. Btw, don't hold back!


In a dead-lock of a three way robbery. First it was the common robbers stealing the Kumi in the local trades bank. Ikiru broke and in need of money, he became desperate too. Soon as he entered to rob the place, it was already being robbed. Quickly he'd move into the place and overcome the thieves without breaking a sweat. Now as they'd celebrate to their hero coming to save them, he'd turn around to proclaim "Gimme all yo monie! *****!"

The confusion in the bank went on as they now were being robbed again. Suddenly another person would come to challenge him. Watching them make a handseal as they summon rats out of smoke without any realistic form of creation. Ikiru would watch the rats near him, quickly as they came they disappeared once he became into a mist of smoke. Now as his opponent would launch kunai towards the ceiling. It would collapse, the rubble would pile up to cover the location he'd be standing. Returning into his physical state he'd push the matter around him apart coming out not phased.

Releasing ash from his gourd on his back with a single handseal, he'd then unleash a continuous stream of smoke from his mouth, using his chakra to shape the smoke into the form of a dragon linked to himself. Supported by his own advanced form of use, the dragon with partially fire and smoke. White in color compared the the known regular forms of smoke. It would lash out fast and powerful towards his opponent as it roared torrenting though the place in a circular motion. With such detail the dragon appeared more like a fluffy cloud but quite solid at the same time. Unknown to his opponent the dragon could explode relative easy and at the whim of Ikiru's command. It would bite his opponent in half before explosion would take place. Ikiru preparing to take cover as his manipulated his ash to cover him, forming a shell of sorts. Meanwhile he drew his katana, it would summon passively water from underneath as he watched.

(Kemuri no Katachi) Body of Smoke
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any sort of speed boost in this form and will stay rooted to the ground
Note: If knocked out of this form, user may not return to it for two turns
Note: User is also subject to weather effects that may potentially harm their form
Note: Can only be used by smoke bios

(Katon-Kemuri no Jutsu: Murasakin niato) --- Fire Release, Smoke technique: Deep Purple Art
Rank: C-class to S-class (+1 Rank to Smoke Ninjutsu)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-40 (+10 to depending when used on another jutsu)
Damage points: N/A
Description: Utilizing the elemental-relative nature of fire release to smoke advanced ninjutsu, with excellent chakra control of fire release. Supplementing it with smoke ninjutsu, which they make a distinct form of fire explosive ninjutsu. That appears and acts on a different scale than the regular smoke ninjutsu. Being that this ninjutsu is based on smoke, the user can exhale immense quantities of suffocating gases to cause them to suffer from the lack of air or inability to breathe.

Starts by using the fire style abilities; gas chakra components through a smoke ninjutsu techniques as they knead that chakra in a form such as blowing into a balloon. This smoke appearing white as a summoning’s smoke, it’s then manipulated into objects through the user’s mouths/ in palms of their hands, which they can infuse gas chakra quantities within to formulate explosive smoke.

This can range from solid to a gas like state of the smoke with it, still exhibiting that mixed chakra formulation. Users can then produce or manipulate an existing amount of smoke, shaping it into various things such as grass, hoses, boat, rabbits, and dolls. They can change the size, color, toxic properties, and gas-scent depending on the amount of the smoke used to make the created objects seem more realistic.

Users can even change it's consistency to the point to making them solid and unbreakable-alike creations that can be brought to life and controlled remotely. With a mental command, they can detonate the katon chakra (gas) ninjutsu within the smoke, by performing the seal of confrontation. The technique varies in strength, depending on how much chakra is put into the creation of this "living" or not smoke objects. Despite all this, it’s still prominently based on smoke based jutsu, which can only be defused by a Suiton Ninjutsu.

This ninjutsu can be used alongside existing smoke ninjutsu, and or gas-related fire style jutsu/ninjutsu. Therefore depending on that jutsu, they’ll stream their chakra into that jutsu formulating that very jutsu to become a “Deep purple” art style ninjutsu release. This takes a very small timeframe.

Note: Can only be used by Smoke bios. Cannot be used Smoke Ninjutsu of S-rank or more.
Note: This smoke ninjutsu is scorching, if trapped within its gas mist as it's capable of scorching the skin off.
Note: User can only create up to three creations from this jutsu, per every other turn. If S-class is used, they can’t use this ninjutsu for 4 turns.
Note: This jutsu damage depends on the jutsu Type, and only when Offensive/Defensive style is used, the jutsu will correspond to chakra cost as the regular damage ratio.

