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Tower of Troi
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<p>[QUOTE="Troi, post: 19934215, member: 204285"]</p><p style="text-align: center"><strong><img src="https://media1.tenor.com/images/affbf6dd9f899f0e885b07d3ec4ad234/tenor.gif?itemid=11537888" data-url="https://media1.tenor.com/images/affbf6dd9f899f0e885b07d3ec4ad234/tenor.gif?itemid=11537888" class="bbImage " style="" alt="" title="" /></strong></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="color: #000000">Noldor Clan Techniques </span></span></p><p></p><p>1) Kyohaku Kasai | Star Fire</p><p>[SPOILER]Type: Offensive/Supplementary/Defensive</p><p>Rank: S (C-S)</p><p>Range: Short-Long</p><p>Chakra: (15-40)</p><p>Damage: (30-80)</p><p>Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:</p><p></p><p>Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.</p><p></p><p>Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.</p><p></p><p>Note: Can only be held by clan members as the weapon will burn the skin of others</p><p>Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.</p><p>Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.</p><p>Note: Combining the swords to make the bow or detaching them counts as a move per turn</p><p>Note: Waves and arrows B rank and below can only reach mid range</p><p>[/SPOILER]</p><p></p><p>2) Junsei Dageki | Holy shock</p><p></p><p>[SPOILER]Type: Offensive/Supplementary/Defensive</p><p>Rank: C-S-Rank</p><p>Range: Short-Long</p><p>Chakra: 15-40 (15-40 per turn to sustain)</p><p>Damage: 30-80</p><p>Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams</p><p></p><p>Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.</p><p></p><p><strong>Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.</strong></p><p><strong></strong></p><p><strong>C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.</strong></p><p><strong>Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.</strong></p><p><strong>Note: The A rank version can only be used once per turn.</strong></p><p><strong>Note: Can only be made around the user or on the borders of short range around an enermy</strong></p><p><strong>Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns</strong>[/SPOILER]</p><p></p><p></p><p><strong>3) Shigai no Seisen | Body of the Crusader</strong></p><p><strong>[SPOILER]Type: Offensive/Supplementary/Defensive</strong></p><p><strong>Rank: A/S</strong></p><p><strong>Range: short</strong></p><p><strong>Chakra: 30/40</strong></p><p><strong>Damage: 60/80</strong></p><p><strong>Description: This jutsu goes back to the founding of the clan. The amber from the tree of light was sealed into the clan giving them their powers. The amber flows through them making them the light themselves in a sense allowing them to control their KG. This lets them become the Silmarilis, The Light, The Holy Fire, if you will. Their body becomes the element themselves of holy fire. This can be in part like just the arm (A rank) or in a surge of chakra turning their entire body to the light energy itself. In doing the full surge they purge themselves of all they feel to be negative. This can be done in part with the A rank also. In turning to the Holy Fire, they become the light itself, and blind all who look at them radiating heat from the holy fire. The feel they are the embodiment of the sun which they praise, they are pure, bright and purge the darkness. In this form, being energy itself, it breaks down all that is weak to the holy fire and allows them to enhance their close combat skills through this, burning and purging those who seem to do the elves harm.</strong></p><p><strong></strong></p><p><strong>Note: The A rank version can be used once per turn on any part of the body, lasting up to two turns or until cancelled</strong></p><p><strong>Note: The S rank version turns the entire body to silmarilis, and in this form the user can only use energy based elements. This lasts up to 3 turns, can only be used twice per battle with two turns between uses. If the S rank is used the A rank can't be used for two turns also.</strong></p><p><strong>Note: In this form the user becomes vulnerable to elements that are strong to energy based elements such as the cannon Dark release element.</strong></p><p><strong>Note: Blinding lasts while this is active. Once this ends the targets remain blind for one more turn.</strong></p><p><strong>Note: only be able to use elements that compose Holy Fire when in full body mode[/SPOILER]</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>4) Consecration | houken</strong></p><p><strong>[SPOILER]Type: Offensive/Supplementary/Defensive</strong></p><p><strong><strong>Rank: A</strong></strong></p><p><strong><strong>Range: Short - long</strong></strong></p><p><strong><strong>Chakra: 30</strong></strong></p><p><strong><strong>Damage: 60</strong></strong></p><p><strong><strong>Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Note: Can only be used once every two turns for 4 usages overall.</strong></strong></p><p><strong><strong>Note: Lasts for the turn used</strong>[/SPOILER]</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong><strong>5) Ame no Junsei Seisen | Rain of the Holy Crusade</strong></strong></p><p><strong><strong>[SPOILER]Type: Offensive/Supplementary/Defensive</strong></strong></p><p><strong><strong>Rank: A</strong></strong></p><p><strong><strong>Range: Short-Long</strong></strong></p><p><strong><strong>Chakra: 30</strong></strong></p><p><strong><strong>Damage: 60</strong></strong></p><p><strong><strong>Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Note: Useable 3 times, lasting 3 turns, 2 turns between uses</strong></strong></p><p><strong><strong>Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.</strong></strong></p><p><strong><strong>Note: Will not harm the user as the holy fire just becomes one with them once more[/SPOILER]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>6) Obliteration | Heisoku</strong></strong></p><p><strong><strong>[SPOILER]Type: Supplementary/Defense</strong></strong></p><p><strong><strong>Rank: A</strong></strong></p><p><strong><strong>Range: Short-long (blast short range)</strong></strong></p><p><strong><strong>Chakra: 30</strong></strong></p><p><strong><strong>Damage: 60</strong></strong></p><p><strong><strong>Description: This is one of the unique jutsu of the Elves created for a quick retreat or counter in dangerous situations. The user will release a surge of holy fire around their body turning their skin to what looks like a solid layer of holy fire, almost like glass made of fire. This would be extremely bright like all other holy fire jutsu and so would blind any that look at this for one turn. At any point the user can release this shell, which would burst outwards like shattering glass, where the holy fire would be the tiny fragments of glass. This burst would be A rank damage hitting short range around the user and releasing a more intense burst of light for those who weren't initially blinded. Any who see this (apart from the elves) would be blinded for one turn afterwards. The main part of this jutsu isn't the blast, the blast is a distraction, where as the user turns them self into one of the shards of holy fire that is shot off in a chosen direction. In doing this the Elves were able to blind their targets, distracting them and escape in the process. The user can only remain in the holy fire form shard for one turn then they reform in a puff of light, a small light, but enough to give away their location to any who weren't blinded. In this form, they would be weak to the natural weaknesses of holy fire.