Preform the technique : *Gremmy focus and concentrate his chakra making it flow through his body.... then channels the futon chakra and utilize it, after doing that gremmy swing his sword releasing a wind of vortex that covers gremmy and push away anything coming close contact to him acting as a good defense*
Creative uses and strengths :
1. good for repelling incoming weapons attack...
2. very good against taijutsu users and close range people in general
3. we can see through this vortex so to make us see incoming attacks etc.
Drawback/Counter :
1. a sword is needed....
2. we cannot preform direct attacks like fire etc... except for earth jutsu.. but still.
3. doing this jutsu can create an opening to some people by using some strong fire technique toward you and your very own vortex will act as a fuel which will end up burning yourself up....
4. we cant use fire jutsu when this jutsu is activated.....
Question : can we cancel it whenever we want instantly?
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Preform the technique : *Gremmy concentrate his raw chakra as he channels it to his mouth then spew out condensed futon chakra toward the kunai molding around it and increase its range and sharpness making it easy for gremmy to cut down his opponent*
Creative uses strengths :
1. its great to use this jutsu to multiple shurikens making it hard for the enemy to dodge as it increases the range of the shurikens which is awesome.
2. its fast to preform so it doesn't delay you...
3. give great range and sharpness to the weapon making it very effective.
Drawback/Counter :
none really...... its overall a very great jutsu... but if there must be one then I guess it needs a weapon and not effective against range users.
Question : lets say I threw multiple shurkiens... can I use this jutsu to all of the shurkiens at once increasing there range and sharpness?
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Preform the technique : *Gremmy focuses and concentrate his futon chakra around his body then channels it toward his mouth unleashing a steam of wind infused chakra which takes shape of a twister that pushes away the opponent*
Creative uses and strengths :
1. Doesn't need handseals which is awesome!!
2. great for strategic combos like mixing fire with it etc...
3. great to push away incoming attacks... (not all type of attacks ofcourse)
4. can be controlled and aimed wherever we want.
5. great against close range users..
Drawback/Counters :
1. its not effective against long range users..
2. its easy to notice and dodge...
3. its snaky way it moves is kinda a disadvantage.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
Creative uses and strengths :
1. good for repelling incoming weapons attack...
2. very good against taijutsu users and close range people in general
3. we can see through this vortex so to make us see incoming attacks etc.
Drawback/Counter :
1. a sword is needed....
2. we cannot preform direct attacks like fire etc... except for earth jutsu.. but still.
3. doing this jutsu can create an opening to some people by using some strong fire technique toward you and your very own vortex will act as a fuel which will end up burning yourself up....
4. we cant use fire jutsu when this jutsu is activated.....
Question : can we cancel it whenever we want instantly?
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Preform the technique : *Gremmy concentrate his raw chakra as he channels it to his mouth then spew out condensed futon chakra toward the kunai molding around it and increase its range and sharpness making it easy for gremmy to cut down his opponent*
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
Creative uses strengths :
1. its great to use this jutsu to multiple shurikens making it hard for the enemy to dodge as it increases the range of the shurikens which is awesome.
2. its fast to preform so it doesn't delay you...
3. give great range and sharpness to the weapon making it very effective.
Drawback/Counter :
none really...... its overall a very great jutsu... but if there must be one then I guess it needs a weapon and not effective against range users.
Question : lets say I threw multiple shurkiens... can I use this jutsu to all of the shurkiens at once increasing there range and sharpness?
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Preform the technique : *Gremmy focuses and concentrate his futon chakra around his body then channels it toward his mouth unleashing a steam of wind infused chakra which takes shape of a twister that pushes away the opponent*
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
Creative uses and strengths :
1. Doesn't need handseals which is awesome!!
2. great for strategic combos like mixing fire with it etc...
3. great to push away incoming attacks... (not all type of attacks ofcourse)
4. can be controlled and aimed wherever we want.
5. great against close range users..
Drawback/Counters :
1. its not effective against long range users..
2. its easy to notice and dodge...
3. its snaky way it moves is kinda a disadvantage.