Twilight Vs Lytes

Twilight

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Terrain is Konoha after Shinra Tensei, inside the huge pit that spans up to long range
I'm using Scorch in SIG
post your bio and start off with rp
 

Lytes

Kage in the Making 👑
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Kurapika watched from afar off as the rinnegan user popularly known as Pein obliterated Konoha with a single technique, not even bothered by the number of deaths that definitely had occurred, Kurapika's face was plastered with amazement and joy.
His plan had been simple, sneak into Konoha, stealthily take out Spectra and get out hopefully without a scratch but fate seems to be on Kurapika's side today. He had noticed the akatsuki man floating above Konoha while scouting and had decided to see what the man was up to, Thank goodness.
He jumped into Konoha running straight towards what was left of spectra's house to confirm the kill only to run into the bastard, hell, he didn't even have a scratch on him. Iris expands and contracts around Kurapika, it wanted the masked man's soul.
If you want something done, you gotta do it yourself.
 

Twilight

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Nice rp story
-
It all happened like a dream, Konoha's invasion by the red cloud cloaked shinobis got to its climax when one of the invaders levitated above Konoha and used a massive technique that decimated the whole of Konoha, Spectra barely made it out unscathed by being outside the range of the technique while gathering information on the number of invaders and their individual strengths. Spectra was shocked seeing Konoha turn into a pile of rubble right in front of him but he broke out of the shock when he sensed an entity approaching him from behind. An invasion was still in place meaning there was no safe place which makes Spectra turn around to face the entity behind him. He wasn't wearing the invader's cloak so he was not an enemy to Spectra yet and at the same time, Spectra didn't recognise his face in Konoha "who are you and why are you here amidst all this ruckus and upheaval?" Spectra asks as audible and clear as he can be so that the man before him could hear despite the loud background disturbance.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique(PASSIVE)
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
 
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Lytes

Kage in the Making 👑
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Kurapika was surprised, in the middle of this... hell, Spectra still asked for Kurapika's name before attacking, that was some mental fortitude. Being a master of deception, Kurapika feigns a look of disappointment.
Oh... You caught me.
Iris changes from the black cloak to the red clouds on black cloak of akatsuki, then changes to the pattern of Konoha, then Suna, then Ame, then Kiri, then Kumo, it keeps switching non stop.
I'm anyone 0 into his right hand which he tosses at Spectra.
And I'm not... a friend.
 

Twilight

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Spectra noticed that the man didn't answer the question and his cloak started displaying various outlines and symbols, this signified that he wasn't an ally because an ally wouldn't waste time on pointless jokes at this point in time. Spectra was ready for battle as he swiftly makes 5 handseals and channelled his doton chakra into the ground, making a majestic dragon made of earth ruse up in front of him and launches towards the intruder, moving in an upwards arc to come down on the intruder aiming to crush and kill him. Spectra does not stop their but continues to makes 4 handseals and slam his hand on the ground, pooling his raiton chakra beneath the intruder to create a pool of lightning beneath him which erupts upwards into a column of lightning that toasts him.
(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
( Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.
 

Lytes

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Why so serious?... Spectra
Kurapika's senses alert him of the monstrous entity headed towards him but afraid was the one thing he wasn't, Spectra was a child messing with someone far more powerful than him, a baby in an Halloween mask fighting a demon.
Kurapika simply changes his stance into a sort of boxing stance making his right shoulder point towards Spectra, he'd repel himself in a linear path appearing a meter to Spectra's left side but due to Kurapika's positioning he'd already be facing Spectra and with an easy swipe of his hand, Kurapika's left palm would slap Spectra's face while he releases a paw shaped blast the size of Spectra's head directly into his face.
While this happens, Iris still keeps changing colours. Ame, Kiri, Suna...

Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Despite the bulkiness of the founder of the clan, he is able to move as light as a feather. The trick behind this prowess is nothing but the paw's power to repel. A simple jutsu developed by the bartholomew to execute simple but swift movement. Using the repulsion power of the paws, a bartholomew is able to move or perhaps, cover a fair distance in a very miniscle amount of time, a feat way past the ability of a normal ninja. There are three variants of this art:

First Pilgrim
The first variation of the Bartholomew movement jutsu is a simple but rather delicate process which requires high level of skill and balance. The Bartholomew would focus chakra into his paw(s) and repel the air before them upto 15meters around a 90-180 degrees area originating from the user. The repulsion can not be blocked nor negated as it does not interact with anything but the surrounding air friction. Upon repulsion, he would have removed the entire air resistance/friction in the affected area for a very short period of time. By running within the affected area, a bartholomew member would be running without limits thus his speed increases 2 folds. Due to the area affected by this being narrow, the Bartholomew may be limited interms of movement, depending on how he wants to move. The removal of air friction however is temporary and only last for 2 turns before everything returns to normal. The affected area can only be utilized by Bartholomews that have received training in the art. This ability requires the user to spend chakra equivalent to A-rank and it can only be used once every 3 turns. A Bartholomew legend could use it once every 2 turns. Can be used 3x per battle for normal bartholomew while a legend is able to utilise this 4x per battle.