</strong></strong></p><p><strong><strong>Note: Useable 4 times per battle</strong></strong></p><p><strong><strong>Note: Must wait two turns between uses.</strong></strong></p><p><strong><strong>Note: Cannot attack while in shard form.[/SPOILER]</strong></strong></p><p></p><p>[HR][/HR]</p><p></p><p>Hayabusa Clan</p><p></p><p>The Chakra no Ryujin (Chakra of the Dragon) is the name of the Hayabusa’s chakra. It is the chakra passed down from the Hagoromo through Ninshu combined with the spiritual beings of the Watatsumi Sanjin that exist within all Hayabusa. Through this chakra, the Hayabusa gain the ability to manipulate the state of existence. The Hayabusa manipulate existence through Wuji, the progenitor of all existence. Looking purely at the nature of existence itself, everything came into existence from nothing. Wuji is that “nothing” that gave birth to “everything.” The Watatsumi Sanjin possessed the ability to manipulate the state of their existence and thus, when they embedded themselves in the Hayabusa the latter became capable of doing the same. The Hayabusa manipulate existence, either erasing or bring into existence entities, through their ninjutsu which they call Neidan. The Hayabusa also combine Neidan with taijutsu and bukijutsu in Hayabusa Kobudo. The capabilities of Neidan and how Wuji is interacted follow a set of rules based on the limitations of the Hayabusa. The most basic fundamental traits of Neidan are developed in their passive traits of Wujin and Taijin and further elaborated with actual techniques (submitted techniques). As well, due to the Watatsumi Sanjin spiritual beings residing within all Hayabusa they possess heightened spiritual beings which manifest in their resistance to spiritual damage and minor physical traits that distinguish them from other people.</p><p></p><p>Passive Clan Traits:</p><p></p><p>Wujin (No-being): this is the ability of disengaging extra-sensory perception from our beings. In regard to the clan description define the scope of "extra-sensory." Wujin, one of the core passives of Hayabusa lineage. Available to us due to the power of Wadatsumi Kami inside each one of us. Concealment of existence is one of the core applications of Wujin. Though concealment may not be an appropriate term to define the ability. The passive ability involves manipulation of the Dantian to conceal the user's: Body/Physical essence, Spirit/Soul (Think outer path & human path) & Energy on an extra-sensory level. Meaning we cannot be perceived by others beyond what they can do using their basic 5 senses. The ability is passive and ingrained in every Hayabusa at the beginning of their training. Perception is basically in two broad categories; Sensory & Extra-sensory. Sensory involves use of basic 5 senses and there exist cases where basic senses are augmented and enhanced i.e. Enhanced smelling capabilities of Inuzuka. Extra-sensory methods involve going beyond the 5 senses such as Chakra sensing. Our passive ability makes it impossible to be perceived on an extra-sensory level. I would add 'within the scope of our abilities (mind, body and soul), but it already encompasses everything'</p><p></p><p>Examples of extra-sensory include but aren't limited to: Negative emotions sensing, Force Sense, and even Ganmi tasting (they can ‘taste’ our physical being but not our chakra, our chakra doesn’t have a ‘flavor’ for them to track us through this means) & chakra sensing.</p><p></p><p>Secondly, the active ability of Wujin (costs a move), allows us to erase out existence on the sensory level. The limits of the ability depend on the user's skill, skill itself is defined by rank.</p><p></p><p>Taijin (Supreme-being): our self-aware omniscient ability. I'll put this in terms of the Binkan's abilities as they are the closest in this regard. Anything that is part of our existence is known to us indefinitely be it physical, vital, or spiritual. Regardless of how minute of a fragment it may be. If we combine this with Wujin this essentially means only we are aware of our entire existence.</p><p></p><p>Spirituality: This ability is probably the most simple and concise of the three passives.</p><p></p><p>-Passive: Damage reduction</p><p>-Passive: Status affect tolerance</p><p>-Active: Complete immunity</p><p></p><p>The first part of the spirituality ability is as follows "the damage and effects are reduced by half" this is almost inconsequential in the grand scheme of the RP since a) there are very few non-genjutsu based mental techniques and b) damage points are incredibly difficult to quantify in terms of our RP ironically enough. It's not a matter of simply saying "reduce the hit points by half and subtract that from our health." The only real usefulness of this first ability is in reducing spiritual wave like techniques that come against us and do some form of damage to our mental or spiritual being. We resist the technique by saying half of it is nothing to us.</p><p></p><p>Nekura techniques for example. Assuming no damage multipliers. A-rank spiritual chakra against us, that amount of chakra at a base is going to do 60 damage, only half of that with the potency of their chakra would affect us. therefore, if we used a technique that could interact with it and weaken it by half, the technique would still hit us but have no effect on our mental or spiritual being. I used them as an example as they are the most prominent with a spiritual like attack. The damage multipliers become a problem as their potency of chakra produces a higher degree of damage. An A-rank that does S-rank level damage, we'd need to reduce the damage by half of whatever the respective power they are producing with their chakra.</p><p></p><p>Status tolerance refers to restrictions like "If jutsu is not released in x number of turns" or "exposure for y number of turns will cause whatever." Status effects (effects that place restrictions on a victim’s capabilities) would weaken by one rank. This is rather self-explanatory. If you're under a genjutsu that gives you 4 turns to break before passing out, you pass out after 5. If it says you require A-rank to resist this technique you need B-rank. If you are prevented from using A-rank and above because of a jutsu's affects that status affect becomes S-rank and above because you're essentially capable of doing more in that state than another ninja in the same position. If you're said to be driven to unconsciousness after 4 turns then it becomes 5 turns meaning you have longer to stay conscious. If the technique says it lasts 4 turns and in those turns you're incapable of doing x, y, and z, then you only have to worry about 3 turns.</p><p></p><p>Finally, the active aspect of this ability. Be it genjutsu, Nekura chakra, Yamanaka, any spiritual/mental technique shy of Yin Release/MS level can be completely neutralized and have no effect whatsoever. Even Sharingan genjutsu below MS grade can be adequately neutralized. This is essentially a "get out of jail free" card or at "take advantage of an unknowing opponent" card that allows you to get out of that one or two (depending on your level) hax gen or mental techniques or capitalize on an opponent who is unaware of this ability and they try to stop the progression of an attack by countering with some move like that.