(Enryū) - Smoke Dragon
Type: Offensive
Rank: A (+1 Rank Deep Purple Art)
Range: Short-Long
Chakra: 30
Damage: 60 (+20 Death Hands)
Description: By unleashing a continuous stream of smoke from mouth, the user can use his chakra to shape the smoke into the form of a dragon linked to himself. This gives him the advantage when facing enemies that specialize in close quarter or physical combat as the dragon is completely composed of smoke, making it so that physical attacks are useless against it. He can form several Smoke Dragons at once, but in this case, each one proportionally smaller and weaker. Its primary battle ability is to envelop and suffocate the target. However, as smoke is dissolved when it comes into contact with water or wind, this technique is weak against water and wind based attacks.
Note: Only useably by bios that've learned Smoke Ninjutsu.
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(Katon: Shishamasu) — Fire Release: Death's Hands
Rank: B to A-rank
Type: Offensive, Supplementary, Defensive
Range: Short-Mid
Chakra Cost: 20-30 (-15 to sustain jutsu per turn)
Damage Points: 40-60
Description: After forming three handseals, they'll release a surge of katon chakra around any part of their body to create a layer of hot ash or by release it from their own body, and at will they can manipulate existing ash i.e via; ash gourd. This will not burn the user as they will create a layer of chakra between their skin and the ash to protect themselves. At will, the user can release this ash in a stream of sorts from their hands (even from body-movements) for offensive/Supplementary/defensive purposes, even in enormous amounts. This can be combined with other jutsu like Fire jutsu to give them +1 rank in damage up to S rank.
Note: While Jutsu is sustained (for up to 3 turns), Users can only utilize Katon or related Fire style Ninjutsu only.

(Uchiha Ikimono to angō-ka no Ken)- Uchiha Sword of Creatures and Encryption
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description:
This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:
╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate.
╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability.
Restrictions:
+ Can only make one water source per turn.
+ Takes two turns to draw up from underground a water source.

1,600 Chakra /160 Health
-------
Death Hands -30 Chakra
Smoke Dragon -30 Chakra
Deep Purple Art -30 (-10 more, used on Smoke Dragon) Chakra
Body of Smoke -30
-------
1,470 Chakra/160 Health
 

Typhon

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That was 4 techs (Death Hands, Smoke Dragon, Deep Purple, Body of Smoke) unless I'm missing something? o_O




The man revealed himself to be a user of smoke ninjutsu, and a skilled one at that. Faced with the overwhelming dragon of smoke, Euron weaved together three quick seals and activated Izanagi. The smoke dragon did as Ikiru expected and made quick work of Euron. It bit him in two and exploded with tremendous fury, blowing away half of the building along with Euron's body. Bits and pieces of the man were strewn about, and they were real, for the moment. But that moment passed and seemingly without reason the bits and pieces were gone, and Euron appeared standing above and behind Ikiru on the ledge created from the collapsed ceiling.

( Doujutsu: Izanagi ) – Eye Technique: Izanagi
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100 ( -35 per turn to sustain )
Damage points: N/A
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion within their personal space. In a certain degree this allows the user to control their own state of existence. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The user is capable of seemingly instant movement (similar to S/T techniques) as he disappears and reappears and can negate any harmful effect cast upon himself in terms of physical damage during the time the technique is active, essentially allowing the user full control over his own existence within the battlefield. Whenever the user receives a fatal injury, he or she automatically fades away as a genjutsu, and then returns back to reality, physically real and unscathed in a place of his choosing. The catch is that the use of this technique results in the loss of a Sharingan eye. Izanagi can only be used by those with the Genetic imprint of the Uchiha Clan. In Danzo’s case, he was able to use the technique because he had multiple Sharingan implanted into his right arm which was, in itself, almost entirely made out of cells from Senju Hashirama. The cells from the First Hokage were needed because, not being an Uchiha or Senju, Danzo didn't have the required stamina or chakra to use the technique correctly or sustain a high number of Sharingan implanted in him. Because of this, however, he could activate this technique multiple times, each time losing one of the eyes. Also, as a result of having the First Hokage's DNA sustaining the Sharingan, he could keep the technique active for a limited amount of time where as a normal Uchiha can only cast a momentary use of the technique. This prolonged use of the technique allowed complete control over the users existence and a period of time of complete invulnerability to harm. Not being an Uchiha, however, brought him another challenge as Danzo couldn't tell by himself when the technique was about to end and if he didn't look into the eyes of his arm, he could risk keeping it active for to long and draining too much chakra as well as erasing all of his implanted Sharingan.
Note: This version can only be used by Advanced Danzo Shimura bios
Note: Danzo can activate the technique 4 times through the Sharingan implanted in the right arm, each time lasting for 2 turns. If not willingly deactivated when the Sharingan in use fades, it will replenish itself automatically, with no control by Danzo, draining him of chakra as a result
Note: Danzo can do a final use of the technique through the eye implanted in his right socket, the MS of Uchiha Shishui though at the cost of leaving it unusable