Second Pilgrim
The second variation of Bartholomew movement jutsu deemed as near instantenous due to its speed.
The Bartholomew focuses chakra into his paw and repels himself to a desired location upto a 200m distance if he so wishes. Unlike the first variant, the Bartholomew is not actually running but rather pushing himself at near instatenous speed. Just like (Paw Arts: Repel), upon repulsion, the bartholomew vanishes from view and appears at his destination in a near intanteneous manner. This ability requires the user to spend chakra worth of S-rank and can only be trained and used when a bartholomew have attained a legend title. This ability can only be used twice per battle with a 2 turn rest inbetween usage.


Last Pilgrim
The last variation of Bartholomew movement jutsu. This is normally used by the Bartholomew legends to traverse between very long distance e:g miles, without having to walk or go through traveling hassle. The Bartholomew focuses chakra into his paw and repels himself in the direction he wishes. Upon repulsion, he vanishes out of sight and moves at immense speed while he is coated in a rather tough paw bubble. The bartholomew encapsulated in the bubble, traverse through a space a little above the atmosphere, i.e: The troposhpere. Upon reaching the destination, the bubble c containing the bartholomew descends and crashes on the ground leaving a fair crater in the shape of a bubble, though the user within the bubble would not be harmed in any manner. The bartholomew is able to use this to transport his comrade through long distance if he wishes. This ability is S-rank and can only be used once every 4 turns. This ability can be used only for oneself, allies or techniques/objects and can not be used to transport enemy ninja away from a position.

NOTE: When First Pilgrim is used, the user can't use paw arts above S-rank in the same turn
NOTE: When Second Pilgrim is used, the user can't use S-rank and above in the same turn. In the next turn, he won't be able to use paw arts above S-rank
NOTE: When Last Pilgrim is used, the user can't use any paw arts for 2 turn



Rank: C-S (A)
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn

 

Twilight

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I still believe if you repel in a linear direction, you'll repel into my dragon and kill yourself in the process but I can let this slide.
-
Spectra saw the earth dragon about to hit the invader when the invader suddenly vanishes, this shocked Spectra a bit but he didn't have anytime to think as he immediately sensed the invader appear very close to his left, so close Spectra had little to no time to react so he used a technique he uses mostly in these kind of situations by channeling lightning chakra throughout his entire body, he releases an outburst of lightning from all over his body that instantly hits Kura on emission before she could make any move and electrocute her. Spectra would then draw a kunai from his pouch to slit his throat while controlling the dragon to return to him to carry Kura's body in his mouth and chew him up before swallowing "never mess with me or my village ever again"
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it
doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to
either do a widespread attack throughout his whole body or to channel it into something; he cannot
achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen
and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
 

Lytes

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I still believe if you repel in a linear direction, you'll repel into my dragon and kill yourself in the process but I can let this slide.
-
Spectra saw the earth dragon about to hit the invader when the invader suddenly vanishes, this shocked Spectra a bit but he didn't have anytime to think as he immediately sensed the invader appear very close to his left, so close Spectra had little to no time to react so he used a technique he uses mostly in these kind of situations by channeling lightning chakra throughout his entire body, he releases an outburst of lightning from all over his body that instantly hits Kura on emission before she could make any move and electrocute her. Spectra would then draw a kunai from his pouch to slit his throat while controlling the dragon to return to him to carry Kura's body in his mouth and chew him up before swallowing "never mess with me or my village ever again"
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it
doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to
either do a widespread attack throughout his whole body or to channel it into something; he cannot
achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen
and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
The moment you use Lightning, you lose control of the earthen dragon.
---
Kurapika saw the lightning crackle around Spectra before the electricity came, he hadn't expect Spectra to react that fast but then again, it would have been disappointing if that simple move had ended him.
You don't like people getting close to you?
Kurapika didn't even wait for the electricity to reach him, the moment it exits Spectra's body, Kurapika channels fuuton Chakra in his own body using the shield on his back as a catalyst and like an exploding bomb he releases the wind in an orb of raging angry wind that nullifies the lightning as if it were nothing more than an electricity spark.
The orb slams into Spectra due to him being so close, the force definitely breaking something while launching him backwards a few meters, but that was the least of his worries as the raging orb would also shred him in the process.
Stand up Spectra, we're not done yet
Four Karambits/wieldings rise out of Iris's hidden pockets and hover above him like truth seeking orbs, the karambits spin red hot as they are greatly infused with katon chakra. Kurapika smirks before pointing at Spectra marking him with his Chakra, marking him for death , the karambit all launch at Spectra and should his defense be narrow, they'd maneuver around it to strike their target Spectra.

Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:60
Description: This is the standard elemental defensive core for the ways of the avenger. The user can envelop themselves completl completly in a sphere of elemental chakra. This is achieve by using the round shield as a catalyst for creating a barrier like sphere of defensive elemental chakra around the user. All the forms of the spheres can be slightly adjusted on the fly to focus higher concentration of chakra at points of impact as well. This form will stay active for one full turn and will move with the users shield and user.

Earth- when the user envelops an earth form of sphere chakra around themselves they will enhance anything the chakra touches. This chakra is the same as super light weight earth style, or super added weight earth style. Which will have a unique effect against any solids that come into contact with the sphere. It will remove the weight or add weight to solid objects making the impact against the shield or body minimal in damage or more detrimental.

Fire- this form of the sphere will encompass extremely condensed sphere of fire chakra. This will ignite things that come into contact with the sphere be it elemental interaction or taijutsu interactions.

Water- a core fundamental for defending this sphere of water chakra will water log and slow some force from the incoming jutsu's. This is achieved because of the highly condensed layer of water chakra being used that acts like a cushion of sorts.

Wind- this form of wind sphere chakra will work like a cutting zone. Very fine sharp blades of wind chakra will be circling the user and will slice objects that come into contact with the sphere of wind chakra.

Lightning- the Lightning form sphere is likely the most dangerous usage of this style. It has raw power and also paralysis type after effects as well. It can serve as a great taijutsu defensive ability or a swarming type of ability. Forcing yourself towards the enemy with this active will be a way to close the distance of range between yourselves. It has more of a net type of focus rather then cutting. Which will focus more on paralysis due to this aspect.

Note:
+each elemental form can only be used once per battle. Requires a two turn cool down before re-use.




Rank: A S
Type: Supplementary/Offense/Defense
Range: Short - Long
Chakra cost: 30
Damage Points: 60 80
Description : This is the core jutsu of the flying knives aspect of the Infinite Quad wielding style created by Kurapika himself, knowing he could only wield four knives at a time with his hands, he decided to use his chakra to control the blades and this allowed him to control more blades similar to telekinesis which can be used in various ways, attacking from an opponent's blind spot, going around opponent's defenses to strike them, changing targets or even gathering into a formation to form a defensive wall around the user, the blades can be controlled fluidly to move in all directions. This weapons however can be infused with elemental chakra to deal more damage when hitting a target or to be capable of defending better from an attack, each element has its own effect when being used either offensively or defensively. The user can use his chakra to mark a target as the starting point of his blades and the blades would go after the target as long as the target is within sight/smelling/hearing/sensing etc range of the user, this jutsu costs B rank chakra and deals B rank damage, however if the blade possesses damage on it's own i.e already infused with damage, this will increase its rank by 1, doesn't boost F rank jutsus.

Offense - Knives infused with fire chakra grow red as the blades get extremely hot leaving a red trail as it moves, upon hitting a target, not only would the wielding deal third degree burns to the affected area, they would also explode violently in a 1 meter radius sending hot shards of metal into the area, the user can will it to explode before making contact.
Defense - The wieldings after attaining the formation mentally ordered by the user would connect via flames to form a dense wall of flame so hot that if an human (even the user) comes 1 meter within the range of the wall, he/she would get terrible third degree burns, this is effective against CQC users and also wind jutsus as the flame ignites them causing them to explode safely from the user.


¬When infused with chakra, the weapons play on equal footing with elemental techniques although the size of elemental technique must be put within reason
¬Quad wielders can passively launch the knives at a target telepathically although the direction can't be altered, this has no special damage boost, it's simply an alternative to throwing normal knives with the user's hands.
¬The knives under the effect of this jutsu are always spinning, spinning fast making it impossible for non practitioners of this style to catch it however the user can catch his knife.
¬Each elemental infusion can be 4 times per battle with 2 turns cool down.
¬When infused with chakra (elemental or not), the user is capable of manipulating the wieldings telepathically.