</p><p></p><p>Advance Abilities:</p><p></p><p>Wuji itself is not an entity, it is a state through which all that exists originates from and returns to upon its imminent erase. A Hayabusa’s chakra (Chakra no Ryujin) manipulates existence by intermediating between the birth from and return to Wuji. Simply put Hayabusa can manipulate the physical essence, vital energy, and spirituality of what exists and either erase it (return it to Wuji) or bring it back into existence (rebirth it from Wuji). A Hayabusa accomplishes this through their Dantian which interacts in an incorporeal sense with Wuji to affect the targeted entity. For example, to erase the physical existence of a stone, the Hayabusa would utilize the chakra from their lower Dantian to interact with the Wuji. Wuji then returns the stone to nothingness and thus the rock ceases to exist. To bring the stone into existence again the user would use the same chakra to interact with Wuji to pull the stone from Wuji (nothingness) back into the plain of existence. For energy, ethereal, and non-physical/spiritual existences, the Hayabusa would use their middle and upper Dantian respectively. The Hayabusa’s chakra is the medium by which the existence of an entity is manipulated. The style of ninjutsu that the Hayabusa use to achieve this is Neidan.</p><p></p><p>Neidan is the name of the ninjutsu that Hayabusa use to manipulate existence through Wuji. Neidan follows a series of rules that dictate what is and what is not within the power of the Hayabusa. The first rule of Neidan is in accordance with a Hayabusa’s passive abilities of Wujin and Taijin. Due to Wujin and the fact that a Hayabusa’s Dragon Chakra only interacts with Wuji (nothingness) when using Neidan, the mechanics of a technique cannot be detected by any means until their effect manifests. For example, if a Hayabusa were to erase their hand, there would be no indication of chakra build up or conceivable technique used at all. Another shinobi would only be able to tell that the hand was erased through the visual disappearance, the slight auditory distortion, and/or physically feeling that the hand itself was no longer there. There are physical signs, rather than chakra or readable extra-sensory indications that a technique was used. This rule only applies to non-Hayabusa shinobi and weaker Hayabusa. The second rule of Neidan is explains what a Hayabusa is capable of achieving with it. Once again, the Dantian of the Hayabusa control the physical essence, vital energy, and spiritual proponents of existence. A Hayabusa has greatest control over the three properties in themselves, second most toward external inanimate and/or non-sentient existences, and weakest control in other sentient life. Hayabusa can do much more with their own existence than then another’s. Typically, Hayabusa are less capable of manipulating the physical existence of other sentient life until high level of mastery is achieved and at a high cost to the Hayabusa themselves. However, manipulating their own physical existence is much easier. Likewise, Hayabusa have an easier time effecting the vital and spiritual existence of other entities (submitted techniques will reflect this). The third rule of Neidan dictates the scope of its interaction within the plain of existence. Neidan techniques cannot be absorbed or sealed but because Neidan techniques manifests in the plain of existence, they can be engaged, seen and perceived clearly. Ninjutsu is, unlike Genjutsu, "real" and as such manifests itself and exists in the physical plain. Neidan is nothing else than a very advanced form of Ninjutsu. There is always a range and scope of technique whether it be a physically defined diameter or radius or simply the quantity of what is being effected. Countering Neidan is a matter of producing quantity greater than their scope and/or range like most other techniques, overpowering it with a stronger technique, etc etc. Obviously, the more skilled a Hayabusa is the more powerful their abilities become but there are still grand risks for high tier usage.</p><p></p><p></p><p>Hayabusa Kobudo:</p><p></p><p>Before obtaining chakra and becoming what they are, the Hayabusa was a village of farmers turned guerrilla warfare. They learned old martial combat which taught the arts of war and killing. Prior to introduction to chakra the Hayabusa had become experts in various martial arts. In that time the Hayabusa have integrated several core weapons into their style of fighting. When they gained chakra and utilized Neidan, the Hayabusa integrated their Neidan techniques with their martial fighting style. The name for this style is Hayabusa Kobudo. Hayabusa Kobudo follows the same aforementioned rules of Neidan, however, emphasizes martial and weapons application. </p><p></p><p>1)<strong> (Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness:</strong></p><p></p><p>Way of Nothingness is one of the oldest and most significant Neidan techniques. It involves manipulation of the 3 dantians, each of which respond to physical form, life spirit, and spiritual energy respectively. Each dantian has an internal and external component where internal component usually comes off easier to us. Primarily because of the piece of Wadatsukami inside of us, whose energy also acts as a third component for our chakra. Because our bodies, spirit and life force are naturally aligned to the practice of wujin. More skilled Hayabusa can manipulate multiple dantian at a time. Lower Dantian responds to physical form. It involves every physical part of our being even malicious elements inside our body. The ability can be focused externally via physical contact.</p><p></p><p>Lower Dantian:</p><p></p><p>"Entities such as solids and liquids, physical entities, and corporeal matter are within this Dantian’s scope."</p><p></p><p>-Objects like weapons, solid and liquid elements like earth release, water release, Wood Release, variants of those techniques, etc.</p><p></p><p>"This ability extends to physical afflictions such as poisons, toxins, pathogens and generally any other thing that integrates itself within the user’s physical being."</p><p></p><p>-If poison and other biological pathogens enter the body you can remove those entities specifically and not just entities of the body around them. Medical shinobi and puppet using poison can be countered with this technique.</p><p></p><p>"The external component of this technique takes the form of transparent visual distortions similar in nature and appearance to the voids of kamui though with the ability to vary in shape and size. The shape and size are dependent on the rank of the technique."</p><p></p><p>-shapes: swords, spears, balls, animals, etc. If you think of this technique as: Like Rasengan you have a single shape and there is sporadic chakra spiraling all inside it, our technique works in a similar fashion. Think of the shape and the center of that point is the point where the void is converging/collapsing (like kamui) within that defined shape.</p><p></p><p>"This technique has the ability to combat against techniques of equivalent rank or chakra input."