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<p>[QUOTE="Troi, post: 22064937, member: 204285"]</p><p style="text-align: center"><img src="https://64.media.tumblr.com/0f760671bc5b3d8d43640bb3eae80a13/tumblr_n83usjxJFt1tq2uhdo1_500.gif" data-url="https://64.media.tumblr.com/0f760671bc5b3d8d43640bb3eae80a13/tumblr_n83usjxJFt1tq2uhdo1_500.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Dangan Geijutsu - (Bullet Arts)</strong></p> <p style="text-align: center"><strong>Type:</strong> NinTechTaijutsu</p> <p style="text-align: center"></p><p><strong>SNT:</strong></p><p>[SPOILER="Sukābarafea | Scarborough Fair"]Rank: S</p><p>Type: Tool</p><p>Range: Short-Long</p><p>Chakra: 10-40</p><p>Damage: 20-80</p><p>Description: The Scarborough Fair is a set of four large caliber handguns that act as the user conduits for chakra. These handguns are based upon the Derringer a gun capable of rapid fire, simple, and rugged. These four guns have been crowned with the names Parsley, Sage, Rosemary, and Thyme. Pushing the user's hand to hand ability to its limits, when combined with the user's chakra, the guns' rate of fire and stopping power are incredible. The user will makes use of these four weapons by holding two in their hands and two connected to the back of the user's feet which are fired through the use of chakra. To stay loaded at all times, the guns passively drain up to 40 chakra (10 each) per turn. Each weapon holds up to 40 chakra magazine at which points the weapon will stop draining/accepting additional chakra. During development, Ninja Scientists recognized that some situations may require more immediate offensive output, so chakra can be actively loaded by the user by sacrificing one of their moves to fuel one or more of the handguns with chakra. This chakra can be spread among the weapons to load multiple at a time, but can only distribute up to 40 chakra between the weapons and can be done within the time frame of another technique. This allows the user to quickly stockpile the bullets damage resulting in a more powerful bullets as the need arises. Naturally, as long as the weapons are loaded with chakra they can fire chakra bullets up to S-rank depending on the amount of chakra used. It should be noted, that the user may also not expend more than 40 chakra from Scarborough Fair per turn which may be spread among the handguns as needed. These chakra bullets may be elemental or raw chakra, but this must be stated prior to the release as only a single element may be used in a turn. In the turn the user fires bullets from one of the weapons, they expend one of their moves per turn but may fire multiple simultaneously. This means the user will not be able to fire more than three of the weapons per turn. The main focus however behind these weapons lies in the fact they are held and mounted in such a way, they can be used to aid the user's melee combat. Users can supplement some taijutsu by firing the weapons in a way they act as propulsion for their movements. The propulsion increases the speed of the technique, which in turn increases the damage by half the amount of normally ranked jutsu at the expense of chakra within the weapon and thus a move allowing for more powerful strikes. For example, if the using an A-rank taijutsu, the user can supplement it by firing 10 chakra from the chosen handgun. This translates to +10 extra damage to the technique alongside additional flurries of chakra bullets which may cause collateral damage for those in close-range of the propulsion blast. This happens within the same time frame of the taijutsu when used this way, and one or more weapons may be fired if the technique permits it, each weapon fired counting as a move. There is a maximum to this however, as the user may not exceed a +40 damage threshold (S-rank) added to the taijutsu.</p><p>Note:</p><ul> <li data-xf-list-type="ul">Bullets respect the elemental strengths and weaknesses but as mentioned the user may not expend more than 40 chakra from this weapon per turn. This can be done in single fire or semi automatic fashion. When fired semi auto, the resulting damage will be spread among the number of bullets fired as mentioned by the user during their turn.</li> <li data-xf-list-type="ul">S-rank applications cause Scarborough Fair to go into a cool down sequence, preventing usage for two turns.</li> </ul><p>[/SPOILER]</p><p></p><p> </p><p>[SPOILER="(Dangan Geijutsu | Afutābānākikku) - Bullet Arts | Afterburner Kick"] Rank: D-S</p><p>Type: Attack/Supplementary</p><p>Range: Short-Mid</p><p>Chakra: 10-40 via Scarborough Fair</p><p>Damage: 20-80</p><p>Description: An attack that can be used on the ground or in mid-air, the user converts the chakra within Scarborough Fair into the fire element to unleash a fiery kick towards the opponent. On the ground, the user charges which sends foes skywards and allows the user to follow-up with additional aerial attacks or chakra bullets. In the air, Afterburner Kick is aimed downwards pushing launched enemies back down to the ground stunning them for a single turn.