Euron's eye-patch had been removed to reveal his sharingan, and with the threat passed he made sure to deactivate Izanagi to preserve his remaining eyes and chakra.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

With Ikiru still unaware of his escape and reappearance, Euron reached forward and with a simple flick of his hand he manifested a nearly invisible blade of wind aimed at Ikiru's back.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.




Fangs of Lusting Rats (previous turn): -15 chakra
Izanagi: -100 chakra, -1 Sharingan
3-Tomoe Activation: -30 chakra
Wind Blade: -30 chakra
------------------------------------
1425 Chakra, 160 Health, 3 Arm Sharingan
 
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RuckenTM

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That was 4 techs (Death Hands, Smoke Dragon, Deep Purple, Body of Smoke) unless I'm missing something? o_O




The man revealed himself to be a user of smoke ninjutsu, and a skilled one at that. Faced with the overwhelming dragon of smoke, Euron weaved together three quick seals and activated Izanagi. The smoke dragon did as Ikiru expected and made quick work of Euron. It bit him in two and exploded with tremendous fury, blowing away half of the building along with Euron's body. Bits and pieces of the man were strewn about, and they were real, for the moment. But that moment passed and seemingly without reason the bits and pieces were gone, and Euron appeared standing above and behind Ikiru on the ledge created from the collapsed ceiling.

( Doujutsu: Izanagi ) – Eye Technique: Izanagi
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100 ( -35 per turn to sustain )
Damage points: N/A
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion within their personal space. In a certain degree this allows the user to control their own state of existence. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The user is capable of seemingly instant movement (similar to S/T techniques) as he disappears and reappears and can negate any harmful effect cast upon himself in terms of physical damage during the time the technique is active, essentially allowing the user full control over his own existence within the battlefield. Whenever the user receives a fatal injury, he or she automatically fades away as a genjutsu, and then returns back to reality, physically real and unscathed in a place of his choosing. The catch is that the use of this technique results in the loss of a Sharingan eye. Izanagi can only be used by those with the Genetic imprint of the Uchiha Clan. In Danzo’s case, he was able to use the technique because he had multiple Sharingan implanted into his right arm which was, in itself, almost entirely made out of cells from Senju Hashirama. The cells from the First Hokage were needed because, not being an Uchiha or Senju, Danzo didn't have the required stamina or chakra to use the technique correctly or sustain a high number of Sharingan implanted in him. Because of this, however, he could activate this technique multiple times, each time losing one of the eyes. Also, as a result of having the First Hokage's DNA sustaining the Sharingan, he could keep the technique active for a limited amount of time where as a normal Uchiha can only cast a momentary use of the technique. This prolonged use of the technique allowed complete control over the users existence and a period of time of complete invulnerability to harm. Not being an Uchiha, however, brought him another challenge as Danzo couldn't tell by himself when the technique was about to end and if he didn't look into the eyes of his arm, he could risk keeping it active for to long and draining too much chakra as well as erasing all of his implanted Sharingan.
Note: This version can only be used by Advanced Danzo Shimura bios
Note: Danzo can activate the technique 4 times through the Sharingan implanted in the right arm, each time lasting for 2 turns. If not willingly deactivated when the Sharingan in use fades, it will replenish itself automatically, with no control by Danzo, draining him of chakra as a result
Note: Danzo can do a final use of the technique through the eye implanted in his right socket, the MS of Uchiha Shishui though at the cost of leaving it unusable

Euron's eye-patch had been removed to reveal his sharingan, and with the threat passed he made sure to deactivate Izanagi to preserve his remaining eyes and chakra.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

With Ikiru still unaware of his escape and reappearance, Euron reached forward and with a simple flick of his hand he manifested a nearly invisible blade of wind aimed at Ikiru's back.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.