</p><p></p><p>-Look at the chakra before anything else. This technique follows ordinary rank progression 10 (D), 15 (C), 20 (B), 30 (A), 40 (S). You do not get to arbitrarily get to choose your chakra amount.</p><p></p><p></p><p>Middle Dantian:</p><p></p><p>Middle dantian reacts to energies. Unlike physical objects energies are intangible and middle dantian deal with intangibles, including plasma (despite its state as matter). Same as lower dantian, there are internal and external components, where internal is comparatively easier to perform. Voids can be created at close range but not directly over the opponent unless physical contact is established. Depending on the rank. Should the opponent come in contact with a middle dantian void. Entirety or a considerable portion of his chakra would be erased. Like lower dantian, you could launch a void towards the opponent, so long it created at close range to the user. Do not assume that by draining the chakra from something like swamp of the underworld would erase the actual technique. In a case like that the chakra that drains your energy, according to the swamp's description, would be erased. However, the previously specified depth of the swamp and your sinking would not change through the use of this technique.</p><p></p><p></p><p>Upper Dantian:</p><p></p><p>Now this technique is probably the strongest (if used right) between the 3 dantians of Wuji Dao, cause it can directly affects your opponent. Not many can accurately break this technique so be careful how you use it. For example, if we’re trap in a mid-range arena, one can knock out their opponent within 4 turns unless the opponent has some valid way to purge themselves of the technique. Keep in mind if we keep them within range and our sensory perception (good thing about this is we can use Taijin for this since our chakra is within their body) it’ll be nearly impossible to break.</p><p></p><p></p><p>2) <strong>(Neidan: Taiji Dao) Internal Alchemy: Way of the Supreme</strong></p><p></p><p>A key aspect about this technique that is consistent with the rules of our clan is anything we create with this technique is also immune to any form of sealing and absorption jutsu as well. Incredibly useful against people whom have very sealing intensive fighting styles. This also extends to any jutsu that entities/familiars we create use. Since they are only capable of using Neidan, they are bound by this rule as well. First and foremost, this is our clan's "Swiss Army Knife." Wuji Dao is a good fundamental for getting rid of things we don't want but Taiji Dao brings tangibility and, I'd argue, more versatility than the former. With this technique we can also bring things back that we erased with Wuji. I'd personally extend this to people/living beings that have been completely erased through Wuji Dao since there is no real negative connotation to this. They would not be dead or alive in any case, they simply wouldn't exist so bringing them back once they've been erased in the previous state they were in would be within the bounds of this technique. (Shoutout that boy Shady for bringing me back in the NW like this). Notice hand seals are still only necessary for the external component/usage of this jutsu. In other words things created directly related to us; limbs, organs (if med), etc, require no hand signs. Like Wuji dao, this technique is built similar. One removes while one creates. Always remember that.</p><p></p><p></p><p>Lower Dantian:</p><p></p><p>Through the Taiji Dao Lower dantian we can create any physical object or familiar we want within reason. A familiar created through this application would be able to use Wuji Dao (Lower dantian), Kumite & Taiji Dao (lower dantian). Note that with this application we can create things like wings or lost limb. We can even add it to an ally of ours (I won’t say enemy, because why would we add something of importance to an enemy? Lol) We can also create things internally too. An organ or perhaps a bone. Keep in mind all of these require medical knowledge. This created thing also have a different appearance compared to normal flesh btw. All these creations are non-sentient.</p><p></p><p>Can also create simple objects like a magnet to capture all metal things on the field (like against minato, would be useful).</p><p></p><p></p><p>Middle Dantian:</p><p></p><p>Through this application we can create energy base creations. These entities have a plasma like form like Lightning and/or fire and appear as a translucent black energy. Gives it a cool appearance imo. Unfortunately, with the middle dantian we don’t have that much options when it comes to the state of the thing, we create with this middle dantian compared to lower dantian. BUT on the bright side these black energy-like constructs give off a high energy type thing, making it hot and capable of burning our opponents. All these creations are non-sentient.</p><p></p><p></p><p>Upper Dantian:</p><p></p><p>Now like it’s Wuji Dao Upper dantian counterpart, this is another unique application of the technique where can directly affect our opponent. This technique lets us create sentience without a physical form. With the internal aspect, we can create a spiritual entity within our own conscience to whatever shape or design we want. We can even have it as a partner that can talk with us. This partner of ours is not only good for talking though. Once created, it can use upper dantian techniques (From Wuji Dao and Taiji Dao) and can also defend the user and itself passively from spiritual/mental techniques. This defense varies with the rank used to create it. As for the external component of this, one can create a spiritual entity within someone else. Instead of it protecting them from spiritual/mental techniques, it prevents them from using certain spiritual/mental ranked techniques. The rank on which the opponent can’t use depends on the rank the Hayabusa ninja creates it at.</p><p></p><p></p><p>Multi-dantian:</p><p></p><p>Now for the most unique part. A technique where can create life (not literally now but basically). We can either create a physical construct (lower dantian) with a conscience (upper dantian, a energy based one (middle dantian) with a conscience (upper dantian) OR one that combines all 3 dantian together (Lower, Middle & Upper Dantian)</p><p></p><p></p><p>3) <strong>(Hayabusa Kobudo: Kumite) Hayabusa Martial Way: Fighting</strong></p><p></p><p>This CCJ is our own 'canon' unique fighting style, its branched off into 4 styles. Namely; Huquan (Tiger Fist), Shequan (Snake Fist), Longquan (Dragon Fist) & Wuquan ( No Fist).</p><p></p><p>Huquan (Tiger Fist):</p><p>Power is pulled from Wuji and infused into our body using the lower dantian. This gives us an increase in things such as str, speed, and our other reflexes. Makes us stronger and more agile basically. While utilizing this fighting style, one can only use lower dantian base techniques and non-elemental base techniques. With this speed and power, you really don’t need to be using range fighting, so entering short range with this and using chakra-less tai would be ideal. Combos are wild too; all depends on how u fight and your own ideas. One can coat their body parts with dragon chakra to make a simple punch pierce through one’s body (Through coating said limb with Wuji Dao – lower dantian ofc) or can blitz them with using the x3 speed increase movement u can do.