</p><p>Note:</p><ul> <li data-xf-list-type="ul">S-Rank Application causes Scarborough Fair to enter a two turn cooldown cycle.</li> </ul><p>[/SPOILER]</p><p></p><p>[SPOILER="(Dangan Geijutsu | Bureikudansu) - Bullet Arts | Break Dance"] Rank: D-S</p><p>Type: Attack/Supplementary/Defense</p><p>Range: Short-Mid</p><p>Chakra: 10-40 via Scarborough Fair</p><p>Damage: 20-80</p><p>Description: In response to an oncoming close quarters attacks, the user will quickly dive and begin twirling on their backs as they release chakra bullets from Scarborough Fair. These chakra bullets propel the user up to mid-range from their original position while also counterattacking. The effectiveness of this technique depends on the level of chakra spent to perform it.</p><p>Note:</p><ul> <li data-xf-list-type="ul">S-rank variation only usable three times per battle, causing Scarborough Fair to enter a two turn cooldown cycle</li> </ul><p>[/SPOILER]</p><p>[HR][/HR]</p><p><strong>Skorm’s Bow</strong></p><p>[spoiler]Type: Tool</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: Skorm’s Bow is a heavy-duty modernized high caliber chakra gun with blood/black thorn patterns and a red glowing holster. The gun has two types of rounds it can fire but both of them are purely composed out of lightning chakra. The gun has two different types of rounds that are all loaded in the magazine at all times but cannot be fired more than once per round. The first round is called explosive rounds, dealing 80 damage in total but is split into 40-40 whereas 40 damage is inflicted on contact where the bullet actually lands and the other 40 damage is spread up to mid-range in an omni-directional burst where the bullet ended up. This type of bullet is made up by fire chakra.</p><p>The second type of bullet is the armor piercing bullet, consisting of typhoon (or wind if the user cannot use typhoon) chakra it is extremely sharp but also very small. This bullet causes 80 damage and can penetrate up to S rank targets which are neutral to typhoon/wind. Up to forbidden if weak towards wind or typhoon. This bullet will continue through a target unless they carry armor(up to A rank) and hit whatever is behind it as well(directly behind that is and in the bullets trajectory).</p><p>Note: Can only be taught by Skorm. Each Bullet can only be utilized 3 times each.[/spoiler]</p><p></p><p>Learned here [<a href="https://animebase.me/threads/pew-pew.781321/#post-22096614">x</a>]</p><p>[/QUOTE]</p>
[QUOTE="Troi, post: 22064937, member: 204285"] [CENTER][IMG]https://64.media.tumblr.com/0f760671bc5b3d8d43640bb3eae80a13/tumblr_n83usjxJFt1tq2uhdo1_500.gif[/IMG] [B]Dangan Geijutsu - (Bullet Arts) Type:[/B] NinTechTaijutsu [/CENTER] [B]SNT:[/B] [SPOILER="Sukābarafea | Scarborough Fair"]Rank: S Type: Tool Range: Short-Long Chakra: 10-40 Damage: 20-80 Description: The Scarborough Fair is a set of four large caliber handguns that act as the user conduits for chakra. These handguns are based upon the Derringer a gun capable of rapid fire, simple, and rugged. These four guns have been crowned with the names Parsley, Sage, Rosemary, and Thyme. Pushing the user's hand to hand ability to its limits, when combined with the user's chakra, the guns' rate of fire and stopping power are incredible. The user will makes use of these four weapons by holding two in their hands and two connected to the back of the user's feet which are fired through the use of chakra. To stay loaded at all times, the guns passively drain up to 40 chakra (10 each) per turn. Each weapon holds up to 40 chakra magazine at which points the weapon will stop draining/accepting additional chakra. During development, Ninja Scientists recognized that some situations may require more immediate offensive output, so chakra can be actively loaded by the user by sacrificing one of their moves to fuel one or more of the handguns with chakra. This chakra can be spread among the weapons to load multiple at a time, but can only distribute up to 40 chakra between the weapons and can be done within the time frame of another technique. This allows the user to quickly stockpile the bullets damage resulting in a more powerful bullets as the need arises. Naturally, as long as the weapons are loaded with chakra they can fire chakra bullets up to S-rank depending on the amount of chakra used. It should be noted, that the user may also not expend more than 40 chakra from Scarborough Fair per turn which may be spread among the handguns as needed. These chakra bullets may be elemental or raw chakra, but this must be stated prior to the release as