Twilight Vs Sonnelion

Twilight

Sannin of the Scrolls 📜
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Rei's R & R
Unofficial battle
We start at mid range
Killing allowed
All out
Terrain is the hidden rain where Konan fought Obito
I will be using Spectra(Mandalore in sig) current training stats are in my profile
Post your bio and make first move
 

Sonnelion

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Lucifer in sig
(Check my Raven bio in rpg biographies for updated stats.)
____
*He walks into mid-range having completed his mission he spots a ninja from another village with malicious intent. He then quickly before the opposing ninja notices throws three shuriken aimed at his head(2) and neck(1) before performing several handsigns causing the rain in the area becomes heavier.*
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
"Time to play...."

*He then begins to run forward gradually picking up speed before gathering suiton chakra in his mouth halfway from close range he released the gathered chakra in the form of a giant ball of spiraling water headed for the target aimed so that it will hit straight on. He the throws one of his swords into the ball so as to disguise the secondary attack.*
(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

*His ninken is following close behind him with a kunia in his mouth*
 
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Twilight

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Forgot to add, Spectra is in his Mandalore armor and his CW(justice whips) are hung on his waist

Spectra was at the hidden rain village for sightseeing, he had heard a lot of tales and stories about the place but wanted to see for himself, he was at the exact place where Konan battled Obito and was searching if he could find any sort of souvenir that he could collect but he can't find any "damn I should at least see any one of Konan's paper" he thought, searching hard when something hit his armor and bounce off and quickly Spectra would turn to face the opposition "damn I let my guard down again, I am lucky my armor saved me, if it was something stronger, I would be dead now" he thought. He then looked down to see the three shurikens and looked back up "mister it isn't polite to just be hurling shurikens at anyone you know" but was surprised at Lucifer's comment, it seemed as if he was here for battle and Spectra was always ready for battle. As he saw him make the hand signs, he was convinced and then he noticed the rain increase in quantity "he must have done something to the rain but I don't know what but for now I'm safe which means my armor must be protecting me so no need to worry for now" he thought as he makes a single handseal, creating 5 fireballs around Lucifer as he begins to run. The fireballs materialize very close to Lucifer's body(about 1cm to his body) and immediately rush in to burn Lucifer to crisp in the middle "you know if I don't have my armor on, your shurikens could have killed me, so I can't let you leave here alive" he adds and watches what happens.