</p><p></p><p>Shequan (Snake Fist):</p><p>With this style, we utilize all 3 dantian to erase ourselves from the opponent's basic 5 senses. This style works heavily on our ability to control our existence; wujin. Since the opponent wouldn't be able to perceive us through the basic 5 senses, every successful physical hit will do 2x dmg (critical hit).</p><p></p><p>Longquan (Dragon Fist):</p><p>This is the only ranged canon one of ours. The user can infuse their dragon chakra (lower & middle dantian) into an object of their choosing. They then throw it and upon the said object reaching a foreign chakra source (we can also passively active it on our own before hand), it would spawn a void like creation like kamui to erase the opposing object. Think of this as our very own technique like what obito (or was it kakashi? idk) uses when he throws those shuriken thingy to erase things. What makes our one better though, is that we can actually bring back the object in its previous state using Taiji Dao and it's respective dantian (lower or middle dantian).</p><p></p><p>Wuquan ( No Fist):</p><p>This is the final canon form of ours, and unlike the other three; this one is more of a defensive style. The user would surge their entire body with dragon chakra to give them a -20dmg protection from physical & mental/spiritual base techniques. It can also be used to increase the rank of a defensive technique of ours too.</p><p>[/QUOTE]</p>
[QUOTE="Troi, post: 19934215, member: 204285"] [CENTER][B][IMG]https://media1.tenor.com/images/affbf6dd9f899f0e885b07d3ec4ad234/tenor.gif?itemid=11537888[/IMG][/B] [FONT=Century Gothic][COLOR=#000000]Noldor Clan Techniques [/COLOR][/FONT][/CENTER] 1) Kyohaku Kasai | Star Fire [SPOILER]Type: Offensive/Supplementary/Defensive Rank: S (C-S) Range: Short-Long Chakra: (15-40) Damage: (30-80) Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added: Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them. Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn. Note: Can only be held by clan members as the weapon will burn the skin of others Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed. Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow. Note: Combining the swords to make the bow or detaching them counts as a move per turn Note: Waves and arrows B rank and below can only reach mid range [/SPOILER] 2) Junsei Dageki | Holy shock [SPOILER]Type: Offensive/Supplementary/Defensive Rank: C-S-Rank Range: Short-Long Chakra: 15-40 (15-40 per turn to sustain) Damage: 30-80 Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly. [B]Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application. C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user. Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn. Note: The A rank version can only be used once per turn. Note: Can only be made around the user or on the borders of short range around an enermy Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns[/B][/SPOILER] [B]3) Shigai no Seisen | Body of the Crusader [SPOILER]Type: Offensive/Supplementary/Defensive Rank: A/S Range: short Chakra: 30/40 Damage: 60/80 Description: This jutsu goes back to the founding of the clan. The amber from the tree of light was sealed into the clan giving them their powers. The amber flows through them making them the light themselves in a sense allowing them to control their KG. This lets them become the Silmarilis, The Light, The Holy Fire, if you will. Their body becomes the element themselves of holy fire. This can be in part like just the arm (A rank) or in a surge of chakra turning their entire body to the light energy itself. In doing the full surge they purge themselves of all they feel to be negative. This can be done in part with the A rank also. In turning to the Holy Fire, they become the light itself, and blind all who look at them radiating heat from the holy fire. The feel they are the embodiment of the sun which they praise, they are pure, bright and purge the darkness. In this form, being energy itself, it breaks down all that is weak to the holy fire and allows them to enhance their close combat skills through this, burning and purging those who seem to do the elves harm. Note: The A rank version can be used once per turn on any part of the body, lasting up to two turns or until cancelled Note: The S rank version turns the entire body to silmarilis, and in this form the user can only use energy based elements. This lasts up to 3 turns, can only be used twice per battle with two turns between uses. If the S rank is used the A rank can't be used for two turns also. Note: In this form the user becomes vulnerable to elements that are strong to energy based elements such as the cannon Dark release element. Note: Blinding lasts while this is active. Once this ends the targets remain blind for one more turn. Note: only be able to use elements that compose Holy Fire when in full body mode[/SPOILER] 4) Consecration | houken [SPOILER]Type: Offensive/Supplementary/Defensive [B]Rank: A Range: Short - long Chakra: 30 Damage: 60 Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire. Note: Can only be used once every two turns for 4 usages overall. Note: Lasts for the turn used[/B][/SPOILER] [B]5) Ame no Junsei Seisen | Rain of the Holy Crusade [SPOILER]Type: Offensive/Supplementary/Defensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn. Note: Useable 3 times, lasting 3 turns, 2 turns between uses Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu. Note: Will not harm the user as the holy fire just becomes one with them once more[/SPOILER] 6) Obliteration | Heisoku [SPOILER]Type: Supplementary/Defense Rank: A Range: Short-long (blast short range) Chakra: 30 Damage: 60 Description: This is one of the unique jutsu of the Elves created for a quick retreat or counter in dangerous situations. The user will release a surge of holy fire around their body turning their skin to what looks like a solid layer of holy fire, almost like glass made of fire. This would be extremely bright like all other holy fire jutsu and so would blind any that look at this for one turn. At any point the user can release this shell, which would burst outwards like shattering glass, where the holy fire would be the tiny fragments of glass. This burst would be A rank damage hitting short range around the user and releasing a more intense burst of light for those who weren't initially blinded. Any who see this (apart from the elves) would be blinded for one turn afterwards. The main part of this jutsu isn't the blast, the blast is a distraction, where as the user turns them self into one of the shards of holy fire that is shot off in a chosen direction. In doing this the Elves were able to blind their targets, distracting them and escape in the process. The user can only remain in the holy fire form shard for one turn then they reform in a puff of light, a small light, but enough to give away their location to any who weren't blinded. In this form, they would be weak to the natural weaknesses of holy fire. Note: Useable 4 times per battle Note: Must wait two turns between uses. Note: Cannot attack while in shard form.