[CJ] Trading...

Tsuki

Active member
Supreme
Joined
Apr 27, 2012
Messages
38,438
Kin
1,235💸
Kumi
30,393💴
Trait Points
0⚔️
Awards
(Futon: Kaze no Hiretsuna Jetto) - Wind Release: Sneaky Jet of Wind
Type: Supplementary/Offensive
Rank: B-Rank
Range: Mid-Long
Chakra: 20
Damage: N/A (30 from the disk of wind)
Description: The user gathers wind chakra below their feet which is then manipulated into becoming a jet of wind that lifts the user slightly above the surface they're standing on, whether it's ground or a water source (20 centimeters above surface). The jet of wind is large enough for the user to stand on. This jet of wind is then controlled by the user to travel in an arc manner trajectory towards a target while they themselves are standing on it, allowing themselves to travel that same trajectory aswell. Its speed is faster than a running shinobi yet the user and the jet of wind can clearly be seen and tracked with the naked eye. Traveling in an arc manner with such speed would allow the user to evade mid-ranged-sized attacks within reasoning (for example: incoming projectile-type or stream-type techniques) while at the same time approaching their opponent. Once they evade the incoming attack, the user does a side back flip, leaving the jet of wind while manipulating it to compress itself into a disk made out of wind that travels in mid-air straight towards the opponent at greater speed since the user "pushes" it with the motion of their back flipping with their feet (still trackable with naked eye). The jet can be seen/noticeable because of the impact it does on the surface it is moving on. The jet has a somewhat grey-ish color but still has some transparency to it aswell. The disk of wind will still have that grey-ish color (more noticeable by sight since it's compressed) but cannot be heard when it's noisy in the battlefield, unless someone has enhanced hearing abilities. The slicing damage it does would be as large and similar to that of a normal katana enhanced with C-Rank wind chakra. When doing the side back flip, the user lands back to the ground/water source.

Note: Usable 3 times per battle
Note: Cannot be used in consecutive turns
Note: Must be mid/long range away from opponent to use
This technique basically has 2 phases:

- First one is when riding the jet of wind, you travel in an arc manner toward your opponent, approaching him while also evading an incoming attack from your opponent's direction (such as a projectile or stream-type technique).

- Second one is when you leave the jet of wind while compressing it into becoming a slicing disk of wind that continues traveling at greater speed toward your opponent and you land back to the ground/water surface.


More details are found in the jutsu description, but feel free to ask if there are any questions.
 
  • Like
Reactions: Penguin

Penguin

Active member
Supreme
Joined
Feb 15, 2013
Messages
29,918
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Ok, I get the basic abilities. I was just wanting to make sure I could use it as an attack after the traveling.

1.) If you don't use it as an attack, can you ride the wind whilst spewing out a different attack? Or do you need to concentrate on this like Water Dragon Bullet and Doton Golem?

Other than that, I am pretty sure I know what's up. >_0
 

Tsuki

Active member
Supreme
Joined
Apr 27, 2012
Messages
38,438
Kin
1,235💸
Kumi
30,393💴
Trait Points
0⚔️
Awards
You'll have to keep concentrating on it since you won't be able to make it move in an arc manner otherwise. U_U

If there are no other questions then you can add it to your list of customs.
 
Last edited:

Penguin

Active member
Supreme
Joined
Feb 15, 2013
Messages
29,918
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Suiton: Pengin no Kōgeki - Water Style: Penguin's Offensive
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.

Note: Can only be used four times.
Note: Can only be taught by Penguin.




Ok, your turn. Any questions?
 

Tsuki

Active member
Supreme
Joined
Apr 27, 2012
Messages
38,438
Kin
1,235💸
Kumi
30,393💴
Trait Points
0⚔️
Awards
(Futon: Kaze no Hiretsuna Jetto) - Wind Release: Sneaky Jet of Wind
Type: Supplementary/Offensive
Rank: B-Rank
Range: Mid-Long
Chakra: 20
Damage: N/A (30 from the disk of wind)
Description: The user gathers wind chakra below their feet which is then manipulated into becoming a jet of wind that lifts the user slightly above the surface they're standing on, whether it's ground or a water source (20 centimeters above surface). The jet of wind is large enough for the user to stand on. This jet of wind is then controlled by the user to travel in an arc manner trajectory towards a target while they themselves are standing on it, allowing themselves to travel that same trajectory aswell. Its speed is faster than a running shinobi yet the user and the jet of wind can clearly be seen and tracked with the naked eye. Traveling in an arc manner with such speed would allow the user to evade mid-ranged-sized attacks within reasoning (for example: incoming projectile-type or stream-type techniques) while at the same time approaching their opponent. Once they evade the incoming attack, the user does a side back flip, leaving the jet of wind while manipulating it to compress itself into a disk made out of wind that travels in mid-air straight towards the opponent at greater speed since the user "pushes" it with the motion of their back flipping with their feet (still trackable with naked eye). The jet can be seen/noticeable because of the impact it does on the surface it is moving on. The jet has a somewhat grey-ish color but still has some transparency to it aswell. The disk of wind will still have that grey-ish color (more noticeable by sight since it's compressed) but cannot be heard when it's noisy in the battlefield, unless someone has enhanced hearing abilities. The slicing damage it does would be as large and similar to that of a normal katana enhanced with C-Rank wind chakra. When doing the side back flip, the user lands back to the ground/water source. Wind Release: Sneaky Jet of Wind can also be used while airborne, but instead of approaching horizontally, the user will be approaching diagonally downwards since they're simultaneously manipulating the jet to approach the opponent in an arc manner while also "falling" because of gravity.

