[CJ] trading with delta

Delta

Banned
Legendary
Joined
Jul 4, 2012
Messages
12,187
Kin
1,422💸
Kumi
8,893💴
Trait Points
39⚔️
[Genjutsu: Hogo no te] Illusion Art: Hand of Protection
Spoiler
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 40 (-10 per turn)
Damage Points: 80 (mental damage)
Description: The user will perform single hand seal or thrust their hand out to induce this illusion. The other method is for them to create a bright light such as a flash bomb or the cannon lightning blinding technique, focussing their chakra into the light as a medium to induce the gen, if a flash bomb is used, the user will need to perform a seal still. In creating this flash of light the user will bind themselves and their targets within an illusion of purity. They will see the user's eyes burn bright with light as their hands glow bright. The ground will crack and shake under the user but they will not lose balance, giving the ambiance of power, light and purity. As the targets of the illusion see the light, it will be light the light ignites in their retina, taking hold of their body. The illusion would bend their vision so that they the light grows brighter, like a torch within their own eye shining brighter and brighter, but at the same time growing hot, burning. This hot feeling would flow into their head and then through their entire body, through their veins as their sense of touch is control to create a burning heat, their their veins have caught fire burning bright with light, creating the illusion of intense pain. Following this they will feel the fire grown in their throat pushing upwards and out of their mouths pushing upwards, forcing its way out going upwards, which their body would react to by tipping their head upwards to release this fire. Due to the mental strain on the user from feeling so much pain through their body, if this isn't broken within the second turn, they will pass out from exhaustion, and the illusion will end.

Note: Useable twice with two turns between uses.
Note: No genjutsu in the following turn
Note: No genjutsu above A rank in the second turn after this is used
Note: Lasts for up to two turns
Note: Cannot be used to induce eye contact.

1k right?
 

Gutsy

Active member
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Joined
Nov 29, 2011
Messages
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999💸
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Status
[Genjutsu: Hogo no te] Illusion Art: Hand of Protection
Spoiler
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 40 (-10 per turn)
Damage Points: 80 (mental damage)
Description: The user will perform single hand seal or thrust their hand out to induce this illusion. The other method is for them to create a bright light such as a flash bomb or the cannon lightning blinding technique, focussing their chakra into the light as a medium to induce the gen, if a flash bomb is used, the user will need to perform a seal still. In creating this flash of light the user will bind themselves and their targets within an illusion of purity. They will see the user's eyes burn bright with light as their hands glow bright. The ground will crack and shake under the user but they will not lose balance, giving the ambiance of power, light and purity. As the targets of the illusion see the light, it will be light the light ignites in their retina, taking hold of their body. The illusion would bend their vision so that they the light grows brighter, like a torch within their own eye shining brighter and brighter, but at the same time growing hot, burning. This hot feeling would flow into their head and then through their entire body, through their veins as their sense of touch is control to create a burning heat, their their veins have caught fire burning bright with light, creating the illusion of intense pain. Following this they will feel the fire grown in their throat pushing upwards and out of their mouths pushing upwards, forcing its way out going upwards, which their body would react to by tipping their head upwards to release this fire. Due to the mental strain on the user from feeling so much pain through their body, if this isn't broken within the second turn, they will pass out from exhaustion, and the illusion will end.

Note: Useable twice with two turns between uses.
Note: No genjutsu in the following turn
Note: No genjutsu above A rank in the second turn after this is used
Note: Lasts for up to two turns
Note: Cannot be used to induce eye contact.

1k right?
sure done deal
 
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