[/SPOILER][/B][/B] [HR][/HR] Hayabusa Clan The Chakra no Ryujin (Chakra of the Dragon) is the name of the Hayabusa’s chakra. It is the chakra passed down from the Hagoromo through Ninshu combined with the spiritual beings of the Watatsumi Sanjin that exist within all Hayabusa. Through this chakra, the Hayabusa gain the ability to manipulate the state of existence. The Hayabusa manipulate existence through Wuji, the progenitor of all existence. Looking purely at the nature of existence itself, everything came into existence from nothing. Wuji is that “nothing” that gave birth to “everything.” The Watatsumi Sanjin possessed the ability to manipulate the state of their existence and thus, when they embedded themselves in the Hayabusa the latter became capable of doing the same. The Hayabusa manipulate existence, either erasing or bring into existence entities, through their ninjutsu which they call Neidan. The Hayabusa also combine Neidan with taijutsu and bukijutsu in Hayabusa Kobudo. The capabilities of Neidan and how Wuji is interacted follow a set of rules based on the limitations of the Hayabusa. The most basic fundamental traits of Neidan are developed in their passive traits of Wujin and Taijin and further elaborated with actual techniques (submitted techniques). As well, due to the Watatsumi Sanjin spiritual beings residing within all Hayabusa they possess heightened spiritual beings which manifest in their resistance to spiritual damage and minor physical traits that distinguish them from other people. Passive Clan Traits: Wujin (No-being): this is the ability of disengaging extra-sensory perception from our beings. In regard to the clan description define the scope of "extra-sensory." Wujin, one of the core passives of Hayabusa lineage. Available to us due to the power of Wadatsumi Kami inside each one of us. Concealment of existence is one of the core applications of Wujin. Though concealment may not be an appropriate term to define the ability. The passive ability involves manipulation of the Dantian to conceal the user's: Body/Physical essence, Spirit/Soul (Think outer path & human path) & Energy on an extra-sensory level. Meaning we cannot be perceived by others beyond what they can do using their basic 5 senses. The ability is passive and ingrained in every Hayabusa at the beginning of their training. Perception is basically in two broad categories; Sensory & Extra-sensory. Sensory involves use of basic 5 senses and there exist cases where basic senses are augmented and enhanced i.e. Enhanced smelling capabilities of Inuzuka. Extra-sensory methods involve going beyond the 5 senses such as Chakra sensing. Our passive ability makes it impossible to be perceived on an extra-sensory level. I would add 'within the scope of our abilities (mind, body and soul), but it already encompasses everything' Examples of extra-sensory include but aren't limited to: Negative emotions sensing, Force Sense, and even Ganmi tasting (they can ‘taste’ our physical being but not our chakra, our chakra doesn’t have a ‘flavor’ for them to track us through this means) & chakra sensing. Secondly, the active ability of Wujin (costs a move), allows us to erase out existence on the sensory level. The limits of the ability depend on the user's skill, skill itself is defined by rank. Taijin (Supreme-being): our self-aware omniscient ability. I'll put this in terms of the Binkan's abilities as they are the closest in this regard. Anything that is part of our existence is known to us indefinitely be it physical, vital, or spiritual. Regardless of how minute of a fragment it may be. If we combine this with Wujin this essentially means only we are aware of our entire existence. Spirituality: This ability is probably the most simple and concise of the three passives. -Passive: Damage reduction -Passive: Status affect tolerance -Active: Complete immunity The first part of the spirituality ability is as follows "the damage and effects are reduced by half" this is almost inconsequential in the grand scheme of the RP since a) there are very few non-genjutsu based mental techniques and b) damage points are incredibly difficult to quantify in terms of our RP ironically enough. It's not a matter of simply saying "reduce the hit points by half and subtract that from our health." The only real usefulness of this first ability is in reducing spiritual wave like techniques that come against us and do some form of damage to our mental or spiritual being. We resist the technique by saying half of it is nothing to us. Nekura techniques for example. Assuming no damage multipliers. A-rank spiritual chakra against us, that amount of chakra at a base is going to do 60 damage, only half of that with the potency of their chakra would affect us. therefore, if we used a technique that could interact with it and weaken it by half, the technique would still hit us but have no effect on our mental or spiritual being. I used them as an example as they are the most prominent with a spiritual like attack. The damage multipliers become a problem as their potency of chakra produces a higher degree of damage. An A-rank that does S-rank level damage, we'd need to reduce the damage by half of whatever the respective power they are producing with their chakra. Status tolerance refers to restrictions like "If jutsu is not released in x number of turns" or "exposure for y number of turns will cause whatever." Status effects (effects that place restrictions on a victim’s capabilities) would weaken by one rank. This is rather self-explanatory. If you're under a genjutsu that gives you 4 turns to break before passing out, you pass out after 5. If it says you require A-rank to resist this technique you need B-rank. If you are prevented from using A-rank and above because of a jutsu's affects that status affect becomes S-rank and above because you're essentially capable of doing more in that state than another ninja in the same position. If you're said to be driven to unconsciousness after 4 turns then it becomes 5 turns meaning you have longer to stay conscious. If the technique says it lasts 4 turns and in those turns you're incapable of doing x, y, and z, then you only have to worry about 3 turns. Finally, the active aspect of this ability. Be it genjutsu, Nekura chakra, Yamanaka, any spiritual/mental technique shy of Yin Release/MS level can be completely neutralized and have no effect whatsoever. Even Sharingan genjutsu below MS grade can be adequately neutralized. This is essentially a "get out of jail free" card or at "take advantage of an unknowing opponent" card that allows you to get out of that one or two (depending on your level) hax gen or mental techniques or capitalize on an opponent who is unaware of this ability and they try to stop the progression of an attack by countering with some move like that. Advance Abilities: Wuji itself is not an entity, it is a state through which all that exists originates from and returns to upon its imminent erase. A Hayabusa’s chakra (Chakra no Ryujin) manipulates existence by intermediating between the birth from and return to Wuji. Simply put Hayabusa can manipulate the physical essence, vital energy, and spirituality of what exists and either erase it (return it to Wuji) or bring it back into existence (rebirth it from Wuji). A Hayabusa accomplishes this through their Dantian which interacts in an incorporeal sense with Wuji to affect the targeted entity. For example, to erase the physical existence of a stone, the Hayabusa would utilize the chakra from their