Note: Usable 3 times per battle
Note: Cannot be used in consecutive turns
Note: Must be mid/long range away from opponent to use
_ _ _ _ _ _ _ _ _ _ _

This is an update (changes in bold) so make sure to update it in your CJ thread aswell. Basically clarifying how it would work if you were to use it while airborne.
 

Tsuki

Active member
Supreme
Joined
Apr 27, 2012
Messages
38,438
Kin
1,235💸
Kumi
30,393💴
Trait Points
0⚔️
Awards
Another update... just made it slightly more "freestyle" z.z


(Futon: Hiretsuna Jetto) - Wind Release: Sneaky Jet
Type: Supplementary/Offensive
Rank: B-Rank
Range: Short-Long (made short, can travel to long)
Chakra: 20
Damage: 40
Description: The user gathers wind chakra below their feet which is then manipulated into becoming a jet of wind that lifts the user slightly above the surface they're standing on, whether it's ground or a water source (20 centimeters above surface). The jet of wind is large enough for the user to stand on. This jet of wind is immediately upon creation controlled by the user to travel the trajectory they desire while they themselves are standing on it, allowing themselves to travel that same trajectory aswell. Its traveling speed is astounding yet the user and the jet of wind can clearly be seen and tracked with the naked eye. Traveling with such speed would allow the user to evade attacks within reasoning (for example: projectile-type or attacks from above) while also potentially approaching their opponent. Once the user evades the incoming attack or is done traveling the trajectory he/she desired, the user leaves the jet by jumping away from it. At this point the jet continues forward as it turns into a gale of slicing winds (because of losing its concentrated form once the user abandons it) that leaves severe cuts on anything on its path. Wind Release: Sneaky Jet can also be used while airborne, but instead of traveling horizontally, the user will be traveling diagonally downwards since they're simultaneously manipulating the jet to move to their desired direction while also descending because of gravity. A notable thing about this technique is that its formation is near instantaneous, which allows the user to evade close quarters combat attacks.

Note: Usable 3 times per battle
Note: Cannot be used in consecutive turns
 

Tsuki

Active member
Supreme
Joined
Apr 27, 2012
Messages
38,438
Kin
1,235💸
Kumi
30,393💴
Trait Points
0⚔️
Awards
- yet another update -

(Futon: Hiretsuna Jetto) - Wind Release: Sneaky Jet
Type: Supplementary/Offensive
Rank: A
Range: Short-Long (made at short)
Chakra: 30 (+5 per turn if sustained)
Damage: N/A (60 if used offensively)
Description: The user gathers wind chakra below their feet which is then manipulated into becoming a jet of wind that lifts the user above the surface they're standing on, whether it's ground, water source, etc. The jet of wind is large enough for the user to stand on. This jet of wind is immediately upon creation controlled by the user to travel the trajectory they desire while they themselves are standing on it, allowing them to travel that same trajectory. They are capable of moving freely above a surface and even sending themselves to mid-air or maintaining their airborne position. The user can perform other techniques while riding the jet if it were to be sustained for multiple turns. Its traveling speed is astounding yet the user and the jet of wind can be seen and tracked with the naked eye. Traveling with such speed would allow the user to (upon creation of the jet) even evade medium-scaled attacks such as "Fire Style: Fireball Jutsu" and the likes of it while also potentially approaching their opponent. Once done, the user can leave the jet, leaving it to continue in a straight trajectory as it turns into a gale of slicing winds that leaves severe cuts on anything on its path. A notable attribute to this technique is that its formation is near instantaneous, which allows the user to evade close quarters combat attacks.

Note: Usable 3 times per battle
Note: Can be sustained for up to 3 turns
Note: Must wait 1 turn to re-use once the jutsu ends
 

Penguin

Active member
Supreme
Joined
Feb 15, 2013
Messages
29,918
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
- yet another update -

(Futon: Hiretsuna Jetto) - Wind Release: Sneaky Jet
Type: Supplementary/Offensive
Rank: A
Range: Short-Long (made at short)
Chakra: 30 (+5 per turn if sustained)
Damage: N/A (60 if used offensively)
Description: The user gathers wind chakra below their feet which is then manipulated into becoming a jet of wind that lifts the user above the surface they're standing on, whether it's ground, water source, etc. The jet of wind is large enough for the user to stand on. This jet of wind is immediately upon creation controlled by the user to travel the trajectory they desire while they themselves are standing on it, allowing them to travel that same trajectory. They are capable of moving freely above a surface and even sending themselves to mid-air or maintaining their airborne position. The user can perform other techniques while riding the jet if it were to be sustained for multiple turns. Its traveling speed is astounding yet the user and the jet of wind can be seen and tracked with the naked eye. Traveling with such speed would allow the user to (upon creation of the jet) even evade medium-scaled attacks such as "Fire Style: Fireball Jutsu" and the likes of it while also potentially approaching their opponent. Once done, the user can leave the jet, leaving it to continue in a straight trajectory as it turns into a gale of slicing winds that leaves severe cuts on anything on its path. A notable attribute to this technique is that its formation is near instantaneous, which allows the user to evade close quarters combat attacks.

Note: Usable 3 times per battle
Note: Can be sustained for up to 3 turns
Note: Must wait 1 turn to re-use once the jutsu ends
Damn, I got a good deal out of this lmao.
 
Top