[CJ] trading bad customs

Inch

Active member
Legendary
Joined
Apr 28, 2011
Messages
11,124
Kin
155💸
Kumi
12💴
Trait Points
0⚔️
Awards
they're just the worst.

(Chakra Arashi)-Chakra Storm

Type: Attack
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user makes three hand seals and gathers a large amount of chakra in one specific location within a mid-range of themselves. They then begin vibrating and rotating the mass of chakra an extreme amount. Anything caught in this area will be twisted and pressured an extremely great deal by the swirling vortex of chakra.
Note: When the chakra has been gathered in the set area, the air will shimmer for a few seconds before the vortex begins.
Note: The area that is being effected can have a maximum of a 2 meter diameter.
Note: After using this technique, the user is unable to use any standard ninjutsu for the next two turns.
Note: Can only be used twice per match.
Note: This jutsu doesn't suck the opponent toward the vortex and only affect what comes in direct contact with it.

Analyze please.
 

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
these customs are horrible

You make three handseals and concentrate chakra into a specific place around you. It shimmers briefly before then creating a vortex of chakra vibrations that will twist and press anything caught within it's 2 meter (7 ft) vicinity. Very powerful if used correctly. No other questions.

(Kōuki Nehan Ashige) – Final Nirvana Kick
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: Initiated by an upward spin kick with either leg, the user performs the high kick forward. At which point flames are release through the foot as a large blade of fire (several meters high) that grows up to 6 feet infront of the user. The blade is thin however concentrated with flaming power, capable of cutting through a target while burning through the wound as it slashes. After initiating the attack, the user appears to be surrounded by a small ring of fire that forms around them while the main blade of fire attacks/defends (ring has no rank, simply keeps foes from approaching carelessly). It is strong enough to counter elemental techniques following Fire's strength and weakness.

- Can be used thrice per battle, two turn(s) between uses.
- No fire elemental taijutsu can be used in the same turn.

 

Inch

Active member
Legendary
Joined
Apr 28, 2011
Messages
11,124
Kin
155💸
Kumi
12💴
Trait Points
0⚔️
Awards
You do a forward high kick and release fire from your foot whilst doing so, creating a large blade of fire that grows up to six feet in front of you. The blade is thin and cuts shit in addition to burning it. It also creates a ring of fire around you while this happens. Pretty straight forward, shame that the ring has no rank tho.

Pleasure doing business with u
 

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
(Doton: Dokishindou Tsuyoishukensha) - Earth Release: Wrath of the Earth Sovereign
Type: Offensive
Rank: S
Range: Short/Long
Chakra: 40
Damage: 80
Description: Performing four handseals and then focusing a concentrated amount of chakra in his hand, the user will make a fist and slam it onto the surface of the ground to cause an vicinity up to long range to tremor. Distributing dominant shockwaves as to the horizon, knocking down trees if any are in the landscape. This may also be initiated with a stomp of their feet instead, after performing the handseals. Anything that has contact with the ground affected by the jutsu will be flung into the air. The ground within the radius is then made to ascend upwards many meters as a result creating a large mesa (unstable wave-like protrusions of earth). Once the mesa is created, the user will execute one more handseal which will cause the landmass to rupture into countless amounts of debris, nonetheless still holding its shape, using immense chakra reserves to cause the numerous amount of rocks to collide down back to the ground. Thus causing a decimated landscape which will be irreparable. The destructive force is enough to knock down otherwise built or summoned structures of equal rank. It reaches up to 20 meters into the distance from the user's location working as the center of the attack, and covering only the scope of a 120 degree radius.
*No S-Rank or above Earth in the user's next turn*
*Can only be used twice per battle*

here you go fam z.z
 
Last edited:
Top