lower Dantian to interact with the Wuji. Wuji then returns the stone to nothingness and thus the rock ceases to exist. To bring the stone into existence again the user would use the same chakra to interact with Wuji to pull the stone from Wuji (nothingness) back into the plain of existence. For energy, ethereal, and non-physical/spiritual existences, the Hayabusa would use their middle and upper Dantian respectively. The Hayabusa’s chakra is the medium by which the existence of an entity is manipulated. The style of ninjutsu that the Hayabusa use to achieve this is Neidan. Neidan is the name of the ninjutsu that Hayabusa use to manipulate existence through Wuji. Neidan follows a series of rules that dictate what is and what is not within the power of the Hayabusa. The first rule of Neidan is in accordance with a Hayabusa’s passive abilities of Wujin and Taijin. Due to Wujin and the fact that a Hayabusa’s Dragon Chakra only interacts with Wuji (nothingness) when using Neidan, the mechanics of a technique cannot be detected by any means until their effect manifests. For example, if a Hayabusa were to erase their hand, there would be no indication of chakra build up or conceivable technique used at all. Another shinobi would only be able to tell that the hand was erased through the visual disappearance, the slight auditory distortion, and/or physically feeling that the hand itself was no longer there. There are physical signs, rather than chakra or readable extra-sensory indications that a technique was used. This rule only applies to non-Hayabusa shinobi and weaker Hayabusa. The second rule of Neidan is explains what a Hayabusa is capable of achieving with it. Once again, the Dantian of the Hayabusa control the physical essence, vital energy, and spiritual proponents of existence. A Hayabusa has greatest control over the three properties in themselves, second most toward external inanimate and/or non-sentient existences, and weakest control in other sentient life. Hayabusa can do much more with their own existence than then another’s. Typically, Hayabusa are less capable of manipulating the physical existence of other sentient life until high level of mastery is achieved and at a high cost to the Hayabusa themselves. However, manipulating their own physical existence is much easier. Likewise, Hayabusa have an easier time effecting the vital and spiritual existence of other entities (submitted techniques will reflect this). The third rule of Neidan dictates the scope of its interaction within the plain of existence. Neidan techniques cannot be absorbed or sealed but because Neidan techniques manifests in the plain of existence, they can be engaged, seen and perceived clearly. Ninjutsu is, unlike Genjutsu, "real" and as such manifests itself and exists in the physical plain. Neidan is nothing else than a very advanced form of Ninjutsu. There is always a range and scope of technique whether it be a physically defined diameter or radius or simply the quantity of what is being effected. Countering Neidan is a matter of producing quantity greater than their scope and/or range like most other techniques, overpowering it with a stronger technique, etc etc. Obviously, the more skilled a Hayabusa is the more powerful their abilities become but there are still grand risks for high tier usage. Hayabusa Kobudo: Before obtaining chakra and becoming what they are, the Hayabusa was a village of farmers turned guerrilla warfare. They learned old martial combat which taught the arts of war and killing. Prior to introduction to chakra the Hayabusa had become experts in various martial arts. In that time the Hayabusa have integrated several core weapons into their style of fighting. When they gained chakra and utilized Neidan, the Hayabusa integrated their Neidan techniques with their martial fighting style. The name for this style is Hayabusa Kobudo. Hayabusa Kobudo follows the same aforementioned rules of Neidan, however, emphasizes martial and weapons application. 1)[B] (Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness:[/B] Way of Nothingness is one of the oldest and most significant Neidan techniques. It involves manipulation of the 3 dantians, each of which respond to physical form, life spirit, and spiritual energy respectively. Each dantian has an internal and external component where internal component usually comes off easier to us. Primarily because of the piece of Wadatsukami inside of us, whose energy also acts as a third component for our chakra. Because our bodies, spirit and life force are naturally aligned to the practice of wujin. More skilled Hayabusa can manipulate multiple dantian at a time. Lower Dantian responds to physical form. It involves every physical part of our being even malicious elements inside our body. The ability can be focused externally via physical contact. Lower Dantian: "Entities such as solids and liquids, physical entities, and corporeal matter are within this Dantian’s scope." -Objects like weapons, solid and liquid elements like earth release, water release, Wood Release, variants of those techniques, etc. "This ability extends to physical afflictions such as poisons, toxins, pathogens and generally any other thing that integrates itself within the user’s physical being." -If poison and other biological pathogens enter the body you can remove those entities specifically and not just entities of the body around them. Medical shinobi and puppet using poison can be countered with this technique. "The external component of this technique takes the form of transparent visual distortions similar in nature and appearance to the voids of kamui though with the ability to vary in shape and size. The shape and size are dependent on the rank of the technique." -shapes: swords, spears, balls, animals, etc. If you think of this technique as: Like Rasengan you have a single shape and there is sporadic chakra spiraling all inside it, our technique works in a similar fashion. Think of the shape and the center of that point is the point where the void is converging/collapsing (like kamui) within that defined shape. "This technique has the ability to combat against techniques of equivalent rank or chakra input." -Look at the chakra before anything else. This technique follows ordinary rank progression 10 (D), 15 (C), 20 (B), 30 (A), 40 (S). You do not get to arbitrarily get to choose your chakra amount. Middle Dantian: Middle dantian reacts to energies. Unlike physical objects energies are intangible and middle dantian deal with intangibles, including plasma (despite its state as matter). Same as lower dantian, there are internal and external components, where internal is comparatively easier to perform. Voids can be created at close range but not directly over the opponent unless physical contact is established. Depending on the rank. Should the opponent come in contact with a middle dantian void. Entirety or a considerable portion of his chakra would be erased. Like lower dantian, you could launch a void towards the opponent, so long it created at close range to the user. Do not assume that by draining the chakra from something like swamp of the underworld would erase the actual technique. In a case like that the chakra that drains your energy, according to the swamp's description, would be erased. However, the previously specified depth of the swamp and your sinking would not change through the use of this technique. Upper Dantian: Now this technique is probably the strongest (if used right) between the 3 dantians of Wuji Dao, cause it can directly affects your opponent. Not many can accurately break this technique so be careful how you use it. For example, if we’re trap in a mid-range arena, one can knock out their opponent within 4 turns unless the opponent has some valid way to purge themselves of the technique. Keep in mind if we keep them within range and our sensory perception (good thing about this is we can use Taijin for this since our chakra is within their body) it’ll be nearly impossible to break. 