only a single element may be used in a turn. In the turn the user fires bullets from one of the weapons, they expend one of their moves per turn but may fire multiple simultaneously. This means the user will not be able to fire more than three of the weapons per turn. The main focus however behind these weapons lies in the fact they are held and mounted in such a way, they can be used to aid the user's melee combat. Users can supplement some taijutsu by firing the weapons in a way they act as propulsion for their movements. The propulsion increases the speed of the technique, which in turn increases the damage by half the amount of normally ranked jutsu at the expense of chakra within the weapon and thus a move allowing for more powerful strikes. For example, if the using an A-rank taijutsu, the user can supplement it by firing 10 chakra from the chosen handgun. This translates to +10 extra damage to the technique alongside additional flurries of chakra bullets which may cause collateral damage for those in close-range of the propulsion blast. This happens within the same time frame of the taijutsu when used this way, and one or more weapons may be fired if the technique permits it, each weapon fired counting as a move. There is a maximum to this however, as the user may not exceed a +40 damage threshold (S-rank) added to the taijutsu. Note: [LIST] [*]Bullets respect the elemental strengths and weaknesses but as mentioned the user may not expend more than 40 chakra from this weapon per turn. This can be done in single fire or semi automatic fashion. When fired semi auto, the resulting damage will be spread among the number of bullets fired as mentioned by the user during their turn. [*]S-rank applications cause Scarborough Fair to go into a cool down sequence, preventing usage for two turns. [/LIST] [/SPOILER] [SPOILER="(Dangan Geijutsu | Afutābānākikku) - Bullet Arts | Afterburner Kick"] Rank: D-S Type: Attack/Supplementary Range: Short-Mid Chakra: 10-40 via Scarborough Fair Damage: 20-80 Description: An attack that can be used on the ground or in mid-air, the user converts the chakra within Scarborough Fair into the fire element to unleash a fiery kick towards the opponent. On the ground, the user charges which sends foes skywards and allows the user to follow-up with additional aerial attacks or chakra bullets. In the air, Afterburner Kick is aimed downwards pushing launched enemies back down to the ground stunning them for a single turn. Note: [LIST] [*]S-Rank Application causes Scarborough Fair to enter a two turn cooldown cycle. [/LIST] [/SPOILER] [SPOILER="(Dangan Geijutsu | Bureikudansu) - Bullet Arts | Break Dance"] Rank: D-S Type: Attack/Supplementary/Defense Range: Short-Mid Chakra: 10-40 via Scarborough Fair Damage: 20-80 Description: In response to an oncoming close quarters attacks, the user will quickly dive and begin twirling on their backs as they release chakra bullets from Scarborough Fair. These chakra bullets propel the user up to mid-range from their original position while also counterattacking. The effectiveness of this technique depends on the level of chakra spent to perform it. Note: [LIST] [*]S-rank variation only usable three times per battle, causing Scarborough Fair to enter a two turn cooldown cycle [/LIST] [/SPOILER] [HR][/HR] [B]Skorm’s Bow[/B] [spoiler]Type: Tool Rank: S Range: Short-Long Chakra: 40 Damage: N/A Description: Skorm’s Bow is a heavy-duty modernized high caliber chakra gun with blood/black thorn patterns and a red glowing holster. The gun has two types of rounds it can fire but both of them are purely composed out of lightning chakra. The gun has two different types of rounds that are all loaded in the magazine at all times but cannot be fired more than once per round. The first round is called explosive rounds, dealing 80 damage in total but is split into 40-40 whereas 40 damage is inflicted on contact where the bullet actually lands and the other 40 damage is spread up to mid-range in an omni-directional burst where the bullet ended up. This type of bullet is made up by fire chakra. The second type of bullet is the armor piercing bullet, consisting of typhoon (or wind if the user cannot use typhoon) chakra it is extremely sharp but also very small. This bullet causes 80 damage and can penetrate up to S rank targets which are neutral to typhoon/wind. Up to forbidden if weak towards wind or typhoon. This bullet will continue through a target unless they carry armor(up to A rank) and hit whatever is behind it as well(directly behind that is and in the bullets trajectory). Note: Can only be taught by Skorm. Each Bullet can only be utilized 3 times each.[/spoiler] Learned here [[URL='https://animebase.me/threads/pew-pew.781321/#post-22096614']x[/URL]] [/QUOTE]
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