OK, tell me if you have any questions about this one..
(Ameton - Ame no rōpu) - Rain Release - Rain Ropes
Type: Supplemental
Rank: A
Range: Short-Long
Chakra Cost: 30 (-5 per turn to maintain)
Damage Points: N/A
Description: By sending their chakra into the rain clouds, the user can condense rain drops together in the clouds, dropping them down from the clouds to whatever height the user desires shaped like long ropes, but its really just rain drops molded together. By manipulating their chakra in the rain ropes, the user is able to grasp hold of them and pull themselves upwards/whichever direction they are pulling towards and swing from rope to rope.
~Notes~
- Ropes last 3 turns
- Usable 3x per battle
- Must be taught by -Vegeta
OK, tell me if you have any questions about this one..
(Ameton - Ame no rōpu) - Rain Release - Rain Ropes
Type: Supplemental
Rank: A
Range: Short-Long
Chakra Cost: 30 (-5 per turn to maintain)
Damage Points: N/A
Description: By sending their chakra into the rain clouds, the user can condense rain drops together in the clouds, dropping them down from the clouds to whatever height the user desires shaped like long ropes, but its really just rain drops molded together. By manipulating their chakra in the rain ropes, the user is able to grasp hold of them and pull themselves upwards/whichever direction they are pulling towards and swing from rope to rope.
~Notes~
- Ropes last 3 turns
- Usable 3x per battle
- Must be taught by -Vegeta
Could I use it on myself to dodge attacks?
It's really good jutsu as they have to react to the rain above preventing a volleyball match where you send attacks back and forth and also you can combo it with an earth jutsu from below
15
Suiton: Primal umi juugan)- Water style: Primal sea bullets
Type: Offensive
Rank:A/S
Range:Short-long
Chakra:30/40
Damage:60/80
Description: The user will make a single handsign while focusing their water chakra into several spheres made of water each the size of a baseball. The user will condense their spheres into The size of a bullet, The user will then send the water to surround the enemy on all sides With a snap of the users fingers each one will release a stream of highly pressurized water at the enemy from all sides. This jutsu can also be used directly from infront of the user as a frontal attack rather then a surrounding one. When the User creates a single one it is A rank in power, if more are made it is S rank. When the suer makes a single one he can manipulate it more freely to go wherever he wants and then make it release its stream.
Note: In total there's 10 water spheres/bullets, that will surround the enemy, two on the left, two on the right, two above two infront of and two behind.
Note:S rank version Can only be used twice per battle A rank version can only be used thrice per battle
Note: No Water jutsu Above A rank in the same turn, or the following turn
Note:Each Water Sphere is A rank by itself, this does not stack when making more then one, the user can only make 1 (A rank) or 10 (S rank) the 10 water spheres does not equal 10 A ranks but one S rank
(Ameton: Ame no Henkan) Rain Release: Rain Conversion
Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will do the dragon sign and gather his chakra into the rain. They will then use their chakra to have the rain converge and gather on any point of their opponent they want. The rain will gather enough to form an orb of water around the point the user chooses. The user will use their to chakra to make the orb highly pressure making it hard for them to move whatever body part is covered, excessive force may harm the bone structure and shred the muscles around the region. The orb is the size of a basketball.
Note: Usable 4 times a match
Note: Must be taught by Blake Belladonna
Note: Must know Rain Release and must be raining.
(Ameton: Ame no Henkan) Rain Release: Rain Conversion
Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will do the dragon sign and gather his chakra into the rain. They will then use their chakra to have the rain converge and gather on any point of their opponent they want. The rain will gather enough to form an orb of water around the point the user chooses. The user will use their to chakra to make the orb highly pressure making it hard for them to move whatever body part is covered, excessive force may harm the bone structure and shred the muscles around the region. The orb is the size of a basketball.
Note: Usable 4 times a match
Note: Must be taught by Blake Belladonna
Note: Must know Rain Release and must be raining.
Futon kaze hoi-ru : wind style: wind wheel
Type: offensive/supp
Rank: S-Rank
Range: Short-mid
Chakra: 40
Damage: 80
Description: The user will make 3 hand seals and form a wheel of wind around themselves. Using this wheel the user can travel towards their enemy and then get out of it throwing it at their enemy or throw it from a distance. The wind wheel is cable of cutting threw A rank earth and while the user is inside the wheel can defend against weapons.
Note: can only be used 2 times per match
Note: can’t use any jutsu while inside the wheel.
note: Goes fast enough to knock away incoming weapons and doesn't increase the users speed the wheel being able to move the user around does not increase his speed. And throwing it it goes as fast as a normal weapon goes when thrown ( the same speed as lets say a kunai.)