2) [B](Neidan: Taiji Dao) Internal Alchemy: Way of the Supreme[/B] A key aspect about this technique that is consistent with the rules of our clan is anything we create with this technique is also immune to any form of sealing and absorption jutsu as well. Incredibly useful against people whom have very sealing intensive fighting styles. This also extends to any jutsu that entities/familiars we create use. Since they are only capable of using Neidan, they are bound by this rule as well. First and foremost, this is our clan's "Swiss Army Knife." Wuji Dao is a good fundamental for getting rid of things we don't want but Taiji Dao brings tangibility and, I'd argue, more versatility than the former. With this technique we can also bring things back that we erased with Wuji. I'd personally extend this to people/living beings that have been completely erased through Wuji Dao since there is no real negative connotation to this. They would not be dead or alive in any case, they simply wouldn't exist so bringing them back once they've been erased in the previous state they were in would be within the bounds of this technique. (Shoutout that boy Shady for bringing me back in the NW like this). Notice hand seals are still only necessary for the external component/usage of this jutsu. In other words things created directly related to us; limbs, organs (if med), etc, require no hand signs. Like Wuji dao, this technique is built similar. One removes while one creates. Always remember that. Lower Dantian: Through the Taiji Dao Lower dantian we can create any physical object or familiar we want within reason. A familiar created through this application would be able to use Wuji Dao (Lower dantian), Kumite & Taiji Dao (lower dantian). Note that with this application we can create things like wings or lost limb. We can even add it to an ally of ours (I won’t say enemy, because why would we add something of importance to an enemy? Lol) We can also create things internally too. An organ or perhaps a bone. Keep in mind all of these require medical knowledge. This created thing also have a different appearance compared to normal flesh btw. All these creations are non-sentient. Can also create simple objects like a magnet to capture all metal things on the field (like against minato, would be useful). Middle Dantian: Through this application we can create energy base creations. These entities have a plasma like form like Lightning and/or fire and appear as a translucent black energy. Gives it a cool appearance imo. Unfortunately, with the middle dantian we don’t have that much options when it comes to the state of the thing, we create with this middle dantian compared to lower dantian. BUT on the bright side these black energy-like constructs give off a high energy type thing, making it hot and capable of burning our opponents. All these creations are non-sentient. Upper Dantian: Now like it’s Wuji Dao Upper dantian counterpart, this is another unique application of the technique where can directly affect our opponent. This technique lets us create sentience without a physical form. With the internal aspect, we can create a spiritual entity within our own conscience to whatever shape or design we want. We can even have it as a partner that can talk with us. This partner of ours is not only good for talking though. Once created, it can use upper dantian techniques (From Wuji Dao and Taiji Dao) and can also defend the user and itself passively from spiritual/mental techniques. This defense varies with the rank used to create it. As for the external component of this, one can create a spiritual entity within someone else. Instead of it protecting them from spiritual/mental techniques, it prevents them from using certain spiritual/mental ranked techniques. The rank on which the opponent can’t use depends on the rank the Hayabusa ninja creates it at. Multi-dantian: Now for the most unique part. A technique where can create life (not literally now but basically). We can either create a physical construct (lower dantian) with a conscience (upper dantian, a energy based one (middle dantian) with a conscience (upper dantian) OR one that combines all 3 dantian together (Lower, Middle & Upper Dantian) 3) [B](Hayabusa Kobudo: Kumite) Hayabusa Martial Way: Fighting[/B] This CCJ is our own 'canon' unique fighting style, its branched off into 4 styles. Namely; Huquan (Tiger Fist), Shequan (Snake Fist), Longquan (Dragon Fist) & Wuquan ( No Fist). Huquan (Tiger Fist): Power is pulled from Wuji and infused into our body using the lower dantian. This gives us an increase in things such as str, speed, and our other reflexes. Makes us stronger and more agile basically. While utilizing this fighting style, one can only use lower dantian base techniques and non-elemental base techniques. With this speed and power, you really don’t need to be using range fighting, so entering short range with this and using chakra-less tai would be ideal. Combos are wild too; all depends on how u fight and your own ideas. One can coat their body parts with dragon chakra to make a simple punch pierce through one’s body (Through coating said limb with Wuji Dao – lower dantian ofc) or can blitz them with using the x3 speed increase movement u can do. Shequan (Snake Fist): With this style, we utilize all 3 dantian to erase ourselves from the opponent's basic 5 senses. This style works heavily on our ability to control our existence; wujin. Since the opponent wouldn't be able to perceive us through the basic 5 senses, every successful physical hit will do 2x dmg (critical hit). Longquan (Dragon Fist): This is the only ranged canon one of ours. The user can infuse their dragon chakra (lower & middle dantian) into an object of their choosing. They then throw it and upon the said object reaching a foreign chakra source (we can also passively active it on our own before hand), it would spawn a void like creation like kamui to erase the opposing object. Think of this as our very own technique like what obito (or was it kakashi? idk) uses when he throws those shuriken thingy to erase things. What makes our one better though, is that we can actually bring back the object in its previous state using Taiji Dao and it's respective dantian (lower or middle dantian). Wuquan ( No Fist): This is the final canon form of ours, and unlike the other three; this one is more of a defensive style. The user would surge their entire body with dragon chakra to give them a -20dmg protection from physical & mental/spiritual base techniques. It can also be used to increase the rank of a defensive technique of ours too. [/QUOTE]
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