Fangs of Lusting Rats (previous turn): -15 chakra
Izanagi: -100 chakra, -1 Sharingan
3-Tomoe Activation: -30 chakra
Wind Blade: -30 chakra
------------------------------------
1425 Chakra, 160 Health, 3 Arm Sharingan
With the site crumbling down, his ash would protect him from the debris. In a cocoon of ash, the pieces would pile on him. Using his ash to move it away now, he'd catch a glimpse of flesh fading out of existence. 'Genjutsu?' thinking as his sharingan would passively activate it. Suddenly a gust of wind would slash upon his gourd and amour breaking it. Reaching into his back as it sliced through leaving a painful wound. Anticipating this, he'd brace himself. At the same time this would send him flying into long-range to his opponent. "Gahhhhh!"

Laying on the ground as he straggled to stand up from the attack. Holding his katana tight, looking back to see the man. 'Uh-wah! Those are sharingan implants!' Angry and tired, Ikiru would barely stand using his katana as a foothold for balance. Ikiru would feel the pain rushing through his body, his back now tanking this injury. He could feel something was wrong, however he wasn't scared, Ikiru had more battle will to keep going. Coughing blood, he would still keep his eyes on his opponent, refusing to lose sight of them. Knowing he wasn't in genjutsu and his opponent being a Uchiha fraud, it was only logical to believe they used the forbidden Uchiha jutsu.

"Whoever you are, you're not gonna win." meanwhile his amour would release the healing form. Recovering strength as he watched the man with his sharingan, the area become filled with water.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

1,470 Chakra/160 Health
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-60 Damage from Wind Blade (26% of total HP)
Ikiru's Body:

  • 20% - An attack causing this amount of damage to the torso will cause the victim's Ninjutsu using the stomach/lungs to mold chakra to cause 5 less damage and their overall tracking will reduce 10.
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Death Hands -15 Chakra (Sustaining, turn 1)
Sharingan -30 Chakra
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1,425 Chakra/100 Health
 
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Typhon

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Euron gazed down at Ikiru with mismatched eyes. It seems I've stumbled upon quite the opportunity. The vault suddenly seems to be light in reward. He lifted the sleeve on his arm to show three twitching sharingan, and one eyelid closed tightly. Eyes of that level are trinkets compared to Shisui's, but they would serve well as stock for Izanagi.

He dropped his sleeve back down and grabbed Yggdrasil off his left hip. He drove the tip of the cane into the floor and called forth a number of sharply pointed roots from the ground beneath Ikiru. They pierced through the bank's floor and four of them skewered Ikiru's limbs, one for each arm and leg. They lifted him into the air where a fifth root wrapped tightly around his throat. Aside from the pain, Ikiru felt himself weaken as the roots fed off his chakra.

(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.

Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.

Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.

Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.

-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.




Qlfussrot: -30 chakra
3-Tomoe: -20 chakra
------------------------------------
1375 Chakra, 160 Health, 3 Arm Sharingan
 

RuckenTM

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Euron gazed down at Ikiru with mismatched eyes. It seems I've stumbled upon quite the opportunity. The vault suddenly seems to be light in reward. He lifted the sleeve on his arm to show three twitching sharingan, and one eyelid closed tightly. Eyes of that level are trinkets compared to Shisui's, but they would serve well as stock for Izanagi.

He dropped his sleeve back down and grabbed Yggdrasil off his left hip. He drove the tip of the cane into the floor and called forth a number of sharply pointed roots from the ground beneath Ikiru. They pierced through the bank's floor and four of them skewered Ikiru's limbs, one for each arm and leg. They lifted him into the air where a fifth root wrapped tightly around his throat. Aside from the pain, Ikiru felt himself weaken as the roots fed off his chakra.