 

Twilight

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As Spectra releases the electric discharge he senses the invader release a technique that nullifies the electrical discharge and is about to hit him "suddenly invading a guy's personal space is really rude, that's all" he says this as he channels shakuton chakra throughout his entire body and before the wind could connect with his body, he bursts into hundreds of mini scorch orbs that rushes into Kurapika dealing severe burns on him before gathering 4 metres behind Kura and reforming back into Spectra. Spectra watches Kura from the severe burn as he makes a single handseal and exhales a massive blast of wind from his mouth that hits and crushes Kura in its path.
(Shakuton: Taisan hatsugen) Scorch Style: Disperse Revelation
Type: Supplementary | Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: This is an extremely useful technique when you are stuck in a tight situation, and have very little time to react. The user will gather up large amounts of their scorch chakra changing the property of their body into pure scorch throughout their body while almost instantly surging that chakra outward causing their body to disperse. The user can disperse into two ways, one being scorch waves. If the user disperse into scorch waves, they will spread all around (up to long range) like mist (Still visible to the opponent). This will not only heat up the surroundings wilting anything that contains moisture (excluding humans and summonings). Of course, this still follows normal elemental S/W. Or two, the user can disperse into hundreds of mini mini scorch orbs the size of marbles that also disperse up to long range. Unlike the scorch wave, this technique does not evaporate the moisture and limit the sight, but radiates potent heat from the mini scorch orbs which would cause 3rd degree burns upon contact with the mini scorch suns, causing the opponent to not only be incredibly burnt making their body tender but, causing them additional damage throughout the battle. The real unique thing about this technique is that, the scorch is an extension of the users self and can reform wherever scorch is present on the field excluding three meters around the opponent by causing all of the scorch to be directed and reform at said location. Making this technique a great technique for evading and attacking at the same time. Though in this state, the user is still vulnerable to lightning and follows the s/t guide for the interaction.
Note: This technique can only be twice
Note: This technique can only utilized the wave and the mini mini scorch suns once (Meaning once you use the scorch wave version the first time, you cant use it the second time)
Note: This technique last for one move slot
Note: This technique can not be used in the same turn as scorch techniques
Note: Must wait 2 turns before using this technique again
Note: Cannot be used whilst the opponent's raiton is restricted in any way
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

Lytes

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As Spectra releases the electric discharge he senses the invader release a technique that nullifies the electrical discharge and is about to hit him "suddenly invading a guy's personal space is really rude, that's all" he says this as he channels shakuton chakra throughout his entire body and before the wind could connect with his body, he bursts into hundreds of mini scorch orbs that rushes into Kurapika dealing severe burns on him before gathering 4 metres behind Kura and reforming back into Spectra. Spectra watches Kura from the severe burn as he makes a single handseal and exhales a massive blast of wind from his mouth that hits and crushes Kura in its path.
(Shakuton: Taisan hatsugen) Scorch Style: Disperse Revelation
Type: Supplementary | Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: This is an extremely useful technique when you are stuck in a tight situation, and have very little time to react. The user will gather up large amounts of their scorch chakra changing the property of their body into pure scorch throughout their body while almost instantly surging that chakra outward causing their body to disperse. The user can disperse into two ways, one being scorch waves. If the user disperse into scorch waves, they will spread all around (up to long range) like mist (Still visible to the opponent). This will not only heat up the surroundings wilting anything that contains moisture (excluding humans and summonings). Of course, this still follows normal elemental S/W. Or two, the user can disperse into hundreds of mini mini scorch orbs the size of marbles that also disperse up to long range. Unlike the scorch wave, this technique does not evaporate the moisture and limit the sight, but radiates potent heat from the mini scorch orbs which would cause 3rd degree burns upon contact with the mini scorch suns, causing the opponent to not only be incredibly burnt making their body tender but, causing them additional damage throughout the battle. The real unique thing about this technique is that, the scorch is an extension of the users self and can reform wherever scorch is present on the field excluding three meters around the opponent by causing all of the scorch to be directed and reform at said location. Making this technique a great technique for evading and attacking at the same time. Though in this state, the user is still vulnerable to lightning and follows the s/t guide for the interaction.
Note: This technique can only be twice
Note: This technique can only utilized the wave and the mini mini scorch suns once (Meaning once you use the scorch wave version the first time, you cant use it the second time)
Note: This technique last for one move slot
Note: This technique can not be used in the same turn as scorch techniques
Note: Must wait 2 turns before using this technique again
Note: Cannot be used whilst the opponent's raiton is restricted in any way
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

Kurapika sees Spectra's body disperse into orbs and he'd use his suiton chakra to launch himself 6 meters to his right instantaneously, as he moves he spins anticlockwise to face Spectra whom is now forming behind Kurapika's original position. He doesn't wait for Spectra to react, a paw bubble the size of the human torso forms a meter behind Spectra and it would be called back at immense speed, it'd rip through Spectra's body before he uses his wind jutsu.

Type:Supplementary
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.



Rank: C - S (A)
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn

 
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