Mandalorian Armor : Armor Activation |
Rorian'āmā: Āmāakutibēshon

Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the
armor they are given when they are first inducted into
the clan. A members armor is special: It's designed for
them by the leader of the clan. The Mandalorian armor
is beyond the technology the rest of the world
possesses. Even though all armors look different the
abilities they posses are the same. As the member
grows stronger he gains access to more of the
technological advances, having his armor "upgraded".
The armor has 2 sets of abilities: passive and active
(that take up a move slot and do damage). The armor,
being specifically made for the individual is perfectly in
sync with his/her chakra system, it flows throughout
them and their armor. This was the technological
breakthrough the enabled the armor to function as a
second skin for the ninja. Not only does it allow
complete control over the armor through chakra
pulses and chakra control but it also allows the user to
release techniques that would otherwise be released
from his skin or his mouth, etc from the armor,
something that negates any limitation to the users
ninjutsu usage, specially elemental.
Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of
strong materials and infused with chakra, granting it
resistance against weaker attacks. Free form Ninja
tools and explosive tags, bladed weapons and attacks
that do no damage (N/A) as well as simple taijutsu
attacks (C rank) have no effect on the armor. The
protection allows the user to remain undamaged for
the most part when facing said attacks but cannot
negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them
from harmful gases, toxins or airborne pathogens. The
helmet contains a breathing apparatus that filters
harmful external agents in the air, allowing a degree of
protection against said agents by purifying the air. In
the case of enemy techniques, this protection works up
to C-Rank techniques.
-Communication: The helmet contains a
communication device linked to all other Mandalorians
which uses chakra to transmit messages through great
distances. It can even project images that the users
sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian
armor, being infused with chakra and made from
strong resistant materials protects the user from taking
damage from high and low temperatures and electrical
damage up to D-Rank. The armor cannot be short
circuited but will face normal damage from anything
above that rank, with temperature based attacks
behaving normally (melting the armor if hot enough or
freezing it if cold enough), same as it would with the
users body, and lightning based attacks cutting through
it.
Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a
special visor that is powered by chakra, that enables
the user to gain an advanced vision that can mimic the
motion tracking speed of a 1 Tomoe Sharingan. Beyond
the motion tracking abilities, the user gains the ability
to see the world through a sort of thermal vision,
based on the infrared spectrum. This also allows a
limited form of night vision (its use drains 5 chakra
points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet
contains special chakra receptors that allow the user to
gain spacial awareness of nearby chakra. This acts as a
sort of rudimentary chakra sensing. The user cannot
differentiate between different individuals chakra or
elements and even assessing chakra levels is very
difficult (chakra sensing drains 5 residual chakra points
from the user per turn and its activation counts as a
move). However, this basic chakra sensing is secondary
to the main ability given by the chakra receptors in the
helmet which is to monitor the users own chakra flow.
The armor can alert the user about any alteration to
the chakra flow through visual, auditory or tactile
stimulus throughout his body. If the user so wishes, the
user can release himself from the genjutsu with a sort
of kai but without a hand seal, disrupting the chakra
flow by having the armor "jolt" his own chakra flow (30
chakra cost, works on illusions up to A-Rank, usable
once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small
group of chakra vents throughout the armor. The jet
pack uses chakra from the armor's wielder to create
controllable jets which can be used to dodge
techniques, boosts ones taijutsu or simply achieve
flight. The flight is controllable and highly
maneuverable though only slightly faster than the
users own base speed (drains 20 chakra points per
turn, activation counts as a B-Rank move, requires
conscious control through mental commands). The
addition of taijutsu damage is possible by selectively
activating the users peripheral jets in specific points of
his movement and according to various situations,
capable of adding +10 damage to a taijutsu move and
a sudden drastic increase in speed by spending 20
chakra points. To dodge a technique, the user can
release a quick directional burst of chakra that can
propel him a short distance (Up to 5 meters) in a single
direction, achieving a simple linear dash (30 chakra
cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade,
strapped to the armors back, the sword uses the
wielders chakra to create high levels of vibration and
use that to increase physical damage. As such, when
uses, physical Kenjutsu techniques gain +10 damage.
The sword drains 10 chakra points per turn when
active.
-Armor Strengthening: As the whole armor contains
various chakra motors and enhances, the user can
charge the whole armor with chakra to temporarily
boost his physical abilities, namely his speed and his
physical strength. Being mechanical in nature, the
armor can only focus on either speed or strength. This
can be done in 2 levels: Level 1 increases speed in 50%
or adds +10 damage to all taijutsu. Level 2 doubles the
users speed or adds +20 to the users taijutsu. The
limitation is the duration and chakra cost. Level 1
drains 10 chakra points per turn, lasting a maximum
time of 3 turns, usable thrice. Level 2 is usable only
twice, drains 20 chakra per turn, lasting 2 turns.
Note: In the abilities where its not stated, there is no
move cost per activation
Note: The armor is in everything like a CW, having to
be posted in the users bio and in the beginning of the
fight.
Note: Each clan member has an armor which different
looks but all have the above abilities
-
(Katon Enjin ) - Fire rings
Type : Offensive
Rank: B-Rank
Range: Short- Long
Chakra : 20
Damage : 40
Description:
The user starts by waving the ram handseal then the
user channels his katon chakra from his body to the
air around the
target then the user uses the katon chakra to form a
body of fire that is shape manipulated into 5 circles
of fire(1 above
the target, 1 in front of the target, 1 behind the target,
1 to
the target's right and the last to the target's left) that
later rush in to burn the target in the middle at the
user's command.
Note
- The circle does not have any space, it is filled with
fire.
- Can only be taught by shonnen.
- Can only be done thrice in a battle.
- The jutsu lasts for one round.
 
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Sonnelion

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Savage why won't you let me have fun?

I'm curious as to why you didn't account for my water bullet?
___
"Damnit if only I had noticed that armor!"
*He then notices as his water bullet leaves his mouth that fire is surrounding just as he stops on the outer edge of short range he quickly stops and goes under water instantly creating a smoke screen around the area*
(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.
[*My ninken is safe due to how close they are to me and not my ninken*]
*He then instantly creates a thick mist all around short and mid-range due to the large water source it's instant. After this assuming you survived the water bullet with a sword hidden inside he surfaces 10 feet from the initial explosion with his ninken chasing after him. He then hides his presence quickly and throws a large shuriken covered in explosive tags and wire attacked to it*
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
 
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