(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.

Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.

Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.

Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.

-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.




Qlfussrot: -30 chakra
3-Tomoe: -20 chakra
------------------------------------
1375 Chakra, 160 Health, 3 Arm Sharingan
Like a true Uchiha, Ikiru watched every moment, even while he had been launched meters way from his opponent. His eyes didn't miss a detail. Watching into his opponent's chakra system, he'd seen that they multiple sharingans. His anger grew slowly but kept in check, as his opponent was quite powerful. However, not canny enough. Paying attention to the winds blowing from his left, and the sun's light making a shadow infront of him. Ikiru could see that his opponent didn't know well of the sharingan's prowess. Now as they drove the cane into the ground to summon chakra into the ground. He would stand, with the muddy water now surrounding the area, he simply slashes the ground taking in chakra from his opponent at the same time weakening the jutsu that was used.

Ikiru would manipulate his ash to create a hardened ash plate he'd stand upon. At the same time, he had created a shell to protect himself juts in case of surprise attacks. Now as the roots failed to reach above the ground, unknown to his opponent who made eye contact with him, inside the shell he'd released his kote with a single handseal. A mini scroll would be released as he held it, he released it. Suddenly behind his opponent, unknown to them, two earth spikes would quietly appear out of portals and quickly impale the man's head and chest. With the angle carefully planned to not reveal the mud needles, the shadow being behind his opponent, the attack coming silently but quick. His opponent wouldn't precisely know the incoming threat. To halt his opponent from making any handseals due to the sudden attack, Ikiru catches them into a genjutsu. They'd see black feathers that pierce them and trap them. Unable to form handseals at that moment, they'd die.

"Those eyes shall be your undoing, I won't let you taint the Uchiha clan's name any longer."

( Bōshi Magen: Ketataumo ) Demonic Eye Illusion: Piercing Feathers
Type: Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage: N/A
Description: A weaker version of Demonic Illusion: Shackling Stakes, it makes the opponent believe that numerous black feathers have pierced their body and trapped them, causing them pain and immobility.
Note: Requires two tomoe Sharingan and eye contact to use

( Kote ) - Forearm
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As its name suggests, this tool is worn on the forearm. After choosing one Ninjutsu to seal within the scroll, the user seals it within the seal after using it or having another person utilize it. The user initiates one of their techniques before sealing them into a scroll. The scroll is then shrunken to pill-size and is put inside the Kote. Afterwards, they can release the scroll and use the sealed technique. To use some elemental technique, the user apparently needs to form the corresponding seal first. Because using the Kote doesn't require chakra, the user can gain an advantage in battle by releasing normally chakra-taxing techniques while saving their chakra or continuing to use techniques when low on chakra, thereby keeping the user rested and less-likely to endure exhaustion; it can even be used by a non-ninja person.
Note: Academy Student to Genin Ninja can seal up to Forbidden ranked Ninjutsu techniques, which must be noted within the bio. Chunin can seal up to S ranks and Jounin and up ninja can only seal A ranks and below within a Kote.
Note: Only up to 3 Kotes can be owned, counting as a Tool slot.
Note: Only Ninjutsu, Elemental Ninjutsu, and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed.

Jutsu Sealed Below (Check my Bio from more Information):

(Doton: Chikyūno Hari) – Earth Release: Muddling Needles
Rank: A-class
Type: Offensive, Defensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: The user does 3 handseals (Ram → Snake→ Tiger) and creates several small portals in an area of the users choice, which quickly drips down onto their opponent in solidified sharp forms of earth-mud needles that puncture the opponents body at the users aim. The mud needles are very heavy and thick as well as adhesive, making it impossible to move if caught. A single Mud-earth Needle is equal to A-rank, 2=B-ranks, 3=C-ranks, and 4= D-ranks.
Note: Can only be used twice per battle.
Note: The mud needles can only be made 1m away from the opponent.

1,425 Chakra/100 Health
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Sharingan (-15 Chakra Sustaining)
Death Hands (-15 Chakra Sustaining, turn 2)
Genjutsu -20 Chakra
Katana (CW) +20 Chakra from opponent
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1,385 Chakra/ 100 Health
 
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